View Full Version : In need of an archer build
Dalonewolf
02-01-2011, 02:17 PM
Well i have a lvl 37 bird as of now which is gonna be lvl 50 pretty soon.. But i dont know where to place his stats. Im in need of a pvp build, such as apollo's or lonearcher's amazing build. If you can give me one i will be pleased and very thankful or your help.. Lol or someee gold;)
Phoenixking
02-01-2011, 02:19 PM
Try 80str 160dex 15int
Dalonewolf
02-01-2011, 02:20 PM
Is that good? Id go 11 int but why 80 str? I only have 3 respecs btw lol
Thelonearcher
02-01-2011, 07:03 PM
Id pay lone 300k for his combo.
Physiologic
02-01-2011, 07:05 PM
Skills:
Max all except (4)Avian Scream, (0)Meditation, (0)Restore
Combo:
Focus->Evasion->Thorn Root->Break Armor->Shattering Scream->Blast Shot->Blinding Shot->Repulse Shot
1. Focus and Evasion are obvious first.
2. Thorn Root to reduce the probability that opponent will DODGE Break Armor, Shattering Scream, Blast Shot, Blinding Shot, Repulse Shot, and Avian Scream.
3. Break Armor sets up -20 armor points on your opponent. Causes Shattering Scream, Blast Shot, Blinding Shot, Repulse Shot, and Avian Scream to be stronger.
4. Shattering Scream to further reduce opponent's armor -14 points. Break Armor debuff should still be active, so -34 armor points total to make Blast Shot, Blinding Shot, Repulse Shot, and Avian Scream stronger.
5. Blast Shot to cause Cruel Blast combo (which is technically an extra normal attack combined with your Blast Shot).
6. Blinding Shot to add extra damage while -34 armor point debuff is active.
7. Repulse Shot to add extra damage while -34 armor point debuff is active.
Be able to do this entire thing in 1 second.
Put all your stats on Dex.
Wear original Void set or Sentinel equips. Details found here (http://www.spacetimestudios.com/showthread.php?16244-Comprehensive-Archer-Skills-Guide).
Thelonearcher
02-01-2011, 07:16 PM
Sorry for critisism. Imo ^^^^^^ that combo is not that good.
Physiologic
02-01-2011, 07:20 PM
Sorry for critisism. Imo ^^^^^^ that combo is not that good.
Pretty sure it's close to what you have. Buffs are always first, then Break Armor/Thorn Root.
Then Cruel Blast combo/Blinding Shot/Repulse Shot are mixed in whatever way you want to cause damage.
edit: oops I meant to put Thorn Root before Break Armor
Phoenixking
02-01-2011, 07:27 PM
Dynastu bought your combo lone he said it was dumb it could barely kill me i heard damage can help your skills to example a sunbless gives more skill damage then a mb
Sigkill
02-01-2011, 08:05 PM
lol lone......
Dalonewolf
02-01-2011, 10:18 PM
Haha you guys are funnny
Ladylove
02-01-2011, 11:09 PM
Id pay lone 300k for his combo.
Lmao Mike :)
BeefyMeat
02-02-2011, 03:15 PM
Lone looked dreamy today...I'd pay 315K
noobmigo
02-02-2011, 06:07 PM
@Physio's combo. I would put Blind closer to the front because of the hit debuff. My combo is Thorn, Break, Blind, Shat, Blast, then repulse/avian to clean up, stun, and give me time to restore/meditate to run.
Kossi
02-02-2011, 06:09 PM
Ask him....
http://i1184.photobucket.com/albums/z333/Kossii/af9c7e6f.jpg
@Physio's combo. I would put Blind closer to the front because of the hit debuff. My combo is Thorn, Break, Blind, Shat, Blast, then repulse/avian to clean up, stun, and give me time to restore/meditate to run.
Sounds good. Mine is close, except that I don't join shat and blast (the combo can wait a sec). I put blind in between.
Also, I wonder about putting thorn root at the start of it. It sounds logical to decrease dodge as soon as possible, but on the other hand the range is only 10m. (12m. for break).
Food for thought...
noobmigo
02-02-2011, 06:26 PM
thorn is good at the beginning. Prevents others from "juking" as long as it hits, so there goes a bunch of good pvp players tactics down the drain. I don't like to wait for the combo, but blind should go at the front, even one spot is good, because it could make a good combo miss. Anyway, that's my opinion.
BTW, anyone know exactly the average of a Lvl 1,2,3,4, and 5 Blinding Shot Hit Debuff %?
BTW, anyone know exactly the average of a Lvl 1,2,3,4, and 5 Blinding Shot Hit Debuff %?
Check Physio thread, it's all in there: http://www.spacetimestudios.com/showthread.php?16244-Comprehensive-Archer-Skills-and-Equipment-Guide
EDIT: Oops, my bad, nothing refers to your question, which makes it...a good question ^^
noobmigo
02-02-2011, 06:38 PM
hehe.....
fadf
BeefyMeat
02-02-2011, 08:03 PM
Ask him....
http://i1184.photobucket.com/albums/z333/Kossii/af9c7e6f.jpg
Only costs 100K
Dalonewolf
02-02-2011, 09:45 PM
Hey im level 50 now with 11 int rest into dex.. I need to respec so should i add some strength? Ps. My combo is way better than lone's lol
DontNerfMeBro
02-04-2011, 02:30 AM
Sounds good. Mine is close, except that I don't join shat and blast (the combo can wait a sec). I put blind in between.
Also, I wonder about putting thorn root at the start of it. It sounds logical to decrease dodge as soon as possible, but on the other hand the range is only 10m. (12m. for break).
Food for thought...
Good thought, though I'm curious about the importance of reducing dodge. It seems like most opponents in the game don't have a dodge worth reducing especially when you consider a bird's high % hit potential...
oh crap..brain melt...So how does dodge affect hit %? Does one equation render one factor null?