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DarkMio
02-16-2011, 11:25 AM
In which range are the target devices?
iOS4? iOS3? iPod / iPhone 2G? 3G? 4?

And the Android-Devices?
Started from Nexus One? Or something higher?
GPU, CPU (1GHz?), 256MB RAM or 512MB?
Dungeon Defenders said: Yeah, we support N1 & Desire aaaaand we only need 833MHz - and then they ment the Desire HD with a lot better GPU...
I don't want to hype a product again, what doesn't work on my 'all the day' device...

Mio. :)

PLaCiD
02-17-2011, 08:07 AM
I have a Dell Streak ... I hope it works for me

Echelong
02-17-2011, 08:15 AM
dungeon defenders uses a lot more processing power and memory than PL. I have an iphone 4 and when I use DD I can't run any other app on the background without losing framerate. My memory goes down from 300+ to 20-40 when using DD and when using PL it stays at 260+.

PLaCiD
02-17-2011, 08:18 AM
My guess is Blackstar will also use more resources than PL

Echelong
02-17-2011, 08:23 AM
My guess is Blackstar will also use more resources than PL

Yes devs said so if you can play PL you will be able to play blackstar

PLaCiD
02-17-2011, 08:38 AM
Awesome :) PL flies on my phone

DarkMio
02-18-2011, 06:23 AM
My Desire Z can handle this. ;) The GPU is pure awesome. Dungeon Defenders runs so freaking fluid - with overclocking.
This is ... because the Chip-BUS from CPU is on max-capacitiy and the GPU-BUS isn't. So the overclocking affects (mostly) only the 3D-Graphics. oô ;)