IBNobody
09-06-2011, 08:56 AM
INTRODUCTION
As a companion guide to my Platinum Spending Guide (http://www.spacetimestudios.com/showthread.php?33148-Platinum-Spending-Guide-What-Real-Buys-You), here is how platinum weapons and armor grow with level.
For those of you who faint at the sight of charts and graphs, look at my comments for a summary.
For those of you who love this stuff, note that SLOPE = Increase in Armor or Damage per level.
Armor (w/o Back Armor until Lv 20)
ARMOR
LEVEL OP CM EN
2 15 25 19
5 40 68 52
10 84 136 104
15 124 204 156
20 190 320 240
25 232 386 290
865
COMMENT: The line isn't linear because platinum backpacks do not show up until level 20.
Armor (/w Back Armor)
ARMOR
LEVEL OP CM EN
2 17 29 22
5 45 80 60
10 95 160 120
15 140 240 180
20 190 320 240
25 232 386 290
SLOPE 9.42 15.65 11.74
866
COMMENT: Adding a "phantom" back armor equivalent to helmet armor to the chart linearizes the armor growth rate.
Dual Pistols
Speed = 0.5
Class = Operative
DAMAGE
LEVEL MIN MAX AVG DPS
2 3 11 7.00 14.00
15 14 30 22.00 44.00
20 18 37 27.50 55.00
25 22 46 34.00 68.00
SLOPE 0.83 1.50 1.16 2.33
867
COMMENT: Dual Pistols offer the highest DPS increase.
Heavy Weapons
Speed = 0.9
Class = Commando
DAMAGE
LEVEL MIN MAX AVG DPS
5 6 20 13.00 14.44
10 9 23 16.00 17.78
20 18 40 29.00 32.22
25 22 48 35.00 38.89
SLOPE 0.82 1.46 1.14 1.27
870
COMMENT: Heavy Weapons have a small-area AOE effect.
Hand Blasters
Speed = 0.6
Class = Engineer
DAMAGE
LEVEL MIN MAX AVG DPS
5 6 15 10.50 17.50
15 15 33 24.00 40.00
20 19 41 30.00 50.00
25 23 50 36.50 60.83
SLOPE 0.85 1.74 1.30 2.16
868
COMMENT: Hand Blasters offer the best growth overall for class specific weapons, but they lack the DPS of the Dual Pistols. Non-class weapons like the rifle or heavy pistol offer better MIN/MAX/AVG damage though.
Light Pistols
Speed = 0.6
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
2 3 7 5.00 8.33
15 14 29 21.50 35.83
25 22 45 33.50 55.83
SLOPE 0.83 1.65 1.24 2.07
871
COMMENT: There's no reason to use these at the moment.
Heavy Pistols
Speed = 0.7
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
10 10 25 17.50 25.00
20 21 45 33.00 47.14
25 25 54 39.50 56.43
SLOPE 1.01 1.94 1.48 2.11
869
COMMENT: These are the next best things to rifles.
Rifles
Speed = 0.8
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
5 7 18 12.50 15.63
20 23 50 36.50 45.63
25 29 62 45.50 56.88
SLOPE 1.09 2.18 1.64 2.05
872
COMMENT: Rifles offer the best min/max/avg damage and are good choices for people who wish to maximize their skill damage.
As a companion guide to my Platinum Spending Guide (http://www.spacetimestudios.com/showthread.php?33148-Platinum-Spending-Guide-What-Real-Buys-You), here is how platinum weapons and armor grow with level.
For those of you who faint at the sight of charts and graphs, look at my comments for a summary.
For those of you who love this stuff, note that SLOPE = Increase in Armor or Damage per level.
Armor (w/o Back Armor until Lv 20)
ARMOR
LEVEL OP CM EN
2 15 25 19
5 40 68 52
10 84 136 104
15 124 204 156
20 190 320 240
25 232 386 290
865
COMMENT: The line isn't linear because platinum backpacks do not show up until level 20.
Armor (/w Back Armor)
ARMOR
LEVEL OP CM EN
2 17 29 22
5 45 80 60
10 95 160 120
15 140 240 180
20 190 320 240
25 232 386 290
SLOPE 9.42 15.65 11.74
866
COMMENT: Adding a "phantom" back armor equivalent to helmet armor to the chart linearizes the armor growth rate.
Dual Pistols
Speed = 0.5
Class = Operative
DAMAGE
LEVEL MIN MAX AVG DPS
2 3 11 7.00 14.00
15 14 30 22.00 44.00
20 18 37 27.50 55.00
25 22 46 34.00 68.00
SLOPE 0.83 1.50 1.16 2.33
867
COMMENT: Dual Pistols offer the highest DPS increase.
Heavy Weapons
Speed = 0.9
Class = Commando
DAMAGE
LEVEL MIN MAX AVG DPS
5 6 20 13.00 14.44
10 9 23 16.00 17.78
20 18 40 29.00 32.22
25 22 48 35.00 38.89
SLOPE 0.82 1.46 1.14 1.27
870
COMMENT: Heavy Weapons have a small-area AOE effect.
Hand Blasters
Speed = 0.6
Class = Engineer
DAMAGE
LEVEL MIN MAX AVG DPS
5 6 15 10.50 17.50
15 15 33 24.00 40.00
20 19 41 30.00 50.00
25 23 50 36.50 60.83
SLOPE 0.85 1.74 1.30 2.16
868
COMMENT: Hand Blasters offer the best growth overall for class specific weapons, but they lack the DPS of the Dual Pistols. Non-class weapons like the rifle or heavy pistol offer better MIN/MAX/AVG damage though.
Light Pistols
Speed = 0.6
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
2 3 7 5.00 8.33
15 14 29 21.50 35.83
25 22 45 33.50 55.83
SLOPE 0.83 1.65 1.24 2.07
871
COMMENT: There's no reason to use these at the moment.
Heavy Pistols
Speed = 0.7
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
10 10 25 17.50 25.00
20 21 45 33.00 47.14
25 25 54 39.50 56.43
SLOPE 1.01 1.94 1.48 2.11
869
COMMENT: These are the next best things to rifles.
Rifles
Speed = 0.8
Class = All
DAMAGE
LEVEL MIN MAX AVG DPS
5 7 18 12.50 15.63
20 23 50 36.50 45.63
25 29 62 45.50 56.88
SLOPE 1.09 2.18 1.64 2.05
872
COMMENT: Rifles offer the best min/max/avg damage and are good choices for people who wish to maximize their skill damage.