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View Full Version : ultimate boss suggestion



Slush
03-30-2011, 01:55 AM
so my suggestion today is that we have an ultimate boss. this boss would be incredibly hard, and only can only be overcome with strategy and teamwork. it will have a 100% drop rate of exclusive pink items. such as "ultimate boss flail of darkness" or something along those lines. one exclusive item for each class (a dex, str and int wep) these items would have a completely NEW (not rehashed old items) design. of course, they would sparkle and glow etc etc. the names are just examples. you have to go through a dungeon of 200+ strong enemies, with a handful of regular minibosses.once at the boss stage, there is no revives, once your whole team dies, you get thrown out of the dungeon and have to start again. i understand this is quite like the shadow caves pre-patch, but this boss can absolutely not be beaten without communication, unlike the caves where any decent pub team can kill the boss. thank you for reading, and please post your ideas.

EDIT: one ultimate boss map comes with each future campaign. it activates like a mini-dungeon, you have to clear all the previous maps in the campaign.

Corpser
03-30-2011, 02:04 AM
dont like as then the big players are gonna go over farm making it un exclusive and then probably sell the item to noobs or give away and there goes the eclusive item just like the shadow caves they had 100% drop and they were over farmed alot

Slush
03-30-2011, 03:30 AM
the boss is is uber hard. say, 2m hp and releases ultra aoe attack (kinda like gurgox)

icantgetkills
03-30-2011, 03:35 AM
the boss is is uber hard. say, 2m hp and releases ultra aoe attack (kinda like gurgox)

it will be the most RAQE quitted boss EVER hahahahah i rage quit in the shadow caves imagine this O.O