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View Full Version : 2 step level up



sidkhanna15
04-02-2016, 10:08 AM
I appreciate how STS tried to realize a 10 lvls gap as a part of the new expansion, but it wasn't well managed. So, here's an idea to make it more convenient for your servers. ;p

When too many players try to lvl up simultaneously , it's not a problem. But , when the leveling becomes a so lengthy process, the problems starts . why ?

1. Too many ppl leveling means too many calculations per sever to make sure xp is received by right amount and by right player, but when time required for level up takes this long, the sever bears the load for quite a lot time for the each player. This load accumulated over these 3 days and the ping gets this bad.

2. When player do lvl up , they prefer more mobs in a map and quicker runs , spamming skills (all these are server sided). And to make it even cumbersome the players continuously pop in and out of maps, which u know is hell .

What's the idea ?

Devs should make these expansion in 2 part, 3 or more maps to make it work right.

First the player unlocks the expansion as usual, but only 2 maps out of 3 or more. And to make things simpler to handle half level cap will be applied.

Secondly they have to collect something from the first maps to unlock the next map/maps and full level cap . And the person should be able to reach half level cap way before he unlocks the final map(s).

Do comment players , we need to give feedback. :p