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View Full Version : AIMED SHOT! the rant is real!



DK
07-14-2016, 05:42 PM
This is too much, rouges have completly lost their role as single target damage dealer! Since this was a "unnoticed" "unintented" bug for 3 years, and considering all the recent "nerfs/fixes" most of AL needs to be revised, since so many aspects of this game is "scaled/balanced" in relation to the "old Aimed Shot Damage output.

#RougesUnit #GiveUsOurClassPurposeBack #BuffRougeSkillsNOW!

And to support my thoughts i have a classic "Before and After picture"

A max damage which used to be 5074 in my case, which now is 2816! 2816 its nothing!

Before the nerf/fix
153186
After the nerf/fix
153187

I dont see where our raised floor is in the two pictures above!
153188

I will be waiting for a compensation to the loss of my class main goal, single target damage!

ilhanna
07-14-2016, 05:49 PM
The thing that really upsets me about this change being sprung on us unannounced is that it gave me no chance to make thorough Before and After comparison on maps, with different pet/gear combo etc., enough to make informed professional comparison.

Justg
07-14-2016, 05:59 PM
Hey!

Appreciate the "comparisons", and please keep the "ranting" to a minimum.

I'm "closing" this thread to "consolidate feedback" here:

http://www.spacetimestudios.com/showthread.php?353888-Design-Blog-On-Balance-Adjusting-items-not-working-as-intended