robensalexandre
01-22-2016, 05:36 PM
Hi STS guys
Good morning, as a player of arcane legends of many years I would like to congratulate you for your hard work in developing this game but nonetheless I would make some vital recommendations and point out some big fail in this game that keep making players quit the game whether temporarily or definitely.
I can start with platinum currency which is exclusively obtainable with money, or some offer that most likely doesn't work or sometimes they ask for too much personal information and the player feel at risk and don't take the offer at all or sometimes the player just can't come to term with the requirements of the offer because you can't actually ask a 12 years old kid who want some free plat to give his credit card number or any other personal information he doesn't have just to acquire a little currency for playing a game, so much people think that this game is for rich people so they normally quit because they feel miserable in front of other players and go look for another game with another system.
My recommendation toward this problem would be a little plat for every time they break through another level or/ and the possibility of looting a little plat whenever they beat a hard boss whether its just a little amount I'm sure that most players will feel happy about it. I know that you've been working around it too creating new systems like ankhs and respec scroll and I also heard that you are coming up with an alternative to open locked crates without plat but still I think my proposal is still worth pondering about.
Another flaw I would like to point out is the fact that you do not reward daily playing and returning players either if you could give a little token just for logging on daily many players will feel happy about it and will definitely log in daily.
I would like to continue with another thing that is seriously affecting the game popularity and that is the warrior characters.
Most little boy upon discovering that and ask to choose a character they most likely choose a warrior but when entering the game and start playing they just discover that this character is totally out casted because nobody want to party with you when you are a warrior and if you don't have a lot of money to buy good gear you will be stuck and it's really bad to find out that after working very hard to level up a character that this character is useless and you need to start anew with another character just like it happened to me or many other players that quited the game as a result.
I'm well aware that you've made some modifications to the warrior skills but it still lacking too much in power compared to the other classes. So many players that play mmorpg for the first don't like it at all.*
It will be great if you can make some long range weapon for warrior like a throwing lance and Axe just like the skill and make people take a liking to this class. And I have to tell you that in my days* of playing as a warrior I've even been denied entry in some guild because I was a warrior and I can tell you that it is not the feeling one is looking for while playing a game, so I hope you can make this game more enjoyable for the warrior class as well and give them a little boost of power with some brand new weapons.
Next thing is the new jewel upgrading system, and frankly speaking there was no need to change the old one, but since its been done you have to acknowledge the repercussions it has in the game.
When I first play this game making gem and sell them was my only way to make money as I level up, so when I needed to buy pot and other things I could only rely on this trade. But now all this is gone since the only crack jewel with some value can only be looted on the higher maps starting with tridin making the game not friendly to new players at all, old players aren't interested in nature or water jewel since those doesn't give any power boost so unless you can make a high level jewel of these* class it simply won't be worth the effort.
But since this system has been established there is no turning you just have to make it a whole lot better than the old one. First of all you should make it possible to drop mind, finesse, and fury jewel from all dungeons the drop rate might differ from other lower class jewel but totally removing the possibility of dropping good jewel from the low level players is just bad making the game totally unfriendly to new players.
The last thing I would like to point out is the fact due to the expansion many players are watching with sorrow how they can no longer use the weapon in which they had put their precious gems thinking they will always be able to use them for ever but now they can't because those weapons are totally outdated.
So if you would be kind enough to make a special gem removing event to give all players the opportunity to get back their parasoul gem or syrilax eye, even if its for only those two kind of gems I'm sure most players will feel happy about it
I'm pretty sure that if you make that improvement you will see less begging in the town and less desperate players in the game.
And one little thing I would like to thank you for making the legend of arcane deary become true, now we are only looking forward for the luck pet.
Thanks for paying attention and having read to this point.
Sincerely,
Ossirus [emoji6]
Sent from my X7 using Tapatalk
Good morning, as a player of arcane legends of many years I would like to congratulate you for your hard work in developing this game but nonetheless I would make some vital recommendations and point out some big fail in this game that keep making players quit the game whether temporarily or definitely.
I can start with platinum currency which is exclusively obtainable with money, or some offer that most likely doesn't work or sometimes they ask for too much personal information and the player feel at risk and don't take the offer at all or sometimes the player just can't come to term with the requirements of the offer because you can't actually ask a 12 years old kid who want some free plat to give his credit card number or any other personal information he doesn't have just to acquire a little currency for playing a game, so much people think that this game is for rich people so they normally quit because they feel miserable in front of other players and go look for another game with another system.
My recommendation toward this problem would be a little plat for every time they break through another level or/ and the possibility of looting a little plat whenever they beat a hard boss whether its just a little amount I'm sure that most players will feel happy about it. I know that you've been working around it too creating new systems like ankhs and respec scroll and I also heard that you are coming up with an alternative to open locked crates without plat but still I think my proposal is still worth pondering about.
Another flaw I would like to point out is the fact that you do not reward daily playing and returning players either if you could give a little token just for logging on daily many players will feel happy about it and will definitely log in daily.
I would like to continue with another thing that is seriously affecting the game popularity and that is the warrior characters.
Most little boy upon discovering that and ask to choose a character they most likely choose a warrior but when entering the game and start playing they just discover that this character is totally out casted because nobody want to party with you when you are a warrior and if you don't have a lot of money to buy good gear you will be stuck and it's really bad to find out that after working very hard to level up a character that this character is useless and you need to start anew with another character just like it happened to me or many other players that quited the game as a result.
I'm well aware that you've made some modifications to the warrior skills but it still lacking too much in power compared to the other classes. So many players that play mmorpg for the first don't like it at all.*
It will be great if you can make some long range weapon for warrior like a throwing lance and Axe just like the skill and make people take a liking to this class. And I have to tell you that in my days* of playing as a warrior I've even been denied entry in some guild because I was a warrior and I can tell you that it is not the feeling one is looking for while playing a game, so I hope you can make this game more enjoyable for the warrior class as well and give them a little boost of power with some brand new weapons.
Next thing is the new jewel upgrading system, and frankly speaking there was no need to change the old one, but since its been done you have to acknowledge the repercussions it has in the game.
When I first play this game making gem and sell them was my only way to make money as I level up, so when I needed to buy pot and other things I could only rely on this trade. But now all this is gone since the only crack jewel with some value can only be looted on the higher maps starting with tridin making the game not friendly to new players at all, old players aren't interested in nature or water jewel since those doesn't give any power boost so unless you can make a high level jewel of these* class it simply won't be worth the effort.
But since this system has been established there is no turning you just have to make it a whole lot better than the old one. First of all you should make it possible to drop mind, finesse, and fury jewel from all dungeons the drop rate might differ from other lower class jewel but totally removing the possibility of dropping good jewel from the low level players is just bad making the game totally unfriendly to new players.
The last thing I would like to point out is the fact due to the expansion many players are watching with sorrow how they can no longer use the weapon in which they had put their precious gems thinking they will always be able to use them for ever but now they can't because those weapons are totally outdated.
So if you would be kind enough to make a special gem removing event to give all players the opportunity to get back their parasoul gem or syrilax eye, even if its for only those two kind of gems I'm sure most players will feel happy about it
I'm pretty sure that if you make that improvement you will see less begging in the town and less desperate players in the game.
And one little thing I would like to thank you for making the legend of arcane deary become true, now we are only looking forward for the luck pet.
Thanks for paying attention and having read to this point.
Sincerely,
Ossirus [emoji6]
Sent from my X7 using Tapatalk