Beoperson
04-03-2015, 05:01 PM
Hi everyone here are some ideas for some new mythic weapons for the upcoming expansion, feel free to comment below!
With the new expansion spoilers coming out, the atmosphere of the new place seems dark so why not have the mythic weapons a fire theme?
Warrior:
For warrior i would like it to be a mythic axe, because we dont have one yet and...just...no more bulwarks.. Anyways im not big on design so sts can take care of that but the weapon should be surrounded in a green flame and the Proc for the weapon is a Green fire tornado that surrounds you, and does slightly more damage than regular windmill bcs its a FIRE TORNADO. The proc hits 6 mobs and also Taunts more nearby enemies and has a high chance to suck all nearby enemies to the warrior and a low medium chance to stun the 6 enemies the the tornado itself is hitting. separately it can also proc +25 str and 200 hp and mana to the warrior.
Rogue:
For rogue i would like to see daggers but bow works too lol. Ill leave the daggers/bow design to someone else but the important thing i would like to see its yellow fiery and that when you wield the weapon (kind of like arcane kershal or mythic pavise) there is an aura under you because there is a mage weapon and warrior weapon that has it but not rogue (unless i am wrong) and sorry i dont know the official name of the aura :P. Anyways the proc for the weapon would be a veil pool that if it appears under mobs it has a 5-10% chance to banish the enemies individually to the underworld! (instant kill and pve only). for the mobs and enemy players that walks in it and for the allies and party members that walks in it pretty much does what veil does except reduced of course and the enemies has a chance to be stuck in place.
Mage:
for mage its a staff and its purple firery (design itself is up to you guys!) and like kershal the staff would have a purple fire ball moving around the mage. The staff proc would be a purple fire ball, like the skill and knocks down and all that good stuff. Separately the staff will also proc a shield for your allies thats a heavy 65-85% damage reduction (varies) with mana regen. the shield will last 10 seconds. The castor, you, will get a shield thats part invincibility(bcs you're doing all the work) and part reduction (5 seconds each) mana regen and 200 armor that lasts 5 seconds after shield is gone because you wouldnt need armor for the invincibility part.
Thanks for reading!
If you have anything to add on feel free to comment! You like my idea? feel free to comment! you hate me and the idea? feel free to comment!
With the new expansion spoilers coming out, the atmosphere of the new place seems dark so why not have the mythic weapons a fire theme?
Warrior:
For warrior i would like it to be a mythic axe, because we dont have one yet and...just...no more bulwarks.. Anyways im not big on design so sts can take care of that but the weapon should be surrounded in a green flame and the Proc for the weapon is a Green fire tornado that surrounds you, and does slightly more damage than regular windmill bcs its a FIRE TORNADO. The proc hits 6 mobs and also Taunts more nearby enemies and has a high chance to suck all nearby enemies to the warrior and a low medium chance to stun the 6 enemies the the tornado itself is hitting. separately it can also proc +25 str and 200 hp and mana to the warrior.
Rogue:
For rogue i would like to see daggers but bow works too lol. Ill leave the daggers/bow design to someone else but the important thing i would like to see its yellow fiery and that when you wield the weapon (kind of like arcane kershal or mythic pavise) there is an aura under you because there is a mage weapon and warrior weapon that has it but not rogue (unless i am wrong) and sorry i dont know the official name of the aura :P. Anyways the proc for the weapon would be a veil pool that if it appears under mobs it has a 5-10% chance to banish the enemies individually to the underworld! (instant kill and pve only). for the mobs and enemy players that walks in it and for the allies and party members that walks in it pretty much does what veil does except reduced of course and the enemies has a chance to be stuck in place.
Mage:
for mage its a staff and its purple firery (design itself is up to you guys!) and like kershal the staff would have a purple fire ball moving around the mage. The staff proc would be a purple fire ball, like the skill and knocks down and all that good stuff. Separately the staff will also proc a shield for your allies thats a heavy 65-85% damage reduction (varies) with mana regen. the shield will last 10 seconds. The castor, you, will get a shield thats part invincibility(bcs you're doing all the work) and part reduction (5 seconds each) mana regen and 200 armor that lasts 5 seconds after shield is gone because you wouldnt need armor for the invincibility part.
Thanks for reading!
If you have anything to add on feel free to comment! You like my idea? feel free to comment! you hate me and the idea? feel free to comment!