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Daft
09-14-2015, 07:46 PM
So I just made a new warrior and I've got pretty good gear for 46. The build I currently have in mind is:

4/5 heal (all but taunt)
5/5 axe
3/5 sky (2nd and 3rd upgrades)
4/5 jug (all but taunt)

As you can see this is only 16 skill points which would leave me with 4 left for 20 points used. (I like to have 25 in passive) I was considering adding 5/5 venge.

So I guess my question is: what should I do without? Is axe worth it? Is venge worth it? Should I just take a point off of passive crit or armor?

Let me know your thoughts or 46 PvP builds!

Thanks for the help in advance!

KnowledgeFTW
09-14-2015, 09:39 PM
Horn of renew 5/5
Syward smash 4/5 w/o 4th upgrade
Vengeful blood 5/5
Chest splitter 3/5 1st and 4th upgrade only

5/5 str
5/5 int
5/5 armor

Pvp so for
Axe throw 5/5
Horn of renew 5/5
Vengeful blood 5/5
Juggernaut (only 1v1) 5/5
Skyward smash 4/5

Daft
09-15-2015, 07:39 PM
Horn of renew 5/5
Syward smash 4/5 w/o 4th upgrade
Vengeful blood 5/5
Chest splitter 3/5 1st and 4th upgrade only

5/5 str
5/5 int
5/5 armor

Pvp so for
Axe throw 5/5
Horn of renew 5/5
Vengeful blood 5/5
Juggernaut (only 1v1) 5/5
Skyward smash 4/5

So no jug for clash? Seems strange. Maybe you're right tho. Thanks. Other opinions are also welcome!

KnowledgeFTW
09-15-2015, 08:58 PM
So no jug for clash? Seems strange. Maybe you're right tho. Thanks. Other opinions are also welcome!

Jugg is optional IMO in PvP, clash is also optional but with only 1 attack skill (since heal and VB is needed) it would be difficult to kill or survive for that matter.

Daft
09-16-2015, 08:14 PM
Jugg is optional IMO in PvP, clash is also optional but with only 1 attack skill (since heal and VB is needed) it would be difficult to kill or survive for that matter.

Appreciate it. Id say jug/axe/sky/heal is obviously the tankier/survivability build but you will also get less kills than when you use venge.