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View Full Version : Rooting Problem



Uicheusa
10-08-2014, 12:41 PM
It seems after the fix, the Elondrian gun is still able to root a tank even he has jug with the proper upgrade activated.

The only difference is, I suppose, that you can charge your jug to remove the rooting now, but this is like a drop in the bucket considering how often a tank can get rooted and how long the cd is for jug.

I assume same thing goes for rogue's razorshield? Things are a lot worse for tanks though given the way tanks fight, which is mainly melee.

What makes the Elondrian gun's proc so special that it overrules stun/panic/movement impairing immunity...

Uicheusa
10-11-2014, 08:59 PM
May I add if what is happening in game is by design, can you please at least make tank's skysward skill with proper upgrade help removing rooting?

It doesn't make any sense that u cannot move around while u can leap 6 feet high.