obee
11-30-2014, 11:05 AM
So, planar tombs just came out and everything, and this will definitely hold us over past Christmas. But when will the next expansion be? How is STS going to add items without overflowing the market?
Start Adding New Maps with Extremely Rare Items
These maps should be elite, and these new items should be pets, mythic rings, and vanities. There are already an overflow of mythic items, and we do not want to make that worse. This is how the maps should look:
[*=1]They should be like a dungeon. This is arcane legends, add some darkness or fear to the game! We need new maps that aren't redecorated Shuyal (Planar Tombs). Also, as you get deeper into the dungeon, the mobs should get harder, and more bosses should appear. Everytime a mini-boss appears, you have a chance to loot a red ruby, which buffs your damage by 5%, a diamond which buffs your critical by 2%, and a emerald which buffs your health by 10%. Lots of these mini-bosses will appear throughout the map. When you finally get to the last boss, the rest of the dungeon is trapped off, so you don't need ankhs or platinum respawns. The last boss gives you a chance to loot mythic pets, mythic rings, and extremely rare vanities that have stat bonuses.
[*=1]Since all this stuff is lootable, the boss should be extremely hard. It should not have unexpected one-hit shots, but you will need lots of strategies to beat this boss.
[*=1]The mythic rings will not be tradable, but it has a 10% chance of being procced. It will send lightning bolts on your oppenent that lowers their health by 80% of what it already is, then it lowers armor by 50%. The mythic pets will be tradable, and they will an have 80% stun bonus, with 15% damage added. Also, 50 points will be added to each class. The vanities will add 10-15% critical on a rogue, 500 HP or 100 damage to a mage, and 1000 armor or 70 damage to a warrior.
So designers, I challenge you to make a new map that looks amazing, and that can keep us busy.
Obee, the fun loving mage.
Start Adding New Maps with Extremely Rare Items
These maps should be elite, and these new items should be pets, mythic rings, and vanities. There are already an overflow of mythic items, and we do not want to make that worse. This is how the maps should look:
[*=1]They should be like a dungeon. This is arcane legends, add some darkness or fear to the game! We need new maps that aren't redecorated Shuyal (Planar Tombs). Also, as you get deeper into the dungeon, the mobs should get harder, and more bosses should appear. Everytime a mini-boss appears, you have a chance to loot a red ruby, which buffs your damage by 5%, a diamond which buffs your critical by 2%, and a emerald which buffs your health by 10%. Lots of these mini-bosses will appear throughout the map. When you finally get to the last boss, the rest of the dungeon is trapped off, so you don't need ankhs or platinum respawns. The last boss gives you a chance to loot mythic pets, mythic rings, and extremely rare vanities that have stat bonuses.
[*=1]Since all this stuff is lootable, the boss should be extremely hard. It should not have unexpected one-hit shots, but you will need lots of strategies to beat this boss.
[*=1]The mythic rings will not be tradable, but it has a 10% chance of being procced. It will send lightning bolts on your oppenent that lowers their health by 80% of what it already is, then it lowers armor by 50%. The mythic pets will be tradable, and they will an have 80% stun bonus, with 15% damage added. Also, 50 points will be added to each class. The vanities will add 10-15% critical on a rogue, 500 HP or 100 damage to a mage, and 1000 armor or 70 damage to a warrior.
So designers, I challenge you to make a new map that looks amazing, and that can keep us busy.
Obee, the fun loving mage.