MonsterMage:D
10-12-2014, 10:49 AM
1. Change Bulwark Proc to something like -25% armor and -50% damage. -_- They have a Mage skill for no reason IMO.
Buff it to give more damage since warriors have so little damage at endgame with this weapon.
2.Give Mages a few more armor, health, and change the pushback on shield to reflect 20% damage.
Keep in mind this MIGHT get maxed out Mages at endgame OP but will balance the poor Mages at twink levels and some endgame.
3. Make Blinky give a better stun chance than Dova but lessen the stats by a little.
4. Change the energy kits while there still is time so it can be like the Tarlok where it is pure farming and no waiting 8 hours for 1 run.
5. Don't make the new gem have a grand -_-. Having a grand on this will be OP xD!
6. Make a boss that doesn't 1 hit and have enormous health.... (..... D: Helena)
These suggestions will hopefully make AL balanced and have lots of fun on a daily basis!! ^_^
Buff it to give more damage since warriors have so little damage at endgame with this weapon.
2.Give Mages a few more armor, health, and change the pushback on shield to reflect 20% damage.
Keep in mind this MIGHT get maxed out Mages at endgame OP but will balance the poor Mages at twink levels and some endgame.
3. Make Blinky give a better stun chance than Dova but lessen the stats by a little.
4. Change the energy kits while there still is time so it can be like the Tarlok where it is pure farming and no waiting 8 hours for 1 run.
5. Don't make the new gem have a grand -_-. Having a grand on this will be OP xD!
6. Make a boss that doesn't 1 hit and have enormous health.... (..... D: Helena)
These suggestions will hopefully make AL balanced and have lots of fun on a daily basis!! ^_^