Nightarcher
04-04-2011, 06:07 PM
I've seen many people make observations such as:
My [weapon name] does 10-20 damage, but when I equip it, my damage is increased by 12-22! Why??
One thing many people fail to take into account when making builds, or adjusting stats, is the amount of DEX, STR, or INT that the gear actually gives you. DEX increases things like your Hit, Crit, and Damage, and gear that gives you DEX will increase those stats beyond the equpiment's stats due to the nature of the DEX it gives you.
I'll make a hypothetical example below to demonstrate the key point:
Mr. Generic Bird
hypothetical situation:
--2 DEX increases your hit% by 1. (just as an example)
--Mr. Bird has 200 stat points max, and for the sake of simplification, he has 0 base hit% and DEX.
1. So, let's say your bird pumps it all into DEX. He has 100 hit%.
2. He has a bow which gives 10 DEX and 7 hit%.
3. When equipping the bow, he notices that he has not 107 hit%, but 112. He is confused.
The stats given by your equipment add into your base and act as though you put points into there naturally.
-----
For some of you, this might be a "NO DUH!" subject. But it's something that confuses many people and I've made calculation mistakes based on it. This thread is for the increasing-ism-ness of the knowledge and awareness of the general community! Now, because your equipment may increase one of your 3 main stats (STR/DEX/INT) beyond its natural maximum, the two ways to make sure your builds are 100% accurate is:
1. Buy and equip the gear yourself.
2. Sit in a van outside Physiological's house and kidnap him, forcing you to tell you the exact calculation for how 1 point of STR/DEX/INT affects your stats. Then you can either do the math yourself or force him to.
But seriously, the stats screen is 100% accurate when telling exactly the amount of each stat we have. A small variation is due to us not factoring in something or doing the math wrong. ;)
My [weapon name] does 10-20 damage, but when I equip it, my damage is increased by 12-22! Why??
One thing many people fail to take into account when making builds, or adjusting stats, is the amount of DEX, STR, or INT that the gear actually gives you. DEX increases things like your Hit, Crit, and Damage, and gear that gives you DEX will increase those stats beyond the equpiment's stats due to the nature of the DEX it gives you.
I'll make a hypothetical example below to demonstrate the key point:
Mr. Generic Bird
hypothetical situation:
--2 DEX increases your hit% by 1. (just as an example)
--Mr. Bird has 200 stat points max, and for the sake of simplification, he has 0 base hit% and DEX.
1. So, let's say your bird pumps it all into DEX. He has 100 hit%.
2. He has a bow which gives 10 DEX and 7 hit%.
3. When equipping the bow, he notices that he has not 107 hit%, but 112. He is confused.
The stats given by your equipment add into your base and act as though you put points into there naturally.
-----
For some of you, this might be a "NO DUH!" subject. But it's something that confuses many people and I've made calculation mistakes based on it. This thread is for the increasing-ism-ness of the knowledge and awareness of the general community! Now, because your equipment may increase one of your 3 main stats (STR/DEX/INT) beyond its natural maximum, the two ways to make sure your builds are 100% accurate is:
1. Buy and equip the gear yourself.
2. Sit in a van outside Physiological's house and kidnap him, forcing you to tell you the exact calculation for how 1 point of STR/DEX/INT affects your stats. Then you can either do the math yourself or force him to.
But seriously, the stats screen is 100% accurate when telling exactly the amount of each stat we have. A small variation is due to us not factoring in something or doing the math wrong. ;)