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extrapayah
08-22-2015, 08:02 AM
hello sts,

30 str 30 armor, 19 int 1.5 crit, 16 dex 3.0 damage...

do you think that 14 primary + 30 armor is equal to 3.0 damage??? 11 str + 30 armor == 1.5 crit???
with this kind of stat distribution, aren't you admitting that the some primary stat is more significant to some class compared to another?

thank you

mesalin
08-22-2015, 09:58 AM
Lol you can play without belt if you don't like it
Simple ;)

<Forgiveness>

extrapayah
08-22-2015, 10:32 AM
Lol you can play without belt if you don't like it
Simple ;)

<Forgiveness>

so, you're okay with the stat distribution?

it's like giving warrior a 6 attribute points to allocate per level, and 3 to rogue, 4 to mages...

think more, pls, sir...

thank you

mesalin
08-22-2015, 10:40 AM
No ... Epic belt stats are not so good but i happy that i can use it and that my stats are better

<Forgiveness>

Oursizes
08-22-2015, 12:48 PM
Epic belt stats are pretty close to the mythic ones, and you can save over 1mil just like that. As a rogue its only around 40 hp, around 5-8 damage off.

Caabatric
08-22-2015, 01:45 PM
Epic belt stats are pretty close to the mythic ones, and you can save over 1mil just like that. As a rogue its only around 40 hp, around 5-8 damage off.

i am like 20 damage, and 200 health off :/ for mage

Wutzgood
08-22-2015, 05:45 PM
i am like 20 damage, and 200 health off :/ for mage

Yeah the Mage mythic belt gives a lot more health and armor compared with the epic belts. The Garetta belt gives much more damage than the elon one does for epic belts tho.

extrapayah
09-06-2015, 05:50 PM
whenever we level up, we are given 6 attributes to be allocated freely, rogues aren't given 4 dex, 3str, 2 int automatically, or given random stats,

with the free allocation as the base system, it means each attributes should have more or less equal quality for all other class...

yet with this blood sash's stat and most new legendary stats, you are admitting that there is imbalance quality from each stat and how attributes' quality scale differently in low level - high level,

i think rather than giving different attribute distribution.in gear, it is better to fix how quality balance of each this attribute, because there will be always gears without class requirement

thank you