View Full Version : FOA: Dev - Dodge Attribute Bug?

08-12-2011, 05:35 PM
Hi dev's,

I believe to have discovered a small bug with the Dodge statistic on the character inventory screen.

I have noticed that when I am in a town base zone (i.e. UCS Blackstar) and not in an actual game, on the character inventory screen, it shows a higher statistic for my dodge attribute, which is a false value.

However, when I enter an actual game zone, I re-check the character inventory screen and look at the dodge statistic, it then shows the true value for my Dodge attribute.

Has anyone else in the SL community discovered this same issue?

Thanks in advance.