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DawnInfinity
06-25-2011, 11:00 PM
Hello everyone,

How about some class-specific quests? Starting at level 1, in addition to the tutorial, why not have a specific storyline tailored to each race? Players can visit NPCs that teach you about their skills along the way as they level, like game tactics and techniques. The quests don't have to be for all lower level players either. Say, you visit your class instructor once every 5 levels. Rewards for each quest could be money, experience, potions, etc. End rewards would be a special weapon or a vanity item after you complete your training as a enchantress/bear/archer.

Examples:

for Bear: "Undaunted Warrior" - kill 20 enemies using both "Taunt" and a "Slash" skill. (0/20)
for Bird: "Mean, lean, screamin' machine!" - utilize both "Avian Scream" and "Shattering Scream" on 20 enemies. (0/20)
for Enchantress: "Team Player" - protect and assist your teammates by utilizing both your "Heal" and "Blessing" skills. Heal (0/50) Buffing (0/20)

Also (this has probably been aluded to previously), but the implementation of more daily/hourly quests. This would provide incentives for players to come back and play more often. The quests would give you a big chunk of gold or experience. Allowing the quests to be reset every 4-6 hours or so would allow players of all time zones to complete them at a reasonable time.

Any feedback and critique is great. :)

Conradin
06-25-2011, 11:06 PM
Steph, I like it. Nuff said. Reminds me of the cool wow storyline quests.

P.s. Im in love with your shocklance.

Redbridge
06-26-2011, 12:41 AM
Great idea. Could also add further quests to include other skills and probably even a class specific 'land 20 combos' quest.

superglut2
06-26-2011, 07:37 AM
we kinda do need more story in pocket legends, maybe add another world, get rid of world map and let ppl travel from 1 place to another with mounts or walking

DawnInfinity
06-27-2011, 10:00 AM
Steph, I like it. Nuff said. Reminds me of the cool wow storyline quests.

P.s. Im in love with your shocklance.
Bahaha, thanks. I'm glad somebody is using it.

Red- Exactly!

Super - I doubt that will be possible in the near future because it would probably overload the servers or something.

Riccits
06-27-2011, 10:27 AM
very good suggestion! noobs would learn much faster to use skill! nice!

Mennddoza
06-27-2011, 12:47 PM
~~~~~~~:)~~~~~~~

Yvonnel
06-27-2011, 01:06 PM
Really cool idea. Would definitely help a lot of newer players.

Silentarrow
06-27-2011, 01:29 PM
This sounds good, if they add this is an update they should also add skill trees with it for more story line. For example dark mages ( purely damage based) and light mages (buffs/heals)

Physiologic
06-27-2011, 02:17 PM
+1

When I first started this was one of my first (http://www.spacetimestudios.com/showthread.php?16077-Class-specific-Quests)suggestions :p

Register
06-27-2011, 05:05 PM
nice idea but Phys gets credit for it :p

+2 Phys!

DawnInfinity
06-28-2011, 02:50 PM
+1

When I first started this was one of my first (http://www.spacetimestudios.com/showthread.php?16077-Class-specific-Quests)suggestions :p
oh darn it! typical. :p I miss ya <3 Hope the job is going well.