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View Full Version : Timed gameplay -please implement



Aerospacegod
05-30-2010, 10:33 AM
Idea: Fastest completion of a level solo & for a team (scoreboard)

That would make everyone go back to playing the lower levels, add a whole new strategy and it should be pretty easy to do. To make it fair though there should be fastest for level 1-5 for forest, and fastest any level.

Edit: Top person and each on top team get 5k/wk in gold. If you set a mark no one can top you get gold for as long as the record stands
(mostly likely until the next campaign gets out and stats go up/better weapons are released)

Royce
05-30-2010, 10:37 AM
Nice idea :)

Though just like kills and deaths, completion time would not really be a comparable stat due to speed elixers, etc. I guess that might be true of just about any non-PvP stats though :(
Maybe records could be kept only for those who don't juice.

Aerospacegod
05-30-2010, 10:45 AM
Yes but it's a strategy.
Do you need a speed elixir to run faster? An armor elixir to make sure you dont die just berserking through, or will more damage help you on the journey? Or just say no elixers are allowed?

In any case I think it would be fun. =)

Pleasure_Pirate
05-30-2010, 11:45 AM
A good idea, but I do agree using elixirs should either disqualify you from rankings or result in a time penalty of some sort. I picture a team of 5 archers dominating the scoreboards, at least for the lower level campaigns!