Robot
03-31-2011, 10:18 PM
Hello all, I have a couple of suggestions, just a few, hope you like them.
Number One: Locking items
Okay, has anyone ever sold an item they want to keep? Even with the recover option, it is really annoying, even more so if you do not catch it. What about locking items? Just have a lock option by the sell button so you must unlock it before selling it. Seems like a good idea, a better sense of security...
Number Two: Achievements
Okay I know we have 100 / 200 / 500 / 1000 and so on kill achievements, but what about an achievement book, where you can unlock a number of achievements E.g: Zombie slayer 1/2/3 - 1000(1)/10000(2)/100000(2) zombies kill. Or maybe an own all the dungeon achievement, others like complete all quests, or get full cyber, and then get all cyber sets. Then you would have an 'Achievement book' tab, and you can check what you have completed, maybe there are bonuses for completing the toughest ones. (AKA an emote - which is suggestion # 3) I dunno I like the idea.
Number Three: Special emotes
I think these would be interesting, not emotes you buy, but emotes you earn, like through achievements or certain sets of armor, or maxing all skills, or reaching level elite level 56. Or crafting 1000 items, unlocks with the 1000 items crafted achievement, and is like a little guy bending over and pulling a full set of armor out of the ground! I dunno I think this would be fun.
Number Four: Armors sets do more than just protect you
I think there should be more incentive to collect full sets, I think there should be more stylish / rare sets, that when completed allow user a new emote (like idea #4), or a different color of sparks floating from set, E.g: Jester set, Unlock achievement full jester, the sparks it send up are green / yellow, and the emote is a guy doing a backflip with a horn! I think new sets, but more stylish and super rare ones would be fun.
I personally like all these ideas, but you tell me which ones you like in this format:
I liked:
#1
#2
#3
I didnt like:
#4
------
Thanks.
Number One: Locking items
Okay, has anyone ever sold an item they want to keep? Even with the recover option, it is really annoying, even more so if you do not catch it. What about locking items? Just have a lock option by the sell button so you must unlock it before selling it. Seems like a good idea, a better sense of security...
Number Two: Achievements
Okay I know we have 100 / 200 / 500 / 1000 and so on kill achievements, but what about an achievement book, where you can unlock a number of achievements E.g: Zombie slayer 1/2/3 - 1000(1)/10000(2)/100000(2) zombies kill. Or maybe an own all the dungeon achievement, others like complete all quests, or get full cyber, and then get all cyber sets. Then you would have an 'Achievement book' tab, and you can check what you have completed, maybe there are bonuses for completing the toughest ones. (AKA an emote - which is suggestion # 3) I dunno I like the idea.
Number Three: Special emotes
I think these would be interesting, not emotes you buy, but emotes you earn, like through achievements or certain sets of armor, or maxing all skills, or reaching level elite level 56. Or crafting 1000 items, unlocks with the 1000 items crafted achievement, and is like a little guy bending over and pulling a full set of armor out of the ground! I dunno I think this would be fun.
Number Four: Armors sets do more than just protect you
I think there should be more incentive to collect full sets, I think there should be more stylish / rare sets, that when completed allow user a new emote (like idea #4), or a different color of sparks floating from set, E.g: Jester set, Unlock achievement full jester, the sparks it send up are green / yellow, and the emote is a guy doing a backflip with a horn! I think new sets, but more stylish and super rare ones would be fun.
I personally like all these ideas, but you tell me which ones you like in this format:
I liked:
#1
#2
#3
I didnt like:
#4
------
Thanks.