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Physiologic
02-21-2011, 04:27 AM
Complete Lv 55 Archer Gear List
by Physiologic

Check out my other Pocket Legends guides:
How Drop Rates Work (Simplified) and the Factor of Luck Elixirs (http://www.spacetimestudios.com/showthread.php?30059-How-Drop-Rates-Work-%28Simplified%29-and-the-Factor-of-Luck-Elixirs)
Post-Global Cooldown (GCD) Video Runs at Balefort Sewers (http://www.spacetimestudios.com/showthread.php?23726-Post-Global-Cooldown-%28GCD%29-Video-Runs-at-Balefort-Sewers)
In-Depth Guide to Farming Balefort Sewers (http://www.spacetimestudios.com/showthread.php?22587-In-Depth-Guide-to-Farming-Balefort-Sewers)
Comprehensive Archer Skills and Equipment Guide (http://www.spacetimestudios.com/showthread.php?16244-Comprehensive-Archer-Skills-and-Equipment-Guide)
Pocket Legends Enemy, Boss, and NPC Compendium (http://tinyurl.com/4tmz87x)
How to Craft Lv 55 Gear (http://tinyurl.com/4lcxe23)
How to calculate your attributes using STR, DEX, and INT (http://www.spacetimestudios.com/showthread.php?20606-How-to-calculate-your-attributes-using-STR-DEX-and-INT)
Ring List (http://www.spacetimestudios.com/showthread.php?18941-Ring-List)
Guide to Advanced Mechanics in PL: DPS, Crits, etc. (http://tinyurl.com/4u6bkuj)
Void Set versus Sentinel equips: An Unbiased Analysis (http://tinyurl.com/4g72okf)
In-Depth Guide to Farming Alien Oasis 3: Victory Lap (http://tinyurl.com/4u62hxt)

Check out my other Star Legends guides:
Star Legends General Attributes (STR, DEX, INT) Guide (http://www.spacetimestudios.com/showthread.php?30467-Star-Legends-General-Attributes-%28STR-DEX-INT%29-Guide)
Prefix/Suffix Compendium for Weapons and Armors (http://www.spacetimestudios.com/showthread.php?30417-Prefix-Suffix-Compendium-for-Weapons-and-Armors)
Lv 20-21 Operative Weapons and Equips (http://www.spacetimestudios.com/showthread.php?30545-Lv-20-21-Operative-Weapons-and-Equips)

Tired of using your level 50 sets but can't afford the lv 55 pinks yet?

Detailed in Yanisesque style (http://www.spacetimestudios.com/showthread.php?18619-Pinks-with-Stats-and-Pictures-Balefort-Sewers-amp-Crafting), this list includes all the lv 55 Balefort Sewers sets (uncommon, rare, epic, and legendary) for your archer. Non-pink level 51/53/55 gear are still very awesome pieces of armor you can choose to wear over the lv 50 equips or even use while you're farming for the almighty pinks; one may say they are even comparable to the pinks themselves.

Complement your equips with rings (http://www.spacetimestudios.com/showthread.php?18941-Ring-List)!

Level 51 and 53 variants won't be included. Lv 51 and 53 variants are the same as the lv 55 gear but have few less points in damage. Regarding pinks, only lv 55 pinks can create set bonuses; lv 51 and 53 variants CANNOT create set bonuses.

Level requirement for all equips (except Crown of Persistence): lv 55 and 173 dex.

OVERALL EQUIPMENT STATS (SEE INDIVIDUAL BELOW) - credit to WhoIsThis
Gutter's: 10 Dex, 6% Hit, 6% Crit, 10 Damage
Drainer's: 10 Dex, 6% Dodge, 4% Hit, 6 H/s
Trapp's: 10 Dex, 10% Hit, 6 H/s, 8 Damage
Bagman's: 10 Dex, 10% Hit, 8% Crit, 8 Damage
Underling's: 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage
Henchman's: 12 Dex, 8% Hit, 12 Damage
Raid Roach's: 12 Dex, 12% Hit, 10% Crit, 6 Damage
Customized: 14 Dex, 12% Hit, 10% Crit, 6 H/s,
Sewer King's: 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s

CROWN OF PERSISTENCE
Dingy Crown of Persistence Req: 56, 5 Str, 5 Dex, 5 Int, 25 Health, 25 Mana, 10 Damage, 13 Armor
Customized Crown of Persistence Req: 56, 14 Dex, 12% Hit, 10% Crit, 6 H/s, 14 Armor

GUTTER'S SET
Gutter's Gemstone Cap 10 Dex, 6% Hit, 6% Crit, 2 M/s, 10 Damage, 21 Armor
Gutter's Gemstone Auto-Bow 147-192 Damage, 1.0 Speed, 10 Dex, 6% Hit, 6% Crit, 2 M/s, 10 Armor
Gutter's Gemstone Recurve 156-201 Damage, 0.9 Speed, 10 Dex, 6% Hit, 6% Crit, 2 M/s, 5 Armor
Gutter's Gem Talon 82-86 Damage, 0.6 Speed, 10 Dex, 6% Hit, 6% Crit, 2 M/s
Gutter's Gemstone Dagger 65-66 Damage, 0.4 Speed, 10 Dex, 6% Hit, 6% Crit, 2 M/s, 5 Armor [Bleed proc]
Gutter's Gemstone Leather 10 Dex, 6% Hit, 6% Crit, 2 M/s, 10 Damage, 41 Armor
Gutter's Gemstone Wing 10 Dex, 6% Hit, 6% Crit, 2 M/s, 10 Damage, 28 Armor

[B]DRAINER'S SET
Drainer's Gemstone Cap 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 29 Armor
Drainer's Gemstone Auto-Bow 137-182 Damage, 1.0 Speed, 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 18 Armor
Drainer's Gemstone Recurve 146-191 Damage, 0.9 Speed, 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 13 Armor
Drainer's Gem Talon 72-76 Damage, 0.6 Speed, 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 8 Armor
Drainer's Gemstone Dagger 55-56 Damage, 0.4 Speed, 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 13 Armor [Bleed proc]
Drainer's Gemstone Leather 10 Dex, 6% Dodge, 4% Hit, 6 H/s, 49 Armor
Drainer's Gemstone Wing ???

[B]TRAPP'S SET
Trapp's Gemstone Cap 10 Dex, 10% Hit, 6 H/s, 8 Damage, 21 Armor
Trapp's Gemstone Auto-Bow 145-190 Damage, 1.0 Speed, 10 Dex, 10% Hit, 6 H/s, 10 Armor
Trapp's Gemstone Recurve 154-199 Damage, 0.9 Speed, 10 Dex, 10% Hit, 6 H/s, 5 Armor
Trapp's Gem Talon 80-84 Damage, 0.6 Speed, 10 Dex, 10% Hit, 6 H/s
Trapp's Gemstone Dagger 63-64 Damage, 0.4 Speed, 10 Dex, 10% Hit, 6 H/s, 5 Armor [Bleed proc]
Trapp's Gemstone Leather 10 Dex, 10% Hit, 6 H/s, 8 Damage, 41 Armor
Trapp's Gemstone Wing ???

[B]BAGMAN'S SET
Bagman's Gemstone Cap 10 Dex, 10% Hit, 8% Crit, 8 Damage, 21 Armor
Bagman's Gemstone Auto-Bow 145-190 Damage, 1.0 Speed, 10 Dex, 10% Hit, 8% Crit, 10 Armor
Bagman's Gemstone Recurve 154-199 Damage, 0.9 Speed, 10 Dex, 10% Hit, 8% Crit, 5 Armor
Bagman's Gem Talon 80-84 Damage, 0.6 Speed, 10 Dex, 10% Hit, 8% Crit
Bagman's Gemstone Dagger 63-64 Damage, 0.4 Speed, 10 Dex, 10% Hit, 8% Crit, 5 Armor [Bleed proc]
Bagman's Gemstone Leather 10 Dex, 10% Hit, 8% Crit, 8 Damage, 41 Armor
Bagman's Gemstone Wing ???

[B]UNDERLING'S SET
Underling's Gemstone Cap 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage, 21 Armor
Underling's Gemstone Auto-Bow 143-188 Damage, 1.0 Speed, 10 Dex, 10% Hit, 7% Crit, 3 M/s, 10 Armor
Underling's Gemstone Recurve 152-197 Damage, 0.9 Speed, 10 Dex, 10% Hit, 7% Crit, 3 M/s, 5 Armor
Underling's Gem Talon 78-82 Damage, 0.6 Speed, 10 Dex, 10% Hit, 7% Crit, 3 M/s
Underling's Gemstone Dagger 61-62 Damage, 0.4 Speed, 10 Dex, 10% Hit, 7% Crit, 3 M/s, 5 Armor [Bleed proc]
Underling's Gemstone Leather 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage, 41 Armor
Underling's Gemstone Wing 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage, 28 Armor

[B]HENCHMAN'S SET
Henchman's Gemstone Cap 12 Dex, 8% Hit, 12 Damage, 27 Armor
Henchman's Gemstone Auto-Bow 149-194 Damage, 1.0 Speed, 12 Dex, 8% Hit, 16 Armor
Henchman's Gemstone Recurve 158-203 Damage, 0.9 Speed, 12 Dex, 8% Hit, 11 Armor
Henchman's Gem Talon 84-88 Damage, 0.6 Speed, 12 Dex, 8% Hit, 6 Armor
Henchman's Gemstone Dagger 67-68 Damage, 0.4 Speed, 12 Dex, 8% Hit, 11 Armor [Bleed proc]
Henchman's Gemstone Leather 12 Dex, 8% Hit, 12 Damage, 47 Armor
Henchman's Gemstone Wing 12 Dex, 8% Hit, 12 Damage, 34 Armor

[B]RAID ROACH'S SET
Raid Roach's Gemstone Cap 12 Dex, 12% Hit, 10% Crit, 6 Damage, 21 Armor [From Bandit King & Queen, Gold Fever]
Raid Roach's Gemstone Auto-Bow 143-188 Damage, 1.0 Speed, 12 Dex, 12% Hit, 10% Crit, 10 Armor [From Trash Heap]
Raid Roach's Gemstone Recurve 152-197 Damage, 0.9 Speed, 12 Dex, 12% Hit, 10% Crit, 5 Armor [From Trash Heap]
Raid Roach's Gem Talon 78-82 Damage, 0.6 Speed, 12 Dex, 12% Hit, 10% Crit
Raid Roach's Gemstone Dagger 61-62 Damage, 0.4 Speed, 12 Dex, 12% Hit, 10% Crit, 5 Armor [Bleed proc]
Raid Roach's Gemstone Leather 12 Dex, 12% Hit, 10% Crit, 6 Damage, 46 Armor [From Gold Fever]
Raid Roach's Gemstone Wing 12 Dex, 12% Hit, 10% Crit, 6 Damage, 28 Armor [From Bandit King & Queen]

Raid Roach Set Bonuses
RR Cap + RR Auto-Bow + RR Leather: 2 crit, 5 h/s, 4 m/s, 3 damage
RR Cap + RR Recurve + RR Leather: 2 crit, 4 h/s, 4 m/s, 4 damage
RR Cap + RR Talon + RR Wing + RR Leather: 2 dodge, 4 h/s, 4 m/s, 4 armor

[B]CUSTOMIZED SET
Customized Gemstone Cap 14 Dex, 12% Hit, 10% Crit, 6 H/s, 21 Armor
Customized Gemstone Auto-Bow 137-182 Damage, 1.0 Speed, 14 Dex, 12% Hit, 10% Crit, 6 H/s, 10 Armor
Customized Gemstone Recurve 146-191 Damage, 0.9 Speed, 14 Dex, 12% Hit, 10% Crit, 6 H/s, 5 Armor
Customized Gem Talon 72-76 Damage, 0.6 Speed, 14 Dex, 12% Hit, 10% Crit, 6 H/s
Customized Gemstone Dagger 55-56 Damage, 0.4 Speed, 14 Dex, 12% Hit, 10% Crit, 6 H/s, 5 Armor [Bleed proc]
Customized Gemstone Leather 14 Dex, 12% Hit, 10% Crit, 6 H/s, 46 Armor
Customized Gemstone Wing 14 Dex, 12% Hit, 10% Crit, 6 H/s, 28 Armor

Customized Set Bonuses
Customized Cap + Customized Auto-Bow + Customized Leather: 2 crit, 5 h/s, 4 m/s, 6 damage
Customized Cap + Customized Recurve + Customized Leather: 7 crit, 2 dodge, 5 h/s, 6 m/s, 13 damage, 2 armor
Customized Cap + Customized Talon + Customized Wing + Customized Leather: 2 dodge, 2 hit, 4 h/s, 4 m/s, 6 armor

[B]*NEW* SEWER KING'S
Sewer King's Gemstone Cap 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s, 6 Damage, 21 Armor
Sewer King's Gemstone Leather 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s, 46 Armor
Sewer King's Gemstone Scarab 152-197 Damage, 0.9 Speed, 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s, 5 Armor [From Bandit King & Queen, Gold Fever]

*Blinding Shot proc - Small chance that the Recurve will lower hit% on an enemy
*Bleed proc - Small chance that the Dagger will cause -H/s on an enemy

http://img.photobucket.com/albums/v84/d1nonlik/55chart.jpg
*Stats measured on a full dex bird.
*Difference between Auto-Bow and Recurve: Recurve has +9 damage, -0.15 weapon speed, -5 armor.
*Drainer's set is the most defensive set. H/s is equal to the Customized set but also has more dodge and armor.
*Bagman's and Underling's sets are almost comparable to the Raid Roach's set.

See here for MysticalDream's Level 55 Enchantress Gear List. (http://www.spacetimestudios.com/showthread.php?20454-Level-55-Enchantress-Gear-List)
See here for Ellyidol's Level 55 Warrior Gear List. (http://www.spacetimestudios.com/showthread.php?20759-Level-55-Warrior-Gear-List)
Much thanks to Yanis for his inspiring work, and credits for drop locations. (http://www.spacetimestudios.com/showthread.php?18619-Pinks-with-Stats-and-Pictures-Balefort-Sewers-amp-Crafting)

Riccits
02-21-2011, 04:37 AM
another awesome work! :) tyvm! this very helps to set up an archer!
strange is that every item, even green, has his special stats and could be usefull.

Cabero
02-21-2011, 04:48 AM
Very awesome dude! I also agree that the devs made non pinks useful this time. I'm really liking the drainer's sets with all that dodge, h/s and armor. I'm thinking dex tanking set ;) shame they don't have a wing with those stats :'(

Fatpigwarrior
02-21-2011, 04:50 AM
i am sad devs couldnt make pink drop rate a little higher coz i want pinks.......

Cabero
02-21-2011, 05:30 AM
i am sad devs couldnt make pink drop rate a little higher coz i want pinks.......

Pink drops rates are fine. I think the trash drops are horribly low though. They need to increase the trash drops or gold. I have to go back and do keeper runs to get gold for pots.

Acyer
02-21-2011, 07:33 AM
Pink drops rates are fine. I think the trash drops are horribly low though. They need to increase the trash drops or gold. I have to go back and do keeper runs to get gold for pots.

Yep I second this too...

Moogerfooger
02-21-2011, 04:03 PM
Nice !

WhoIsThis
02-21-2011, 07:45 PM
Wow ... nice work!

Tour
02-21-2011, 09:57 PM
I've been looking for about a week to pick up a Drainer's Wing, and i've noticed a lack of Trap's wing as well. Either these items are extremely rare, or they are not in game. I'm leaning towards not in game. Just thought i'd add a little personal experience in there for ya.

Physiologic
02-22-2011, 02:24 AM
I've been looking for about a week to pick up a Drainer's Wing, and i've noticed a lack of Trap's wing as well. Either these items are extremely rare, or they are not in game. I'm leaning towards not in game. Just thought i'd add a little personal experience in there for ya.

I figured some of the missing drops in the list didn't exist. What about Trapp's Gemstone Dagger and Bagman's Gemstone Wing?

Inching
02-22-2011, 02:49 AM
this is increadible..... RESPECT <gang sign>, would be even better if ther was a Mage one... * cough * hint * cough *

1337arded
02-22-2011, 09:16 AM
Do any of those sets have bonuses If worn together or is it just the name?

Physiologic
02-22-2011, 01:44 PM
None of the lv 55 equips have any sort of set bonus

Physiologic
02-22-2011, 05:35 PM
Bosses now drop new pinks...Updating list in accordance to Yanis' list as well.

Here's a new pink stats
http://i55.tinypic.com/2lw98qs.png
6 M/s and 5 Armor has been cut out

This is exactly the same as the Raid Roach's Recurve but it takes a -6 hit% and -6 crit and replaces them with 6 H/s and 6 M/s.

IMO, the bow is a bit more balanced than the Raid Roach due to the regens. It's as strong as RR in terms of damage and a hit% is negligible, but overall it will suffer total damage since a -6 drop in crit is pretty decent.

WhoIsThis
02-22-2011, 10:27 PM
It's a 6% loss in damage effectively. It's a better bow though for fighting mobs - at least archers don't have to gobble mana potions like crazy as much. The recurve though is still best for duking it out with bosses.

Oh and congrats on level 56.

Physiologic
02-22-2011, 10:33 PM
Yeah I'd probably take this for mobs definitely. Is there word on Sewer King helm/armors yet?

Yareli
02-23-2011, 06:20 PM
Impressive :p

Formora
02-23-2011, 07:19 PM
Yeah I'd probably take this for mobs definitely. Is there word on Sewer King helm/armors yet?

Probably not, patch notes said only new weapons.

P.S Grats on 56!

Fedah
02-24-2011, 12:07 AM
Great list, thank you so much!

adwin
02-24-2011, 03:31 AM
As a cheap alternative to RR, I'm curious how Gutter would compare to Drain set, with respect to survivability and pot usage.
DPS vs Armor...
If you have the time, a comparison like the one you did for AO would come in quite handy.

Riccits
02-24-2011, 03:53 AM
as a balanced set for clearing i would purpose:
Bow: Sewers Scarab + Drainers cap + Underlings Leather.
Talon: Drainers Cap + Underlings leather + Underlings Talon + Underlings Wing

For Bosses switch to RR-set or a cheap Henchman-set for dps

Physiologic
02-24-2011, 11:19 AM
As a cheap alternative to RR, I'm curious how Gutter would compare to Drain set, with respect to survivability and pot usage.
DPS vs Armor...
If you have the time, a comparison like the one you did for AO would come in quite handy.

The AO runs with the level 50 equips took a lot of tiime since each run took ~12 minutes, so I probably wouldn't have the patience to do that again :p But no worries - I can safely say that Drainer's is definitely better than Gutter's in terms of survivability and pot usage.

Let's consider the defensive aspects of the two sets since you only mentioned survivability and pot usage. I'll use the auto-bows (since they add +5 armor).

Gutters: 5 dodge, 3 h/s, 81 armor
Drainers: 23 dodge, 21 h/s, 105 armor

Let's say a Hideout run takes 5 minutes to complete from start to finish (boss is killed).

Evasion is a 10 second buff that gives +30 dodge with a 30 second cool-down between casting. In 5 minutes you will cast a max total of 10 Evasions, for a total of 100 seconds of that +30 dodge buff.

For 100 seconds in that run, you get a whopping 53 dodge with the Drainer's set compared to 35 dodge with the Gutter's set - enemies will miss half the time when you have Drainer's equipped + Evasion casted.

Now in regards to h/s, in a 5 minute run you will have auto-healed a maximum 900 health (3 h/s x 300 seconds) with Gutter's set - note that you cannot possibly get healed a total of 900 health because you'll be at full health at random intervals during the round. With the Drainer's set, you will get auto-healed a maximum 6,300 health (21 h/s x 300 seconds). One potion heals ~150 health for archers, so that's a max 42 pots saved using Drainer's and a max 6 pots saved using Gutter's. Drainer's sounds pretty good to mean in terms of pot usage.

A difference of 24 armor lies between Gutter's and Drainer's, and IMO that's pretty significant. Let's say 3 enemies attack you at 100 damage each using the Gutter's set for a total of 300 damage. Using Drainer's, that damage is reduced to 228 damage. And for an archer, damage dealt to you does count.

Hope that clears up the difference without the trouble of runs :) The Void/Sentinel/Sunblessed runs were created because of the similarities in those sets, but in regards to Drainer's and Gutter's, I think the difference is very clear.

In regards to damage/DPS...The huge crit bonus and damage difference in the Gutter's set gives it a huge offensive advantage over the Drainer's. Regarding Crit especially, you have 29 crit with Gutter's and adding Focus gives it an extra 30 crit (59 crit total). It's all a matter of preference ultimately though, if you're good at surviving dungeons you should go along with Gutter's. If not - stick to Drainer's. You aren't limited to just sticking with these sets - you can mix/match like Riccit's example (and they're very balanced too).

Yvonnel
02-24-2011, 11:21 AM
Awesome as always.

adwin
02-24-2011, 01:27 PM
That last part was the one that was interesting me.
Gutter offers more crit and dps, and how would that compare to drainer's.
To sum it up, how many more pots would be used with Gutter set (but potentially clearing the board faster) with respect to saving pots (and dodging etc) with Drainer.
Well, I'll have to do a few test runs.
Drainer with a talon and wing offer huge armor but dps is way too low.
A more balanced solution would be to use the gutter recurve instead of the drainer one, in the set.

Moogerfooger
02-24-2011, 02:51 PM
It's all a matter of preference ultimately though

I think a lot of people are missing the point (not meaning necessarily anyone in this post...just in general) What Phys said above is 10000000% true. There is no best set; some offer great dodge and h/s, but damage-dealing capability drops a lot. Some offer much higher damage/crit, but other stats like dodge and h/s drop a lot.

We can sit here all day, for many days, debating and testing the literally hundreds of combinations that are now possible with all the gear (thanks, devs) but at the end of the day, it is personal preference to fit your playing style. Do you not mind jamming pots and are good at staying alive in mobs? Go with a damage set. Do you not mind not dealing supermax damage (but still decent) but have the peace of mind not to have to worry about pots and have better survivability? Go with one of the other 55 sets or the Sentinel/Void sets. Do you want to have a balance of both? Mix and match to your taste :p Do you have a mob clearing set and switch to a different for bosses? Awesome.

BTW, Riccits, I do the same sort of thing...use a mob-clearing set for better survivability (because no matter how good we are as archers - and there are some good ones in this thread :D - you will die if you make a mistake for a split second), then switch to pure Raid for the bosses...love seeing the 500-1000 crit hits from Cruel Blast.

adwin
02-24-2011, 03:53 PM
/me nods in approval.
Dual gear setups (mob/boss) work out best in the long run.
That's the conclusion I came to. I was doing single-setups until AO, then I switched, but it also depends on the party you're playing with.
If you have a good mage, you can keep your dps setup for mobs as well.

Moogerfooger
02-24-2011, 04:13 PM
If you have a good mage, you can keep your dps setup for mobs as well.

True and I do this if certain mages that I know are terrific are around, but they still haven't found the spell that replenishes my mana, 'cuz pure Raid is a big fat 0 in that department :p I'll throw on the Sent Helm just to have some extra dodge and regen, and the tradeoff in damage is not a ton.

adwin
02-25-2011, 01:55 AM
A bit OT maybe, but wanted to share my last drop:
^^

http://i51.tinypic.com/1e2af5.png

In any case, I wonder if the additional regen is worth the decrease in crit (2% is quite a bit...).

Moogerfooger
02-25-2011, 02:00 AM
Nice, congrats! But I would roll with that Hi-tech Blaster of Fortune, it's a MONSTER :p

adwin
02-25-2011, 02:41 AM
Nice, congrats! But I would roll with that Hi-tech Blaster of Fortune, it's a MONSTER :p

I wonder... I've used blasters and I don't like them. The additional range doesn't justify the loss in all other sectors (damage, dps, other stats, and last but not least, speed)
Crit suffers considerably; 4% !
Furthermore, all the stats are worse than my current setup:

http://i56.tinypic.com/3vvxl.png
http://i53.tinypic.com/3485xjt.png

I use Gutter with a good team and drain talon + wing of void if I have to play conservatively.

superglut2
02-25-2011, 02:41 AM
Im happy with sent talon set for mobs and henchman set for boss. Seems the fastest for me :) (dont wanna spend gold on the new pinks yet since they dobt seem too good yet)

davidis57
02-25-2011, 08:52 PM
It helps to discuss different sets and what they do for you. Finding a good set that fits your style of play. I just turned 55 and I am using drainers based on the info in this thread. One tangible that makes archers valued is our root skills. Used properly we can help others like images clear the field. I always use both root skills when killing mobs its has saved my own butt on many occasion. So whatever set you decide on don't forget your root skills.

adwin
02-25-2011, 09:32 PM
It helps to discuss different sets and what they do for you. Finding a good set that fits your style of play. I just turned 55 and I am using drainers based on the info in this thread. One tangible that makes archers valued is our root skills. Used properly we can help others like images clear the field. I always use both root skills when killing mobs its has saved my own butt on many occasion. So whatever set you decide on don't forget your root skills.


archer + mage -> thorn wall -> lightning
bear + archer -> bekon -> shattering scream -> blast shot
bear + archer + mage -> bekon -> shattering scream -> lightning -> blastshot
or you can super (requires excellent timing)
bekon -> lightning -> thorn wall -> shattering scream -> blast shot

I've not seen any common mob resisting the latter in a properly formed party. It's basically 1 hit kill. Or 1 combo kill, if you'd prefer calling it that.

Moogerfooger
02-25-2011, 09:54 PM
I wonder... I've used blasters and I don't like them. The additional range doesn't justify the loss in all other sectors (damage, dps, other stats, and last but not least, speed)
Crit suffers considerably; 4% !


Lol....I was 100% totally kidding about the Hi-Tech blaster.

I use a Shotgun setup for mobs sometime, with a crit/dmg ring I think my crit is in the high 20s, good dodge and regen, and I like the range to soften up enemies as the party approaches, which to me is a tradeoff for lower dmg output....then switch to something higher DPS via loudout at the end. But I totally get if someone disagrees with using the Shotgun set in mobs...just works well for me.

Physiologic
02-25-2011, 10:27 PM
I feel a little bit safer sniping with Sentinel's (12m) compared to the lv 55 Recurves (10m) when I'm charging towards mobs - 2m is a pretty decent range, but in the end, despite what I'm using, I still have to be within the 8m AoE range of Shattering Scream or 10m AoE range of Thorn Wall.

davidis57
02-28-2011, 06:19 PM
I did a mix match of sets. I am using underling helm and drainers leather. This does two things adds more critical and adds some 3/Ms which helps against MP pot usage. I only lose a small amount of Dodge which is compensated by using evasion. I am using drainers recurve. I add a ring for Dodge and armor. My armor is 101 without focus. I have tested this combo in the stronghold and swill pit and it holds up well. Most deaths happen by fire traps. I always carry extra pots just in case.

Xavrod
02-28-2011, 08:36 PM
Hmm... You know what I hate the most in this guide? Its that greens squares are not all(or almost) in raid roach or costumized column.:mad:

Pinks are supose to be rare, legendary and PO- WER -FUL

Physiologic
02-28-2011, 08:43 PM
I am a full advocate of mixing and matching these gears as well :)

And Xavrod - the devs boosted up the stats on the "trash" loot because people complained that they were way too worthless (since you'd most likely end up liquidating them anyway). After all, I don't think the devs would have any incentive developing trash loot in the first place if every player ended up not using them and just liquidating them.

adwin
03-01-2011, 04:46 AM
@Xavrod: I wasn't lucky enough to get the lvl 51-53 RR, which is why I used "trash drops (gutter, drainer, underling, henchman)" all the way from 51-55.
Even then, these were excellent upgrades compared to most lvl 50 sets.

Tengotengo
03-02-2011, 01:47 AM
I'll add my two cents, even though I haven't graduated my archer to sewer gear from Sentinel yet, and it's the same problem I had on first inspection of the new stuff. Where's that m/s? In all the runs I do, and all killing I perpetrate, the last thing on my mind anymore is h/s, though it is a nice thing. I repsec'd to half STR a while ago, and found only moderate survivability, even in Guardian armor. I'm in Sentinel now, and I use the Talon/shield alot, and still drop dead all the time.

So, what am I getting at? I want more m/s to blow before I get killed. The mage will rev me. If the other are doing their jobs and I'm doing mine, I'm not pulling aggro too much, so I'm spammmmmmmmmin' scream/armor/vine/blast/that other single-target attack/vineS as fast as they cool down, as well as dodge and focus. In boss fights when the bear has done it's job correctly, I'm also adding the push shot.

The way I see it, I'll get...what...a couple rounds of that in before I'm totally tapped. A few mana potions later, a couple more rounds, and tapped again. With the Sentinel Talon/shield, I can't really get my mana bar under half before I'm running to another fight and recoup most, if not all, the spent mana. Every bad-guy I meet gets a face-full of skill spam.

Now, mages...there's a nice couple of sets. I'm outfitted in a yellow set with 24h/s and 20m/s, AND more DPS and armor than one-handed Cosmos.

Nightarcher
03-02-2011, 02:01 AM
(quoting Tengotengo, it's long and I don't want to waste space)

While relying on mages' revival power is a good teamwork skill, archers really need to be able to dish out serious damage and survive. This especially comes into play when constantly using xp pots to attain level 56. Dying isn't bad, but if it costs the team a lot, then it could be a problem.

Now, regen is good, and you can easily achieve very high regen while keeping high damage output. My suggestion would be to go for a Sewer King bow with Underling Cap and Leather. This will give a pure dex bird a total 9 H/s and 12 M/s, as well as 26~ crit (depends on which ring you use) and fairly high damage. I used this for a while before giving up regen for some armor and crit. :)

Htiek
03-02-2011, 05:14 AM
really nice list
will u make the cat & bear gear list too?

Physiologic
03-02-2011, 01:15 PM
Tengo - Try out how your newfound 41-71 crit works and maybe you'll start to prefer that over M/s :p

Htiek - I don't own a high leveled bear/mage to do a comparison chart. Mystical has done a mage one though located in the Enchantress section.

Moogerfooger
03-02-2011, 01:29 PM
Try out how your newfound 41-71 crit works and maybe you'll start to prefer that over M/s :p



The difference between ~26 crit and 37-43 crit (depending on Raid Cap/Leather and Scarab or Recurve and certain rings), unFocused, is very noticeable...in a good way. The m/s sucks, but in a short boss fight, nothing beats it for archers at this point....

Tengotengo
03-02-2011, 03:19 PM
it'd be an interesting changeup to my playing style for sure. I remember when I first set up my then-fullish dex bird with the Sunblessed Archer set, and watching the mobs HP bars disappear. He's sitting in a holding pattern, on-call, until my bear hits 53. Maybe I can pick up some of this gear on my way. As I'm too cheap to use pots, i'll be doing it for a while. heh

superss
03-02-2011, 03:22 PM
im no archer but wow good!

Physiologic
03-04-2011, 03:45 AM
Guide updated with set bonuses.

Tour
03-04-2011, 08:13 PM
I say why settle, birds should learn to survive with 73 crit. Crit is just insane for damage output. I personally have zero problem with pot consumption (as in, i don't mind guzzling them until i'm blue in the face).

I use Raid cap, raid leather, and recurve. nothing customized, best crit, best damage. I am a pot spammer and I tend to Min/Max in MMO's.

Edit: 75 crit, woot set bonus's!

WhoIsThis
03-05-2011, 08:30 PM
You may want to correct the no set bonuses - now that the new update has been released.

Physiologic
03-05-2011, 08:49 PM
You may want to correct the no set bonuses - now that the new update has been released.

Almost forgot about that - thanks!

WhoIsThis
03-05-2011, 09:18 PM
Add This Too (like on Mystical's):

Gutter's: 10 Dex, 6% Hit, 6% Crit, 10 Damage
Drainer's: 10 Dex, 6% Dodge, 4% Hit, 6 H/s
Trapp's: 10 Dex, 10% Hit, 6 H/s, 8 Damage
Bagman's: 10 Dex, 10% Hit, 8% Crit, 8 Damage
Underling's: 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage
Henchman's: 12 Dex, 8% Hit, 12 Damage
Raid Roach's: 12 Dex, 12% Hit, 10% Crit, 6 Damage
Customized: 14 Dex, 12% Hit, 10% Crit, 6 H/s,

Sewer King: 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s

Moogerfooger
03-05-2011, 10:15 PM
Wait...a Recurve has a -0.15 weapon speed vs an Auto-Xbow? Enlighten me, O Wise One.

Physiologic
03-05-2011, 10:43 PM
Add This Too (like on Mystical's):

Gutter's: 10 Dex, 6% Hit, 6% Crit, 10 Damage
Drainer's: 10 Dex, 6% Dodge, 4% Hit, 6 H/s
Trapp's: 10 Dex, 10% Hit, 6 H/s, 8 Damage
Bagman's: 10 Dex, 10% Hit, 8% Crit, 8 Damage
Underling's: 10 Dex, 10% Hit, 7% Crit, 3 M/s, 6 Damage
Henchman's: 12 Dex, 8% Hit, 12 Damage
Raid Roach's: 12 Dex, 12% Hit, 10% Crit, 6 Damage
Customized: 14 Dex, 12% Hit, 10% Crit, 6 H/s,

Sewer King: 12 Dex, 6% Hit, 4% Crit, 6 H/s, 6 M/s

Added!


Wait...a Recurve has a -0.15 weapon speed vs an Auto-Xbow? Enlighten me, O Wise One.

The Auto-Bow has a weapon speed of 1.0 and the Recurve has a weapon speed of 0.9. The 0.9 is actually rounded up. I figured this out when I was calculating DPS for each individual weapon and for some reason the Sunblessed Bow (also speed of 0.9) DPS didn't match the damage and weapon speed. I eventually realized Cinco likes to round up/down values so the value of 0.85 worked for the Sunblessed Bow and also works for all bows with a weapon speed of 0.9.

You can test this out yourself - on the chart in the first post you can see the Customized Recurve has 208-253 damage and 271 DPS.
If you calculate DPS with weapon speed 0.9 [ (208+253) / 2 ] / 0.9 = 256.11, which doesn't match the 271 DPS.
If you calculate DPS with weapon speed 0.85 [ (208+253) / 2 ] / 0.85 = 271.17, the DPS seen.

Thus, Recurve has -0.15 less weapon speed than the Auto-Bow :p

Moogerfooger
03-05-2011, 11:22 PM
Duhduhduh, for some reason my noggin' took it as the Recurve being slower...I will be out back slapping some reading comprehension into myself.

davidis57
03-06-2011, 01:23 AM
From my understanding only raid, custom, and sewer king have set bonuses at this time am I right?

Physiologic
03-06-2011, 01:38 AM
Sewer King does not have a set bonus

Mr.Wallace
03-10-2011, 05:22 AM
Has anyone ever seen a Drainer wing? I'm now using a Henchman talon and wing combined with Drainer leather and cap as my high armor loadout, but i'd still like to add some more armor...

Ellyidol
03-10-2011, 05:44 AM
Has anyone ever seen a Drainer wing? I'm now using a Henchman talon and wing combined with Drainer leather and cap as my high armor loadout, but i'd still like to add some more armor...

Nope, don't think it exists.

Its one of those sets where the shield doesn't take part in (I don't know why).

Str pieces have 3 missing shields too, if I'm not mistaken.

Mr.Wallace
03-10-2011, 06:07 AM
Thanks for the quick answer! I guess I'll stick with my Henchman wing...

Just gotta find find a Drainer talon for those extra two armor points that will save my life... ;-)

davidis57
03-10-2011, 06:46 AM
You might want to use the sentinel death wing. It has good stats and 32 armor.

WhoIsThis
03-10-2011, 09:26 PM
@davidis57

Only raid and custom have bonuses among the level 55 gear. That may (and is likely) to change in the future though.

neko
03-18-2011, 11:11 AM
I say why settle, birds should learn to survive with 73 crit. Crit is just insane for damage output. I personally have zero problem with pot consumption (as in, i don't mind guzzling them until i'm blue in the face).

I use Raid cap, raid leather, and recurve. nothing customized, best crit, best damage. I am a pot spammer and I tend to Min/Max in MMO's.

Edit: 75 crit, woot set bonus's!

I'm a bit late to this game but what I'm really appreciating about this game is that the Lvl55 gear can be mixed and matched to suit one's particular style of playing. Until recently, I've been playing a conservative game and relying heavily on mana regeneration (hence my reliance on my Sentinel Set). While I thought that was fine, it wasn't until I learned recently (with help from Mooger, Phys, Mits, Eche, Attack, etc) that dang, runs can go by REAL fast if your toon is tweaked a certain way: critical and dodge!

In the end, a good enemy is a dead enemy. It can't hurt you if it's already dead, so I've taken a much more aggressive playstyle, even if it's at the expense of mana pots.

Question to everyone else (I did a search but haven't found the answer): If you have a raid set, and decide to craft one item at a time, does it automatically break the raid set bonus until it's fully customized?

Mooger will likely say, "Bah, set bonuses are overrated!" :D

MITSUISUN
03-18-2011, 11:37 AM
Yes neko, if you mix raid and customized, it wont have the sparkle set bonus until it's a full "set" of Customized Raid xxx+xxx+xxx or Raid xxx + xxx

As far as aggresive, just like you said you need to run first hand and see how the pro birds like Phy / Moog and many others play. I am still trying lol
Phy has couple videos and shows his hand movements, worth to check it out. warning your wrist might get carpo t in the long wrong :p

As far as mana pots, just make it a daily goal before exping, that you are gonna do Plasma Pyrimads for 30 mins and stash up pots, a good 500/500 will help you for a night.

Jinlac
03-18-2011, 12:23 PM
Since i reached lvl 50 2 days ago i am using the void set. Now i'm 55 and i tried the henchman set, as well as the void bow+helmet+raid roach leather.
As much as i like to play more agressiv, i don't want to spent all that money on mana pots, since im still saving for better gear.

The void set isn't thant bad IMO the dmg is quite good and i often find myself being attacked by the bosses and since it has a pretty high mana rate i can spam my skills. I think i will first change my raid roach to custom before i change gear :>

Tell me what u think, am i not enough of a team player?

Moogerfooger
03-18-2011, 12:40 PM
In the end, a good enemy is a dead enemy. It can't hurt you if it's already dead, so I've taken a much more aggressive playstyle, even if it's at the expense of mana pots.

Question to everyone else (I did a search but haven't found the answer): If you have a raid set, and decide to craft one item at a time, does it automatically break the raid set bonus until it's fully customized?

Mooger will likely say, "Bah, set bonuses are overrated!" :D

Why, I would never say something like "Crafting your Raid set for Custom and losing damage output for the sake of h/s when you will still end up using health pots anyway is over-rated!!!" :D :D :D unfortunately speaking from experience....unless you just have to have h/s for your style/comfort level, crafting the Raid set is not worth the expense for recipes (and the small loss in damage).

There's a reason why I sold my Custom set and now rock a combination of Crown of Persistence/Sewer Scarab and Raid Leather with various rings :p

I hope I can get to 56 with Paleriderz, so I can back to my true calling of Attack Bird, and mentor Mistui on how to not die on fire traps. Probably a lost cause on that one, haha.

Moogerfooger
03-18-2011, 12:46 PM
Since i reached lvl 50 2 days ago i am using the void set. Now i'm 55 and i tried the henchman set, as well as the void bow+helmet+raid roach leather.
As much as i like to play more agressiv, i don't want to spent all that money on mana pots, since im still saving for better gear.

The void set isn't thant bad IMO the dmg is quite good and i often find myself being attacked by the bosses and since it has a pretty high mana rate i can spam my skills. I think i will first change my raid roach to custom before i change gear :>

Tell me what u think, am i not enough of a team player?

The Void set is pretty good, no one should be calling you a non-team player just because of the gear you wear :) as long as you pitch in and help the team out...that is the important thing. Some people with the "best/more better" gear have not much idea how to use it, and some of the better players around don't have "the best" gear but are good players and know how to use it better than other players with better gear :D

You might want to check out Physiologic's post in the Archer Discussion Forum that compares all of the 55 gear (and even if you are not 55, the theories/comparisons will be mostly the same for 51 and 53 archer gear), some of the other sets offer great h/s or m/s at only a minor cost of damage dealt, you might try those out and see if you like them...most are orange or green and not very expensive in the CS. The Underling green gear looks to have the highest m/s if that is something you are interested in, looks like it has pretty decent damage and crit, but it doesn't have as high of a dodge as Void and less h/s as well.

Link here: http://www.spacetimestudios.com/showthread.php?19819-Complete-Lv-55-Archer-Gear-List

MITSUISUN
03-18-2011, 02:45 PM
Some people with the "best/more better" gear have not much idea how to use it, and some of the better players around don't have "the best" gear but are good players and know how to use it better than other players with better gear :D


why you have to call me out like that Moogie :p

Moogerfooger
03-18-2011, 03:05 PM
why you have to call me out like that Moogie :p

Dude, you have it in your sig and take pride in your flame-broiled knack of finding active fire-traps :D

MITSUISUN
03-18-2011, 05:24 PM
yah... and the shoe does fit lol

YYZ????
03-26-2011, 08:48 PM
Thanks for the great work Physio. My bird is at lvl 54 and I now have a better idea what to expect and where to spend my precious little gold when I hit 55. I like to keep my m/s regen higher during mobs (one less thing to worry about). I then loadout to max damage equip at bosses. Spamming pots at boss is easier for me then during mob rushes.

Kindread
03-27-2011, 01:19 PM
why you have to call me out like that Moogie :p

Mits-fits = Players who have the uncanny ability to activate firetraps when they are near to them and die. Lol.

Caire-boo
04-05-2011, 01:58 PM
If this question has already been answered, then apologies but my poor ickle blonde brain is a tad confused about the crit/damage ratio, how it works and which (if any) is most important. I currently have a mix of raid and henchman gear but if I look St the stat comparison my damage is much higher in henchman than raid. The crit is missing in henchman though. I note people mentioning high crit throughout the thread far more than damage/dps and I appreciate the importance of crit.
Am I right to mix the two? If I swap a henchman set for a raid set there is a large drop in damage which is substituted for crit. Surely you need high damage to make crit worthwhile.

I hope my ramblings are making my question clear. There is a significant difference in the cost of henchman versus raid gear. I just want to ensure that I am buying the right stuff for me. I'm not worried about m/s and happy to pot. I just want to maximise the damage I do and how crit / damage stats affect that.

I must also say thank you so much for taking the time to do such a fantastic guide. I have learnt so much from you, and the other PL gurus who have posted such informative guides on the forum. It is very much appreciated.

Physiologic
04-05-2011, 02:11 PM
Hi Caire! Thank you for your support :) Your question is very tricky and one that will be debated on for all eternity until we all receive a stroke from thinking about it too much, so no worries.

The "perfect" crit/damage ratio is nearly impossible to determine. Obviously the ideal situation would be to have high crit and high damage, but such is not the case. Henchman gives a ton of damage but lacks the crit. Raid Roach gives a ton of crit but does not give as much damage as Henchman. It's good that you're already aware that one stat cannot survive without the other - crit without high damage is useless, and high damage without crit is useless as well. You can surely mix/match sets based off of your capital and own preference, there's nothing wrong with that.

The degree of the "large drop in damage" is at question - some people may think 5 damage is a lot, some people may think 20 damage is a lot. To help you make your decision, you could tell me what you're currently equipping along with the stats (since you mentioned you're wearing a mix of raid and henchman, but I'm not sure if you're wearing a Henchman cap or a Raid cap). I can provide a concrete answer for you then.

Caire-boo
04-05-2011, 02:51 PM
Wow I can't believe how quickly you responded - it's much appreciated. OK below is my current gear. I have been chopping and changing trying to work out best set so I've listed it all!

Helm

Wearing Raid but also have henchman

Weapon

Im swapping between talon & wing, and recurve depending on instance.

Underling Talon (Not purchased better cos not sure I'll stick with talon)
Or
Henchman recurve

Armour

Henchman

Shield

Raid Wing

I have been concentrating on my Mage and am now really getting into my archer but don't have much gold left  I used talon/wing combination while levelling to eradicate death/loss of level pots but hope that with right gear I will switch to recurve/scarab. Im full dex btw.

Any advice greatfully appreciated.

Physiologic
04-05-2011, 03:49 PM
Since a majority of your equips are Henchman's, I'll recommend another route. Try the following:

Helm: Raid Roach Gemstone Cap, when you get to 56, switch to Customized Crown of Persistence
Weapon: Bagman's Gemstone Recurve
Armor: Bagman's Gemstone Leather
For talon/wing: Can maintain Underling/RR wing

In comparing Bagman's and Henchman's, Bagman's gives +10 crit at a reduction of 4 damage and armor. You'll gain +20 crit and lose -8 damage and some armor when doing this switch. This is what I personally used and it has worked like a charm. You can buy and equip a dodge/armor ring to make up for the loss of armor as well.

Alternatively, an Auto-Bow can be used to maintain the +10 crit at a loss of more damage, but less armor loss. Keep in mind that the range of the Auto-bow is larger as well.

Caire-boo
04-05-2011, 04:51 PM
Thank you so much Physiologic. I will definitely do that. Sounds like a great way to go. So kind of you to take the time to help me 

Moogerfooger
04-05-2011, 05:29 PM
+3 pimp points for Phys-dawg. I decided.

shmoo
04-05-2011, 09:05 PM
Pink drops rates are fine. I think the trash drops are horribly low though. They need to increase the trash drops or gold. I have to go back and do keeper runs to get gold for pots.


I totally agree with this! They don't actually need to increase the drop rate, just maybe allow the monsters (non boss and non-mini boss) to drop trash (gray / white / orange) too. Then
maybe put the green, purple and pink drops to bosses and minibosses (plus orange too). :D

Physiologic
04-14-2011, 09:35 PM
Guide and chart has been updated to reflect the new Customized set bonus.

spookytooth
04-21-2011, 10:24 AM
Ive recently been been takin up the "tank" role of my groups when we lack one, by this i basically mean im leading the pack in advance roundin up quick groups for a thorn root/scream, backing up and hp potting while mages combo off the root then follow my scream combo up with blast shot etc etc then i switch to my damge recurve gear for the boss battles. Runs seem to flow pretty nice this way, anyways. im lvl 54 right now and am using full sentinels talon/wing set during my "tank"sessions but im lookin forward to lvl 55 where i can possibly upgrade to a drainers set for the huge dodge and armor the set provides. Is this the best way to go for what im trying to do? I see the raw stats but just wonderin if theres somethin else out there im missin. I know drain has no set bonuses or even a matching shield. Any thoughts would be appreciated

Mr.Wallace
04-21-2011, 10:38 AM
Ive recently been been takin up the "tank" role of my groups when we lack one, by this i basically mean im leading the pack in advance roundin up quick groups for a thorn root/scream, backing up and hp potting while mages combo off the root then follow my scream combo up with blast shot etc etc then i switch to my damge recurve gear for the boss battles. Runs seem to flow pretty nice this way, anyways. im lvl 54 right now and am using full sentinels talon/wing set during my "tank"sessions but im lookin forward to lvl 55 where i can possibly upgrade to a drainers set for the huge dodge and armor the set provides. Is this the best way to go for what im trying to do? I see the raw stats but just wonderin if theres somethin else out there im missin. I know drain has no set bonuses or even a matching shield. Any thoughts would be appreciated

The only things that annoy me wearing a Drainer set is the missing crit and missing mana regen. And when I am complaining about mana as a bear, I think it has to be really bad for a bird.

But good thing is, 55 Drainer gear is really cheap and drops a lot. So just test it, and find out if you like it...

Kindread
04-21-2011, 07:12 PM
Ive recently been been takin up the "tank" role of my groups when we lack one, by this i basically mean im leading the pack in advance roundin up quick groups for a thorn root/scream, backing up and hp potting while mages combo off the root then follow my scream combo up with blast shot etc etc then i switch to my damge recurve gear for the boss battles. Runs seem to flow pretty nice this way, anyways. im lvl 54 right now and am using full sentinels talon/wing set during my "tank"sessions but im lookin forward to lvl 55 where i can possibly upgrade to a drainers set for the huge dodge and armor the set provides. Is this the best way to go for what im trying to do? I see the raw stats but just wonderin if theres somethin else out there im missin. I know drain has no set bonuses or even a matching shield. Any thoughts would be appreciated

Pair the Drainers set with a Sentinel Wing of Death for 3/ms and then wear Fine Gold Ring of Life for another 1/ms. I know it only amounts to 4/ms but that's better than nothing. Myself, I tank with full Drainers, Sent Wing and the Acrobat Gold Ring for max dodge. It gets me to 28 (58 buffed).

Pockettankk
08-11-2011, 09:03 AM
thanks that helps a lot, what ezactly do the customs for the recurve consist of?

Physiologic
08-11-2011, 10:09 AM
Lv 55 Customized Gemstone Recurve + lv 55 Customized Gemstone Leather + lv 55 Customized Gemstone Cap

shadowxclone
11-05-2011, 09:59 AM
Hey Physio I was just wondering, on your guide here in the set bonuses you list the Customized Gem Talon Set as giving +2% Hit. However, Yanis does not list that +2% Hit bonus on his gear list here (http://www.spacetimestudios.com/showthread.php?18619-Pinks-with-Stats-and-Pictures-Balefort-Sewers). I was just wondering which is correct if you know.