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View Full Version : Please fix mage's frost bolt skill in pvp



yubaraj
08-20-2015, 10:16 PM
I don't know which section should I make this thread . Pvp or bug section . I am sorry to post it here.

Anyways the issue about frost bolt skill, it does not stun and also it adds time to the stun immunity of opposite party in PVP. Due to this bug we cannot fight rogues in 1 on 1 vs. It's important because this bug is causing heavy imbalance between mage and rogue.

I hope STS listens to this. I know rogue will just get more angry if it's fixed. But important thing is, I am not asking for any buffs. I am just expecting a balance between rogue and mage class.

Thank you for your kind attention.


Edited: to avoid further confusion.
I came to know that frost bolt freeze was removed from pvp. However, when frost bolt is used it gives stun immunity to the damage receiver. Also reset stun immunity timer. Which is a bug.
I kindly request STS to fix issue about stun immunity when mages use frost bolt skill.
Thank you.

Oursizes
08-20-2015, 11:12 PM
Sincewhen did it ever stun

Bluebatthing
08-20-2015, 11:16 PM
I think he's saying frost doesn't stun but it adds stun immunity on the victim.

Caabatric
08-20-2015, 11:29 PM
yes quite annoying, but not very hard to work around....

yubaraj
08-20-2015, 11:32 PM
Sincewhen did it ever stun

TBH I am not the old player who played AL PVP from the beginning. It's not the basis for frost is bugged or not.

Just tell me Frost Bolt is bugged or not?(maybe you will deny or You dont play mage idk). In addition, fire, lighting, gale stuns . Frost is our primary skill in vs why its not stunning. And if u have read the frost bolt description "freezes enemy for 4 seconds".

Visiting
08-21-2015, 12:10 AM
TBH I am not the old player who played AL PVP from the beginning. It's not the basis for frost is bugged or not.

Just tell me Frost Bolt is bugged or not?(maybe you will deny or You dont play mage idk). In addition, fire, lighting, gale stuns . Frost is our primary skill in vs why its not stunning. And if u have read the frost bolt description "freezes enemy for 4 seconds".

Frost stunned in PVP for only a short time (according to Alhunt :O) since it would basically be a better version of Breeze, and we all know how that worked out...

yubaraj
08-21-2015, 12:53 AM
Frost has never stunned in PVP since it would basically be a better version of Breeze, and we all know how that worked out...

That means Frost is bugged since AL PVP started. I know what happens if they fix the frost skill bug. Mage will dominate high single damage dealer. Thats why rogue will never say yes to fixing this bug. Another bug is that it adds to the stun immunity time which is so unfair. It's a bug. Bug should be fixed.

STS fixed recent rogue health pack bug in 2-3 weeks. BUT WHY FROST SKILL BUG IS NOT FIXED IN PVP. If u don't give frost stun then change the description "freeze enemies only in pve."

At least, STS fix the bug that adds stun immunity time when mages use frost skill. Please and thank you.

Energizeric
08-21-2015, 02:46 AM
Frost does not stun in PvP but it slows. I actually find it more useful since stun immunity skills cannot block it, so other than a nekro shield, it works 100% of the time. Against rogues it can slow them from getting to their packs.

Alhuntrazeck
08-21-2015, 03:21 AM
Frost has never stunned in PVP since it would basically be a better version of Breeze, and we all know how that worked out...

Actually, it, along with clock, stunned when PvP first came out. I agree with it being nerfed because it is too OP.

That however isn't the issue at hand. The problem is, ICE RESETS STUN IMMUNITY. This is an incredibly game changing bug which should be fixed ASAP. It's been this way for goodness knows how long and it's about time it was fixed.

By resetting the stun immunity timer, I mean that if you start with ice, the following fireball will not stun. This has to be fixed.

Robhawk
08-21-2015, 03:40 AM
That however isn't the issue at hand. The problem is, ICE RESETS STUN IMMUNITY. This is an incredibly game changing bug which should be fixed ASAP. It's been this way for goodness knows how long and it's about time it was fixed.

By resetting the stun immunity timer, I mean that if you start with ice, the following fireball will not stun. This has to be fixed.

That explains a lot... i was just wondering why exactly this happens so often but its just another bug.

I`d love to play this game without all those design mistakes (f.e. debuffs cancel buffs), glitches (f.e. maul stuns ignoring stunimmunity) and bugs (f.e. topic of this thread)... its really sad that you have to know all those issues and to find a way around it to be competitive. The "debuff overrides buffs" alone takes away so many build strategies... just sad!

edit: Is this related to a special ice skill upgrade or even without any ?

yubaraj
08-21-2015, 07:21 AM
edit: Is this related to a special ice skill upgrade or even without any ?

Frost bolt starts the stun immunity or add to the stun time even without any upgrade as my experience.
I tried several built in my 15 - 17 twink. Shield light fire ice is the best skillset to encounter rogue. However, because of this stupid bug we are always dominated by equally geared or skilled rogue in VS.

I hope STS fix this bug before releasing 1v1 pvp map.

yubaraj
08-21-2015, 07:29 AM
Frost does not stun in PvP but it slows. I actually find it more useful since stun immunity skills cannot block it, so other than a nekro shield, it works 100% of the time. Against rogues it can slow them from getting to their packs.

Are you sure you think this bug is useful against mage vs rogue? You said 100% in what context? Even if rogue are slowed down a little bit, skilled rogue who knows the good timing can get all their packs. And I know what happens when they get all their packs
( slow down is not so noticeable like arcane patch, nilbog poison pool)

Oursizes
08-21-2015, 07:42 AM
Are you sure you think this bug is useful against mage vs rogue? You said 100% in what context? Even if rogue are slowed down a little bit, skilled rogue who knows the good timing can get all their packs. And I know what happens when they get all their packs
( slow down is not so noticeable like arcane patch, nilbog poison pool)

The slow is pretty severe from frost actually. And you have no idea how far our packs appear from us now. Any mage with common sense can kill a rogue before they reach packs

yubaraj
08-21-2015, 07:56 AM
The slow is pretty severe from frost actually. And you have no idea how far our packs appear from us now. Any mage with common sense can kill a rogue before they reach packs

I agree to disagree here.
I am not denying frost doesn't slow in pvp but it's not significant like arcane patch and nilbog pool. I have seen lots of skilled rogues who can use health pack skill in a way that packs appears in a middle. Idk how they do it or they lucky .
You are talking about common sense. Oh Ya I forgot mage can kill rogue in 2 shot . Charge lightning fire and rogue is dead before they can reach to their packs.

Don't exaggerate please.

Madnex
08-21-2015, 08:22 AM
I had this one listed for the longest time and there was no fix nor anything mentioned so I'm guessing it's there for balance. Before everyone and their family could afford a nekro this was much more powerful since knowledgeable mages would start off by light and then stun, increasing their winning chances by a whole lot. If ice didn't initiate stun immunity, rogues would be dying left and right when mages would figure out that shield light ice fire light ice could kill pretty much every equal or even a bit higher gear rogue. Again, we're talking pre-nekro era.

yubaraj
08-21-2015, 09:08 AM
I had this one listed for the longest time and there was no fix nor anything mentioned so I'm guessing it's there for balance. Before everyone and their family could afford a nekro this was much more powerful since knowledgeable mages would start off by light and then stun, increasing their winning chances by a whole lot. If ice didn't initiate stun immunity, rogues would be dying left and right when mages would figure out that shield light ice fire light ice could kill pretty much every equal or even a bit higher gear rogue. Again, we're talking pre-nekro era.

Yes, I checked your bug list and I see it has been removed from the list.

Please STS we need some clear explanation , why frost bolt skill bug is not fixed.

Rogue has razor shield to encounter stun and some rogue has op pet necro.

Imo it's not fair or balance when opposite side get stun immunity without getting stunned.

I know mages will dominate 1v1 rogue if frost get a stun ability too.

I am just expecting if they could fix this stun immunity bug that would be appreciated.

Serancha
08-21-2015, 09:38 AM
Frost bolt originally did freeze a lot more in pvp (*it was a heavy slow, not technically a root though), and the result was as Madnex suggested. Freeze is not stun, so mages would come in with fireball, follow with lightning and ice. Granted ice didn't last as long in pvp as pve, but when they followed it with slag's panic, they could effectively immobilize any enemy for as long as they felt like. By alternating stun, freeze and panic, they used no one effect frequently enough for "immunity" to be a problem.

However in actuality there is no difference on the receiving end. You're a stuck duck in that situation, and there is no game in being held immobile until you die.

yubaraj
08-21-2015, 10:42 AM
Frost bolt originally did freeze a lot more in pvp (*it was a heavy slow, not technically a root though), and the result was as Madnex suggested. Freeze is not stun, so mages would come in with fireball, follow with lightning and ice. Granted ice didn't last as long in pvp as pve, but when they followed it with slag's panic, they could effectively immobilize any enemy for as long as they felt like. By alternating stun, freeze and panic, they used no one effect frequently enough for "immunity" to be a problem.

However in actuality there is no difference on the receiving end. You're a stuck duck in that situation, and there is no game in being held immobile until you die.

I also believe giving frost bolt a freeze or stun will make mages a dominating class in vs against rogue. Which I do not want either I am hoping for a balance as current situation is not. [I m using word stun as freeze panic paralyze, they have a common goal to immobilize target]

If you feel like a sitting ducks if rogues get stunlocked(which is not the case), then how it's fair when rogue can just charge aimed shot, and mages get stunned and can't use shield and another attack from rogue and mages die.

Is it fair ? Is it balanced?

Anyways, my main concern about frost skill is giving stun immunity to the target even they are not stunned and reset the stun timer when they are stunned before. Is it fair?

Dex Scene
08-21-2015, 11:57 AM
I also believe giving frost bolt a freeze or stun will make mages a dominating class in vs against rogue. Which I do not want either I am hoping for a balance as current situation is not. [I m using word stun as freeze panic paralyze, they have a common goal to immobilize target]

If you feel like a sitting ducks if rogues get stunlocked(which is not the case), then how it's fair when rogue can just charge aimed shot, and mages get stunned and can't use shield and another attack from rogue and mages die.

Is it fair ? Is it balanced?

Anyways, my main concern about frost skill is giving stun immunity to the target even they are not stunned and reset the stun timer when they are stunned before. Is it fair?
Charged aim shot don't stun enemies.

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yubaraj
08-21-2015, 01:19 PM
Charged aim shot don't stun enemies.

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Thank you for correcting me.

I will correct myself
It should be a bow proc which stuns. After that stun . Aim shadow combo and mage is dead in less than 3 seconds. No chance to defend or attack. Is that fair ?
Actually, rogue doesn't even need to stun a mage. Rogue is OP.

Main topic on this thread is frost skill bug which needs to be fixed.

Dex Scene
08-21-2015, 01:21 PM
Thank you for correcting me.

I will correct myself
It should be a bow proc which stuns. After that stun . Aim shadow combo and mage is dead in less than 3 seconds. No chance to defend or attack. Is that fair ?
Actually, rogue doesn't even need to stun a mage. Rogue is OP.

Main topic on this thread is frost skill bug which needs to be fixed.
In a 1-1 rogue is op the way in a clash Mages are op. but mages are very good now they can beat rogues in 1-1 if the mage knows what is he doing.

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yubaraj
08-21-2015, 01:40 PM
In a 1-1 rogue is op the way in a clash Mages are op. but mages are very good now they can beat rogues in 1-1 if the mage knows what is he doing.

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I don't wanna argue more about who can kill who any further. It does not mean I agree with you. It never ends so I am gonna stop this argument on this thread.

As I have said in earlier post some people won't be happy if this bug is fixed.

I will emphasize again that the bug needs to be fixed.

Oezheasate
08-21-2015, 01:50 PM
Hmm i think ice is pretty op in pvp, vsd a Mage with ice today and had a hard time getting any hits in due to the ice slowing me down.

CheifR
08-24-2015, 11:05 AM
I don't know which section should I make this thread . Pvp or bug section . I am sorry to post it here.

Anyways the issue about frost bolt skill, it does not stun and also it adds time to the stun immunity of opposite party in PVP. Due to this bug we cannot fight rogues in 1 on 1 vs. It's important because this bug is causing heavy imbalance between mage and rogue.

I hope STS listens to this. I know rogue will just get more angry if it's fixed. But important thing is, I am not asking for any buffs. I am just expecting a balance between rogue and mage class.

Thank you for your kind attention.
It never stuns and it can't freeze because that'd be op. It isn't bugged it's fixed.

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CheifR
08-24-2015, 11:10 AM
Are you sure you think this bug is useful against mage vs rogue? You said 100% in what context? Even if rogue are slowed down a little bit, skilled rogue who knows the good timing can get all their packs. And I know what happens when they get all their packs
( slow down is not so noticeable like arcane patch, nilbog poison pool)
While kiting rogues opposite of where there packs are if they sp too far from packs while slowed or stunned they're dead unless u make the mistake of letting the pressure off them

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yubaraj
08-24-2015, 02:28 PM
It never stuns and it can't freeze because that'd be op. It isn't bugged it's fixed.

Sent from my LGLS660 using Tapatalk

I think you missed some of the post/conversation we had before your comment. Please read all post and comment.

Reply for your last post.
I already told that I won't do the debate about who can kill who. Anyways I know how to fight rogues as a mage. I don't mean to be rude. Chill.

I understand if mages get frost bolt freeze then mages will dominate every other class.

My only concern about frost bolt is about giving stun immunity without stunning and resetting stun immunity timer when enemy was stunned before. Which is unfair.

Please read before commenting.

CheifR
08-24-2015, 03:09 PM
I think you missed some of the post/conversation we had before your comment. Please read all post and comment.

Reply for your last post.
I already told that I won't do the debate about who can kill who. Anyways I know how to fight rogues as a mage. I don't mean to be rude. Chill.

I understand if mages get frost bolt freeze then mages will dominate every other class.

My only concern about frost bolt is about giving stun immunity without stunning and resetting stun immunity timer when enemy was stunned before. Which is unfair.

Please read before commenting.

U said many many times that frost not freezing should be fixed that's what I'm going off. Chill? I'm not mad lol. I'm not denying that actual bugs previously stated should be fixed. I apologized if my post wasn't worded well enough.

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yubaraj
08-24-2015, 03:20 PM
U said many many times that frost not freezing should be fixed that's what I'm going off. Chill? I'm not mad lol. I'm not denying that actual bugs previously stated should be fixed. I apologized if my post wasn't worded well enough.

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I will say again. If you want to discuss further at least read all my post in this thread. Ty

Clarification: I am more concerned about the stun immunity now, not the stun.

CheifR
08-24-2015, 03:42 PM
I will say again. If you want to discuss further at least read all my post in this thread. Ty

Clarification: I am more concerned about the stun immunity now, not the stun.
Lol I read what you've said and addressed it. I'm not straying off topic talking about 1v1s specifically and the key word in your post "NOW" if you object to my other comments pleases elaborate but responding "read my past posts" doesn't quite explain what it is you disagree on

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Alejandros
08-24-2015, 05:26 PM
I actually find this pretty anoying as well since on a vs or a 5vs5 clash when i use ice skill i cant stun my enemy properly I would like to see this bug (if its a bug) fixed since a stun is a major situation chance many times

will0
08-24-2015, 06:08 PM
Frost bolt will never be fix, they are leaning more towards rogue in PVP... many of time i got rouges trash talking against mage (i.e me) saying easy target... food .... sns mage more more .... come feed me ...

Rogues have skills to escape fast + neckro speed. Not unless we use gale we have no chance to chase them. Most mage skills needs charging to be effective i.e FB / Shield invulnerability etc..

Funny ain'it .. ? I am fully geared with arcane pet yet the equation of winning is lower than most fully geared rogues not mentioning names. O ya .. trying blaming me for not being as good those rogues maybe it sounds better.

Look at most mage KDR vs Rogues you can tell the difference

yubaraj
08-24-2015, 07:25 PM
Lol I read what you've said and addressed it. I'm not straying off topic talking about 1v1s specifically and the key word in your post "NOW" if you object to my other comments pleases elaborate but responding "read my past posts" doesn't quite explain what it is you disagree on

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LOL . Thank you for reviving this thread.

Anyways,

Some player confirmed that frost skill used to freeze in PVP. At certain point STS removed freeze ability from frost skill. That means, mages got NERFED.

However, I believe and agree that mages freeze ability will be OP. I respect that decision as bringin back freeze ability will create another drama.

Another issue about frost bolt skill is the stun immunity and reset, it provides to the damge receiving party. I assume everyone agree that it's a bug.

We have been playing with this bug for I don't know how long. I am hoping STS will fix this bug before releasing new duel map.

Thank you for listening.

Alejandros
08-24-2015, 07:31 PM
LOL . Thank you for reviving this thread.

Anyways,

Some player confirmed that frost skill used to freeze in PVP. At certain point STS removed freeze ability from frost skill. That means, mages got NERFED.

However, I believe and agree that mages freeze ability will be OP. I respect that decision as bringin back freeze ability will create another drama.

Another issue about frost bolt skill is the stun immunity and reset, it provides to the damge receiving party. I assume everyone agree that it's a bug.

We have been playing with this bug for I don't know how long. I am hoping STS will fix this bug before releasing new duel map.

Thank you for listening.

+1 to this pls STG take a look at this since endless stun inmunity on a vs (in case mage spam ice bolt skill) will wreck us mages on 1vs1 arena at twink brackets where characters dont have much dodge percent

CheifR
08-24-2015, 07:56 PM
LOL . Thank you for reviving this thread.

Anyways,

Some player confirmed that frost skill used to freeze in PVP. At certain point STS removed freeze ability from frost skill. That means, mages got NERFED.

However, I believe and agree that mages freeze ability will be OP. I respect that decision as bringin back freeze ability will create another drama.

Another issue about frost bolt skill is the stun immunity and reset, it provides to the damge receiving party. I assume everyone agree that it's a bug.

We have been playing with this bug for I don't know how long. I am hoping STS will fix this bug before releasing new duel map.

Thank you for listening.
I'm aware of how it used to work. :) I feel like I'm kind of talking to a wall although I do agree the actual bug should be fixed.

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