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Sky_is_epicgearz
01-23-2015, 09:58 AM
please constructive criticism
1. craft two of the same gems together so that the chance of it becoming a super gem increases
2. more areas to farm at lower levels. as I see it the only thing worth farming if you aren't yet endgame are locked crates. repeatedly doing jarl is boring tiresome and frustrating, yes there is km3 but most parties want to run with endgame player for max efficiency.
3. I saw someone else suggest for a dungeon that requires keys to enter and I thought this was brilliant. maybe have bosses reroll dungeon portals on rare occasions??? :wink: :wink: I was thinking on this idea and though that there could be a portal type i.e. portlal of golden chests, ancient armoury portal. maybe even a rare portal that can drop discontinued items
4. more weapon types. bow/dagger, staff/gun, hammer/sword is kinda getting old. so many season have gone already and the same stuff just stat boosts.
5. this: http://www.spacetimestudios.com/showthread.php?205146-This-is-absurd!!!
117072
6. ive always wondered why mages heal skill aggros every mob in the vicinity..... its not like we were meant to take damage. not sure if its meant to be this way but id like to not be the one taking aggro
7. also boost some of the daily quest rewards to give a decent reward. this is why no one does them.
8. seasonal leaderboard

I just thought of most of these from the top of my head :P some might have side effects I didn't think about but oh well.
321.. flame me!!

Rhaindra
01-23-2015, 10:03 AM
Good idea. I'm with you. :)