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View Full Version : Dramatic pvp swipe



Buymystuff
05-07-2016, 08:16 AM
I am here to offer my opinion about a number of things:
1. I think Rogue are much less useful, and I don;t like that mages get the kill shots.
2. I don't like the new tier system where a level 25 can fight a level 22

eugene9707
05-07-2016, 08:24 AM
Well.... They probably would've keep the kdr off, but some twinks were complaining so.........

Justg
05-07-2016, 10:06 AM
Here is my partner’s latest thoughts on this:


Yeah - the old system had some really cool aspects. I'm proud of that design 'cause it did a great job of matchmaking AL's early (very small) PVP community. And honestly, back in the beginning we didn't put an emphasis on PVP balance. Throwing characters at any level against characters at any two levels above or below was just fine. Today, with a desire to achieve balanced fights in our PVP arenas, the flaws of the original system are presenting challenges that make it excessively difficult to manage. Especially considering how big the advancement game has become and how vast the equipment offerings have grown. So, I assert that adding more complexity to the old system would move us in the wrong direction.

It is true that the new system puts pressure on competitors to advance to the top of each numerical Tier. From a game design perspective, this is cool because it ensures that we can achieve an exciting and competitive balance for these Tiers. Balancing ten tiers is profoundly simpler than balancing the combination of fifty-six individual levels within a margin of two levels above and below.

Now: could I have told everybody about these Tier plans before they were implemented? Yup. That's my bad. Sorry. No excuses :-/
But that reminds me... I need to post in the Pet Forum to break the news about the unbelievably powerful pet power swapping system and the upcoming Arcane Ability combo system. These will have an impressive effect on everything PVE, PVP and their respective economies.

Keeping the conversation drama-free ensure that you have a voice in what we do next.

I am consolidating PvP threads into this one so we can more easily monitor the feedback, thanks:

http://www.spacetimestudios.com/showthread.php?319121-PvP-Balance-Adjustments-and-PvP-Tiers