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View Full Version : Blackstar Hands-on preview



Echelong
03-03-2011, 07:53 AM
This is from PL facebook. All I can say its wow it is looking very nice and a smaller attack icon is a welcome change. Looking forward to grind exp on this one.

http://www.slidetoplay.com/story/blackstar-hands-on-preview

noneo
03-03-2011, 07:58 AM
This is from PL facebook. All I can say its wow it is looking very nice and a smaller attack icon is a welcome change. Looking forward to grind exp on this one.

http://www.slidetoplay.com/story/blackstar-hands-on-preview

I believe it looks so small because it is on the ipad.

Also, it seems to be EXTREMELY similar to Pocket Legends. Three classes, ground based game ( I know they are talking about space at a later time), same general layout. I'm not sure if this is good or bad.

But where is the map button!?

Echelong
03-03-2011, 08:02 AM
Looks great. I don't want it to be to different from PL. I don't want it to be the same with washed up graphics but somewhere in between.

I'm hoping for some type of elite class conversion once you reach certain level. Like StarWars had to become a jedi. Something that would differentiate classes a bit more and passive skills. (this would also be good on PL too)

Lesrider
03-03-2011, 08:33 AM
Aww I was hoping for a video.

Does look very similar to PL. Will have to wait and see.

Arterra
03-03-2011, 11:08 AM
Well, Ill consider it a chance to play something from day one and be truly l337 lol. Another chance with PL exported into space.

noneo
03-03-2011, 11:34 AM
Well, Ill consider it a chance to play something from day one and be truly l337 lol. Another chance with PL exported into space.

Actually, that is a really good point. I wish I could have played PL since the beginning and here is my chance!

ratava
03-04-2011, 02:29 AM
Actually, that is a really good point. I wish I could have played PL since the beginning and here is my chance!

Tbh, I was playing Pl fairly early on, but the grind around half-way puts me off most mmos... so just hope Blackstar can avoid that grind treadmill with new story content etc and maybe Space Combat as a whole new learning curve half-way too... ^ ^

Edit: Nice find OP - these guys sound like they are gushing all over this game, already!

http://www.touchgen.net/gdc-blackstar-hands-on


For instance, one of the negative aspects of Pocket Legends for me was the grind-heavy structure of most of the missions.


Read my mind... :)


Gary mentioned one feature that I’m extremely excited about, but can’t quite mention here.

Urghhh... plz be space combat/ships