nazgulking
09-09-2011, 12:49 PM
Hey folks!
I have an idea about having the "three-class-needed-to-be-beaten" boss implemented.
I have suggested this in past and many said that they didn't want to wait for other class to join the instance in order to beat the level and go on with the campaign.
To avoid this, why not make MEGABOSS instances where only the boss exist and the level is small enough to contain just the boss and the team of players?
This is somewhat similar to how Vyxnar is implemented ingame.
This drop will drop randomly and rarely some very useful pink/s (like the Vyxanr helm is doing now).
This boss can be beaten only if all the 3 classes are present in the instance and only using specific class-specific abilities on him will hurt him.
Suggestion delivered!
I have an idea about having the "three-class-needed-to-be-beaten" boss implemented.
I have suggested this in past and many said that they didn't want to wait for other class to join the instance in order to beat the level and go on with the campaign.
To avoid this, why not make MEGABOSS instances where only the boss exist and the level is small enough to contain just the boss and the team of players?
This is somewhat similar to how Vyxnar is implemented ingame.
This drop will drop randomly and rarely some very useful pink/s (like the Vyxanr helm is doing now).
This boss can be beaten only if all the 3 classes are present in the instance and only using specific class-specific abilities on him will hurt him.
Suggestion delivered!