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View Full Version : [WEAPON SUGGESTIONS] Rogue Daggers



Legallyblonde
03-20-2016, 06:55 PM
With the new cap coming soon and STS promising to buff rogue daggers as a whole so that not 100% of rogues play bow has me thinking of cool potential daggers!
Dagger General Buffs
*All Daggers have higher base damages, while not as high as bows is still high enough to compete against them at endgame.
*All daggers have much higher DPS. Allowing them to put alot of damage much faster.
*The animations for rogue's dagger swinging are sped up to match the high DPS stat.

NOTE!: All of these weapon designs are LEGENDARY.

https://img0.etsystatic.com/066/0/8855062/il_570xN.752071258_e8bh.jpg
Shadow Walker Blades of...
*Chance to temporarily camouflage yourself on attack, causing you to not generate any mob aggression in PvE. Also increases dodge by 10%. Added Effect: Chance to Dual Strike in PvE.

http://wiki.guildwars.com/images/thumb/a/a8/Celestial_Daggers.jpg/250px-Celestial_Daggers.jpg
Space Time Slicers of...
*Chance to proc a high damaging meteor shower to crash into enemies. Added Effect: 10% Chance to starstruck(stun) in PvE.

(Basically the same as Slain King Corrupted Daggers' proc except these meteors are red/orange and deal slightly higher damage.)

http://vignette1.wikia.nocookie.net/mku/images/8/8f/SAI2.png/revision/latest?cb=20120811105458
Seductress Sai of...
*Chance on hit to proc all enemies(up to 9) to pull to your targets location and lowers their armor by 10%.


http://i.imgur.com/k7Cz90L.png
Double-ended Life Enders of...
*Chance to proc small but high damaging AoE around yourself. This AoE has a chance to cause bleed and lowers enemies hit chance by 15% for 15 seconds.

Michael Woolley
03-21-2016, 10:56 PM
Love those doubled ended ones 0,0