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Aerodude
01-10-2016, 06:03 AM
Well I anted to suggest this and get feedback from people well here it goes lol
Im suggesting a new pet based on their element
Fire water earth(rocks) lightning wind and nature(leaves/roots)
Well for the pet name is Elementalist
It has 6 kinds with 6 different colors based on element
Red for fire blue for water brown for earth white/purple for lightning gray for wind green for nature
And it will be mythic and jf people think it could be stronger maybe even arcane
So its AA is based on its element but all with same dmg multiplier but different effects
Its AA is (dmg depends on pet lvl)(dmg is always 5x pet dmg)
Fire:
Applies massive DoT for 5 seconds
Water:
dmg enemy and slows down by 150% for 5 seconds
Earth:
Dmg enemy and stuns for 3-5 seconds
LiEDIT ghtning:
Does a fixed dmg that has a 10% chance to cut through any buff(jugg/shield)
Wind:
Dmg enemy in a small tornado that sucks 2-3 enemies in and knocks them back with 1 sec stun
Nature:
Dmg enemy through DoT and roots them in place for 3-5 seconds
All AA cooldown is 25 seconds
Thank you for reading please more feedback positive/negative thanks
EDIT : +25str/int/dex +10primary 5%crit 150hp/mana are there stats

MrJoke
01-10-2016, 06:23 AM
Well I anted to suggest this and get feedback from people well here it goes lol
Im suggesting a new pet based on their element
Fire water earth(rocks) lightning wind and nature(leaves/roots)
Well for the pet name is Elementalist
It has 6 kinds with 6 different colors based on element
Red for fire blue for water brown for earth white/purple for lightning gray for wind green for nature
And it will be mythic and jf people think it could be stronger maybe even arcane
So its AA is based on its element but all with same dmg multiplier but different effects
Its AA is (dmg depends on pet lvl)(dmg is always 5x pet dmg)
Fire:
Applies massive DoT for 5 seconds
Water:
dmg enemy and slows down by 150% for 5 seconds
Earth:
Dmg enemy and stuns for 3-5 seconds
Lightning:
Does a fixed dmg that has a 10% chance to cut through any buff(jugg/shield)
Wind:
Dmg enemy in a small tornado that sucks 2-3 enemies in and knocks them back with 1 sec stun
Nature:
Dmg enemy through DoT and roots them in place for 3-5 seconds
All AA cooldown is 25 seconds
Thank you for reading please more feedback positive/negative thanks
Is that not to OP?
Well nice idea though :)


Verstuurd vanaf mijn SM-G530FZ met Tapatalk

Aerodude
01-10-2016, 07:09 AM
Is that not to OP?
Well nice idea though :)



Verstuurd vanaf mijn SM-G530FZ met TapatalkWell it does sound some how OP but the good thing is there's 6 types of them so its also like a collection to collect