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View Full Version : Combining Loadoats



Lawpvp
06-27-2016, 11:55 PM
I think it would be incredibly convenient and greatly appreciated by many players if there was a way to combine equipment/skill loadouts or even introducing pets into loadouts. Pressing a different loadout could summon a different pet, aswell as changing equipped gear, and potentially skills aswell. That way one could alternate between damage builds and or a jewel farming build for a mage as an example by pressing one button instead of all the tedious point allocations or going to inven/stable to change something.

thoughts?

Inan'hesh
06-28-2016, 09:52 AM
Uhm...use Macro?

Suentous PO
06-28-2016, 10:20 AM
Agreed
I did bring this up in the thread about the new layout changes that I wished loadouts encompassed both items and vanities. I hadn't even thought about pets at that time.
So maybe it's in the works
Or maybe it won't be unless they think more folk care
Or maybe I'm a sufficiently complex set of algorithms in an future game of sims

Zeus
06-28-2016, 11:58 AM
Nah, I like it being separate. I would just summon, dismiss, and swap sets as fast as you can. It is a skill set. :)

Suentous PO
06-28-2016, 01:21 PM
^ a skill akin to the ability to ride a bike with one flat, yeah