MisterChris
07-31-2011, 01:59 PM
1. In PvP lets say you are near a 1v1 or just another fight in general. Then you exit out and although you were not fighting or attacking anyone or anything that causes you to gain a pvp death.
I think this should be fixed where if you exit out of PvP for whatever reason you will not gain a PvP death.
2. If anything, if a player is in a fight and they exit out of the fight the opposite team will earn a point.
For example, lets say im on the blue team, i exit out in the middle of a fight, then the red team would earn a point by default.
3. You know how there are some COP enemies in a few PvP dungeons lets just say Forest Manor for an example. I think they should be taken out.
Because these enemies interfere with fights. Anyways PvP is "player vs player", in my opinion, it doesn't make sense for there to be COP enemies in the PvP dungeons.
I think this should be fixed where if you exit out of PvP for whatever reason you will not gain a PvP death.
2. If anything, if a player is in a fight and they exit out of the fight the opposite team will earn a point.
For example, lets say im on the blue team, i exit out in the middle of a fight, then the red team would earn a point by default.
3. You know how there are some COP enemies in a few PvP dungeons lets just say Forest Manor for an example. I think they should be taken out.
Because these enemies interfere with fights. Anyways PvP is "player vs player", in my opinion, it doesn't make sense for there to be COP enemies in the PvP dungeons.