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View Full Version : On a different note.....



RueMorgue
04-13-2011, 01:41 PM
I've noticed that while engaged with an enemy, my bird faces the target when circling or running away from it now. Instead of that awkward run then snap around to shoot.....should save on chiropractic visits. Lol

Cinco
04-13-2011, 01:46 PM
:)

this feature was actually implemented first for our upcoming game "Blackstar" - but we liked it so much we integrated it to Pocket Legends!
(I love it!)

Physiologic
04-13-2011, 01:49 PM
It's called strafing in real life and most other games, and it's PDS (pretty damn sweet).

Major
04-13-2011, 01:50 PM
Ya i love this new feature, makes things more realistic, good thinking STS!!

Redbridge
04-13-2011, 02:19 PM
+1 - I like it...

Subscriber
04-13-2011, 02:20 PM
Ya! I noticed that to, then I jumped up clapped my hands but noticed my hands where not holding the iPhone4. UhhOh! My iPhone goes through the roof and is in my ceiling. Had to climb a ladder to get it back.. -.- PDS ehh?

RueMorgue
04-13-2011, 03:08 PM
Lol, yeah def cool.

Beanmachine
04-13-2011, 05:28 PM
It an awesome idea but WHOEVER is designing it should reverse the legs to make it look more realistic.

krazii
04-13-2011, 06:24 PM
I like it also, good work. I think I'll change my name to KraziiMoon!

Kraz

Yvonnel
04-13-2011, 06:33 PM
One word. Awesome!

karmakali
04-13-2011, 06:43 PM
It took me a few hours to acclimate to the movement (and I had to google strafing before I knew wth it was) but I believe I am now a fan of it. The rollertrack visual trickery at least makes my mage look faster than when she is clumping down the hallways in her combat elf shoes :)

Tiliana
04-13-2011, 08:48 PM
I noticed while kiting a boss. I love that it doesn't look like I'm running away anymore. I am so glad you decided to implement it. It will help me realize when my target is off...like on a random wall or spot on the floor...;)

superglut2
04-13-2011, 10:18 PM
Yew like this patch the most so far. 1.7.1

hidden_lantern
04-14-2011, 02:46 AM
This was one of the weird graphics I noticed when I started playing. Now, it looks more realistic with the strafing movement. Glad it was implemented in PL too.

DOAPSaint
04-14-2011, 02:52 AM
This is great... It's amazing how small tweaks can have such an awesome impact on the game lol

Duke
04-14-2011, 09:12 AM
I've been pretty vocal about my dislike for GCD, but I absolutely love the "facing" change.