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Roc
09-03-2011, 05:50 PM
I was wondering what the opinion is on the slow movement status effect in Nuri's Hallows. It personally bugs me :sulkiness: but since the number of enemies on the maps is mostly less than in other areas, I suppose I can understand the slow motion addition...

Wilddar
09-03-2011, 05:51 PM
I wouldent know sense I havent played those maps, but would that be kind of annoyng for a lot of people?

Irulelol
09-03-2011, 05:52 PM
I think its somethin in the map like the music out of radios

Wilddar
09-03-2011, 05:53 PM
Very good point Monkeyman! :)

Roc
09-03-2011, 05:57 PM
It's just my thought that the characters move a little slow already, so the additional and continual slowness feels cumbersome. :apologetic:

Wilddar
09-03-2011, 05:59 PM
Ya, I dont blame you for feeling like that. :(

im4broke
09-03-2011, 06:59 PM
I was wondering what the opinion is on the slow movement status effect in Nuri's Hallows. It personally bugs me :sulkiness: but since the number of enemies on the maps is mostly less than in other areas, I suppose I can understand the slow motion addition...

I've encountered several new ideas in these maps:

1. The bears (enemy) can beckon and stomp you around when their hit % connects, even kill you when crit % connects.
2. One place in the Lions Den there are four little mages that can kill a whole party if the group wanders in too far and get agroe from all four.
3. The Snake Charmers' first light wave(?) causes "rock feet" and therefore slow motion, trick is too hide behind the pillars when affected otherwise the next red wave kills.
4. "Let's all Dance" with Panto the Mime is a great one too, better hope your health is up! Because while you cannot attack while dancing, they can.
5. As for the slow motion...I think it is several things that cause this: traps in the Lions Den, mages, the skeleton archers (map 1), and maybe even bears.
6. Also, in map 5 there are pots of blood with a skull in them...get too close to those and you get infected. Your HP and mana will drain away right before your eyes.

Basically it is just new ways that we have to learn how to survive. I like it personally as it would be just another map set with the same ole grinding...just a little tougher.

JaytB
09-03-2011, 07:12 PM
Mage can use heal to undo the effect, don't know if the other classes can use a skill too. If they could, it would probably be avian scream for bird and stomp for bear :)

Roc
09-03-2011, 08:30 PM
It would be fun if the bad music induced effect could be countered by wearing headphones or dancing :p

Yvonnel
09-03-2011, 10:06 PM
Mage can use heal to undo the effect, don't know if the other classes can use a skill too. If they could, it would probably be avian scream for bird and stomp for bear :)

Heal doesn't fully remove the speed debuff though.

Siejo
09-03-2011, 10:43 PM
There is a thread going in the bugs section. http://www.spacetimestudios.com/showthread.php?35561-Run-speed-bug

Iv'e posted 2 temp fixes until devs figure it out.