View Full Version : NEW UPDATE!! Why Rouge's armor is reduce?
Gerran
03-18-2016, 01:40 AM
Is this a compensation for razor shield mastery? Because I cant think of any reason why STS did this.
Donquixoth
03-18-2016, 02:35 AM
Rogue armor is too high IMO, pack heal is 30%/pack + regen over time. That very OP. This the only way Rogue vs. Sorcerer can do 50:50 chance to kill each other.
If rogues needed an armor nerf because they arent a tank class, then certainly the warriors need a damage nerf because they arent a damage class.
If rogues needed an armor nerf because they arent a tank class, then certainly the warriors need a damage nerf because they arent a damage class.
That's excatly what I thought! +999999
Gerran
03-18-2016, 03:46 AM
If rogues needed an armor nerf because they arent a tank class, then certainly the warriors need a damage nerf because they arent a damage class.
What I'm sayin is mostly of Rouges in endgame are using arcane dagger, but with 1.6 armor + lag issue, they will end up farming deaths.
Gerran
03-18-2016, 03:48 AM
Rogue armor is too high IMO, pack heal is 30%/pack + regen over time. That very OP. This the only way Rogue vs. Sorcerer can do 50:50 chance to kill each other.
Don't forget Sorc has great damage absorption and they don't do melee attack compared to rouge using dagger.
will0
03-18-2016, 04:43 AM
Don't forget Sorc has great damage absorption and they don't do melee attack compared to rouge using dagger. you can always opt for a bow .. dont have to compare.... staff is close range too
Gerran
03-18-2016, 05:10 AM
you can always opt for a bow .. dont have to compare.... staff is close range too
nah, will u choose mythic bow when u can have arcane dagger... anyway i got your point but it will take long to kill if u prepare bow..