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View Full Version : Y reduce stats only for rogue in pvp!!!!!!!



canbolt
09-05-2015, 12:40 PM
Hello sts,

Actually I have 120 dmg and when I go to PvP I get only 74 dmg pls fix this issue y u do this only in rogue if u r fair enough do it in mages and warriors too and if this is a bug just fix it.y do u spoil rogues gaming.just we loose all our dmg in pvp it's like I loose 30 dmg in pvp.what is this!!!pls fix this


[emoji29] [emoji29] [emoji29] [emoji29]

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Magemagix
09-05-2015, 12:59 PM
I myself dont like bt it is as it is as rogue is 1 enemy damage dealer. So rogue is op in 1vs1...even mages get skills nerf

Better get a para on ur item to balance it

ClumsyCactus
09-05-2015, 01:09 PM
It is called "balancing" even with this damage-nerf in pvp rogues count as the "best" pvp-class at endgame.
It is very simple, mages deal damage spread over several targets,warriors deal low damage, and rogues have insane crit and damage, and as alot of matches in tdm simply becomes about killing one opponent away from the group,or targeting them in a clash, rogues are overpowered as they deal huge single-target damage.

Kumsaati
09-05-2015, 03:39 PM
Warriors arent doing anything in endgame suck class what i see at 46

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Transfordark
09-05-2015, 04:37 PM
Warriors arent doing anything in endgame suck class what i see at 46

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Lol aren't you yourself a warrior?
Just another warrior here feeling those feels.


Rogues need more nerfs :p

canbolt
09-05-2015, 08:46 PM
But it's not anyway correct to reduce u r dmg massively please fix this.I have 3 para btw.IF U REDUCE, REDUCE FOR ALL

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Ebezaanec
09-05-2015, 09:03 PM
But it's not anyway correct to reduce u r dmg massively please fix this.I have 3 para btw.IF U REDUCE, REDUCE FOR ALL

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If you reduce for all, then why reduce at all?

sapdcroi
09-05-2015, 09:07 PM
But it's not anyway correct to reduce u r dmg massively please fix this.I have 3 para btw.IF U REDUCE, REDUCE FOR ALL

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what lvl do u play? with your dmg i think u play at 10. read this thread it is thread of mage 8 para lvl 10:
http://www.spacetimestudios.com/showthread.php?260363-Squirrel-Pet-bug-(new-SnS)-PLEASE-READ-STS
sts need increase dmg for twink not reduce. pvp twink at 10 i think it has broke. reduce dmg all class maybe good in endgame. but it will destroy more pvp twink lvl. dont ask fix for only u and your class. just ask if it make game better

canbolt
09-05-2015, 09:12 PM
I accept u r thoughts but fix this issue

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sapdcroi
09-05-2015, 09:27 PM
can u suggest some problem what sts need fix? dont fix only on rouge. it will make no one want play warrior. and mage only food class now

KnowledgeFTW
09-05-2015, 09:29 PM
I accept u r thoughts but fix this issue

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No, this nerf is necessary for PvP, dosen't really effect endgame at all anyways.

Besides warriors have nerfs as well (health/armor reduction) i don't know about mage, but i think they get their damage nerfed as well. In exchange for shield/damage reduction because they are so squishy..

Xdumbx
09-05-2015, 09:29 PM
Rouge is still the best class in pvp.. I think ur week and your just blaming the buff. :p

Oursizes
09-05-2015, 09:35 PM
No, this nerf is necessary for PvP, dosen't really effect endgame at all anyways.

Besides warriors have nerfs as well (health/armor reduction) i don't know about mage, but i think they get their damage nerfed as well. In exchange for shield/damage reduction because they are so squishy..

Warriors have hp/armor reduc whaaa? Show ss. Mage have damage nerf whaa? Show ss.

sapdcroi
09-05-2015, 09:42 PM
No, this nerf is necessary for PvP, dosen't really effect endgame at all anyways.

Besides warriors have nerfs as well (health/armor reduction) i don't know about mage, but i think they get their damage nerfed as well. In exchange for shield/damage reduction because they are so squishy..
yeah bro. but really when sts improved shield mage. they killed pro curse mage. im a mage but i dont need. i think stun and snare is a strategy in gw. but it can remove curse. curse cant touch a mage using shield skill

sapdcroi
09-05-2015, 09:45 PM
Warriors have hp/armor reduc whaaa? Show ss. Mage have damage nerf whaa? Show ss.

mage have nerf

canbolt
09-05-2015, 09:55 PM
It should be reduced to all or improved in rogue

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sapdcroi
09-05-2015, 09:59 PM
change your class. play warrior or mage. u will say improve in warrior or mage. or become a pro:single_eye:

epicrrr
09-05-2015, 10:01 PM
play as a warrior or mage, you will know.

KnowledgeFTW
09-05-2015, 10:05 PM
Warriors have hp/armor reduc whaaa? Show ss. Mage have damage nerf whaa? Show ss.

Tbh i dont know :p

But warriors and mage also have nerfs in PvP

But warriors are mot likely to have a health and/or shield nerf, and mages probably have a damage nerf.

Ebezaanec
09-05-2015, 10:22 PM
Rogues have DMG nerf.

Warriors have heal shield nerf.

Mages have frost/time shift nerf.

Caabatric
09-05-2015, 10:30 PM
Tbh i dont know :p

But warriors and mage also have nerfs in PvP

But warriors are mot likely to have a health and/or shield nerf, and mages probably have a damage nerf.

very knowlegeable hmmm

anyway mages frost freeze and time root are nerfed,
dont know about tanks

KnowledgeFTW
09-05-2015, 10:34 PM
very knowlegeable hmmm

anyway mages frost freeze and time root are nerfed,
dont know about tanks

No need for the pun :)

Anyways thanks for telling me what nerf the mage has, for tanks, they have shield/heal nerf like Ebezannec said.

canbolt
09-05-2015, 10:36 PM
Actually for all The one's who think iam a noob.I play in all the 3 charecters and I have 4369 kills and 178 deaths.
And actually the point is that they can nerf iam not telling it to be wrong but reducing it massively like 30 dmg is just too much and I see my friend having 83 dmg outlside PvP has 74 dmg where as me having 124 dmg have 74 dmg.

Do u guys think really that this is fair and if u r in such a condition what would u do!!!
:(

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canbolt
09-05-2015, 10:39 PM
Btw mages and warriors have nerf in their special skills whereas rogue have nerf in their primary stats



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Caabatric
09-05-2015, 10:39 PM
Actually for all The one's who think iam a noob.I play in all the 3 charecters and I have 4369 kills and 178 deaths.
And actually the point is that they can nerf iam not telling it to be wrong but reducing it massively like 30 dmg is just too much and I see my friend having 83 dmg outlside PvP has 74 dmg where as me having 124 dmg have 74 dmg.

Do u guys think really that this is fair and if u r in such a condition what would u do!!!
:(

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UM what, the 83-74 damage screen shot please as well as the 124-73 damage

BTW the damage debuff overrides damage buffs(aka pet bonus dmg percent means nothing in pvp)

canbolt
09-05-2015, 10:41 PM
Ok I do it but can u assure me that I will get atleast 100+ dmg in pvp arena if I do this???Iam speaking for us guys y not understand this!!!!!! :/

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Caabatric
09-05-2015, 10:49 PM
Ok I do it but can u assure me that I will get atleast 100+ dmg in pvp arena if I do this???Iam speaking for us guys y not understand this!!!!!! :/

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no..... :/
What i am saying is lets say your friend and you have the same gears and reach exactly 80 damage without a pet.
Then with Nekro you recieve a 15% damage buff giving you 92 damage.
Your friend is using malison so his damage remains 80.

Now you walk into pvp with your pets equipped. You with 92, your friend with 80.

Once in pvp you both will have 72 damage because the 15% damage buff from nekro is cancelled...

Basically your friend loses around 10% damage while you lose around 25%

sapdcroi
09-05-2015, 10:49 PM
Ok I do it but can u assure me that I will get atleast 100+ dmg in pvp arena if I do this???Iam speaking for us guys y not understand this!!!!!! :/

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good kdr. what is your guild? 178 die. it cant make u understand about a pvp lvl. if this game made for rouge. i will agree with u 100%

canbolt
09-05-2015, 10:57 PM
Guys but anyway rogue is a character in the game If sts think it's op then remove it dint reduce our stats and it's just now iam getting my stats less

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canbolt
09-05-2015, 11:05 PM
no..... :/
What i am saying is lets say your friend and you have the same gears and reach exactly 80 damage without a pet.
Then with Nekro you recieve a 15% damage buff giving you 92 damage.
Your friend is using malison so his damage remains 80.

Now you walk into pvp with your pets equipped. You with 92, your friend with 80.

Once in pvp you both will have 72 damage because the 15% damage buff from nekro is cancelled...

Basically your friend loses around 10% damage while you lose around 25%
Then what's the use of having a nekro u can better opt for maridos in such a case if nekro is useless

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Caabatric
09-05-2015, 11:09 PM
Cause 40% damage reduction + stun immunity + speed for the entire team is worthless right....

eugene9707
09-05-2015, 11:30 PM
Actually for all The one's who think iam a noob.I play in all the 3 charecters and I have 4369 kills and 178 deaths.
And actually the point is that they can nerf iam not telling it to be wrong but reducing it massively like 30 dmg is just too much and I see my friend having 83 dmg outlside PvP has 74 dmg where as me having 124 dmg have 74 dmg.

Do u guys think really that this is fair and if u r in such a condition what would u do!!!
:(

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well.. currently ( and i dont think they are planning to change it any time soon), debuff overwrites buff (so pvp 10% dmg debuff cancels your arcane pet dmg buff).

so if u actually lose the 15% dmg( or something from pet buff) with the addition of the 10% pvp debuff.

So ur damage will still be 74 with or without pet in pvp

Edit: nvm, just repeating what Caab said lol


Then what's the use of having a nekro u can better opt for maridos in such a case if nekro is useless

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necro have better arcane ability, which is why it's still the "most op pet"

Zynzyn
09-05-2015, 11:34 PM
In the early stages of pvp back in season 2, damage nerf on pvp rogues was fair because back then there were not many massively damage enhancing pets that could support tanks and mages to counter rogues. Moreover tank and mage gear did not have a lot of damage stat on their gear either. As the game has progressed, tanks and mages have had their damage increasing more and more with gear, para, and massively damage-boosting pets (which dont work for rogues in pvp).

So this damage nerf now and the issue that due to this nerf, damage boost from pets dont work for rogues in pvp is indeed fair for endgame as many endgamers say so. But it tips the scales in the favour of tanks at twink levels. (especially twinks. low level players not mid and high levels)

As the game progresses, gear and pets' will boost damage for tanks, mages more and more. Earlier when this dmg nerf was introduced Malison gave a 5% dmg boost so it was fair and it did balance the classes. Now pets increase damage by 10%, 12%, 15% and even 17%. There might come a time when pets will boost damage by 20% and the other classes will get this boost while rogue will stay as it is?

That pet damage-boost bug - was never announced, it is not even mentioned officially anywhere by sts so people could be atleast aware of it. Only Madnex's bug thread elaborates it. Why is sts quiet about the issue?

More than 1 year ago, a dev said they are working on it and we are still waiting. http://www.spacetimestudios.com/showthread.php?157892-Flawed-buff-debuff-mechanics&p=1723578&viewfull=1#post1723578

There are people who do not read forum and are unaware of this bug. Atleast give rogues a compensating stat in hp for the damage loss they have from the buff-debuff bug. The 10% damage nerf can stay as it is.

Caabatric
09-05-2015, 11:43 PM
In the early stages of pvp back in season 2, damage nerf on pvp rogues was fair because back then there were not many massively damage enhancing pets that could support tanks and mages to counter rogues. Moreover tank and mage gear did not have a lot of damage stat on their gear either. As the game has progressed, tanks and mages have had their damage increasing more and more with gear, para, and massively damage-boosting pets (which dont work for rogues in pvp).

So this damage nerf now and the issue that due to this nerf, damage boost from pets dont work for rogues in pvp is indeed fair for endgame as many endgamers say so. But it tips the scales in the favour of tanks at twink levels. (especially twinks. low level players not mid and high levels)

As the game progresses, gear and pets' will boost damage for tanks, mages more and more. Earlier when this dmg nerf was introduced Malison gave a 5% dmg boost so it was fair and it did balance the classes. Now pets increase damage by 10%, 12%, 15% and even 17%. There might come a time when pets will boost damage by 20% and the other classes will get this boost while rogue will stay as it is?

That pet damage-boost bug - was never announced, it is not even mentioned officially anywhere by sts so people could be atleast aware of it. Only Madnex's bug thread elaborates it. Why is sts quiet about the issue? There are people who do not read forum and are unaware of this bug. Atleast give rogues a compensating stat in hp for the damage loss they have from the buff-debuff bug. The 10% damage nerf can stay as it is.

I seriously wonder where people get the idea rogues are weak in pvp.............

Rogues are no longer OP in pvp but I would say they are pretty balanced in vs settings. (clashes rogues are pretty worthless C= )

When I was twinking (pre-heal buff era) rogues were far better than mages, and tanks ofc had a huge edge.
Can't say anymore cause twink pvp is a mess with sns...

Zynzyn
09-06-2015, 12:01 AM
I seriously wonder where people get the idea rogues are weak in pvp.............

Rogues are no longer OP in pvp but I would say they are pretty balanced in vs settings. (clashes rogues are pretty worthless C= )

When I was twinking (pre-heal buff era) rogues were far better than mages, and tanks ofc had a huge edge.
Can't say anymore cause twink pvp is a mess with sns...

You twinked earlier. I am talking about twinking today. And I am not talking about class vs class. I am talking about how one class is deprived of the pet damage boost in pvp while other classes get it. That is unfair on so many levels. Firstly, the pet-damage-boost nullification was not in the plan. Only 10% dmg nerf was intended. And then this bug is not even officially mentioned anywhere so people keep buying pets oblivious of the fact that rogues do not get the dmg boost from pets in pvp.

Kumsaati
09-06-2015, 01:05 AM
Lol aren't you yourself a warrior?
Just another warrior here feeling those feels.


Rogues need more nerfs [emoji14]
Yes but my real warrior is 15lvl and in 15 i think everything ok.Class balance perfect.In 46lvl everyone die in one shot lol

Caabatric
09-06-2015, 01:34 AM
You twinked earlier. I am talking about twinking today. And I am not talking about class vs class. I am talking about how one class is deprived of the pet damage boost in pvp while other classes get it. That is unfair on so many levels. Firstly, the pet-damage-boost nullification was not in the plan. Only 10% dmg nerf was intended. And then this bug is not even officially mentioned anywhere so people keep buying pets oblivious of the fact that rogues do not get the dmg boost from pets in pvp.

Well I see rogues hold there own in Twink pvp..... However I am a supporter of the scaling debuff per level. Rogues still lose the pet damage but they would only lose a smaller incriment of damage from the base gear damage

canbolt
09-06-2015, 01:37 AM
I agree to what u had said zynzyn and I had did some research on this issue and found out the fact that this nerf is officially not spoken out anywhere by sts and I also mention the fact that this was called as a bug just 5months before and the devs had wrote to a person that they are working on it!!!!!!

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sapdcroi
09-06-2015, 01:59 AM
I agree to what u had said zynzyn and I had did some research on this issue and found out the fact that this nerf is officially not spoken out anywhere by sts and I also mention the fact that this was called as a bug just 5months before and the devs had wrote to a person that they are working on it!!!!!!

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rouge is strong in your lvl. i dont see some pro in this lvl complaint about it. ok if sts fix dmg for rouge. but them should increase dmg curse for mage and dont remove curse on shield skill, nilbog. increase 50% for curse what do u thing?

Dimitrian
09-06-2015, 02:13 AM
I suggest sts should make 3 things to make pvp what it was before:
-make a "matchmaking" system that lets you fight those that approach your gear and stats
-pets non-available for pvp (ONLY if sts introduces the matchmaking system,cuz no1 would want a player with crappy gear that has nekro...)
-replace the ctf map with an open one,like the tdm! it is the design of the map that helped the invention of blocking!

CptAwsome
09-06-2015, 02:18 AM
Like someone said before, rouges stats are affected here! And as for warrior and mages nothing which is not fair at all. Something needs to be done about this. I've made some ss of my toons to people can see.
46 Rougehttp://images.tapatalk-cdn.com/15/09/06/35792b5ccc0ee9645d5a2bf5483fb2bd.jpg
44 Warriorhttp://images.tapatalk-cdn.com/15/09/06/5d61fc5a92c9dc97040c25f24dd8d3e3.jpg
15 Magehttp://images.tapatalk-cdn.com/15/09/06/13c4bee1d71595c2c2a371e9686fc5bc.jpg


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canbolt
09-06-2015, 02:24 AM
I suggest sts should make 3 things to make pvp what it was before:
-make a "matchmaking" system that lets you fight those that approach your gear and stats
-pets non-available for pvp (ONLY if sts introduces the matchmaking system,cuz no1 would want a player with crappy gear that has nekro...)
-replace the ctf map with an open one,like the tdm! it is the design of the map that helped the invention of blocking!
Bro the 1st one u asked for was reasonable but the 2nd one was not at all if someone has the gold to buy a nekro he can its his wish and the 3rd was about the map and open arena is available in tdm then y again ask for another map of same kind :) btw sts don't ignore this thread have a look and take the initiatives that u have to ttake

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canbolt
09-06-2015, 02:28 AM
Like someone said before, rouges stats are affected here! And as for warrior and mages nothing which is not fair at all. Something needs to be done about this. I've made some ss of my toons to people can see.
46 Rougehttp://images.tapatalk-cdn.com/15/09/06/35792b5ccc0ee9645d5a2bf5483fb2bd.jpg
44 Warriorhttp://images.tapatalk-cdn.com/15/09/06/5d61fc5a92c9dc97040c25f24dd8d3e3.jpg
15 Magehttp://images.tapatalk-cdn.com/15/09/06/13c4bee1d71595c2c2a371e9686fc5bc.jpg


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U actually proved what I was saying great work bro.btw to all others who claimed that we have nerf also for warrior and sorc what r u Gonna say for this and to sts see the enormous decrease in the stats is this what u call *BALANCING*

Lol kidding the rogues!!!!just explain us what u can do for this....pls take SOMe initiate steps

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Dimitrian
09-06-2015, 02:29 AM
Bro the 1st one u asked for was reasonable but the 2nd one was not at all if someone has the gold to buy a nekro he can its his wish and the 3rd was about the map and open arena is available in tdm then y again ask for another map of same kind :) btw sts don't ignore this thread have a look and take the initiatives that u have to ttake

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For the second one i was reffering to abusers.Never underestimate magnubs.Plus,it's Player vs.Player,not Player&nekro vs.Player and SnS.
For the third one,it's true,we need a new map.It's been two years since we got one.

canbolt
09-06-2015, 02:31 AM
Ok I actually too accept the map stuff but playing with or without a pet is solely on one's own interest

Agree me??quote this

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sapdcroi
09-06-2015, 02:31 AM
Bro the 1st one u asked for was reasonable but the 2nd one was not at all if someone has the gold to buy a nekro he can its his wish and the 3rd was about the map and open arena is available in tdm then y again ask for another map of same kind :) btw sts don't ignore this thread have a look and take the initiatives that u have to ttake

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your problem is only stat dmg? what problems with u when stat your dmg reduce in pvp? we need pvp room better not only for rouge class

canbolt
09-06-2015, 02:34 AM
I accept it bro not against it but the main issue is that some concern must be there in the rogue players also or else people would hate gaming!!!!y reduce stats only for rogue make it the same and cancel nerfs in rogue also

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nelson131
09-06-2015, 02:35 AM
I believe this "improper coding" was found by kalizaa/goodsyntax when our stats pages actually reflected our real stats.(before it didnt) As of now, all debuff overrides buffs and still applies the debuff. So use this to your advantage in pve/pvp

Eg: mages has +50%armour buff from gale. Rogue uses aimed shot that has -10% armour debuff
Result= mages has its 50% armour buff removed and now has a -10% armour debuff.

This is essentially what happens to all elix/buff/debuff mechanics in game and is used by devs to maintain class balanced.
Also, it doesnt seem like this bug will be fixed anytime soon as it will mean that sts will have to rework the whole class balancing/shield/skill/gem system.

This can also be a reason why aimed shot is so much more powerful than light, since the debuffs are applied before the aimed shot hits. And yes, check out madnex's huge collection of improper coding/glitches to know more about the game.

This reminds me of csgo, since the players that do best are the ones who know all the hit box glitches, not the ones with best aiming accuracy and reaction time. This is quite similar to al; the people who do best are the ones who know all the designs flaws and little tricks and glitches of the game, not the people with the best gear/skill.

(ps, pet passive damage on screen means nothing as some pets have a way significant dps than other pets: eg sam vs glacian)

Also, yes. This means rogues will become weaker over time and mages will become stronger over time, as it is now, with rogues dumped in clashes and decent mages being able to easily kill a rogue in 1v1.

And tanks...."sigh" tanks need to be buffed. Other classes shouldnt be nerfed because of sts's stupid coding.

canbolt
09-06-2015, 02:41 AM
I believe this "improper coding" was found by kalizaa/goodsyntax since our stats pages actually reflected our real stats. As of now, all debuff overrides buffs and still applies the debuff. So use this to your advantage in pve/pvp

Eg: mages has +50%armour buff from gale. Rogue uses aimed shot that has -10% armour debuff
Result= mages has its 50% armour buff removed and now has a -10% armour debuff.

This is essentially what happens to all elix/buff/debuff mechanics in game and is used by devs to maintain class balanced.
Also, it doesnt seem like this bug will be fixed anytime soon as it will mean that sts will have to rework the whole class balancing/shield/skill/gem system.

This can also be a reason why aimed shot is so much more powerful than light, since the debuffs are applied before the aimed shot hits. And yes, check out madnex's huge collection of improper coding/glitches to know more about the game.

This reminds me of csgo, since the players that do best are the ones who know all the hit box glitches, not the ones with best aiming accuracy and reaction time. This is quite similar to al; the people who do best are the ones who know all the designs flaws and little tricks and glitches of the game, not the people with the best gear/skill.

(ps, pet passive damage on screen means nothing as some pets have a way significant dps than other pets: eg sam vs glacian)

Also, yes. This means rogues will become weaker over time and mages will become stronger over time, as it is now, with rogues dumped in clashes and decent mages being able to easily kill a rogue in 1v1.

And tanks...."sigh" tanks need to be buffed. Other classes shouldnt be nerfed because of sts's stupid coding.
Btw u say that rogue got special skill with which u can reduce armor and also say about our aim skill but take the mages they got they're own skills they can damage to a large no. Of people at a moment but rogue can attack only one at a moment and they also got sheild and curse and u say that rogue has to be nerfed where as mages and warriors don't this is a proven bug and if this bug is not fixed just because it's time consuming then it's *%%%SICK%%%* [emoji53] [emoji53] [emoji53] [emoji53]

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Dimitrian
09-06-2015, 04:04 AM
Btw u say that rogue got special skill with which u can reduce armor and also say about our aim skill but take the mages they got they're own skills they can damage to a large no. Of people at a moment but rogue can attack only one at a moment and they also got sheild and curse and u say that rogue has to be nerfed where as mages and warriors don't this is a proven bug and if this bug is not fixed just because it's time consuming then it's *%%%SICK%%%* [emoji53] [emoji53] [emoji53] [emoji53]

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Rogues are OP even if they are nerfed.What you are saying is that sts should buff rogues again,thus destroying pvp again.
Warriors need to be buffed ASAP,cuz it's the most useless class in PVE.AL is the oly game where the big guy with muscles is only good at...showing his muscles...
I mean,look at the new players.How would someone react when they finally level up their warrior, asking for advice on forums,and then finding out that he's done a mistake?
Over half of the new players choose the warrior,cause everyone wants to play as the big guy with muscles.

canbolt
09-06-2015, 04:05 AM
They must do it to balance see the pic cpt had posted

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Dimitrian
09-06-2015, 04:09 AM
They must do it to balance see the pic cpt had posted

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Blance?!?!
Balance isn't even now,rogues,even if nerfed, are still war machines!
Before thinking about buffing the rogues,sts should buff the warriors.

CptAwsome
09-06-2015, 04:39 AM
Blance?!?!
Balance isn't even now,rogues,even if nerfed, are still war machines!
Before thinking about buffing the rogues,sts should buff the warriors.

This thread is about pvp. We aren't talking about pve.
I feel warriors pain but I started out with a warrior and yes I did find out I made a mistake after months and moths of trying to find pts etc. warriors as a pve perspective is a joke.
Now back to the pvp aspect for rouges, I don't really do pvp very much in fact I rarely pvp but when I do I don't like that I lose 190dmg where as tanks and mages lose nothing at all. I don't see how anyone can see that as "fair". Maybe if warriors would get an armour/hp nerf and mages I dunno a mana nerf. It might balance it out abit.


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Transfordark
09-06-2015, 04:45 AM
Btw u say that rogue got special skill with which u can reduce armor and also say about our aim skill but take the mages they got they're own skills they can damage to a large no. Of people at a moment but rogue can attack only one at a moment and they also got sheild and curse and u say that rogue has to be nerfed where as mages and warriors don't this is a proven bug and if this bug is not fixed just because it's time consuming then it's *%%%SICK%%%* [emoji53] [emoji53] [emoji53] [emoji53]

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You're clearly out of your mind, Rogues are the most OP class in everything and they should get nerfed in the near future so what if the damage is reduced by 100-200 for rogues in PVP they will still ONE hit K.O another rogue or a mage if their aimed shot hits as a critical for a mage he will have no time to react to use shield, Curse and everything they'll simply be dead or you're just a rogue who clearly doesn't understand your class. I challenge you to do PVP on a mage or War and see for yourself how rogues dominate everywhere.

Tanks really did a buff but sadly this game has gone in favor of the rogues.

Waits for Tank to get a buff,
Dies while waiting*

Earlingstad
09-06-2015, 04:46 AM
Blance?!?!
Balance isn't even now,rogues,even if nerfed, are still war machines!.

Only at endgame because of the high damage and the crit. Not in twink levels. In low levels rogues do not have the crit % and damage to be war machines. To slap a global nerf on rogues of ALL levels and deprive one class of its pets dmg boost just because endgame rogues are killmachines is just so arbitrary.

canbolt
09-06-2015, 06:37 AM
If u think like that just make a buff for end game y spoil low lvl pvp

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Wutzgood
09-06-2015, 07:39 AM
U actually proved what I was saying great work bro.btw to all others who claimed that we have nerf also for warrior and sorc what r u Gonna say for this and to sts see the enormous decrease in the stats is this what u call *BALANCING*

Lol kidding the rogues!!!!just explain us what u can do for this....pls take SOMe initiate steps

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None of mages skills work correctly in pvp. That's the mage nerf. It's not damage but our skills that are nerfed in pvp. If rogues got their damage back mages should be able to freeze, root and knockdown just like they can in pve.

canbolt
09-06-2015, 07:50 AM
Just give us our primary stats and show u r nerfs in skills

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canbolt
09-06-2015, 07:53 AM
Have a look at this thread devs

Wutzgood
09-06-2015, 09:10 AM
Have a look at this thread devs

The devs are the ones who did the damage nerf on rogues because they were too op. They are still the most op class in pvp and pve.

Although I'd have no problem if they gave rogues their damage back and gave mages their pve skills in pvp. As of now hardly any of mages skills work in pvp.

canbolt
09-06-2015, 09:18 AM
Devs it's time now the warriors and mages now have op gears and para gems made the issue much more powerful and still keeping the nerf up is just out of mind!!!!!!!

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canbolt
09-06-2015, 09:34 AM
The devs are the ones who did the damage nerf on rogues because they were too op. They are still the most op class in pvp and pve.

Although I'd have no problem if they gave rogues their damage back and gave mages their pve skills in pvp. As of now hardly any of mages skills work in pvp.
As u mentioned abv the devs had did this but it's not it's officially not said anywhere by sts that there would be a nerf for rogue and it's a well known fact that it's a bug and I the fact which I think is that sts is lazy to do the update -.-

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Transfordark
09-06-2015, 09:40 AM
Devs it's time now the warriors and mages now have op gears and para gems made the issue much more powerful and still keeping the nerf up is just out of mind!!!!!!!

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You seriously got a knack for complaining and this Nerf was necessary for rogues. I know this can make it a hard time for twink rogues that's why people prefer mage or war for twinking. Whilst rogues rule the endgame, so instead of twinking with a rogue you should go for endgame.

The thing you say of Wars and Mages being OP makes me laugh so hard. Well mages is a strong class but War are you seriously saying that?
Coming from a War even though I have nekro, bulwark and arcane ring still I die often in PvP and nobody needs a war in PvE.
Even a under geared rogue with ribbit and legendaries and kill me its just like this wild rogue shows up does one hit and -3500 and another -3500 and then your dead.
No matter how much the damage of rogues are decreased the critical hits of them will deal massive damage.
Now tell me by the time I charge my HOR to give me shield I would be already dead.

Dimitrian
09-06-2015, 10:14 AM
http://images.tapatalk-cdn.com/15/09/06/5bceac8efc7464d4014dc7c4ac15f165.jpg

http://images.tapatalk-cdn.com/15/09/06/58fbc280dfbca1f6ebfcf555b64cfbd1.jpg

Wutzgood
09-06-2015, 10:19 AM
As u mentioned abv the devs had did this but it's not it's officially not said anywhere by sts that there would be a nerf for rogue and it's a well known fact that it's a bug and I the fact which I think is that sts is lazy to do the update -.-

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http://www.spacetimestudios.com/showthread.php?88309-2013-02-28-Content-Update-(114745)&highlight=Rogue+nerf

This was the topic where the pvp damage was fixed with the rogues losing damage. If you type rogue nerf into search bar and go 10-12 pages back you can see when it happened. I think the only bug was pets damage not being added but they left it that way.

Alhuntrazeck
09-06-2015, 10:39 AM
The day sts buffs the rogue damage in PvP is the day I quit AL.

At endgame, the new bow gives as much damage as the mythic bow while the legendary gun gives around what 60 damage less than its counterpart...? So if you're a boulder gun user, you have a significant disadvantage against a mythic bow user. If pet damage is added in PvP for rogues I can assure you it will wreck balance.

Rogues are already quite strong...i don't see why you'd complain, seeing that some genius at STS decided it would be cool to give the damage class a freaking mages' shield.

canbolt
09-06-2015, 11:45 AM
We are not talking about the end game rogues alone but rogues in low lvl pvp are farmed bcz of their low dmg they get.for example a rogue gets around 110 dmg in pve but she gets only around 70-80 in pvp arena and u call this correct??whereas mages and tanks are not nerfed.if u nerf rogue nerf mages and warriors primary stat too!!! Or cancel a character called rogue.every character has its own + and -

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Oursizes
09-06-2015, 11:53 AM
You seriously got a knack for complaining and this Nerf was necessary for rogues. I know this can make it a hard time for twink rogues that's why people prefer mage or war for twinking. Whilst rogues rule the endgame, so instead of twinking with a rogue you should go for endgame.

The thing you say of Wars and Mages being OP makes me laugh so hard. Well mages is a strong class but War are you seriously saying that?
Coming from a War even though I have nekro, bulwark and arcane ring still I die often in PvP and nobody needs a war in PvE.
Even a under geared rogue with ribbit and legendaries and kill me its just like this wild rogue shows up does one hit and -3500 and another -3500 and then your dead.
No matter how much the damage of rogues are decreased the critical hits of them will deal massive damage.
Now tell me by the time I charge my HOR to give me shield I would be already dead.

If you, a maxed out warrior dies by a full legendary rogue with ribbit, then its your own fault for not knowing how to pvp properly. Ive seen many maxed warriors wreck maxed rogues.

sapdcroi
09-06-2015, 12:29 PM
We are not talking about the end game rogues alone but rogues in low lvl pvp are farmed bcz of their low dmg they get.for example a rogue gets around 110 dmg in pve but she gets only around 70-80 in pvp arena and u call this correct??whereas mages and tanks are not nerfed.if u nerf rogue nerf mages and warriors primary stat too!!! Or cancel a character called rogue.every character has its own + and -

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i was in 11. and my dmg not high. cuz my gear noob, my pet cheap@@ but im not weak:victorious::victorious:
i said mage twink was nerf. 2 time. 1/4/2015 and 15/5/2015. lol rouge twink is op class now. sts can increase dmg for all class but not much for rouge. maybe pvp at 10 wont be bored. but dont increase dmg in endgame. i hear endgame gw die so fast@@

Caabatric
09-06-2015, 12:47 PM
Alright you know what, I agree with the OP now.

Let us nerf mages int stat...

In return, frost should now freeze in pvp for the 7 seconds stated in the description and not count as a stun but a freeze so no immunity, and Time should now root in pvp also not to count as a stun but a root so no immunity...

Now is that a mage you would want to fight???
Heck nerf mages int stat by 30% I guarantee I won't lose this fight if mages skills did what they were supposed to do....

yubaraj
09-06-2015, 01:40 PM
Canbolt,

Even rogue has a dmg nerf in pvp, mage is the weakest class. Warrior and rogue is op and easier to play than mage imo. I play lvl 17 mage and I am telling you this on my experience.BTW I am not pro or old old player.

If you want to kill mage with just one aim shot then ya rogue needs a lift on nerf. Still now mages get killed with just one combo. If you get the nerf lifted it just does not apply to mages and rogue gonna one shot another rogue. Thats what you want. Just one shot and enemy is dead.

Don't think it's only rogue got a nerf. Mages got nerfed too. If mages get the freeze and root back then think what will happen.

And FYI there was another rogue lvl 9 or 10 who started same thread not long time ago. I hope you are not the same guy.

grzena1982
09-06-2015, 02:33 PM
Whoever thinks rogues should be buffed in pvp has most likely an average build, little skills or both. As a maxed out mage 2 paras/15 eyes (48.5 crit with necro) I cannot win against a knowledgeable rogue with a decent build. For instance try fighting against Temzy and you will quickly realise that raw stats cant help you. Rogue dmg nerf is justifiable as it is.

Dimitrian
09-06-2015, 02:55 PM
Canbolt,

Even rogue has a dmg nerf in pvp, mage is the weakest class. Warrior and rogue is op and easier to play than mage imo. I play lvl 17 mage and I am telling you this on my experience.BTW I am not pro or old old player.

If you want to kill mage with just one aim shot then ya rogue needs a lift on nerf. Still now mages get killed with just one combo. If you get the nerf lifted it just does not apply to mages and rogue gonna one shot another rogue. Thats what you want. Just one shot and enemy is dead.

Don't think it's only rogue got a nerf. Mages got nerfed too. If mages get the freeze and root back then think what will happen.

And FYI there was another rogue lvl 9 or 10 who started same thread not long time ago. I hope you are not the same guy.
Rogue is the most OP,mage is the weakest,warrior is the most useless.

Kinda makes sense...

eugene9707
09-06-2015, 03:07 PM
lets see... i got 1 shot with 4.5k+hp as a mage (without shield) by a rogue AFTER the debuff....
Imagine if they dont have the debuff, 1 shot even with shield on.

Also, lets nerf mage dmg, and make our skills works as intended in pvp, like rogue's. Is that what u want?

Caabatric
09-06-2015, 03:31 PM
lets see... i got 1 shot with 4.5k+hp as a mage (without shield) by a rogue AFTER the debuff....
Imagine if they dont have the debuff, 1 shot even with shield on.

Also, lets nerf mage dmg, and make our skills works as intended in pvp, like rogue's. Is that what u want?

I would take it,
Start with a charge shield, and then charge ice (dance around for 7 seconds), then charge gale (dance around for another 5.5 seconds), then charge time and go just out of the rogues range(dance around for another 5 seconds), use pets panic(dance around for another 2 seconds), then use charged ice again... rinse and repeat C=

yubaraj
09-06-2015, 03:52 PM
I would take it,
Start with a charge shield, and then charge ice (dance around for 7 seconds), then charge gale (dance around for another 5.5 seconds), then charge time and go just out of the rogues range(dance around for another 5 seconds), use pets panic(dance around for another 2 seconds), then use charged ice again... rinse and repeat C=

It will be like practicing on a dummy. BTW if it's vs then mages may not have to spent more than 10-15 sec and do not need dancing too I guess. Just spam skill. Job done.
The point is if rogue wants their damage back, please give mages stun freeze root skill back.

Andrisber
09-06-2015, 04:06 PM
It should be reduced to all or improved in rogue

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This^

"Pls buff rogues".

Dear canbolt,

Have you ever played at a higher level? Rogues are for everything - PvE and PvP. They are quite op, killing warriors within a combo or a few, and you think that it's fair to buff them? Also, rogues are getting pretty decent weapons in this expansion while warriors and mages have to suffer.

Caabatric
09-06-2015, 05:00 PM
It will be like practicing on a dummy. BTW if it's vs then mages may not have to spent more than 10-15 sec and do not need dancing too I guess. Just spam skill. Job done.
The point is if rogue wants their damage back, please give mages stun freeze root skill back.

Oh I see, your one of those people who don't like to dance ......

hallowring
09-06-2015, 05:25 PM
dancing is fun in AL pvp and in pve its a good stratagy(^u^)

yubaraj
09-06-2015, 05:26 PM
Oh I see, your one of those people who don't like to dance ......
LOL
I will dance if mages get the stun lock skill back.
The only thing I was saying was that if we stunlocked our enemy in vs then there is no need to move around or dance watever.

BTW I was agreeing with you that nerf mage damage but give stun freeze root back.

I hope you understand me now.

hallowring
09-06-2015, 06:10 PM
This^

"Pls buff rogues".

Dear canbolt,

Have you ever played at a higher level? Rogues are for everything - PvE and PvP. They are quite op, killing warriors within a combo or a few, and you think that it's fair to buff them? Also, rogues are getting pretty decent weapons in this expansion while warriors and mages have to suffer.
i agree wepons arent as decent for worriors in the new expansion and that can effect certain players.
p.s i hope sts improves more on warrior gear XD

Edward Coug
09-06-2015, 06:30 PM
The day sts buffs the rogue damage in PvP is the day I quit AL.

At endgame, the new bow gives as much damage as the mythic bow while the legendary gun gives around what 60 damage less than its counterpart...? So if you're a boulder gun user, you have a significant disadvantage against a mythic bow user. If pet damage is added in PvP for rogues I can assure you it will wreck balance.

Rogues are already quite strong...i don't see why you'd complain, seeing that some genius at STS decided it would be cool to give the damage class a freaking mages' shield.

The new bows actually don't offer as much damage as they seem to. The skill damage is actually much lower than the myth bows. There are a couple of threads on this topic. The myth bows are still far superior.

I completely agree, though. Mages should have the same fake damage added to their new legendary weapons that rogues got. Then, they, too, can show off their high fake damage in town.

Wutzgood
09-06-2015, 06:43 PM
Alright you know what, I agree with the OP now.

Let us nerf mages int stat...

In return, frost should now freeze in pvp for the 7 seconds stated in the description and not count as a stun but a freeze so no immunity, and Time should now root in pvp also not to count as a stun but a root so no immunity...

Now is that a mage you would want to fight???
Heck nerf mages int stat by 30% I guarantee I won't lose this fight if mages skills did what they were supposed to do....

Yep I'd take the int nerf and give rogues back their damage in pvp if mages skills work like they do in pve.

Oezheasate
09-06-2015, 09:01 PM
To the op: You mad? Rogues op anyway, stop trying to make rogue invincible. For gods sake its bad enough already

Caabatric
09-07-2015, 12:34 AM
I'm
LOL
I will dance if mages get the stun lock skill back.
The only thing I was saying was that if we stunlocked our enemy in vs then there is no need to move around or dance watever.

BTW I was agreeing with you that nerf mage damage but give stun freeze root back.

I hope you understand me now.
Got it C=

Upperbound
09-07-2015, 01:22 AM
Op rogues wants to be more op.

kinzmet
09-07-2015, 04:15 AM
Twinks and Endgames are Oranges and apples. They can't really be compared.

I don't agree to buff rogues at the endgame. But the OP is talking about the twinks. If it was the nerf on twink rogues then I would agree that the nerf wasn't really as balancing as it was in the endgames.

My suggestion would be to make the nerf by level.
Level 2 rogues CLEARLY dont need a 10% debuff.
Level 46 rogues WOULD NEED a 10% debuff.

If the nerf system is like this then it would be ok for twink rogues IMO.

A level 5 rogue would have a hardtime against a level5 warrior and possible sure loss(diamonds and squirels are very op), but level 46 rogue would be a different story.

If you guys plays both endgame and twink I know you can relate to this.

canbolt
09-07-2015, 08:09 AM
Yes bro u r correct y is the low game pvp twinks are buffed due to the op high end rogue mages and warrior have 100+ dmg in pvp without para whereas rogue in lvl 9 do not even have 85+ with para IS THIS CALLED BALANCING and aim shot is also buffed some time bcz of the less crit only after 5-7 shots we get crits in the meanwhile we dmg only about 50-70 which causes no impact on the warriors!!!!!

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Caabatric
09-07-2015, 10:46 AM
Yes bro u r correct y is the low game pvp twinks are buffed due to the op high end rogue mages and warrior have 100+ dmg in pvp without para whereas rogue in lvl 9 do not even have 85+ with para IS THIS CALLED BALANCING and aim shot is also buffed some time bcz of the less crit only after 5-7 shots we get crits in the meanwhile we dmg only about 50-70 which causes no impact on the warriors!!!!!

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So you are complaining about rogues damage being low????? Even at level 10 rogues were whipping the floor with mages and wars....
That said Scale damage by level is a good idea and I support it, but rogues definitely still have a nerf on their damage

sapdcroi
09-07-2015, 11:10 AM
Yes bro u r correct y is the low game pvp twinks are buffed due to the op high end rogue mages and warrior have 100+ dmg in pvp without para whereas rogue in lvl 9 do not even have 85+ with para IS THIS CALLED BALANCING and aim shot is also buffed some time bcz of the less crit only after 5-7 shots we get crits in the meanwhile we dmg only about 50-70 which causes no impact on the warriors!!!!!

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mage is weak class in pvp. why do u still complaint about your class. i saw rouge in lvl 10 and 11 still op lol

Earlingstad
09-07-2015, 12:38 PM
But the OP is talking about the twinks. If it was the nerf on twink rogues then I would agree that the nerf wasn't really as balancing as it was in the endgames.

My suggestion would be to make the nerf by level.
Level 2 rogues CLEARLY dont need a 10% debuff.
Level 46 rogues WOULD NEED a 10% debuff.

If the nerf system is like this then it would be ok for twink rogues IMO.

A level 5 rogue would have a hardtime against a level5 warrior and possible sure loss(diamonds and squirels are very op), but level 46 rogue would be a different story.

If you guys plays both endgame and twink I know you can relate to this.

Atleast somebody intelligent here got the point of this thread. It is not about endgame rogues. It is about how the nerf for endgame rogues affects rogues pvping at other levels.It is about low levels and we need pet damage boost to work or the nerf to scale according to level.

sapdcroi
09-07-2015, 12:49 PM
Atleast somebody intelligent here got the point of this thread. It is not about endgame rogues. It is about how the nerf for endgame rogues affects rogues pvping at other levels.It is about low levels and we need pet damage boost to work or the nerf to scale according to level.
increase dmg curse mage and mage armor^^. we are food now^^

canbolt
09-07-2015, 08:51 PM
Make the system back to normal how it was 1 year before!!!!!

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Oursizes
09-07-2015, 09:19 PM
increase dmg curse mage and mage armor^^. we are food now^^

No, youre bad at rotating skills. With an undergeared level 15 mage, using rubbit ive been able to kill some 14/15 arcane/para/nekro rogues and have draws with tanks(i.e battle goes forever and they end up wasting 5% of my battery

sapdcroi
09-07-2015, 10:26 PM
No, youre bad at rotating skills. With an undergeared level 15 mage, using rubbit ive been able to kill some 14/15 arcane/para/nekro rogues and have draws with tanks(i.e battle goes forever and they end up wasting 5% of my battery
do u mean mage is strong in pvp ?lol u need to learn about pvp. and my enemy become my fan. u need to know that. lol. take some picture u kill best player in your lvl with noob pet. maybe i will hear u^^. dont talk when u dont know


Make the system back to normal how it was 1 year before!!!!!

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yes i hope back 1 year ago. but it is late

Dimitrian
09-07-2015, 11:49 PM
Make the system back to normal how it was 1 year before!!!!!

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Just...no....

Caabatric
09-07-2015, 11:55 PM
do u mean mage is strong in pvp ?lol u need to learn about pvp. and my enemy become my fan. u need to know that. lol. take some picture u kill best player in your lvl with noob pet. maybe i will hear u^^. dont talk when u dont know


yes i hope back 1 year ago. but it is late

I don't think u realize just how op ribbit is, especially at low levels where crit is devastating....
That said mages are quite in no way op at low level, but far from need of buff.....

yubaraj
09-07-2015, 11:57 PM
No, youre bad at rotating skills. With an undergeared level 15 mage, using rubbit ive been able to kill some 14/15 arcane/para/nekro rogues and have draws with tanks(i.e battle goes forever and they end up wasting 5% of my battery

Oh really. Seems like you are pro of the pro.

If your claim is right about killing necro rogue using ribbit then I feel something is wrong in that fight.
BTW if mage vs warrior fights go forever. Mage will end up losing because mage will run out of mana. It depends on warrior built though.

sapdcroi
09-08-2015, 12:05 AM
I don't think u realize just how op ribbit is, especially at low levels where crit is devastating....
That said mages are quite in no way op at low level, but far from need of buff.....
im in 11. him said im bad in pvp. but in pvp i use vixen ribbit in gw. my ign godofwarvn. and i know all about mage curse

yubaraj
09-08-2015, 12:15 AM
im in 11. him said im bad in pvp. but in pvp i use vixen ribbit in gw. my ign godofwarvn. and i know all about mage curse

Let me ask you one thing.
You cursed one rogue and rogue attacked you with 1k dmg aimed shot while his normal damage stat is 150. How much damage curse gonna reflect to that rogue?

sapdcroi
09-08-2015, 12:43 AM
Let me ask you one thing.
You cursed one rogue and rogue attacked you with 1k dmg aimed shot while his normal damage stat is 150. How much damage curse gonna reflect to that rogue?
dmg curse only have 1 value . when u attack hit or skill kill still have 1 value. only have 3 element can increase curse dmg. and if u want know can pm me in game.
u can read some my post in here
http://www.spacetimestudios.com/showthread.php?256794-classbalance/page5

griokadib
09-08-2015, 07:20 AM
Fackin idiot child!!!Rogues are killing machines and u want not bee nerfed in pvp!!! What a idiot !i have a 23 rogue ,but i still can kill para war or kage,so imagine if i not nerf.
Warrior increase dmg in pvp
Mage stay
Rogue decrease
Easy!!

kydrian
09-08-2015, 08:22 AM
Fackin idiot child!!!Rogues are killing machines and u want not bee nerfed in pvp!!! What a idiot !i have a 23 rogue ,but i still can kill para war or kage,so imagine if i not nerf.
Warrior increase dmg in pvp
Mage stay
Rogue decrease
Easy!!
LOL


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Alhuntrazeck
09-08-2015, 08:48 AM
The new bows actually don't offer as much damage as they seem to. The skill damage is actually much lower than the myth bows. There are a couple of threads on this topic. The myth bows are still far superior.

I completely agree, though. Mages should have the same fake damage added to their new legendary weapons that rogues got. Then, they, too, can show off their high fake damage in town.
Whatever you say.

I'm more inclined to think that this is a glitch on the part of the skill damage display - if you're a PvPer which I guess you arent, you'd know that the damage rogues deal with the new bow is extremely high.

Caabatric
09-08-2015, 08:52 AM
Let me ask you one thing.
You cursed one rogue and rogue attacked you with 1k dmg aimed shot while his normal damage stat is 150. How much damage curse gonna reflect to that rogue?

The amount of damage that you have, so if your base damage is 100, u reflect 100 damage.
The only rogue skill that curse affects affectively, is nox.... (Dot)

Not to mention since u are mostly kiting away from a rogue curse is incrediabally difficult to land.....

canbolt
09-08-2015, 08:58 AM
Fackin idiot child!!!Rogues are killing machines and u want not bee nerfed in pvp!!! What a idiot !i have a 23 rogue ,but i still can kill para war or kage,so imagine if i not nerf.
Warrior increase dmg in pvp
Mage stay
Rogue decrease
Easy!!
Oh my very little idiot child 23 lvl is not too low btw just know what we are talking abt [emoji2]

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Edward Coug
09-08-2015, 11:37 AM
Whatever you say.

I'm more inclined to think that this is a glitch on the part of the skill damage display - if you're a PvPer which I guess you arent, you'd know that the damage rogues deal with the new bow is extremely high.

I tested it. The skill damage is lower. The regular attacks are increased. It's like the arcane maul, where you have really high regular attack damage but lower skill damage than what you should have.

I'm not saying the new bows don't hit much higher than level 41 legendaries like the expedition bow (just the like the new mage legendaries hit harder than the expedition gun). I'm just saying that the gap between the myth bow and the new legendaries is greater than it appears.

I don't know what my PvP habits have to do with this. I'm just trying to show you something that you didn't know. I'm not even saying whether I believe a buff or nerf is in order.

canbolt
09-08-2015, 12:04 PM
C'mon sts it had been more than 100 comments and no solution for this problem!!!!!!! [emoji29] [emoji29] [emoji29]

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kydrian
09-08-2015, 12:11 PM
C'mon sts it had been more than 100 comments and no solution for this problem!!!!!!! [emoji29] [emoji29] [emoji29]

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Its because there have been many post like this in the past, When they reduced the damage and I'm sure they already said why they did it.

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Andrisber
09-08-2015, 12:16 PM
C'mon sts it had been more than 100 comments and no solution for this problem!!!!!!! [emoji29] [emoji29] [emoji29]

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You don't even read the comments.

Caabatric
09-08-2015, 02:07 PM
C'mon sts it had been more than 100 comments and no solution for this problem!!!!!!! [emoji29] [emoji29] [emoji29]

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And of those 100 at least 75 say no C=

Xdumbx
09-08-2015, 02:31 PM
And of those 100 at least 75 say no C=

HAHAHHAHAHHAHHAHHAHAHAHA, thats what I wanted to say ;)

Oezheasate
09-08-2015, 03:10 PM
Zzz buffing rogues in a PVP is madness, just play ctf for a week 2 hours daily as a tank and come back, ideally lvl 46 its really obvious there.

canbolt
09-08-2015, 07:10 PM
Lol h
Guys rogues knows rogue better than the warriors and mages and u guys in order to be more powerful want to buff rogue so that its easy for you fist play in a low level PvP rogue and then speak!!!

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Excuses
09-08-2015, 07:25 PM
This is not a problem.
This thread is more like asking mage to freeze and root, and remove tanks heal shield immune.

Every class has pvp nerf. Dmg is for rogue. Take it. You are still Op tbh.


Tanks need more adjusts for pvp. Vg and jugg should be scaled by level.

canbolt
09-08-2015, 07:35 PM
Excuses btw u r a warriir pls play as a rogue and tell btw there are 76 people who say yes out of 115

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Caabatric
09-08-2015, 10:43 PM
Lol h
Guys rogues knows rogue better than the warriors and mages and u guys in order to be more powerful want to buff rogue so that its easy for you fist play in a low level PvP rogue and then speak!!!

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Yes, buffing rogues is going to help mages and tanks .....
I hope that is a typo........

Also if rogues know the most about rogues, mages know the most about mages, tanks about tanks.
I main Mage and have a level 13 event rogue, and played level 10 Mage Twink.

As a Mage, at level 46 I am pretty skilled and can holy my own....
At level 10, I get dominated by rogues and tanks alike......
At level 13, I own Twinks with gear that isn't event suited for pvp. (Set cost 500k)

I don't even specialize as a rogue, nor is my gear that great, but I can still easily compete with other players.
In no way can I beat a well geared player in vs., but I stand a much better chance then when I was on my Twink Mage.

Also, please give me 20 names that support the rogue nerf damage removal from pvp. I will give you 50 that don't support it C=

eugene9707
09-08-2015, 11:54 PM
Lol h
Guys rogues knows rogue better than the warriors and mages and u guys in order to be more powerful want to buff rogue so that its easy for you fist play in a low level PvP rogue and then speak!!!

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why low level ? Game isnt made for twink .-. Also, separate mechanism for different levels wouldn't be ideal (programming and effort wise)
As of now, change something then it effect every level, that's why game is still not balanced.




Make the system back to normal how it was 1 year before!!!!!

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Sure, lets get perma stun from mage and stackable horn for warrior back too :D

Also, the new items (para, eyes, better gear and pet) is what changed. I think the debuff was there when pvp launched so even if u go back to how pvp was 1 year ago, it'd be the same

canbolt
09-09-2015, 05:59 AM
My friend sts can't say that it's lazy for them to do programming if they want their game to be interesting they have to take some efforts

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yubaraj
09-09-2015, 08:45 AM
My friend sts can't say that it's lazy for them to do programming if they want their game to be interesting they have to take some efforts

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I don't know why you don't seem to grasp the understanding of pvp nerf for rogue as we have long discussion. You said you have a kdr of around 4k kills n 200 dealths. But still I wonder why??
I guess you get killed by some op warrior. BTW warrior is too strong at level 10.

I do think STS needs to do some tweaking on pvp. To be specifically, for mage and warrior not rogue.

kinzmet
09-09-2015, 09:19 AM
I would still stick to the scaled nerf instead of nerfing the whole rogue community.

Rogues are op in endgame, that is a fact. But to those who says they are still op at twinks, try to play a rogue in level 10 with at least 4 para, the rest are eye gems and use nekro as pet. Then challenge a warrior with lots of diamonds and squirel pet.

The 10% nerf is great at endgames, but not in low level twinks. Making the nerf scaled to level is achievable, they are already scaling everything now (jewels, gears, etc.).

Also, the mages are awesome right now (i'm a mage user by heart, but forced to play rogue due to unbalance pvp). They are awesome when using the new arcane pet toor, I can kill nekro rogues (twinks) using toor. The low armor was not a problem anymore thanks to the diamonds, although it reduced my damage significantly it boosted my survivability alot.

sapdcroi
09-09-2015, 09:40 AM
I would still stick to the scaled nerf instead of nerfing the whole rogue community.

Rogues are op in endgame, that is a fact. But to those who says they are still op at twinks, try to play a rogue in level 10 with at least 4 para, the rest are eye gems and use nekro as pet. Then challenge a warrior with lots of diamonds and squirel pet.

The 10% nerf is great at endgames, but not in low level twinks. Making the nerf scaled to level is achievable, they are already scaling everything now (jewels, gears, etc.).

Also, the mages are awesome right now (i'm a mage user by heart, but forced to play rogue due to unbalance pvp). They are awesome when using the new arcane pet toor, I can kill nekro rogues (twinks) using toor. The low armor was not a problem anymore thanks to the diamonds, although it reduced my damage significantly it boosted my survivability alot.
do u mean mage is op now? what build u use? what set u wear? what gem? player have experience in pvp they alway say mage is paper.

canbolt
09-09-2015, 09:41 AM
Guys just we need a scaled nerf just type AGREE if u agree no more quarrels let's end this up.YOU NEED A SCALED NERF OR NO :)

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kinzmet
09-09-2015, 09:51 AM
do u mean mage is op now? what build u use? what set u wear? what gem? player have experience in pvp they alway say mage is paper.

Nah I didn't say op, I said awesome. Because of the armor jewel in low level we became less squishy, surviving 2-3 aimshots is now possible. But, still when faced with a seasoned and skilled rogue, we are still weaker.

sapdcroi
09-09-2015, 10:14 AM
Nah I didn't say op, I said awesome. Because of the armor jewel in low level we became less squishy, surviving 2-3 aimshots is now possible. But, still when faced with a seasoned and skilled rogue, we are still weaker.

in twink we dont like vs with warrior or rouge. so we go vs with mage. or go gw but sad in 1/4/2015 and 14/5/2015 they remove curse skill 2 time. and it is awesome?


Guys just we need a scaled nerf just type AGREE if u agree no more quarrels let's end this up.YOU NEED A SCALED NERF OR NO :)

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eye gem and maridos not enough for twink rouge? do u want more?

Caabatric
09-09-2015, 12:12 PM
Guys just we need a scaled nerf just type AGREE if u agree no more quarrels let's end this up.YOU NEED A SCALED NERF OR NO :)

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Alas I agree

Xdumbx
09-09-2015, 02:02 PM
Your funny couse you dont realize that GOOD rouges would be impossible to kill if it was not nerfed...If you were a mage in pvp you would probably asking for sts to nerf rouges more lol.

Alhuntrazeck
09-10-2015, 02:42 AM
I tested it. The skill damage is lower. The regular attacks are increased. It's like the arcane maul, where you have really high regular attack damage but lower skill damage than what you should have.

I'm not saying the new bows don't hit much higher than level 41 legendaries like the expedition bow (just the like the new mage legendaries hit harder than the expedition gun). I'm just saying that the gap between the myth bow and the new legendaries is greater than it appears.

I don't know what my PvP habits have to do with this. I'm just trying to show you something that you didn't know. I'm not even saying whether I believe a buff or nerf is in order.

PvP, because AFAIK you don't get attacked by rogues in PvE (except those pugs who beg for mana, and that's only verbal), and I assumed you were a mage. In retrospect, I suppose my post did come off as a little confrontational - I apologize.

Thanks for clearing up though.

canbolt
09-10-2015, 07:12 AM
Your funny couse you dont realize that GOOD rouges would be impossible to kill if it was not nerfed...If you were a mage in pvp you would probably asking for sts to nerf rouges more lol.
Btw u r a warrior first play PvP as a rogue in less lvl and talk

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Oezheasate
09-10-2015, 08:17 AM
Btw u r a warrior first play PvP as a rogue in less lvl and talk

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Let me stop you right there, pvp is targeted at endgame so players can switch between farming and pvping, most people who are decentky geared do that. Twinking is just to kill farm, nothing more nothing less. The issues that have to be resolved in pvp are at endgame and then eventually at twinking levels. Atm its not balanced at endgame, accept it, period. Buffing rogues would cause all warriors to quit pvping with warrior and most mages would too.

ericarsenic
09-10-2015, 08:41 AM
Looks like u missed a lot of past seasons.
Did u just started play at season 7?

kinzmet
09-10-2015, 10:57 AM
in twink we dont like vs with warrior or rouge. so we go vs with mage. or go gw but sad in 1/4/2015 and 14/5/2015 they remove curse skill 2 time. and it is awesome?

Yes, its awesome. If you just stick to the curse skill you'll always be dead to a rogue who knows what shes doing.
What I'm pointing out when I said awesome is these:

Sorcerer's Arcane Shield has had its cooldown reduced by 10%, and the amount of damage absorbed has been increased by 10%

Ability Upgrade Change: Sorcerer Arcane Shield
Sorcerer defense is getting a good healthy buff this update. The Arcane Shield upgrade "Static Resonance" will now provide immunity to stun, freeze, and snare effects. Charge it up and it will also remove and provide immunity to bleed effects.

Other News and Bug Fixes:
+ Sorcerer's Lifegiver Regrowth upgrade now provides substantially more healing compared to before, and the ticks went from every 2 seconds for 10 seconds to every second for 5 seconds.

With these updates plus the diamond jewels and new arcane pet, sorcerers becomes awesome in pvp. Don't stick to curse which only kills unexperienced rogues, try other sorcerer skills. Although curse in a clash is a huge help, but we have different preference. If you go vs using a clash build it would realy be hard.
*Take note I'm only talking about twinking here.

kinzmet
09-10-2015, 11:13 AM
Let me stop you right there, pvp is targeted at endgame so players can switch between farming and pvping, most people who are decentky geared do that. Twinking is just to kill farm, nothing more nothing less. The issues that have to be resolved in pvp are at endgame and then eventually at twinking levels. Atm its not balanced at endgame, accept it, period. Buffing rogues would cause all warriors to quit pvping with warrior and most mages would too.

Let me stop you right there, pvp is not only targeted for endgame. Even twinks farm and join events for pve, haven't you noticed that there are many twinks in event LB? Have you read the disscussions here? The original poster is not talking about "buffing" the rogue class, his saying to remove the nerf. Which we don't agree. But instead we suggested scaling the nerf.

Rogues are OP because of the 150% damage increase in critical shot upgrade of the Aimshot. Thats why we need to nerf them, but whats the use of the nerf in level2? Nothing.

sapdcroi
09-10-2015, 06:00 PM
Yes, its awesome. If you just stick to the curse skill you'll always be dead to a rogue who knows what shes doing.
What I'm pointing out when I said awesome is these:




With these updates plus the diamond jewels and new arcane pet, sorcerers becomes awesome in pvp. Don't stick to curse which only kills unexperienced rogues, try other sorcerer skills. Although curse in a clash is a huge help, but we have different preference. If you go vs using a clash build it would realy be hard.
*Take note I'm only talking about twinking here.

im a mage guild war. my target is not only rouge. my target is their team. which mage need is increase dmg curse not increase heal skill for survive. bro u really dont understand about guildwar with mage lol. and i can kill a mage use curse in only 1s

yubaraj
09-11-2015, 10:37 AM
and i can kill a mage use curse in only 1s

Really, can you teach me how? Lol 1 sec. Dont exaggerate too much..

May be you killed some undergeared new player not the regular pvp mage but still it takes at least 2-3 hit which is more than 1 sec.

sapdcroi
09-11-2015, 06:54 PM
Really, can you teach me how? Lol 1 sec. Dont exaggerate too much..

May be you killed some undergeared new player not the regular pvp mage but still it takes at least 2-3 hit which is more than 1 sec.

it is my secret. i dont exaggerate. my kdr is not good. cuz i dont kill everybody who dont have gear or new in pvp. i only kill my enemy. if u dont know how to kill a curse mage fast, u can practice more@@

Caabatric
09-11-2015, 07:08 PM
Really, can you teach me how? Lol 1 sec. Dont exaggerate too much..

May be you killed some undergeared new player not the regular pvp mage but still it takes at least 2-3 hit which is more than 1 sec.

Curse mage when shield isnt up and they use clock.... or are unleashing the dot skills, this is not an exaggeration, however now curse is blocked by mages shield making curse worthless cause it isnt very effective on other classes....

BTW removing curse as an option made twink pvp easier cause it gives you 4 points to invest in other skills...

sapdcroi
09-11-2015, 07:32 PM
Curse mage when shield isnt up and they use clock.... or are unleashing the dot skills, this is not an exaggeration, however now curse is blocked by mages shield making curse worthless cause it isnt very effective on other classes....

BTW removing curse as an option made twink pvp easier cause it gives you 4 points to invest in other skills...

no curse. mage only farm food. or go vs with orther mage. did sts remove any rouge skill or war skill? why remove best mage's skill in twink

Arachnophobik
09-11-2015, 07:38 PM
Developers should separate Endgame pvp from twink Pvp, then both pvps could have a different balance. The blessings for one are but chaos for the other. Thats the only fix i could think of without hurting another party's butt.

yubaraj
09-11-2015, 08:19 PM
Curse mage when shield isnt up and they use clock.... or are unleashing the dot skills, this is not an exaggeration, however now curse is blocked by mages shield making curse worthless cause it isnt very effective on other classes....

BTW removing curse as an option made twink pvp easier cause it gives you 4 points to invest in other skills...

1 sec is not an exaggeration then what is. Even rogue cannot one shot equally geared mage. 1 shot equals 1 sec thats what I believe. If my second count is different than you guys then that's another story.
Even the mage is cursed and mage attacks with dot skills it takes more than 1 second.

yubaraj
09-11-2015, 08:52 PM
it is my secret. i dont exaggerate. my kdr is not good. cuz i dont kill everybody who dont have gear or new in pvp. i only kill my enemy. if u dont know how to kill a curse mage fast, u can practice more@@

Teach me your secret then I will believe you. Till then I m not convinced with that 1 second story.

sapdcroi
09-11-2015, 09:23 PM
Teach me your secret then I will believe you. Till then I m not convinced with that 1 second story.

why i must teach u? if u dont believe me. hear some my enemy talk about me
140442
140443
140444
140445
140446

Oezheasate
09-12-2015, 01:28 AM
why i must teach u? if u dont believe me. hear some my enemy talk about me
140442
140443
140444
140445
140446

Lolol
/11 chars

canbolt
09-12-2015, 03:32 AM
Let me stop you right there, pvp is targeted at endgame so players can switch between farming and pvping, most people who are decentky geared do that. Twinking is just to kill farm, nothing more nothing less. The issues that have to be resolved in pvp are at endgame and then eventually at twinking levels. Atm its not balanced at endgame, accept it, period. Buffing rogues would cause all warriors to quit pvping with warrior and most mages would too.
U mean to say PvP is for end game lol most of the end game players say PvP is worst in end game and atleast 80% of end game players have a low lvl pvp and does that mean PvP is bad on low lvl know what u taking abt :/

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Oezheasate
09-12-2015, 06:46 AM
Hmm id like to know which "most of the endgame players" youve talked too. You are referring to the drama that occurs between guilds, well thats true but not what ur thread is adressing, we arent talking about the most drama free pvp level here. We are talking about the fact that pvp was meant mostly for endgame so people can switch easily between farming and pvping on the same character. Pvp needs to be fixed first at endgame and its not giving the rogues back their actual dmg which is gonna help that cause.

canbolt
09-15-2015, 12:30 PM
We aactually need a complete reduced nerf for each lvl in order to standardise the pvp

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kananaskis
09-15-2015, 01:45 PM
We aactually need a complete reduced nerf for each lvl in order to standardise the pvp

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and what are your observations on mages at low level pvp?

canbolt
10-08-2015, 11:49 AM
Mages too need a buff and at the same time rogue too and it will be nice if we have lvl wise nerf for r rogues

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