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Azloki
04-11-2010, 01:18 AM
I just saw a level 1 player in a level 20-25 dungeon. So, should there be any change?

Jsaya
04-11-2010, 01:54 AM
Need to let there be a max level 20 difference in the game. While this will do nothing about the level 24 dungeon. It will help later when people are level 100 and there level 80 friends want to play with them. For now it seems like a big deal, but may hurt later if not fixed correctly.

asommers
04-11-2010, 01:57 AM
I just saw a level 1 player in a level 20-25 dungeon. So, should there be any change?

To get to a level 20-25 dungeon, the player paid for the content. We don't restrict you from playing content you paid for. He is only shortening his play experience by not playing Forest Haven, and any drops he gets from 20-25 will not be immediately usable.

-ALS

Jetshrike
04-11-2010, 03:04 AM
The problem comes when a low level player goes to a high level dungeon and just sits there. We had a player just sitting at the entrance gaining exp and gold. it was kind of frustrating.

Lacedolphin
04-11-2010, 05:27 PM
I'm also having trouble with leechers just sitting there, hope that's fixed soon.

3n1Gm4
04-11-2010, 05:34 PM
Will be cool that only the people NEAR the killed mob can earn exp/money

Reisclef
04-12-2010, 01:36 AM
I agree with 3n1Gm4's suggestion. Say people a certain AoE around a mob getting xp. Though they can still run around nearby anyway. Ah well.

Jetshrike
04-12-2010, 02:57 AM
I agree as well... I should have thought of that :P

btutterrow
04-12-2010, 09:44 AM
I am sick of entering the highest level dungeon, being with a great party and seeing a level 1-5 show up and stand around soaking up the XP and getting rare drops that one of us would have gotten. Suddenly, the team grinds to a halt as people start shouting 'Don't kill anything! so-and-so Get Out!'.

This should have really been solved in beta (either the game starter should be able to boot someone, a small level limit should be imposed, or a voting process to boot someone).

This is one of two reasons why I don't want to spend another dollar on content for now. The other is the lack of ability to trade items, even between your own characters. That really needs to be added, ASAP.

Rylin
04-12-2010, 01:28 PM
They said they would address this in some fashion today

Justg
04-12-2010, 01:28 PM
We're addressing the leeching problem with today's push. Trade is not an insignificant system, but it is at the top of Tech's list (other than service or platform issues). It will happen soon.

Rylin
04-12-2010, 01:31 PM
Looking forward to today's update ;)

Reaper
04-12-2010, 01:37 PM
Rylin xD...
Three 25's, Nice job! I agree...

Rylin
04-12-2010, 01:42 PM
Thanks reaper ;)

btutterrow
04-12-2010, 10:06 PM
We're addressing the leeching problem with today's push. Trade is not an insignificant system, but it is at the top of Tech's list (other than service or platform issues). It will happen soon.

Glad you guys are on top of it =) Thanks for your quick work. You solution to the leeching problem is simple and works well. Can't wait for the trade update and the new 24+ content!

Voltaire
04-13-2010, 01:32 PM
Updated: Here is how it was addressed:

http://www.spacetimestudios.com/showthread.php?283-Content-Update-(45672)