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View Full Version : Rogue Skill Description Changes coming next week



Carapace
04-17-2015, 02:06 PM
Hey everyone,

In light of the recent misunderstanding related to the Lightning skill for Sorcerer's and the "Positive Surge" upgrade, we want to get ahead of the discussion in regards to Aim Shot's "Critical Shot" upgrade.

For those unaware, the wording previously indicated that critical hit damage for Lightning Strike's "Positive Surge" went from 150% to 250%. This has since been changed to reflect that this is an increase of 66% over the base Lightning skill. The wording has changed to be more in line with how other abilities are described, as well as reflect what the upgrade was actually doing.

With that in mind, Aimed Shot's "Critical Shot" upgrade description is nearly identical to this. The wording will change to a similar phrasing of "Increases the damage dealt by a critical Aimed Shot by 66%." This is based on how the damage is actually being calculated. This effectively the same as the details for the Lightning Strike upgrade.

For those curious how this actually breaks down mathematically from the way the description is, here you are:

.66 * 1.50 = ~1. 1+1.5 = 2.5 or 250%, an increase of 66%

or in other words...

66% of 150% = 100%, 150% + 100% = 250%. This is where the 66% increase on critical damage came from.

In both instances, 150% is the amount of damage dealt on a critical hit for the base skill.

Thanks guys!
- Carapace

chrizplague
04-17-2015, 02:42 PM
Thanks for the heads up

FluffNStuff
04-17-2015, 02:45 PM
So there is no changes to in mechanics / back end of the actual skill, just a change to the description?

Ssneakykills
04-17-2015, 02:49 PM
So there is no changes to in mechanics / back end of the actual skill, just a change to the description?

Appears so lol

scarysmerf
04-17-2015, 03:40 PM
Wooot thanks :)

Flore
04-17-2015, 04:23 PM
wow cant weit to read it when it coms

carmine_blade
04-17-2015, 06:17 PM
Makes sense.

regizakirs.rs
04-18-2015, 12:04 AM
Makes sense thanks for clearing up[emoji106]

Devaux
04-18-2015, 03:42 PM
That was a huge headache explaining to guildies lol

Madnex
04-20-2015, 07:18 AM
Would be awesome to get these two corrections for the sorcerer skills explanation:
-On Fireball, specify the time for which the enemies are briefly knocked down and stunned for (on the "Impact" upgrade).
-On Lifegiver, there's a spelling mistake on the "Regrowth" and "Recharge Mana" upgrades; it's supposed to be [...]greatly increasING their[...] not increased.

kiwotsukete
04-20-2015, 07:44 AM
Cool I'm still leveling my rouge

Fibus
04-20-2015, 09:18 AM
Would be awesome to get these two corrections for the sorcerer skills explanation:
-On Fireball, specify the time for which the enemies are briefly knocked down and stunned for (on the "Impact" upgrade).
-On Lifegiver, there's a spelling mistake on the "Regrowth" and "Recharge Mana" upgrades; it's supposed to be [...]greatly increasING their[...] not increased.

Good catches. I've changed the text for both of these cases. You should see the changes in a future update.

notfaded1
04-20-2015, 01:22 PM
Hey everyone,

In light of the recent misunderstanding related to the Lightning skill for Sorcerer's and the "Positive Surge" upgrade, we want to get ahead of the discussion in regards to Aim Shot's "Critical Shot" upgrade.

For those unaware, the wording previously indicated that critical hit damage for Lightning Strike's "Positive Surge" went from 150% to 250%. This has since been changed to reflect that this is an increase of 66% over the base Lightning skill. The wording has changed to be more in line with how other abilities are described, as well as reflect what the upgrade was actually doing.

With that in mind, Aimed Shot's "Critical Shot" upgrade description is nearly identical to this. The wording will change to a similar phrasing of "Increases the damage dealt by a critical Aimed Shot by 66%." This is based on how the damage is actually being calculated. This effectively the same as the details for the Lightning Strike upgrade.

For those curious how this actually breaks down mathematically from the way the description is, here you are:

.66 * 1.50 = ~1. 1+1.5 = 2.5 or 250%, an increase of 66%

or in other words...

66% of 150% = 100%, 150% + 100% = 250%. This is where the 66% increase on critical damage came from.

In both instances, 150% is the amount of damage dealt on a critical hit for the base skill.

Thanks guys!
- Carapace

Thanks Carapace I really appreciate the calculation math!

Serancha
04-21-2015, 06:30 AM
Hehehe I love STS math. Carapace you're adorable.

Abersit
04-21-2015, 09:56 AM
Wow cant wait to for rogue upgrade .

Thrindal
04-21-2015, 10:33 AM
Uh Oh... Carapace played the math card, this must be serious!

gumball3000
05-09-2015, 01:33 PM
Hey everyone,

In light of the recent misunderstanding related to the Lightning skill for Sorcerer's and the "Positive Surge" upgrade, we want to get ahead of the discussion in regards to Aim Shot's "Critical Shot" upgrade.

For those unaware, the wording previously indicated that critical hit damage for Lightning Strike's "Positive Surge" went from 150% to 250%. This has since been changed to reflect that this is an increase of 66% over the base Lightning skill. The wording has changed to be more in line with how other abilities are described, as well as reflect what the upgrade was actually doing.

With that in mind, Aimed Shot's "Critical Shot" upgrade description is nearly identical to this. The wording will change to a similar phrasing of "Increases the damage dealt by a critical Aimed Shot by 66%." This is based on how the damage is actually being calculated. This effectively the same as the details for the Lightning Strike upgrade.

For those curious how this actually breaks down mathematically from the way the description is, here you are:

.66 * 1.50 = ~1. 1+1.5 = 2.5 or 250%, an increase of 66%

or in other words...

66% of 150% = 100%, 150% + 100% = 250%. This is where the 66% increase on critical damage came from.

In both instances, 150% is the amount of damage dealt on a critical hit for the base skill.

Thanks guys!
- Carapace
This is good but it is still confusing because people won't know the base critical. The wording should be like this: increase the damage on critical from 150% to 250%

Or just add in the skill description that it does 150 damage on critical so people know what 66% increase actually does

Testmeluck
05-10-2015, 02:41 AM
Don't get it

cami
05-19-2015, 11:53 AM
I think this thread does not need the sticky, the description was changed....

Tiuzy-The-Otaku
05-20-2015, 10:18 PM
thanks for the information