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Zeus
11-15-2014, 01:07 AM
Mystic Pendant:

- Boss Essences: Although I have not found any myself despite numerous arena runs, many others have. These seem to be mildly obtainable - something that players can work towards. I would suggest making the essences trade-able to give players some incentive to run arena.
Effort to Reward: Zero
- Dragonite Bar: Again, this is mildly difficult to obtain and incorporates Tindirin Elites which is a well played move. This will keep a need of running Tindirin Maps. However, the drop rate of teeth does need to be increased in ONLY Tindirin Elite Maps or players will not want to run.
Effort to Reward: Mild
- Recipe: I do understand that this drops after killing the 4th Planar Arena boss, whichever spawn that may be. However, it seems to also have the drop rate of an Arcane Fossil found inside Planar Arena chests. Developers do not realize that if the gear is too difficult to obtain, nobody will want to obtain it & will be perfectly fine using their existing gear. Once the initial interest dies off, so will interest to run arena and craft a mythic amulet.
Effort to Reward: Zero


Planar Tombs:

- Tomb 1: This map is able to be done pure and in a timely fashion. Me and my party scored a pure run of 15 minutes today that would have shown up on the leaderboard if not for a teammate's accidental platinum revive. I think once the disconnect issue has been fixed, this map can be completed by seasoned veterans in a nice amount of time.
Effort to Reward: Awesome!

- Tomb 2: This map seems quite difficult to be done pure but seems feasible with proper strategies. Again, once the disconnect issue is fixed, this map should be able to be done by seasoned veterans in a nice amount of time.
Effort to Reward: Feasible

- Tomb 3: This map is quite difficult and seems impossible to be done pure. However, by separating the vines from the boss (requires a sorcerer), a party is able to complete this map with around 25-30 ankhs spent.
Effort to Reward: Little incentive

It seems that given time, the gear will be able to crafted. However, the amulet seems to face the same fate as the Arcane Fossil in Arena Master chests. Thus - no player will actually try to obtain it if it is this difficult. With all the other components, STG should be making a decent amount of money per amulet crafted to make the drop rate of the recipe to an approachable rate.


Fixes:
- Disconnects
They DO exist and it seems to happen moreso in big pulls and party members of four. HOWEVER, party members of 3 will still face disconnects under big pulls. Please, use a VPN connection and try to figure out what is going wrong. I experience less DCs than most players but they still happen and when they do - it's just flat out terrible. On top of this, it seems that once the client pings at 3k+, there is no hope of regaining connection. Perhaps look into a better reconnect algorithm & ability to rejoin same map after disconnect.

- Tomb 2 & 3
It really is quite tedious to do this map and the reward is very little. Players will not want to be spending serious amount of gold/platinum to run. It does not make much sense to bump up the difficult this much. Why? To craft the gear, players will simply run the easier tombs. So, it is in the developer's benefit to make this map playable. Tomb 2 Boss may require a touch nerfing as well.

- Mystic Amulet
Please boost up the drop rate of the recipe. I have outlined the reasons why it is in the developer's interest in the appropriate section.


Food for thought,

Zeus

Raselph
11-15-2014, 01:08 AM
ikr

Dogoeswoof
11-15-2014, 01:36 AM
To increase incentive of the second map and third map, maybe make the second drop 2-3 fragments and the third drop 4-6 because as of now, i dont even want to touch those two maps because of their difficulty and not enough reward.

Anarchist
11-15-2014, 01:41 AM
What is the recipe rarity; mythic, arcane or troll?

Caabatric
11-15-2014, 01:42 AM
How do you even play half way through almost all maps I dc Zzzz
During Halloween I did't have this problem .....

Serancha
11-15-2014, 03:11 AM
What is the recipe rarity; mythic, arcane or troll?

Definitely troll from what has been seen so far.

Kakashis
11-15-2014, 09:26 AM
Tombs sound ferocious even if I had good ping.

Mortalninja
11-15-2014, 11:29 AM
I just killed the first boss from the 1st tomb and got and ess... But Tombs are really difficult to me

Ebezaanec
11-15-2014, 11:37 AM
At least add a timed and non-timed option for players.

With all the dc's, the game is degrading into a tedious chore.

Dex Scene
11-15-2014, 03:24 PM
Nice thread. I dont run tombs nomore as I get dc 9/10 times near boss.

An off topic: why lots of people call mythic as mystic? Just wondering.

RDX
11-15-2014, 04:54 PM
as zeus said it would be awesome if we can rejoin same map in elites aftr dc in a fix amount of time.
And pls dnt change the recipe of amulet ..many players already bought bars at high price lol.

Kingofninjas
11-15-2014, 08:22 PM
I did tomb 3 without a sorc and was thinking the whole time, "Wish shinytoy hadn't ditched me,". Still, the tank did a pretty good job of keeping the plants gathered at the top.
Took way too many ankhs but whatever, I wasn't expecting anything less.

Boss 2 has too much armour. My crits were barely going over 1k and the boss took about 30 mins in an average geared party (mythic weapon no ring).

Recipe? Forget it. I already have 5 glob essences and 1 each of rutger and frostr but recipe is not even a dream anymore. I think I'll keep farming arena for a week or 2 more then quit. Please make the boss essences tradable or atleast meltable for 5-10k. That way we get at least a little for our luck.

Raselph
11-16-2014, 12:50 AM
seriously there is no point of running this "end-game elite tombs for fun" when there is no reward that satisfies ya

Raselph
11-16-2014, 05:45 AM
Nice thread. I dont run tombs nomore as I get dc 9/10 times near boss.

An off topic: why lots of people call mythic as mystic? Just wondering.

sometimes...they just go like...unoticed because believe me many do that as they dont look at the rarity(name as well as rarity) properly...that's all...i've been correcting ppl for yrs and yrs

Gensin
11-16-2014, 05:47 AM
Make the players able to join in even though his/her party members started!