View Full Version : Weekly Update | 4/21/16 | New Set, Inventory Liquidation, Penalty-Free PvP (and more)
Justg
04-21-2016, 10:40 AM
This week we wanted to give you a ton of things to do, so here goes:
Inventory Liquidation!
Time for Spring Cleaning! This has been on the wishlist for some time. Now you can liquidate all of a particular rarity and type of items directly from your inventory.
Tap a section of your inventory to get the Sell All option:
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Next select the rarity to liquidate:
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As Spidey sez: WITH GREAT POWER COMES GREAT RESPONSIBILITY! BE CAREFUL! THIS IS NON-REVERSIBLE. SUPPORT WILL NOT REFUND LIQUIDATION MISTAKES.
New Anti Gnome Sets available:
This is our first “Set” rarity to introduce to the game. It is a special group of gear specifically designed to smash those nasty little Gnomes, and the pieces can be obtained through a variety of means.
The necklaces drop from Gold Heretic chests. The belts and helms drop from Bosses. The ring drops from massive Cryrostar crates. And the armor has to be crafted!
Here are the recipes:
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When the pieces are worn together in the Glintstone and Underhul maps, they offer the following bonuses:
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The VFX and Stats only apply in the town of Glintstone and the Underhul Dungeons.
They also give you some excellent sparkly and ground effects as you compound the items.
Talk to this fellow in Glintstone for more info on how to find the sets:
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Achievement Point Progress NPC:
Talk to RK Renault in any Guild Castle and he will tell you how far you have to go to complete those APs:
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Obviously I have some work to do here!
PVP: Penalty-Free Weekend
We’re taking some swings at game balance, and the first step is to take the gloves off and duke it out! In the past, we had some under-the-hood damage mitigations for Warriors and Rogues in PvP. These have been removed. We have also temporarily removed the Kill/ Death counters for penalty-free PvP. We’ll be collecting stats on how classes match up, so get out there and let us know! While you are at it, try out the new PvP map: Blood Beach. We’ll start a specific thread for PvP feedback.
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PvE:
More bug fixes and tweaks:
- Increased gold and potion drops on all maps for parties
- Applying Frost Bolt Freeze no longer overrides the Time Shift Freeze Mastery, and time frozen enemies will remain frozen
- In preparation for new elites, Ren'gol Hulking Brutes and Orc Shamans are now immune to Time Freeze.
- Nordr now lets you enter at any level (but gives the appropriate warning)
- Players now allowed access to any non-elite dungeon except Kraken Isles at any level (but gives the appropriate warning)
- Kraken Isles does not allow access below level 10 (to prevent new player confusion and frustration)
- Flame Forged daggers (available from the Glintstone Token Vendor) have their proc buffed with reduced duration but increased damage by 35%
- Titan has had his active ability damage reduced to be more inline with other legendary pets
Store:
- [EDIT] Tapjoy Offers will soon be available for Android Clients – earn free plat! Coming soon to iOS
- Added 500 Health Potion to potion vendors (7250 in main HUD/Windmoore, 6750 in guild)
- Glintstone Coin Vendor now has a tradable sack of Glintstone coins for sale
- Increased capacity of Glintstone coins to 1200
- Lesser Jewel Sack now available from Glintstone Vendor
Crate Keys are here!
This weekend we’re putting Crate Keys in the store (until ~1:30 PM CST 4/25/16). We want to gently introduce these things to see how they affect the economy. Get ‘em while they are hot!
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Thanks for all the help in prioritization, and please let us know how things are working in this thread!
See ya in Arlor,
- g
Hey Gary,
You were saying that the set stats would be released in the update thread. I don't seem to see them there, is there any chance that we could get the stats for each class gear? Thanks!
intrepd
04-21-2016, 04:00 PM
Justg- does the bonus work in PVP?
Aldialdi
04-21-2016, 04:01 PM
thank for gold arlor even :) now hunt new gear
Justg- does the bonus work in PVP?
He stated that its for Glintstone and Underhul maps only.
konafez
04-21-2016, 04:03 PM
Omg, must have new set!
Eagleye
04-21-2016, 04:05 PM
Would also like to see the set stats and would also like to see how the complete sets look on rouges and mages all the pictures appear to be warriors only
TheKhaleesi
04-21-2016, 04:06 PM
Nice work :) fantastic looking updates! The people spoke and the people were heard!
diexdie
04-21-2016, 04:09 PM
Nice update
Sent from my EVERCOSS A65 using Tapatalk
intrepd
04-21-2016, 04:11 PM
could u update it with the stats?
Justg
04-21-2016, 04:13 PM
Rogues armor is still nerfed
We did not change any player-facing nerfs, we just removed the behind-the-scenes PvP adjustments. Rogues should feel much more powerful in PvP.
Anyona
04-21-2016, 04:17 PM
We did not change any player-facing nerfs, we just removed the behind-the-scenes PvP adjustments. Rogues should feel much more powerful in PvP.
Could we please have some stats?
Cinco
04-21-2016, 04:28 PM
Rogues got their damage only in new map. In CTF and TDM is same. It should be like that?
The class-specific adjustments were removed from all three of the maps.
leoakre
04-21-2016, 04:32 PM
Just a thought...but I am hearing of players accidentally deleting all of their jewels and elixirs due to this new system. Obviously, they did not mean to delete such needed items but only to delete erroneous rare items from a certain group such as 'weapons' or ''armor' !!!!
I did not do this but I would like to draw attention to the fact that it's extremely misleading for some players.
Please fix this as many are going to be crying out loud here soon!
Players will accidentally delete crates and such thinking they are only deleting from 'Equipment,' or 'Vanities'!!!
Maybe a more defined system to differentiate between the 'Sell All' option to let a player understand deleting all legendary will also delete all crates or deleting all Rare will delete all Jewels too!!
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Justg
04-21-2016, 04:38 PM
Just a thought...but I am hearing of players accidentally deleting all of their jewels and elixirs due to this new system. Obviously, they did not mean to delete such needed items but only to delete erroneous rare items from a certain group such as 'weapons' or ''armor' !!!!
I did not do this but I would like to draw attention to the fact that it's extremely misleading for some players.
Please fix this as many are going to be crying out loud here soon!
Players will accidentally delete crates and such thinking they are only deleting from 'Equipment,' or 'Vanities'!!!
Maybe a more defined system to differentiate between the 'Sell All' option to let a player understand deleting all legendary will also delete all crates or deleting all Rare will delete all Jewels too!!
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It is specific to the tab you are on. We already said it was non-reversible, and we also have a confirmation dialog to make SURE you want to liquidate all crafting items. So be SURE!
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Luciano Lobo
04-21-2016, 04:44 PM
Ty so much for the liquidation options! My muscle thumbs and my eyes can rest at last. People should be careful to clean their inventory.
leoakre
04-21-2016, 04:46 PM
It is specific to the tab you are on. We already said it was non-reversible, and we also have a confirmation dialog to make SURE you want to liquidate all crafting items. So be SURE!
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Oh I understand... Just giving a head's up on what's going to be messy about this new feature, and trying to give helpful feedback. There are players who will be mistaken at exactly what they are deleting but ... May they all be very careful with 'muscle thumbs!'
Justg
04-21-2016, 04:50 PM
Oh I understand... Just giving a head's up on what's going to be messy about this new feature, and trying to give helpful feedback. There are players who will be mistaken at exactly what the are deleting and I am just suggesting a few subcategories for the Sell All option!
If you do not want feedback, that's cool :)
All feedback is good feedback. The problem here is we can only be so effective at warning people. It is a powerful feature. With great power comes great responsibility.
BlueSkied
04-21-2016, 04:52 PM
All of the pvp changes you wish to try and observe this weekend are only available in the new map. Is this intentional or a bug?
Justg
04-21-2016, 04:55 PM
All of the pvp changes you wish to try and observe this weekend are only available in the new map. Is this intentional or a bug?
How are you determining this? There is a 20% fluctuation in the damage you do at any point in time. We're pretty sure we got all three maps modified.
BlueSkied
04-21-2016, 04:57 PM
How are you determining this? There is a 20% fluctuation in the damage you do at any point in time. We're pretty sure we got all three maps modified.
As a rogue, in ctf my damage is the same as it was yesterday, and always is. In the new map it is town damage. Not very scientific but it is my finding lol. Going by stat page of course
Cinco
04-21-2016, 05:01 PM
As a rogue, in ctf my damage is the same as it was yesterday, and always is. In the new map it is town damage. Not very scientific but it is my finding lol. Going by stat page of course
Your damage stat in Town will be ~15% higher than in any of the three PvP maps. That said, all three PvP maps *should* have the same damage reduction now for all classes.
Cinco
04-21-2016, 05:04 PM
Here's a question: does the game feel more balanced in the CTF map or in either of the TDM maps?
I'm seeing an additional damage nerf happening in the CTF maps that I hadn't accounted for :-/
(I can keep it in there if it's more fun - or I can pull it out if you guys think it stinks.)
leoakre
04-21-2016, 05:10 PM
All feedback is good feedback. The problem here is we can only be so effective at warning people. It is a powerful feature. With great power comes great responsibility.
Haha!
Justg = the Voltaire of AL
xD
(Still, there will be fallout ... Would hate to be Brandon in Support this week)
BlueSkied
04-21-2016, 05:18 PM
Here's a question: does the game feel more balanced in the CTF map or in either of the TDM maps?
I'm seeing an additional damage nerf happening in the CTF maps that I hadn't accounted for :-/
(I can keep it in there if it's more fun - or I can pull it out if you guys think it stinks.)
So it seems in both tdm maps, as a rogue I get town damage (163) but in ctf I get the standard nerfed damage (128). I'd like to have ctf be the same as tdm, as that's where most testing would be going down. The people love ctf and always clash there on the reg
Cinco
04-21-2016, 05:27 PM
So it seems in both tdm maps, as a rogue I get town damage (163) but in ctf I get the standard nerfed damage (128). I'd like to have ctf be the same as tdm, as that's where most testing would be going down. The people love ctf and always clash there on the reg
You are right! Looking into this further: apparently, the mechanism that keeps players in their fortresses at the outset of CTF (waiting for 3 to join) was also adding a class-specific damage adjustment... that I had planned to remove but overlooked. This is something I can easily have ready for tomorrow.
That said: it would be pretty awesome for the STS Design team if we all played both TDM and CTF maps for a while and provided an evaluation of which feels more balanced. For today / tonight (at least) CTF will have the 'old' class-specific nerfs / buffs. TDM will have none. Love to know how they compare.
Thanks for the extremely helpful feedback!! :-)
Here's a question: does the game feel more balanced in the CTF map or in either of the TDM maps?
I'm seeing an additional damage nerf happening in the CTF maps that I hadn't accounted for :-/
(I can keep it in there if it's more fun - or I can pull it out if you guys think it stinks.)
The TDM and Duel Maps have no damage nerf, but the CTF map still has a damage nerf. If you could pull it out, that'd be great as that's the only way to be able to accurately test IMO.
As for how they compare, the TDM maps mean that rogues actually have a use now. However, they still don't have their armor so they have a glass cannon type of feel to them, which I am fine with. It just means that while we deal ridiculous damage, we also die within a few hits as well.
I tested with a tank friend in duel as well and he could still win against me but now, I also had a decent chance of winning against him. However, that being said, I personally prefer when damage is lowered but our armor is returned.
barristen
04-21-2016, 06:16 PM
id say its happening ,you guys gonna recieve quite a few mails about deleted ankh,energy kits etc. better check now.
Haha!
Justg = the Voltaire of AL
xD
(Still, there will be fallout ... Would hate to be Brandon in Support this week)
Vixenne
04-21-2016, 06:23 PM
Thank you for the new updates! :love_heart:
Jazzi
04-21-2016, 06:31 PM
So is there any way to see the stats of those set items?
One more question. They do seem to need excruciating amounts of time (again) to farm. however they are also level 51. Does this mean that lvl 56 items are not even coming any time soon?
Laurence F Tan
04-21-2016, 07:17 PM
Thats update its only event yes or no?
Elgrablyx
04-21-2016, 07:34 PM
Just a thought...but I am hearing of players accidentally deleting all of their jewels and elixirs due to this new system. Obviously, they did not mean to delete such needed items but only to delete erroneous rare items from a certain group such as 'weapons' or ''armor' !!!!
I did not do this but I would like to draw attention to the fact that it's extremely misleading for some players.
Please fix this as many are going to be crying out loud here soon!
Players will accidentally delete crates and such thinking they are only deleting from 'Equipment,' or 'Vanities'!!!
Maybe a more defined system to differentiate between the 'Sell All' option to let a player understand deleting all legendary will also delete all crates or deleting all Rare will delete all Jewels too!!
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Guess they should only put their valuable jewels on stash and delete the others that they think is useless , this would work , don't you think?
greekAL
04-21-2016, 07:36 PM
ty for the update stg! but i have to say tht 4 k tokens is alot to gamble for untradable item! i think u should just let ppl to choose what they wanna craft than a random drop cause we ar talking about hard work to gather 4 k tokens and i dont feel good to gamble with tht hard work!locks ar good to gamble but 4 k tokens no! tht my opinion at all!
leoakre
04-21-2016, 07:36 PM
id say its happening ,you guys gonna recieve quite a few mails about deleted ankh,energy kits etc. better check now.
Is there a 'Buy Back All' option?
I am not gonna test it xD
leoakre
04-21-2016, 07:43 PM
Guess they should only put their valuable jewels on stash and delete the others that they think is useless , this would work , don't you think?
If players are careful to remember and it becomes habit, yes...but there are only 250 stash slots compared to the 500 items crafting slots so many may not have the room in their stash. Sts could expand our current stash slots to include not only inventory items but a separate craftable items section in stash.
This could accommodate serious jewel farmers without compromising craftable inventory with accidental deletion since there are no liquidation options for stash.
There could be options like 'delete all water jewels' or 'delete all nature jewels'... Something a bit more specific for those who need to be extremely literal about the options.
Or...we could all just be very vigilant and heed all warnings xD
twoxc
04-21-2016, 08:00 PM
i was wonder, why is there only 500 health potions purchase and not 500 mana potions?
Vixenne
04-21-2016, 08:12 PM
It's refreshing to see a new PvP map that doesn't look dark and gloomy. Many thanks for the new design :love_heart:
latoz
04-21-2016, 08:13 PM
Let's have some fun guys :8)
twoxc
04-21-2016, 08:17 PM
can we get equipment stats up in here place like the belt and armor lol, the rest we already saw.
eugene9707
04-21-2016, 08:20 PM
All feedback is good feedback. The problem here is we can only be so effective at warning people. It is a powerful feature. With great power comes great responsibility.
Is it possible to add a feature to lock an item and prevent it from getting deleted?
I sense accidental delete of heraldic and crier coming....
Fyrce
04-21-2016, 08:34 PM
I am not using this, maybe will never use it, until I check every tab and make sure there are no WHITE, GREEN items left in inventory that I want to keep. I am guessing that vanities are not included..?
I for sure will be super careful until I test it and even then, I would still be super careful. Actually I'll just wait for the complaints to find out what all is included in a liquidate all :p
hastlin
04-21-2016, 08:57 PM
Go go go
Sent from my SM-J500G using Tapatalk
It is specific to the tab you are on. We already said it was non-reversible, and we also have a confirmation dialog to make SURE you want to liquidate all crafting items. So be SURE!
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https://scontent-amt2-1.xx.fbcdn.net/hphotos-xaf1/v/t1.0-9/13076895_1015108928582239_3713041220465729228_n.jp g?oh=8af731cb734aba65986805fad534e6f9&oe=577ACE37
So now we need to put all our stuff in stash, move things back and forth to delete junk weapons/helms/armors/rings/amulets.........
I am not using this, maybe will never use it, until I check every tab and make sure there are no WHITE, GREEN items left in inventory that I want to keep. I am guessing that vanities are not included..?
I for sure will be super careful until I test it and even then, I would still be super careful. Actually I'll just wait for the complaints to find out what all is included in a liquidate all :p
Yea and it doesnt make it easier that some intern mixed up some item icon colors. So some epics look like rare etc.
radiking
04-21-2016, 09:47 PM
I still didn't receive my free keys which was given away for many what shame !!! :(
I still didn't receive my free keys which was given away for many what shame !!! :(
Was a random giveaway. You were just not chosen. Just as I was not.
Bameely
04-21-2016, 10:46 PM
I am not using this, maybe will never use it, until I check every tab and make sure there are no WHITE, GREEN items left in inventory that I want to keep. I am guessing that vanities are not included..?
I for sure will be super careful until I test it and even then, I would still be super careful. Actually I'll just wait for the complaints to find out what all is included in a liquidate all :p
I thought Justg explanation is this - the Sell All is selling all corresponding to the TAB you have clicked/chosen, no? Meaning if I click on the Helmet tab, click Sell All, it WILL only sell all from that tab. NOT all from your total inventory (weaps+helm+armor+belt+ring+amu+craft etgc etc).
[[- In preparation for new elites, Ren'gol Hulking Brutes and Orc Shamans are now immune to Time Freeze. ]] - so Time Freeze Mastery useless in Underhul Maps? Are mobs there immune to it?
By the way, I like this update. Nice. Ty STS.
iamfleuafaoeb
04-21-2016, 11:04 PM
Now the game looks bit interesting just played new pvp map its fun i enjoyed it
jjperez27
04-21-2016, 11:13 PM
Wtf. I accidentaly liquadated my 20 crafting energy kit zzzzzz
Hey STS. I made a post long ago of what would happen to the Intact Orc Fangs and Vial of Orcsbane I have in my inventory since it was not worth crafting. Remiem made a reply (see bottom of this post)
I have not seen anything requiring these components yet as you promised. Don't say that I must complete that stupid helmet. It is far too much worth in blood sweat and tears to liquidate, and very much not worth it to finish.
I also have Runes and Insignias, but I dont care much about those (Worthless)
We've mentioned it a few times during the course of this expansion's development, but the Glintstone Mythics will not be upgradeable in the new expansion. We understand that some people are still working toward crafting their sets and have a lot of the crafting components on hand. There may be future opportunities to use these components, so keep and eye out.
bonjovi3223
04-21-2016, 11:44 PM
i love the new update and i can't wait to give PVP a try :) and farming too :)
now when you said that... i hope i can find you because i need my ever beloved selfie with justG woop woop :)
He has a lv52 mage with 318 kills. He used the super duper plutonium based xp elixir and his abaddon gives 700% xp bonus. Sts needs to fix this bug [emoji14].
Serancha
04-22-2016, 12:11 AM
It is specific to the tab you are on. We already said it was non-reversible, and we also have a confirmation dialog to make SURE you want to liquidate all crafting items. So be SURE!
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Tested this and it does work as stated. It only removes the items from the tab you are on - it does NOT remove them from anywhere else. IE: removing rare items from weapons won't clear your jewel stock. Good feature, thank you. (It also tells you how many items it sold for how much gold. Bonus!)
However - the biggest issue with cleaning inventory is the jewel and chest tabs. This feature doesn't help with that since we can't use rarity to select items there. If we do, it willl clean out stuff we don't want to get rid of.
For instance: if I have 50 silver chests to get rid of, I can't just clear all rare items because that would delete all my forged energy kits, so I still need to delete my 50 silver chests one at a time. Or if I want to get rid of all those useless water jewels, I need to do them individually, because otherwise it would delete all my other jewels as well.
In short: we need different selection options for the crafting and chest tabs. Please
leoakre
04-22-2016, 12:26 AM
Tested this and it does work as stated. It only removes the items from the tab you are on - it does NOT remove them from anywhere else. IE: removing rare items from weapons won't clear your jewel stock. Good feature, thank you. (It also tells you how many items it sold for how much gold. Bonus!)
However - the biggest issue with cleaning inventory is the jewel and chest tabs. This feature doesn't help with that since we can't use rarity to select items there. If we do, it willl clean out stuff we don't want to get rid of.
For instance: if I have 50 silver chests to get rid of, I can't just clear all rare items because that would delete all my forged energy kits, so I still need to delete my 50 silver chests one at a time. Or if I want to get rid of all those useless water jewels, I need to do them individually, because otherwise it would delete all my other jewels as well.
In short: we need different selection options for the crafting and chest tabs. Please
Exactly what I was trying to get at, thank-you Sera. Maybe options to differentiate which rare items are being mass liquidated, i.e. 'sell all water jewels' or 'sell all copper non-elite chests' ( can't forget the elites are a bit more valuable than the normal so those would need to be specified).
Sure many players may have mass deleted energies and effigies by now. God knows I farm hard for my Forged Energies so I would hate to have those grouped collectively with all silver chests (elite or not) and get liquidated.
Pay strict heed in those categories all !!
Imhotepx
04-22-2016, 12:51 AM
Hello, the new card is pretty interesting to play.
I think that only kill and dead removed for the balance of pvp.
Flags also seems to have disappeared is possible to restore or we can still put without score?
Because it does not change to your balance stats.
as much work on the flags we need the score thank you.
(Poor class mage for pvp).
TheClaaaaaaaw
04-22-2016, 02:30 AM
Thank you for the big update, I have some new motivation to play the new maps now :)
Just one thing that doesn't seem to have been mentioned yet: Where are those Tapjoy offers you mentioned ? I'm playing on an Android phone, but I can only see the same old offers (which don't even work a lot of the time by the way). Asked a guildie about it and it was the same for him, both on his android phone and tablet.
Tapash Bose
04-22-2016, 02:37 AM
I am not using this, maybe will never use it, until I check every tab and make sure there are no WHITE, GREEN items left in inventory that I want to keep. I am guessing that vanities are not included..?
I for sure will be super careful until I test it and even then, I would still be super careful. Actually I'll just wait for the complaints to find out what all is included in a liquidate all :p
same here ..will not be using anytime soon :)..but however thanks for the effort :)
ilhanna
04-22-2016, 02:48 AM
I'm on the fence about this Antignome set due to its being level 51 and the complicated crafting that reminds me too much of the Glintstone set that is still a bitter issue for me (what next, break down Antignome into Glinstone coins?), especially given the individual stats. But, yes, I did read Vroom saying in chatbox that the set would be ideal for Underhul and the upcoming elite there and Extrapayah put forth some numbers in favor of the full set on Ireliaa's thread discussing the set. And whether I'll try to obtain it or not, I suppose this means a new stimulus for farming Underhul.
But here's what I don't get. The set is supposed to be anti-gnome and it's good only in the three Underhul maps. Why can't it come with serious antignome features? For example, while wearing full set, chance on taking damage to get 5 seconds of stun immunity/cancel snare or slow/heal DoT. Stun, snare, slow and DoT are the bane of the Underhul maps. The extra stats (especially if it turned out to be less than the Underhul+arc ring+planar pendant most people wear) won't help when you've got molasses under your feet from the witch fire orb. If the set bonus can prove to be a real advantage against those, I think there will be more interest in this set.
PS. With the number of coins needed for the armor, wouldn't it be a great idea to make party bonus give much larger chance for coin drop?
Faliziaga
04-22-2016, 03:30 AM
Checking the NPC in guild castle to see my progress on Elite Ap's, I was wondering why the counter is turned off starting at Nordr. I'd rather prefer to see how many Elite bosses/mobs I've killed in total especially with the upcoming boss bounty implementation.
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The second point I would like to give feedback on is the design of the button "sell options": Swapping my loadout to luck gear during boss fight, it is irritating to have the sell options lurking underneath my loadouts.
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In the weekly Community Update it was announced that Upgrade and crafting completed cut scenes can now be skipped. I couldn't find this feature.
Purplemint
04-22-2016, 05:31 AM
2 thumbs up for Inventory Liquidation!!
Imhotepx
04-22-2016, 05:48 AM
In nordr, shuyal, tindirin, rengol the star stop poping after u killed 5k mobs and 500 boss and ur achieve is locked
The star still drop in brackenridge, Ydra,dead city,kraken that why u have more stat
Am sad when i see killed 100k mobs in total and no count for my pve kill :(
Avaree
04-22-2016, 07:18 AM
I'm on the fence about this Antignome set due to its being level 51 and the complicated crafting that reminds me too much of the Glintstone set that is still a bitter issue for me (what next, break down Antignome into Glinstone coins?), especially given the individual stats. But, yes, I did read Vroom saying in chatbox that the set would be ideal for Underhul and the upcoming elite there and Extrapayah put forth some numbers in favor of the full set on Ireliaa's thread discussing the set. And whether I'll try to obtain it or not, I suppose this means a new stimulus for farming Underhul.
But here's what I don't get. The set is supposed to be anti-gnome and it's good only in the three Underhul maps. Why can't it come with serious antignome features? For example, while wearing full set, chance on taking damage to get 5 seconds of stun immunity/cancel snare or slow/heal DoT. Stun, snare, slow and DoT are the bane of the Underhul maps. The extra stats (especially if it turned out to be less than the Underhul+arc ring+planar pendant most people wear) won't help when you've got molasses under your feet from the witch fire orb. If the set bonus can prove to be a real advantage against those, I think there will be more interest in this set.
PS. With the number of coins needed for the armor, wouldn't it be a great idea to make party bonus give much larger chance for coin drop?
Great ideas :)
(wanted to let you know the set is lvl52)
Motherless_Child
04-22-2016, 08:13 AM
I'm on the fence about this Antignome set due to its being level 51 and the complicated crafting that reminds me too much of the Glintstone set that is still a bitter issue for me (what next, break down Antignome into Glinstone coins?), especially given the individual stats. But, yes, I did read Vroom saying in chatbox that the set would be ideal for Underhul and the upcoming elite there and Extrapayah put forth some numbers in favor of the full set on Ireliaa's thread discussing the set. And whether I'll try to obtain it or not, I suppose this means a new stimulus for farming Underhul.
But here's what I don't get. The set is supposed to be anti-gnome and it's good only in the three Underhul maps. Why can't it come with serious antignome features? For example, while wearing full set, chance on taking damage to get 5 seconds of stun immunity/cancel snare or slow/heal DoT. Stun, snare, slow and DoT are the bane of the Underhul maps. The extra stats (especially if it turned out to be less than the Underhul+arc ring+planar pendant most people wear) won't help when you've got molasses under your feet from the witch fire orb. If the set bonus can prove to be a real advantage against those, I think there will be more interest in this set.
PS. With the number of coins needed for the armor, wouldn't it be a great idea to make party bonus give much larger chance for coin drop?
Yeah, the stuns, snares, and DoTs in the new underhaul maps is a nightmare, seems %100 unavoidable at times.... Set should definitely provide some kind of cushion for those effects (whether it be permanent, temporary with some sort of cool down, ETC...)........
Robtadius
04-22-2016, 10:15 AM
Omg, must have new set!
I second that!
http://i376.photobucket.com/albums/oo201/brianhungergames/Mobile%20Uploads/2016-04/tapatalk_1460056972484_zpsd16k8krr.jpeg (http://s376.photobucket.com/user/brianhungergames/media/Mobile%20Uploads/2016-04/tapatalk_1460056972484_zpsd16k8krr.jpeg.html)
Pinkmint
04-22-2016, 10:30 AM
Thank you gary
New set is very good i really appreciate. But it is gonna take so much time and gold just like glintstone set.
So the real question is, after few months majority of players will able to complete their set, will you nerf it again? And will not care about our efforts?
If you planning for other more powerful set, then make antignome set a little bit more easier to get. Because no matter how strong the set it is, it is not gonna work well in pvp
Thank you again
Carapace
04-22-2016, 10:39 AM
I am not using this, maybe will never use it, until I check every tab and make sure there are no WHITE, GREEN items left in inventory that I want to keep. I am guessing that vanities are not included..?
I for sure will be super careful until I test it and even then, I would still be super careful. Actually I'll just wait for the complaints to find out what all is included in a liquidate all :p
We do not allow selling en mass of Mythic, Arcane, Set, or Arcane items
Carapace
04-22-2016, 10:46 AM
Hey STS. I made a post long ago of what would happen to the Intact Orc Fangs and Vial of Orcsbane I have in my inventory since it was not worth crafting. Remiem made a reply (see bottom of this post)
I have not seen anything requiring these components yet as you promised. Don't say that I must complete that stupid helmet. It is far too much worth in blood sweat and tears to liquidate, and very much not worth it to finish.
I also have Runes and Insignias, but I dont care much about those (Worthless)
I would hold on to these... ;)
Sfubi
04-22-2016, 11:53 AM
Thank you for the update. I have a couple of questions.
1) Where do we find the crafting components for the anti gnome gear
2) Do we have to anti gnome gear equipped in every slot to receive the anti gnome bonus (like glintstone bonus)
3) are the key kits tradeable
Justg
04-22-2016, 12:07 PM
Thank you for the update. I have a couple of questions.
1) Where do we find the crafting components for the anti gnome gear
2) Do we have to anti gnome gear equipped in every slot to receive the anti gnome bonus (like glintstone bonus)
3) are the key kits tradeable
1) The NPC in Glintstone will help out here
2) You get buffs at 2, 4, and 5 pieces equipped
3) Key kits are tradable
Now rogue is too much op. this update is only for rogue... removing rogue nerf must be removed...
too much dmg ruins the balance ..
Lowensko
04-22-2016, 01:41 PM
This new set of armor is EVERY 2 items to upgrade in order to use bonds set or only have 5 arcticulos
crudmudgeon
04-22-2016, 01:44 PM
Hey STS. I made a post long ago of what would happen to the Intact Orc Fangs and Vial of Orcsbane I have in my inventory since it was not worth crafting. Remiem made a reply (see bottom of this post)
I have not seen anything requiring these components yet as you promised. Don't say that I must complete that stupid helmet. It is far too much worth in blood sweat and tears to liquidate, and very much not worth it to finish.
I also have Runes and Insignias, but I dont care much about those (Worthless)
If you finish the set u get 450 AP and 900 glintstone coins. If you finish just helm u get 150 coins... worth something
Sent from my SCH-S968C using Tapatalk
crudmudgeon
04-22-2016, 01:46 PM
Tested this and it does work as stated. It only removes the items from the tab you are on - it does NOT remove them from anywhere else. IE: removing rare items from weapons won't clear your jewel stock. Good feature, thank you. (It also tells you how many items it sold for how much gold. Bonus!)
However - the biggest issue with cleaning inventory is the jewel and chest tabs. This feature doesn't help with that since we can't use rarity to select items there. If we do, it willl clean out stuff we don't want to get rid of.
For instance: if I have 50 silver chests to get rid of, I can't just clear all rare items because that would delete all my forged energy kits, so I still need to delete my 50 silver chests one at a time. Or if I want to get rid of all those useless water jewels, I need to do them individually, because otherwise it would delete all my other jewels as well.
In short: we need different selection options for the crafting and chest tabs. Please
Open the chests THEN liquidate??? Make 20g vs 0g...
Sent from my SCH-S968C using Tapatalk
this new toooo big to clash
eugene9707
04-22-2016, 03:42 PM
I thought Justg explanation is this - the Sell All is selling all corresponding to the TAB you have clicked/chosen, no? Meaning if I click on the Helmet tab, click Sell All, it WILL only sell all from that tab. NOT all from your total inventory (weaps+helm+armor+belt+ring+amu+craft etgc etc).
[[- In preparation for new elites, Ren'gol Hulking Brutes and Orc Shamans are now immune to Time Freeze. ]] - so Time Freeze Mastery useless in Underhul Maps? Are mobs there immune to it?
By the way, I like this update. Nice. Ty STS.
Actually, those mobs are in rengol.
Clock mastery still works like wonders in Underhul (as of today anyways...)
filabin
04-22-2016, 09:31 PM
why new up date thisr morning can not instal in samsung v. failed code 18. but my space memori is large.
fix this ok
leoakre
04-22-2016, 09:33 PM
Any plans to make the Glintstone coin quests repeatable for the new maps? just a thought .... Tag quests were made repeatable because we needed so many to buy and craft new gear. Why not do the same for coins since we need THOUSANDS of them with such a tiny payout from the daily quests!!
Avaree
04-22-2016, 09:37 PM
Any plans to make the Glintstone coin quests repeatable for the new maps? just a thought .... Tag quests were .made repeatable because we needed so many to buy and craft new gear. Why not do the same for coins since we need THOUSANDS of them with such a tiny payout from the daily quests!!
^+a few million
Out of thanks
Jcali
04-23-2016, 01:13 AM
Good job sts for fixing liquidation options :)
Aziiii
04-23-2016, 02:07 AM
amazing jos sts :) keep it up guys
Faliziaga
04-23-2016, 06:04 AM
Please add 500 mana pots purchase option to the vendors.
HappyHedgehog
04-23-2016, 09:23 AM
Why i cant craft gold egg??
I know event is over and i cant loot eggs anymore but i still have recipe and i all eggs i need to craft gold one...
And pls reply something in this bug thread (http://www.spacetimestudios.com/showthread.php?308118-Cryostar-crate-gear-only-scales-to-51)
now rogue too op... even under lvl which not geard rogue can kill me with one shot >< omg.. it must be fixed
Ovacal
04-24-2016, 05:24 AM
Reset pvp stats?
Krisye
04-24-2016, 09:46 AM
Reset pvp stats?
When will be the PVP-KDR be seen again? I had a lot of kills in TDM new map.. So, that's why I'm a bit pissed off, because of the PVP-KDR. ;-(
Justg
04-24-2016, 10:41 AM
When will be the PVP-KDR be seen again? I had a lot of kills in TDM new map.. So, that's why I'm a bit pissed off, because of the PVP-KDR. ;-(
We're gathering data over the weekend. Right now nothing is counting towards PvP KDR. We'll let you know how the numbers shake out and what our plans are as soon as we have a chance to analyze how things went. Until then... kill kill kill with no penalty :)
We're gathering data over the weekend. Right now nothing is counting towards PvP KDR. We'll let you know how the numbers shake out and what our plans are as soon as we have a chance to analyze how things went. Until then... kill kill kill with no penalty :)
I really like how rogues are right now. At least now, if we get killed easily, we also dish out kills. Warriors still win the majority of vs, but that's okay as vs isn't really PvP and PvP is generally suited for a team based environment. However, keep in mind that if rogues keep their damage, sorcerers may need a slight buff as well then. I don't mean in terms of damage, but they should gain a little bit of armor or increase in damage reduction of shield. However, if you overdo it, then again we will be at the stage where there's no use for rogue in a PvP sort of environment because a sorcerer can do the job far better.
intizamfamily888
04-24-2016, 03:36 PM
STS,
Pls check the twink lvls aswell while these analyze. This buffing and nerfing has a bigger influence at twink lvls than on endgame. Thanks
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leoakre
04-24-2016, 04:27 PM
Please return or buff Rogue armor! The elite mob buff can now pretty much 1 hit a tank with 9k HP so you can imagine the pain Rogues and Mages are feeling while trying to complete aps in upper maps like Shuyal and Rengol. We just finished our Shuyal 500 and are heading to finish Rengol 500 but after battling those suped-up mobs in Shuyal, we are wondering how to survive the steroidal mobs in Rengol now with Orc immunity?!!
Guess we shall find out @@...kudos to Caveman (Ravager) for getting it done before the last update.
Just wondering if a fully top-geared party can acquire a few deaths in lower level mob runs (lower than lvl cap though I realize we do not possess all the appropriately capped gear yet to actually be 'true' level 56 players), how are the mobs for lesser geared parties going to farm in a timely manner without getting discouraged from the freaky 1 hits going on in those maps?
I do agree that steering the game towards more balanced parties and needing to utilize full parties with all classes is a positive improvement as it enhances friendship and unity in the game, but....baby steps!
Just saying Rogues need armor cuz I'm feeling kinda squishy in maps that were easily soloed before the last update!
Anybody else noticed?!
Thanks,
Msleo
leoakre
04-24-2016, 05:03 PM
Could we get an option to turn the pet menu off in maps as I habitually click on that silly menu while attacking when my pet is close to me ( when he finally catches up). This can be quite annoying in the Arena! Just provide the same option for pets as you did for players so all the accidental trading during map runs was corrected. Pets need to heel more quickly too...couldn't hurt and would decrease the need for resummoning with the pull-down menu. It gets a bit frustrating to have to wait on your Nekro to catch up to you before being able to get shielded from the newly buffed mob you are already fighting while Nekro is just leisurely ambling his way up to the action.
Just mentioning little things I notice though it might not bother others who have pets with abnormally short running legs.
hygru
04-24-2016, 06:13 PM
Why is drop rate for mold to craft new gear so low?
leoakre
04-24-2016, 08:09 PM
Why is drop rate for mold to craft new gear so low?
Maybe Underhull isn't dark and moist enough for mold to grow rampantly so it takes time :)
Haven't seen ANYTHING drop yet either !!
Trying to farm what we need for newer Mythic really puts the 'myth' in 'mythic' ...
Bameely
04-25-2016, 12:43 AM
think by the time i can get enough coins for any set, it will be the new season again. then maybe the set will be liquidated to some coins/stuffs whatever.... like what is happening now to Glinstone gear...
Earlingstad
04-25-2016, 01:30 AM
Not feeling any less damage from warriors now (after modifiers removed) than how it was before. For example the warrior twink weapon Galen Maul proc patch (1 single patch) when it ticks extra damage, it crits. The crit is around 135 to 200 per tick (at lv 12/13) and the proc patch ticks multiple times. How can a rogue with around 400 armor handle that damage-burst? That Galen Maul needs to be looked at or overall warrior damage output needs to be checked.
Rogue Heal Pack Bug/Nerf?
The Rogue Heal Pack is acting weird even in an environment where apparently all modifiers were removed. When 1 pack is picked up (made sure hp remaining was very low in both pvp/pve) the number healed is lesser in PVP than in PVE. In pvp the healing is not 25%. The Heal pack description states that picking one heal pack heals 25% HP. So only in PVE its healing 25%.
On all 3 PVP maps (Bloodbeach, CTF,Tdm) the Heal is acting as if it was nerfed. In the Dueling arena, the heal was lesser than PVE but more than ctf/tdm. Not sure if other rogues have had this happening or am I just lucky.
Apart from all this, I am sceptical about the 'analysis of numerical data'. If pvp KDR stats were removed but it was not stated that devs will be checking how it goes, perhaps the analysis would have been somewhat fair. Right now some people around me are on purpose playing the Warrior class and on purpose dying at the hands of rogues in order to manipulate the numbers of "which class kills which class most.' Not sure if this is the numerical evidence devs are looking at but just stating what is really happening.
Doing the math here (not really), I think it will take more time to farm the antignome set than there is time before next expansion (if there is a next..)
That means I get at set that is only good in a previous(current) expansion.
Iiiiiiil
04-25-2016, 08:59 AM
flame forged staff dont proc... -_- is this a bug or something? please help
bonjovi3223
04-25-2016, 02:02 PM
Why is drop rate for mold to craft new gear so low?
You can only call it low if it actually drops.
Untung
04-26-2016, 06:43 AM
Which one is hulking brutes?
Cinco
04-26-2016, 01:45 PM
You're right about the 22% versus 25% in PVP vs PVE. And right now, you should also be seeing -15% for all damage output by all characters (though this is a lot harder to detect because the min/max ranges for many abilities is often broader than this %). There are two (2) across-the-board nerfs that happen in all arena maps and remain active right now: -10% to heals, -15% to damage... but given the amount of damage characters can do, these amounts are not contributing much to normalizing the balance. This just winds up looking like a minor bug. That said, these adjustments will remain on the server and we are going to make another across-the-board adjustment to arena damage and healing amounts this week.
We also knew from the get-go that folks were going to try to manipulate the sample data. Fortunately for everyone who really cares about balance, the number of fakers is small and their impact is statistically inconsequential. There are a staggering number of PVP matches that happen every day, all day, all night, and all around the world. This helps ensure the data is representative of the real balance issues the game is facing.
think by the time i can get enough coins for any set, it will be the new season again. then maybe the set will be liquidated to some coins/stuffs whatever.... like what is happening now to Glinstone gear...
Unidentified Antignome Vest/Vestment/Plate:
3x Cryogem Processing Mold - Guessing you're lucky if 1 ever drops from boss I guess....
9x Processed Cryogem (1000 Glintstone coins each) - 9000 coins total.
That's like 4500 runs if you get around 2 coins per Underhul run. 4500 divided by 365 days = Average 12,33 runs per day, to get it WITHIN ONE WHOLE YEAR. Also STS bring events, so you probably gotta do double the runs when no event is on.
Conclusion: Antignome armor not worth it IMHO.
Running any newer maps at L56 with L51 gear is ZzZzzz. That's not a good take on item progression. It's more like taking away from game than giving item progression. Game is hardly worth to play. Leveling multiple chars is all that is keeping me busy at the moment.
*EDIT* Just ran 6 underhul maps straight without looting any coins... Maybe I overestimated the coin loots from Underhul!!
steversj
04-26-2016, 06:35 PM
We did not change any player-facing nerfs, we just removed the behind-the-scenes PvP adjustments. Rogues should feel much more powerful in PvP.
Rogues have always been a problem in pvp , smh
Justg
04-26-2016, 06:46 PM
Rogues have always been a problem in pvp , smh
We've been gathering some interesting data the last week. Spoiler Alert: You're not wrong, but Rogues' biggest danger is to ... themselves. We'll have some more data for you tomorrow, along with a round of balance proposals.
leoakre
04-26-2016, 07:50 PM
I will ask again...ANY PLANS TO MAKE THE GLINTSTONE COIN QUEST REPEATABLE?
By the time we accumulate enough coins to even begin to contemplate crafting the new sets it shall be on the heels of another expansion which will outdate the new sets before they can be crafted, and once again make the tremendous effort and gold we put into crafting the newest and 'best' gears all for nought...completely null and void because there won't be any time to actually use them before it's time to move on!
I miss the days when obtaining a mythic item was a monumental thing for a player because it actually boosted our stats to the point where the difference was noticed and not just for the acquisition of items to give us a 'pretty glow' or solely for the status the achievement points hold!
Craftable gears are a positive step towards enabling all players the chance at better gears but am I alone in my thinking that who has time to play and enjoy the game anymore because all we do is craft, switch to another character and start more crafting, swap out to yet another toon to start more crafting, etc...it's just become a tedious and never-ending cycle of crafting, crafting, and more crafting. There's just too much crafting to get where you want to be in the game, and by the time you finally do hit that 'I've done it' summit it's time to start all over again....crafting!!!??!!
Crafting may be more of a V.T.D in the game than ping!!!
Sigh
Marcelo Limbaga
04-26-2016, 08:09 PM
Very low drop rate of jewels :(
steversj
04-26-2016, 10:38 PM
We've been gathering some interesting data the last week. Spoiler Alert: You're not wrong, but Rogues' biggest danger is to ... themselves. We'll have some more data for you tomorrow, along with a round of balance proposals.
I really hope you guys give us something good , besides a mage has no chance with a rogue , they just have to much crit !! Rogues can only be killed by warriors or rogues
will0
04-26-2016, 10:56 PM
give mage AOE light damage 50% chance when charge in PVP since 1. warrior can create lava spouts on AOE 2. Rogues ridiculous damage and crit
Bameely
04-27-2016, 12:39 AM
never seen any what "mold" dropped from underhul bosses. anyone looted it yet? or it only drops for Elite Underhul? The bosses drops are pathetic....
FloresSuper
04-27-2016, 03:31 AM
Thx STS!You made a great job!Keep it up!
leoakre
04-27-2016, 06:48 PM
never seen any what "mold" dropped from underhul bosses. anyone looted it yet? or it only drops for Elite Underhul? The bosses drops are pathetic....
There is no elite Underhull yet :)
And, I've seen absolutely bumpkuss in drops from bosses nor do I know of one friend who has looted anything remotely connected to the crafting of new items!
Where's da Beef, sts?!
Avaree
04-27-2016, 06:57 PM
There is no elite Underhull yet :)
And, I've seen absolutely bumpkuss in drops from bosses nor do I know of one friend who has looted anything remotely connected to the crafting of new items!
Where's da Beef, sts?!
Check here :) http://www.spacetimestudios.com/showthread.php?315723-Weekly-Community-Update-April-27th-2016
leoakre
04-27-2016, 07:30 PM
Check here :) http://www.spacetimestudios.com/showthread.php?315723-Weekly-Community-Update-April-27th-2016
Elites tomorrow, yes xD
Remains to be seen if there will actually be Beef yet :)
Vintje
04-27-2016, 08:40 PM
ahh, rogue always got problem in pvp. but for twink, i think damage rogue better like before, yeah nerf like before its ok. this too much damage, so easy to kill tank or mage
Very interesting!
Will be looking forward to work on the antignome set :)
Psychoism
05-19-2016, 02:07 PM
Deletin items are so fast rn, Back in the day that if you open some chest and you got rare stuffs you'll deleting it one by one XD
Elleabridges
05-23-2016, 11:08 AM
Help me understand...if it takes 15 plat to open a crate or 15 keys however u can buy 50 keys for 70 plat...how does that work out to be a good thing???
jimbollido1
05-23-2016, 01:23 PM
Help me understand...if it takes 15 plat to open a crate or 15 keys however u can buy 50 keys for 70 plat...how does that work out to be a good thing???
It's a very good thing for the non-plat playes, they won't need to buy plats or download apps for plats.
So, non-plat players receive end-game items too with using gold
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ryanlegend
05-24-2016, 03:54 AM
coollll...... hoping that the proc for rouges are better.
Elleabridges
05-24-2016, 05:43 AM
In other words it's for plat users to make crazy money...?
It's a very good thing for the non-plat playes, they won't need to buy plats or download apps for plats.
So, non-plat players receive end-game items too with using gold
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jimbollido1
05-24-2016, 05:59 AM
Yes very crazy 😝😋
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Lexiik
05-25-2016, 02:55 PM
Nice :D :) :*