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Physiologic
07-10-2011, 11:29 AM
Lv 20-21 Operative Weapons and Equips
by Physiologic

Check out my other Star Legends guides:
Operative Beta and v1.0 Skill Discussion (http://www.spacetimestudios.com/showthread.php?30685-Operative-Beta-and-v1.0-Skills-Discussion)
Star Legends General Attributes (STR, DEX, INT) Guide (http://www.spacetimestudios.com/showthread.php?30467-Star-Legends-General-Attributes-%28STR-DEX-INT%29-Guide)
Prefix/Suffix Compendium for Weapons and Armors (http://www.spacetimestudios.com/showthread.php?30417-Prefix-Suffix-Compendium-for-Weapons-and-Armors)

Check out my other Pocket Legends guides:
Post-Global Cooldown (GCD) Video Runs at Balefort Sewers (http://www.spacetimestudios.com/showthread.php?23726-Post-Global-Cooldown-%28GCD%29-Video-Runs-at-Balefort-Sewers)
In-Depth Guide to Farming Balefort Sewers (http://www.spacetimestudios.com/showthread.php?22587-In-Depth-Guide-to-Farming-Balefort-Sewers)
Comprehensive Archer Skills and Equipment Guide (http://www.spacetimestudios.com/showthread.php?16244-Comprehensive-Archer-Skills-and-Equipment-Guide)
Complete Lv 55 Archer Gear List (http://www.spacetimestudios.com/showthread.php?19819-Complete-Lv-55-Archer-Gear-List)
Pocket Legends Enemy, Boss, and NPC Compendium (http://tinyurl.com/4tmz87x)
How to Craft Lv 55 Gear (http://tinyurl.com/4lcxe23)
How to calculate your attributes using STR, DEX, and INT (http://www.spacetimestudios.com/showthread.php?20606-How-to-calculate-your-attributes-using-STR-DEX-and-INT)
Ring List (http://www.spacetimestudios.com/showthread.php?18941-Ring-List)
Guide to Advanced Mechanics in PL: DPS, Crits, etc. (http://tinyurl.com/4u6bkuj)
Void Set versus Sentinel equips: An Unbiased Analysis (http://tinyurl.com/4g72okf)
In-Depth Guide to Farming Alien Oasis 3: Victory Lap (http://tinyurl.com/4u62hxt)

The list is for Operatives who have reached lv 20-21 (max level for SL version Beta). It will only contain equipment usable at lv 20-21, i.e. the best gear you can currently obtain, for ease of comparing equips. "OPS ONLY" indicates that only Operatives can use that piece of equipment. If nothing is indicated, all classes can use it.

WEAPONS

LV 21

Crafted Weapons [Weapons Creator NPC]
Shredtech AMP-X Pistol 19-42 Damage, 0.6 Speed, 8 Dex, 3% Hit, 15 Health
iLied AMP-X Pistol 19-42 Damage, 0.6 Speed, 8 Str, 2% Crit, 20 Health
DOC AMP-X Pistol 19-42 Damage, 0.6 Speed, 8 Int, 1% Hit, 1% Crit, 10 Health, 20 Mana
Shredtech Silenced A-OK 23-45 Damage, 0.8 Speed, 8 Dex, 3% Hit, 15 Health
iLied Silenced A-OK 23-45 Damage, 0.8 Speed, 8 Str, 2% Crit, 20 Health
DOC Silenced A-OK 23-45 Damage, 0.8 Speed, 8 Int, 1% Hit, 1% Crit, 10 Health, 20 Mana
Shredtech Silenced Repeater 21-41 Damage, 0.7 Speed, 8 Dex, 3% Hit, 15 Health
iLied Silenced Repeater 21-41 Damage, 0.7 Speed, 8 Str, 2% Crit, 20 Health
DOC Silenced Repeater 21-41 Damage, 0.7 Speed, 8 Int, 1% Hit, 1% Crit, 10 Health, 20 Mana
Black Ops "Hopper" Flashguns 18-34 Damage, 0.5 Speed, 7 Dex, 3% Crit [OPS ONLY]

Dropped Weapons
Limited Class V Silenced A-OK 21-48 Damage, 0.8 Speed, 4 Str, 8 Int, 15 Mana
Special Type V AMP-X Pistol 17-36 Damage, 0.6 Speed, 8 Dex, 4 Int, 15 Health
Special Type V Silenced A-OK 21-48 Damage, 0.8 Speed, 8 Dex, 4 Int, 15 Health
Limited Class V Sync'd Flashguns 15-34 Damage, 0.5 Speed, 4 Str, 8 Int, 15 Mana [OPS ONLY]
Mark V Xtended Repeater 17-41 Damage, 0.7 Speed, 8 Str, 4 Dex
Type V PlasmA-OK 19-46 Damage, 0.8 Speed, 8 Dex, 4 Int

LV 20

Dual Pistols [Plat shop, 5 Plat each]
Smuggler's Ghost Blasters 17-35 Damage, 64 DPS, 3% Hit, 1% Crit, 10 Health, 10 Mana [OPS ONLY]

Rifles [Plat shop, 5 Plat each]
Smuggler's Snub Carbine 22-48 Damage, 44 DPS, 3% Hit, 1% Crit, 10 Health, 10 Mana
Veteran's Snub Carbine 22-48 Damage, 44 DPS, 1% Hit, 2% Dodge, 25 Health, 25 Mana
Spacer's Snub Carbine 22-48 Damage, 44 DPS, 2% Hit, 2% Dodge, 5 Health, 20 Mana
Smuggler's Beta and Beyond Sniper Rifle 22-48 Damage, 44 DPS, 3% Hit, 1% Crit, 10 Health, 10 Mana
Veteran's Beta and Beyond Sniper Rifle 22-48 Damage, 44 DPS, 1% Hit, 2% Dodge, 25 Health, 25 Mana
Spacer's Beta and Beyond Sniper Rifle 22-48 Damage, 44 DPS, 2% Hit, 2% Dodge, 5 Health, 20 Mana

Hand Blasters [Plat shop, 25 Plat each]
Veteran's Pirate Cannon 20-43 Damage, 47 DPS, 1% Hit, 2% Dodge, 25 Health, 25 Mana
Smuggler's Pirate Cannon 20-43 Damage, 47 DPS, 3% Hit, 1% Crit, 10 Health, 10 Mana
Spacer's Pirate Cannon 20-43 Damage, 47 DPS, 2% Hit, 2% Dodge, 5 Health, 20 Mana

Heavy Pistols [Plat shop, 5 Plat each]
Smuggler's Crunch Gun 20-43 Damage, 47 DPS, 3% Hit, 1% Crit, 10 Health, 10 Mana
Veteran's Crunch Gun 20-43 Damage, 47 DPS, 1% Hit, 2% Dodge, 25 Health, 25 Mana
Spacer's Crunch Gun 20-43 Damage, 47 DPS, 2% Hit, 2% Dodge, 5 Health, 20 Mana

Dropped Items
Mine Sweepers 18-37 damage, 0.5 Speed, 7 Dex, 1% Hit, 10 Health, 15 Mana [OPS ONLY] [dropped by boss in Delta-7, Big Bug Blast and Delta-7, the Motherload]
Limited Class IV Velocity Repeater 17-37 Damage, 0.7 Speed, 3 Str, 6 Dex, 15 Mana
Special Type IV Scoped AMP Pistol 15-30 Damage, 0.6 Speed, 6 Dex, 3 Int, 15 Health
Modified Mark IV Xtended A-OK 19-41 Damage, 0.8 Speed, 6 Str, 3 Dex, 15 Health

ARMOR

Smuggler's LightWave Set [Plat shop, 5 Plat each] [OPS ONLY] [no set bonuses]
Smuggler's LightWave Hat (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 22 Armor
Smuggler's LightWave Coat (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 70 Armor
Smuggler's LightWave Wings (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 22 Armor
Smuggler's LightWave Shoes (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 38 Armor
Smuggler's LightWave Sleeves (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 38 Armor

Gallowtech Armor Set [dropped/quest items] [OPS ONLY] [no set bonuses]
Gallowtech Hat (Lv 20) 6 Dex, 1% Hit, 1% Crit, 22 Armor
Gallowtech Coat (Lv 20) 6 Dex, 1% Hit, 1% Crit, 70 Armor
Gallowtech Wings (Lv 20) 6 Dex, 1% Hit, 1% Crit, 22 Armor [Only obtained through quest]
Gallowtech Shoes (Lv 20) 6 Dex, 1% Hit, 1% Crit, 38 Armor
Gallowtech Sleeves (Lv 19) 6 Dex 1% Hit 1% Crit 36 Armor [dropped by boss in Delta-7, Dead Man Cave]

Miscellaneous Dropped Items
Goo Soaked Sleeves (Lv 20) 7 dex, 1% Hit, 10 Health, 15 Mana, 38 Armor

IMPLANTS

Lv 25 (currently cannot be equipped)

Crafted Implants [Implant Creator NPC]
Nano-Skin Armor Implant 35 Armor
Dura-Skin Armor Implant 50 Armor
Marksman MG-1 CRIT Amplifier 3% Crit
Hawk-Eye Damage Implant 3 Damage
Eagle-Eye Damage Implant 5 Damage
Dodger D-1 DODGE Amplifier 5% Dodge
Hit-n-Quit H-1 HIT % Amplifier 5% Hit

Lv 20

Platinum-only Implants [Plat store, 5 Plat each]
Speed Demon Stat Amplifer 2 Dex, 3 Health, 2 Mana
Wise-Guy Stat Amplifier 2 Int, 5 Mana
Mega-Muscle Stat Amplifier 2 Str, 5 Health

Equipment questions

Q: Should I use the Gallowtech armor or the Platinum armor (Smuggler's LightWave armor)?

A: The Gallowtech armor offers a total of 30 Dex, 5% Hit, 5 Crit, 188 Armor. The 30 Dex adds 2.5% Hit, 23 Health, 19 Mana, 0.6 Crit, 2.307 Damage, and 2.727 DPS. The total stats given from Gallowtech is 7.5% Hit, 5.6 Crit, 23 Health, 19 Mana, 2.307 Damage, 2.727 DPS, 188 Armor. These are dropped by various bosses in Delta-7 and the Gallowtech Wings are a quest reward.

The Smuggler's LightWave armor offers a total of 15% Hit, 5 crit, 50 Health, 50 Mana, 190 Armor. This armor set is a total of 25 Platinum.

Though the Smuggler's LightWave armor offers slightly a bit more Hit% and Health/Mana, the Gallowtech is superior due to much lower costs and a slight boost in damage from the Dex stats. I would save your 25 Platinum and simply use the Gallowtech set.

Credits
Lowlyspy, Flowman, and WhoIsThis for additional info on item descriptions and drops.

Yvonnel
07-10-2011, 11:59 AM
Has anyone seen a recipe drop yet? I haven't heard anything from anybody yet.

Physiologic
07-10-2011, 12:47 PM
Recipes can be bought directly from the crafting NPCs, Implant Creator and Weapon Creator. Just tap BUY RECIPE on the bottom for the amount specified on the left.

romgar1
07-10-2011, 03:50 PM
I saw one recipe for sale in cs. Im not sure if that was a bug or if there are dropped recipes. It was a green weapon recipe.

Otukura
07-10-2011, 03:52 PM
I saw one recipe for sale in cs. Im not sure if that was a bug or if there are dropped recipes. It was a green weapon recipe.

Someone bought it, and is trying to resell it for higher. :/ Already a few people trying to take advantage of others; also, a day ago, I saw someone paying people to powerlevel him, with stim packs!!

Register
07-10-2011, 04:04 PM
Someone bought it, and is trying to resell it for higher. :/ Already a few people trying to take advantage of others; also, a day ago, I saw someone paying people to powerlevel him, with stim packs!!

ok....wow...how long has the beta been out?

Nice job Phys! Now if only i can get a commando one :/

Maynard
07-10-2011, 05:20 PM
Thanks for your efforts. Much appreciated.

Lowlyspy
07-14-2011, 01:58 AM
I can get you the stats of the mine sweepers, they're a green dual pistol weapon dropped by miner mcgurk. Gimme a minute and ill edit my post with the stats.

I can also get the stats of the gallowtech set, theyre all green and drop from various bosses in Delta 7

EDIT-
Level 20

Mine Sweepers- 18-37 damage, 0.5 speed, 7 dex, 1 %hit, 10 health, 15 mana
Gallowtech hat- 6 dex, 1% hit, 1% crit, 22 armor
Gallowtech coat- 6 dex, 1% hit, 1% crit, 70 armor
Gallowtech wings- 6 dex, 1% hit, 1% crit, 22 armor
Gallowtech boots- 6 dex, 1% hit, 1% crit, 38 armor
Gallowtech sleeves-6 dex, 1% hit, 1% crit, 36 armor

Flowman
07-14-2011, 02:02 AM
mine sweepers drop from the tank boss before the miner level as well. All I know is that the DPS is the same if not one higher than the ghost blasters

WhoIsThis
07-15-2011, 01:00 PM
mine sweepers drop from the tank boss before the miner level as well. All I know is that the DPS is the same if not one higher than the ghost blasters

It will be higher, because minesweepers add dex.

Physiologic
07-15-2011, 02:25 PM
Thanks for the info Lowlyspy, Flowman, and WhoIsThis. I'll be working on compiling armor very soon.

WhoIsThis
07-15-2011, 06:56 PM
I can confirm that Galloway sleeves are dropped by the boss at the second level of Delta 7. I was fortunate enough to receive them. Where do all of the other items drop? Miner for the mine sweepers.

Still, I wonder, which set is superior overall? The platinum shop stuff or Galloway? I'm leaning in favour of Galloway due to the dex - that's 36 extra dex (helm, front plate, back black, sleeves, legs, and gun).

Lowlyspy
07-15-2011, 07:11 PM
Hey I found some level 20 green sleeves for op that are quite a bit better than the gallowtech sleeves.

Goo soaked sleeves- 7 dex, 1% hit, 10 health, 15 mana, 38 armor

They may not have the extra crit but im pretty sure the extra everything else makes up for that. If I find anything else i'll post it.

Physiologic
07-16-2011, 11:40 AM
I can confirm that Galloway sleeves are dropped by the boss at the second level of Delta 7. I was fortunate enough to receive them. Where do all of the other items drop? Miner for the mine sweepers.

Still, I wonder, which set is superior overall? The platinum shop stuff or Galloway? I'm leaning in favour of Galloway due to the dex - that's 36 extra dex (helm, front plate, back black, sleeves, legs, and gun).

There's a Gallowtech gun? I've added your question and an answer in the OP.


Hey I found some level 20 green sleeves for op that are quite a bit better than the gallowtech sleeves.

Goo soaked sleeves- 7 dex, 1% hit, 10 health, 15 mana, 38 armor

They may not have the extra crit but im pretty sure the extra everything else makes up for that. If I find anything else i'll post it.

Thanks - Added this info in.

WhoIsThis
07-16-2011, 03:06 PM
The total stats given from Gallowtech is 7.5% Hit, 5.6 Crit, 23 Health, 19 Mana, 2.307 Damage, 2.727 DPS, 188 Armor. These are dropped by various bosses in Delta-7 and the Gallowtech Wings are a quest reward.

The Smuggler's LightWave armor offers a total of 15% Hit, 5 crit, 50 Health, 50 Mana, 190 Armor. This armor set is a total of 25 Platinum.

So the smugglers offers better hit, which offsets the better crit and the slight increase in damage. Not to mention, it has better survivability. Any idea how big the difference is on skill damage?

Physiologic
07-16-2011, 04:05 PM
So the smugglers offers better hit, which offsets the better crit and the slight increase in damage. Not to mention, it has better survivability. Any idea how big the difference is on skill damage?

Because the Gallowtech adds DEX which adds damage, skill damage should increase slightly as well (because damage influences skill damage).

Otukura
07-16-2011, 06:50 PM
Still, I wonder, which set is superior overall? The platinum shop stuff or Galloway? I'm leaning in favour of Galloway due to the dex - that's 36 extra dex (helm, front plate, back black, sleeves, legs, and gun).

Galloway

.5 hit
.12 crit
+4-5 health
+3-4 mana


vs
Smugglers

2 hit
10 health
10 mana
2 armor

Per piece.

Difference with a set:

Smugglers has
+8 hit
-3 crit
+30 health
+18 mana
+9 armor(typo? will check later)

I just compared myself with someone else in town -- we had the same weapon. IMO, smugglers is better. But I think that since pinks should be dropping after the official release, plat items won't stay superior.

Physiologic
07-16-2011, 07:00 PM
Galloway

.5 hit
.12 crit
+4-5 health
+3-4 mana


vs
Smugglers

2 hit
10 health
10 mana
2 armor

Per piece.

Difference with a set:

Smugglers has
+8 hit
-3 crit
+30 health
+18 mana
+9 armor

I just compared myself with someone else in town -- we had the same weapon. IMO, smugglers is better. But I think that since pinks should be dropping after the official release, plat items won't stay superior.

Where did this person get +9 armor from? The Smuggler's LightWave set only gives +2 armor more, and that's most likely due to a typo.

Otukura
07-16-2011, 07:04 PM
Where did this person get +9 armor from? The Smuggler's LightWave set only gives +2 armor more, and that's most likely due to a typo.

It might be. If I can track him down again to compare I'll get back to you, but for now I think that's safe to assume. 2 and 9 are on opposite ends of my num pad... I guess my mind wandered.

Xavrod
07-18-2011, 09:11 AM
I have 2 question about that:

What you mean buy [ops only]??
and is there purps and pinks or only green??

Physiologic
07-18-2011, 10:35 AM
OPS ONLY means only operators can equip those items. There is only green items atm - if pink or purple items appear I will color-code them like I did with the greens.

Flowman
07-18-2011, 10:40 AM
Although not important, and maybe you did this already, but in the part about Gallowtech Vs. Lightwave, maybe include that Goo Soaked Sleeves might be a better choice than Gallowtech because of the +2 armor and the +1 dex. You lose a crit point, so it's a toss up.

Physiologic
07-18-2011, 10:54 AM
Although not important, and maybe you did this already, but in the part about Gallowtech Vs. Lightwave, maybe include that Goo Soaked Sleeves might be a better choice than Gallowtech because of the +2 armor and the +1 dex. You lose a crit point, so it's a toss up.

I think the Gallowtech Sleeves has a description typo. Here are Gallowtech and LightWave pieces compared to each other:

Smuggler's LightWave Hat (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 22 Armor
Gallowtech Hat (Lv 20) 6 Dex, 1% Hit, 1% Crit, 22 Armor

Smuggler's LightWave Coat (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 70 Armor
Gallowtech Coat (Lv 20) 6 Dex, 1% Hit, 1% Crit, 70 Armor

Smuggler's LightWave Wings (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 22 Armor
Gallowtech Wings (Lv 20) 6 Dex, 1% Hit, 1% Crit, 22 Armor

Smuggler's LightWave Shoes (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 38 Armor
Gallowtech Shoes (Lv 20) 6 Dex, 1% Hit, 1% Crit, 38 Armor

Smuggler's LightWave Sleeves (Lv 20) 3% Hit, 1 Crit, 10 Health, 10 Mana, 38 Armor
Gallowtech Sleeves (Lv 19) 6 Dex 1% Hit 1% Crit 36 Armor
Goo Soaked Sleeves (Lv 20) 7 dex, 1% Hit, 10 Health, 15 Mana, 38 Armor

Note that nearly every piece of equipment matches up in terms of Level requirement (20) and armor - except the Gallowtech Sleeves. If this was not intended then the Gallowtech Sleeves should have 38 armor. The difference in dex is negligible and 10 health and 15 mana are also negligible - The Gallowtech Sleeves would be better damage-wise (albeit it also a negligible amount).

Flowman
07-18-2011, 11:09 AM
I dont think you read my post correctly or something.

I said the Goo Soaked Sleeves are a better choice than Gallowtech because they have 38 armor instead of the 36 for Gallowtech. They also have +7 dex opposed to +6. Although small differences, I don't see the 1% critical increase from gallowtech being all that important. I don't have gallowtech sleeves anymore but I used to have both goo and gallow, and I know I chose goo for a reason. Must have changed some damage stat or something because that's all I really look at.

Physiologic
07-18-2011, 11:31 AM
If there's a potential problem with a piece of equipment, I'd rather have it addressed now from the devs than just go with it. It's very suspicious and also very obvious that the Gallowtech Sleeves does not fit with the norm. Instead of dismissing the whole thing and saying the Goo-Soaked Sleeves are better, I'd first want a definitive answer to whether or not these stats were intended. If they were intended, then yes you could reason out that the Goo-Soaked Sleeves are better in terms of armor, health, and mana. The +7 dex versus +6 dex is still negligible, more so than the 1% Crit that the Gallowtech offers. The difference of +1 dex is only +0.02 crit, +0.0769 damage, and possibly 1 health and/or 1 mana. In my humble opinion 1% Crit greatly outweighs all of those stats. Then again, depends on what you think is a more useful stat.

Flowman
07-18-2011, 12:43 PM
I think it was intended that way, as the other sets also have items with different stats in similar categories; example being the iHelmet vs Neutronic Helmet and Iridium Plate vs. Battlemarked Breastplate for Commando.

WhoIsThis
07-18-2011, 07:46 PM
For engineer at least, I know that the skill damage isn't all that big. When comparing the plat store items vs. neutronic on a pure int, neutronic offered 3 skill damage higher (min, max, and average). Assuming that it works the same way with dex, gallowtech has 3 skill damage more than smugglers.

@ Physiologic:
For mage, there's also a fascinating item called the iHelmet that's very similar to Goo-soaked sleeves that Flowman noted. And for eng, the neutronic front plate is 19, not the sleeves.

Evidently, you seem to care about damage at all costs. I don't blame you - I took a very similar mentality in PL. But with SL; I'm not so sure anymore. Compared to the Veteran's Sniper and Beyond Rifle, minesweepers only has 2 lower skill damage.

Edit:
Somebody has asked for stats for int gear in game. Sorry about the thread hijack.

Stoneklaz (Level 20), 19-41 Damage, 0.6 Speed, 7 Int, 1% Hit, 10 Health, 15 Mana
Neutronic Vest (Level 19), 6 Int, 1% Hit, 1% Crit, 76 Armor
Neutronic Pack (Level 20), 6 Int, 1% Hit, 1% Crit, 32 Armor
Neutronic Sleeves (Level 20), 6 Int, 1% Hit, 1% Crit, 48 Armor
Neutronic Boots (Level 20), 6 Int, 1% Hit, 1% Crit, 48 Armor
Neutronic Helm (Level 20), 6 Int, 1% Hit, 1% Crit, 32 Armor
iHelmet (Level 20), 7 Int, 1% Hit, 10 Health, 15 Mana, 32 Armor

Physiologic
07-18-2011, 07:54 PM
If the stats are intended then so be it - it's not really that I care about damage per say yet. The difference of -/+ 2 stats makes no difference when applied to actual gameplay, at least for now. And I think 1 point of damage will increase skill damage by 1 point - at least that's what all the evidence points to atm. So very different from PL :D

WhoIsThis
07-19-2011, 01:18 AM
If the stats are intended then so be it - it's not really that I care about damage per say yet. The difference of -/+ 2 stats makes no difference when applied to actual gameplay, at least for now. And I think 1 point of damage will increase skill damage by 1 point - at least that's what all the evidence points to atm. So very different from PL :D

This has some interesting implications. Rapid fire weaponry only give slightly lower skill dmg than their larger counterparts. For example, the Veterans Beta and Beyond I think only gives 2-3 (I will verify tomorrow) more skill damage than the mine sweepers. This was tested on my pure dex operative with full gallowtech. Combine that with the fact that IMO most ops at level 20 ought to max out break armor at 6, and you've got a serious argument as to why fast, high dps weaponry may actually prove superior. Contrast this with PL where daggers were almost never used. That, and the fact that daggers were melee, while both the dual pistol and rifle wields are ranged. "Traditional" PL tactics were to choose slower, hard hitting weapons that added the most to skill damage.

Also, we can now say with 100% certainty that the iHelmet, Goo Soaked Sleeves, and Battlemarked Breastplate are all miner drops.

Another unrelated question for the plat store items - do we know if the carbines and the sniper rifles are largely the same except for aesthetics?

Physiologic
07-19-2011, 02:35 PM
I'd also want to see how impactful enemy armor is to DPS too...that'll be pretty time-intensive to test out but I will get around to it. I'm unsure of the difference between the carbines and the sniper rifles - common sense tells me that the sniper rifle range is bigger, but we need to purchase the weapons to find out.

Flowman
07-19-2011, 02:50 PM
Also, we can now say with 100% certainty that the iHelmet, Goo Soaked Sleeves, and Battlemarked Breastplate are all miner drops.


This is the Op forum so the only one that applies is the sleeves. But for other reference, the Vular Tankoid on Big Bug Blast also drops Battlemarked Breastplate.

WhoIsThis
07-19-2011, 02:54 PM
I'd also want to see how impactful enemy armor is to DPS too...that'll be pretty time-intensive to test out but I will get around to it. I'm unsure of the difference between the carbines and the sniper rifles - common sense tells me that the sniper rifle range is bigger, but we need to purchase the weapons to find out.

What are the advantages of carbines then?

Physiologic
07-19-2011, 02:59 PM
The question really is are you willing to spend plat to find out :p

WhoIsThis
07-19-2011, 03:28 PM
The question really is are you willing to spend plat to find out :p

Not worth it IMO. I can imagine that once the main game gets released, we will start to see regular carbines dropped.


Anyways - skill damage (All tested with a level 20 pure dex op with full gallowtech)

Mine Sweepers 18-37 damage, 0.5 Speed, 7 Dex, 1% Hit, 10 Health, 15 Mana
Mind Wreck (Level 3): 40-47 damage
Neural Shock (Level 1): 34-39 damage


Veteran's Beta and Beyond Sniper Rifle 22-48 Damage (Description in correct), 0.8 Speed, 2% Dodge, 1% Hit, 25 Health, 25 Mana
Mind Wreck (Level 3): 42-49 damage
Neural Shock (Level 1): 36-41 damage


IMO, the mine sweepers are the better choice

The relationship between weapons and how much they add to skill damage needs further testing.

Physiologic
07-19-2011, 03:33 PM
How much damage does the Veteran's Beta and Beyond Sniper Rifle give if you Preview on Avatar in the Platinum Store (and your character is stripped)? I might have to change all those Plat numbers around. And looks like weapon speed does make a difference in skill damage. Also, some skills respond better or worse to weapon speed.

WhoIsThis
07-19-2011, 03:42 PM
22 to 48? But the description says 23 to 50? It's the description at the bottom that's wrong. Weird.


A second comparison. Level 20 pure int mage with full neutronics, except head (iHelmet).

Stoneklaz (Level 20), 19-41 Damage, 0.6 Speed, 7 Int, 1% Hit, 10 Health, 15 Mana
Transference (level 6): 36-49

Veteran's Beta and Beyond Sniper Rifle 22-48 Damage, 0.8 Speed, 2% Dodge, 1% Hit, 25 Health, 25 Mana
Transference (level 6): 39-52

Curious. I think that this mechanic (unlike differences in int, dex, and str) appear to be constant across classes. Right now pure builds appear to be the best overall.

Edit:
I suppose right now, the plat store rifles are the best overall?


Other thoughts - somebody told me (and this just a rumor) that the gallowtech will become the equal of bagmans in PL. The newer pink gear will be like "raid roach" to bagmans. If that's true, it makes sense to keep the gallowtech.

Physiologic
07-19-2011, 04:54 PM
How much damage is added when equipped? I probably won't do any heavy analysis until we get many more weapons and better info on skills.

WhoIsThis
07-19-2011, 05:07 PM
How much damage is added when equipped? I probably won't do any heavy analysis until we get many more weapons and better info on skills.

22 to 48. It's a typo. We might want to alert the devs on this one.

I haven't tested, but I can't imagine that the level 21 A-OK rifles or repeaters would add more skill damage; the plat store stuff certainly looks top notch right now.

Physiologic
07-19-2011, 05:42 PM
The bugs/feedback/issues thread is all yours. And even if it looks that way, I'll just wait for the full version to be released before anything is concrete. After all, the level cap will be raised to 25 (25 elite) when SL is available to everyone.

themars
07-26-2011, 04:25 PM
I think dps means damage / second I'm more interested in max damage cause that boosts ur skill damage. I will give an example: stoneklaz gives more dps then the veteran beta rifle but less max damage.

So my conclusion is dps affects ur auto attack while the max damage affects ur skill damage. And I prefer the last. Tell me if I'm wrong

Next thing: the end boss at big bug blast gives the same loot as miner and easy to kill. What I saw it gives:

Minesweepers, stoneklaz, ihelmet, Goo soaked sleeves, brestplate, the foreman, laser drill, rumble and lots more

anglfyr
07-26-2011, 06:05 PM
Yay shoes finally!!

Malveck
08-08-2011, 10:26 PM
Very nice list dude

Apostar
08-22-2011, 07:31 AM
Hmmm! How many implants can you have at one time; implanted on you? I see quite a few

Physiologic
08-22-2011, 10:46 AM
Just one.

Sporkeh
09-20-2011, 02:11 PM
So at level 20 I should be going for full Gallotech and Plat Twins? Also assuming I got it all at 20, how long would the set last me? Til 25/26?

Pzman
03-14-2013, 10:58 PM
Q: Should I use the Gallowtech armor or the Platinum armor (Smuggler's LightWave armor)?

A: The Gallowtech armor offers a total of 30 Dex, 5% Hit, 5 Crit, 188 Armor. The 30 Dex adds 2.5% Hit, 23 Health, 19 Mana, 0.6 Crit, 2.307 Damage, and 2.727 DPS. The total stats given from Gallowtech is 7.5% Hit, 5.6 Crit, 23 Health, 19 Mana, 2.307 Damage, 2.727 DPS, 188 Armor. These are dropped by various bosses in Delta-7 and the Gallowtech Wings are a quest reward.

The Smuggler's LightWave armor offers a total of 15% Hit, 5 crit, 50 Health, 50 Mana, 190 Armor. This armor set is a total of 25 Platinum.

Though the Smuggler's LightWave armor offers slightly a bit more Hit% and Health/Mana, the Gallowtech is superior due to much lower costs and a slight boost in damage from the Dex stats. I would save your 25 Platinum and simply use the Gallotech set.


pretend they cost the same which one would i use for pvp and can you help me suggest a pvp skill build for operators?

Pzman
03-15-2013, 01:55 PM
[QUOTE=Pzman;1008105]Q: Should I use the Gallowtech armor or the Platinum armor (Smuggler's LightWave armor)?

A: The Gallowtech armor offers a total of 30 Dex, 5% Hit, 5 Crit, 188 Armor. The 30 Dex adds 2.5% Hit, 23 Health, 19 Mana, 0.6 Crit, 2.307 Damage, and 2.727 DPS. The total stats given from Gallowtech is 7.5% Hit, 5.6 Crit, 23 Health, 19 Mana, 2.307 Damage, 2.727 DPS, 188 Armor. These are dropped by various bosses in Delta-7 and the Gallowtech Wings are a quest reward.

The Smuggler's LightWave armor offers a total of 15% Hit, 5 crit, 50 Health, 50 Mana, 190 Armor. This armor set is a total of 25 Platinum.

Though the Smuggler's LightWave armor offers slightly a bit more Hit% and Health/Mana, the Gallowtech is superior due to much lower costs and a slight boost in damage from the Dex stats. I would save your 25 Platinum and simply use the Gallotech set.


pretend they cost the same which one would i use for pvp and can you help me suggest a pvp skill build for operators?

the one above wasnt in qoutes and i dont know how to do it

Itoopeo
03-16-2013, 05:06 PM
No.....
26209

Pzman
03-18-2013, 03:45 PM
No.....
26209

triple face palm!

Pzman
03-20-2013, 07:00 PM
oh guys test this build 2-1-2-1-6-1-6-1 i got from my friend and its for operators