Gouiwaa9000
08-12-2016, 03:00 PM
I know this was suggested alot in the past , its not right that poeple who cant play for a long time loose advantage to those who have AL as a 24/7 job , no matter of the skills , and with everybody concerened about "class balance" it went on the shelf , so i dicided to renew it with a detailed idea ( i dont have much to do in the weekend XD )
Here are some benefits :
1) it will reduce the efficiency of dummy farming ( you will have to have same stats as your dummy , so you wont be able to kill them fast )
2) Everybody will be able to enjoy pvp , no matter how good is their gear . ( And possibly provide more accurate feedback - example : imagine a mage with under 900 damage , if he wants to pvp , he will be forced to fight rouges with stats way higher than his , and with a great possibility loose . How will he react to those "rouges are to weak threads" ? )
3) it will make pvp way more skill related than gear related
4) pvp expirience for newbies wont be ruined by twinks
So here is the idea :
Players will be separeted by both their lvl and their primary stat. Someting like level brackets but with gaps of -/+ 30-40 primary stat ( a player with 800 primary stat will only join to players that have 760-840 ). Once a player joins a game , all gear and pets that offers a primary stat bonus higher than 30 will be locked , to prevent players from joining with one set and then swapping to another . I dont think that implementing something like this wont harm anybody ( i cant think of a negative side for this , only that those twinks that love to farm newbies for kdr wont be able to do that anymore XD )
Here are some benefits :
1) it will reduce the efficiency of dummy farming ( you will have to have same stats as your dummy , so you wont be able to kill them fast )
2) Everybody will be able to enjoy pvp , no matter how good is their gear . ( And possibly provide more accurate feedback - example : imagine a mage with under 900 damage , if he wants to pvp , he will be forced to fight rouges with stats way higher than his , and with a great possibility loose . How will he react to those "rouges are to weak threads" ? )
3) it will make pvp way more skill related than gear related
4) pvp expirience for newbies wont be ruined by twinks
So here is the idea :
Players will be separeted by both their lvl and their primary stat. Someting like level brackets but with gaps of -/+ 30-40 primary stat ( a player with 800 primary stat will only join to players that have 760-840 ). Once a player joins a game , all gear and pets that offers a primary stat bonus higher than 30 will be locked , to prevent players from joining with one set and then swapping to another . I dont think that implementing something like this wont harm anybody ( i cant think of a negative side for this , only that those twinks that love to farm newbies for kdr wont be able to do that anymore XD )