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View Full Version : Necropolis Skull: a gem that every mage should have ( experiment )



scychogost
11-24-2014, 03:08 PM
Hi folks ! today i'm gonna show you a experiment that i have made to test the Necropolis Cursed Skull Effectiveness for mage class, lets start :

-Stats-

My health was 3455 when i tested.


-How Do I Made The Experiment -

For this experiment i folowed this steps :
1- let the mobs hit me ( to decrease hp )
2- pull the exactly amount of mobs that i want to
3- drop a charged clock
4- observe how many procs i got untill the clock explodes
5- write it
6- repeat 10 times


*NOTES :
*I was using ONE Grand Necropolis Cursed Skull in my Gear
*For clean results i didnt use Pet
*I didn't attack with my weapon or any other skill
*I tested ( with Flap Jack and Cerella ) that Damage and Armor does not affect the amount of health obtained.
*One clock takes about 9 secs to explode
*Experiments made in : " Backenridge Elite " and " Dead City Elite "
*The experiment does not have more data because it is very hard to count the procs with a large number of mobs inside the clock, the numbers appear very fast on the screen and the current data is enough ^^.
*Sorry for any error, english is not my native language hehe



1 MOB ( experiement made with only 1 mob inside the clock )


( 0 ) Procs of 69 Hp ( 6/10 times )
( 2 ) Procs of 69 hp ( 3/10 times )
( 1 ) Procs of 69 Hp ( 1/10 times )
-- Most frequent number of procs in a clock drop-- : 0 [ 0 hp in total ]


3 MOBS ( experient made with 3 mobs inside the clock )


( 4 ) Procs of 69 Hp ( 4/10 times )
( 5 ) Procs of 69 Hp ( 2/10 times )
( 3 Procs of 69 Hp ( 2/10 times )
( 2 ) Procs of 69 Hp ( 1/10 times )
( 1 ) Procs of 69 Hp ( 1/10 times )
-- Most frequent number of procs in a clock drop-- : 4 [ 276hp in total ]


9 MOBS ( experiment made with 9 mobs inside the clock )

( 14 ) Procs of 69 Hp ( 3/10 times )
( 13 ) Procs of 69 Hp ( 2/10 times )
( 12 ) Procs of 69 Hp ( 2/10 times )
( 15 ) Procs of 69 Hp ( 1/10 times )
( 11 ) Procs of 69 Hp ( 1/10 times )
( 9 ) Procs of 69 Hp ( 1/10 times )
-- Most frequent number of procs in a clock drop-- : 14 [ 966hp in total ]


Conclusion : As you guys can see, this gem is very useful for mages ( we, the Kings of the DoT ) mainly when fighting a large number of mobs and it can really make the difference !

so that's it ! :eagerness:

- Scychoghost.

obee
11-24-2014, 04:28 PM
Bye bye potions!

Serancha
11-24-2014, 05:11 PM
The actual stats, proc frequency and % of health returned are confirmed by the devs in this thread: http://www.spacetimestudios.com/showthread.php?182396-Necropolis-Cursed-Skull-What-it-is-and-How-it-works

I found that I got more procs with fireball than clock, but that was likely coincidental. The frequency is a set rate and due to mages having multiple dot skills, it hapens for them most often of the three classes.

scychogost
11-24-2014, 06:28 PM
The actual stats, proc frequency and % of health returned are confirmed by the devs in this thread: http://www.spacetimestudios.com/showthread.php?182396-Necropolis-Cursed-Skull-What-it-is-and-How-it-works

I found that I got more procs with fireball than clock, but that was likely coincidental. The frequency is a set rate and due to mages having multiple dot skills, it hapens for them most often of the three classes.




- ty , i haven't seen this thread before
and yup !

Energizeric
11-24-2014, 07:46 PM
Since I'm a clock mage, it looks like I may have to add one of these to my gear.

Wutzgood
11-24-2014, 08:26 PM
Nice. I put one in my dragons breath staff hoping to make it's horrible healing proc better lol.