Zeus
02-06-2016, 06:41 PM
Hello,
I have noticed that the dragon hunter sword and its lava pools proc ignores the stun immunity rules.
Stun Immunity Rules:
- A player should not get stunned/immobilized if he has a stun immunity counter active. (Nekro Shield, Razor Shield, Juggernaut, Arcane Mage Shield)
- A player should not be able to get successfully stunned over and over again. There is a 7 second stun immunity that follows after a player is stunned. The dragon hunter sword ignores that PvP rule. Thus, this can lead to ridiculous stun lock times of 15+ seconds.
I do not think that this is intentional at all. I am not asking to nerf this sword, but simply fix the fact that it can override these stun counters.
Below this is a video I have uploaded showing the bug in action:
https://youtu.be/YKOVLLGydzw
https://youtu.be/YKOVLLGydzw
Thank You!
I have noticed that the dragon hunter sword and its lava pools proc ignores the stun immunity rules.
Stun Immunity Rules:
- A player should not get stunned/immobilized if he has a stun immunity counter active. (Nekro Shield, Razor Shield, Juggernaut, Arcane Mage Shield)
- A player should not be able to get successfully stunned over and over again. There is a 7 second stun immunity that follows after a player is stunned. The dragon hunter sword ignores that PvP rule. Thus, this can lead to ridiculous stun lock times of 15+ seconds.
I do not think that this is intentional at all. I am not asking to nerf this sword, but simply fix the fact that it can override these stun counters.
Below this is a video I have uploaded showing the bug in action:
https://youtu.be/YKOVLLGydzw
https://youtu.be/YKOVLLGydzw
Thank You!