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Christina
03-11-2011, 06:47 AM
Suggestion for fury armor to get rid of neither 1 stats: dodge, mana regen or hp regen to make a fair armor.. Fury armor is the onli armor that added 3 stats amoung all 55 armor.. With 3 stats addin to it.. It make armor unfair.. I suggest to give all armor a 3 stats addin or nerf 1 stats: dodge,ms/hps from fury..

Royce
03-11-2011, 09:07 AM
All the BS pink sets add the same number of points to your stats:
Fury: 12 Str, 6% Dodge, 6 H/s, 6 M/s, 10 armor
= 28 stat points, 40 stat and attribute point combined
Mega Mage: 12 Int, 10 damage, 8 M/s, 10 armor
= 28 stat points, 40 stat and attribute points combined
Raid Roach: 12 Dex, 12% Hit, 10% Crit, 6 damage
= 28 stat points, 40 stat and attribute points combined

So Fury is just more spread out, and more than any other set, it is ideally designed for a particular class, paladins. I would also like to see a bit more diversity in stat bonuses. For instance, all three mage sets, MM, Enchanted, and SQ, could use some of their regen turned into Crit or Dodge. Anyway, I just wanted to point out that Fury really doesn't do more than other sets, it's points are just more spread out and designed to perfectly compliment the intended wearers (pallys).

Christina
03-11-2011, 11:34 AM
The stats point imma talkin abt is the dodge ms and hps.. Way too much..

Christina
03-11-2011, 11:36 AM
Instead of spreadin it out i suggest make it 2 stats point.. If so i hope mega mage can spread out too.. Mage it to dodge ms and hit rate