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Enjoy
06-21-2016, 01:03 AM
http://uploads.tapatalk-cdn.com/20160621/495302ec2cd2ef5341f9e4c257796069.jpg

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Zylx
06-21-2016, 01:20 AM
My Zeus sense is tingling. v.v

Magemagix
06-21-2016, 01:23 AM
http://uploads.tapatalk-cdn.com/20160621/495302ec2cd2ef5341f9e4c257796069.jpg

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Lol maybe thats after having eye slotted gears, ribbit or gyrm aa, other buffing pets aa, and efficy. Never seen those numbers before XD

Enjoy
06-21-2016, 01:25 AM
Lol


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resurrected
06-21-2016, 01:26 AM
I remember with architect daggers , their proc ribbit and one more pet buff ppl has 150/180% for few seconds [emoji14] crazy

Saud
06-21-2016, 02:12 AM
#NerfRogue.

jjperez27
06-21-2016, 03:22 AM
ribbit aa stack to 3 or 4 aa

Gouiwaa9000
06-21-2016, 06:36 AM
Hit 102% once ( I'm a mage XD ) bit that's was under multiple crit buffs

Enraged
06-21-2016, 07:18 AM
Rogue planar crystals + architect quills + ribbit and other crit buffs will do higher [emoji14]

resurrected
06-21-2016, 08:01 AM
I was bored with friends and we once were testing how high we cam buff our hp crit damage and so on. At lvl 15 rogue we used umbral bow proc , mari aa , nekro( his pet ) and he was spamming aimed. It came to 73% crit lol

Niixed
06-21-2016, 01:38 PM
I think there should be a global crit cap of 50% to even things out a little more. When crit hits 100% there is no longer any reason to have a separate crit stat since every hit would have the same damage multiplier. 50% still means half your hits are maxed out, but leaves more to chance.

If there were a cap, Rogues would still have an advantage because they would reach the cap easily and could devote their resources to other needs... like armor!

Sxvm
06-21-2016, 03:44 PM
I think there should be a global crit cap of 50% to even things out a little more. When crit hits 100% there is no longer any reason to have a separate crit stat since every hit would have the same damage multiplier. 50% still means half your hits are maxed out, but leaves more to chance.

If there were a cap, Rogues would still have an advantage because they would reach the cap easily and could devote their resources to other needs... like armor!

Then we should have a hp cap of 9k and a mana cap of 3k. Seems fair to me!

Enjoy
06-21-2016, 05:30 PM
Can't cap crit at 50 lol, I do think it's weird that it can go above 100% though.

Zulgath
06-21-2016, 05:32 PM
I had over 200 .-. But it went down so fast , couldnt ss.. 2x architect stacked proc + ribbit + gyrm + crit gear

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Intous
06-21-2016, 06:07 PM
Lemme guess, mari + aimed shot stacked + ribbit + rogue's crit = 100ish

Vixenne
06-21-2016, 07:04 PM
152500

Gave it a try. Architect + Ribbit + Aimed. My armor is Underhul. No effigy.

Sandeeep
06-21-2016, 07:43 PM
exquisite lighting all slots (thats 15slots) + ribbit aa (40%) and a aimed shot and anything else (this architect) plus effigy and consumables

150crit is possible i beleive
i once saw a person have 65% crit and 70% dodge, and at that time i wonder what her crit would be if she had bibbits aa on

she didnt have any buffs and no pet aa running, that was my dream stats

thats and the one my other friend had 9k+ hp and 1k+dmg and dps......... idk how she did that (she had elix on though) but for a rogue 9k hp and 1kdmg is alot

saucabatie
06-21-2016, 07:53 PM
I found lot rog with 100++ crit too

will0
06-21-2016, 11:16 PM
is this a nerf rogue thread i read?

Visiting
06-22-2016, 02:06 AM
I've seen 250+ with the correct buffs...

Eagle Eye229
06-22-2016, 02:12 AM
Dodge too..

As long as tanks don't get nerfed again.

Crjt should cap at 95% a sell as dodge.

Magemagix
06-22-2016, 04:04 AM
Looks like a nerf rogue thread now :3

Niixed
06-22-2016, 06:44 AM
Looks like a nerf rogue thread now :3

If i argued that crit should be capped at 100% would you still believe that I was arguing to nerf Rogues?

Magemagix
06-22-2016, 08:10 AM
If i argued that crit should be capped at 100% would you still believe that I was arguing to nerf Rogues?

Idk how dmg output is calculated, bt if dmg is calculated by amount of crit % done. Then crit% shouldnt be capped to 100%. As 121% or higher will give more dmg output than 100% crit.

pretzel
06-22-2016, 08:58 AM
Idk how dmg output is calculated, bt if dmg is calculated by amount of crit % done. Then crit% shouldnt be capped to 100%. As 121% or higher will give more dmg output than 100% crit.

Lethality and brutality gears give the same damage and dps, So crit % is not taken into account in these computations. The only point in having more than 100% is to have 100% even with debuffs... and to show off ;)

Niixed
06-22-2016, 09:17 AM
Idk how dmg output is calculated, bt if dmg is calculated by amount of crit % done. Then crit% shouldn't be capped to 100%. As 121% or higher will give more dmg output than 100% crit.

"Crit" is percent chance that any given hit will yield critical damage. A score of 100% crit = 100% chance, aka ALWAYS. Anything over 100% is meaningless. A few more level caps and Rogues will have an unbuffed 100% crit, rendering the crit stat utterly pointless. When Arcane Legends was designed it's obvious that they didn't consider long term ramifications of tying crit to dexterity.

Every class has a crit score, arguing that crit should be capped is not akin to arguing that Rogues should be nerfed. Crit affects mages and warriors as well as rogues. I'm arguing that crit itself should be nerfed to preserve game integrity.

Magemagix
06-22-2016, 09:25 AM
"Crit" is percent chance that any given hit will yield critical damage. A score of 100% crit = 100% chance, aka ALWAYS. Anything over 100% is meaningless. A few more level caps and Rogues will have an unbuffed 100% crit, rendering the crit stat utterly pointless. When Arcane Legends was designed it's obvious that they didn't consider long term ramifications of tying crit to dexterity.

Every class has a crit score, arguing that crit should be capped is not akin to arguing that Rogues should be nerfed. Crit affects mages and warriors as well as rogues. I'm arguing that crit itself should be nerfed to preserve game integrity.

Oh. Thanks for clarifying my doubt :)

If that be the case as u said, then sts can make crit% cap to 100%. Bt not nerf crit% now. Maybe later after we get to lvl 72-76 they can. Now it seems to me to be ok wrt pve. Pvp idk much abt that.

Gouiwaa9000
06-22-2016, 01:25 PM
l beat you all , check out my -991% crit ( lol ) I swear I didn't edit this , it's multiple crit debuffs from mobs that override ribbit + gyrm aa :
152530
PS : my kdr is crap and I know it XD

resurrected
06-22-2016, 03:25 PM
l beat you all , check out my -991% crit ( lol ) I swear I didn't edit this , it's multiple crit debuffs from mobs that override ribbit + gyrm aa :
152530
PS : my kdr is crap and I know it XD
I guess you was at nordr or some friendly warrior hitted you with chest splitter xD