Kalifax
02-05-2011, 11:10 AM
I may not be a massively high level (30), but I have noticed a few things about the game and it's economy. Shops are USELESS! Nothing in them is worth buying! The only way to get equipment is to get them as drops. Don't put the really good stuff in the shops, but at least have some items in them that players would want to use.
Because of the worthlessness of shop items, gold is very easy to hoard. The only thing I would ever spend my gold on is health, and to a certain extent mana potions. Even when buying 25 health potions all the time, you can still keep thousands of gold. Enough gold to buy anything in the shops. Also, with the ability to literally have hundreds of health potions and mana potions, bears can survive for an infinite time. Even avians and elves can tank. I do it all the time.
So here's what I propose: force players to make a choice between health potions and equipment that you don't have to grind for. High level items would still be drops, but medium level items would be found in shops as well as drops. Low level items would still be available in both.
Hopefully, this would also help newbies (<lvl 13) get equipment better than orange. They could just buy it in the shop. Also, players of all levels would have new goals to work towards. Instead of just waiting for a level, they would also wait for enough money to get that item right after they leveled (not really a problem though, usually I have items for higher levels before I reach that level).
Tell me what you think, and if you would like gold to actually have worth. :D
Because of the worthlessness of shop items, gold is very easy to hoard. The only thing I would ever spend my gold on is health, and to a certain extent mana potions. Even when buying 25 health potions all the time, you can still keep thousands of gold. Enough gold to buy anything in the shops. Also, with the ability to literally have hundreds of health potions and mana potions, bears can survive for an infinite time. Even avians and elves can tank. I do it all the time.
So here's what I propose: force players to make a choice between health potions and equipment that you don't have to grind for. High level items would still be drops, but medium level items would be found in shops as well as drops. Low level items would still be available in both.
Hopefully, this would also help newbies (<lvl 13) get equipment better than orange. They could just buy it in the shop. Also, players of all levels would have new goals to work towards. Instead of just waiting for a level, they would also wait for enough money to get that item right after they leveled (not really a problem though, usually I have items for higher levels before I reach that level).
Tell me what you think, and if you would like gold to actually have worth. :D