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Plqgue
08-23-2016, 07:38 AM
OK so a rogue can reach 6-9K crit easy with a aim, lightning hits 3-5K. is rogues aim supposed to hit this hard? I think you guys at sts need to give this a looking at.

aneshsinghblu
08-23-2016, 07:52 AM
do you understand the concept of glass canon ?

resurrected
08-23-2016, 07:54 AM
Aim hit so hard cause it have armor reduction and crit buff in skill itself. Before you get damage from aimed first armor reduction is applied thats why aim is slow. You can test it by using charge aimed and then tap sp. Sp will be faster even if aimed was shooted out first.

Snoobcat
08-23-2016, 07:58 AM
If rogue's AS hits the same as lightning then whats the point on having a rogue then? Might as well use a Mage with a much more versatile skills.
Isnt the point of rogue is to have maximum single target damage?

Plqgue
08-23-2016, 07:59 AM
Aim hit so hard cause it have armor reduction and crit buff in skill itself. Before you get damage from aimed first armor reduction is applied thats why aim is slow. You can test it by using charge aimed and then tap sp. Sp will be faster even if aimed was shooted out first.
Yes but with 50% global Nerf it shouldn't be hitting that hard at all especially when no other class can get close to matching it and a top geared mage has 6K-6.5K HP that's a one shot with no shield everytime the skill is severely op

resurrected
08-23-2016, 08:01 AM
Yes but with 50% global Nerf it shouldn't be hitting that hard at all especially when no other class can get close to matching it and a top geared mage has 6K-6.5K HP that's a one shot with no shield everytime the skill is severely op
It's also about crit in stat itself. It stacks with aimed crit. And you can notice that if you stun someone you can crit higher than normal

Plqgue
08-23-2016, 08:03 AM
It's also about crit in stat itself. It stacks with aimed crit. And you can notice that if you stun someone you can crit higher than normal

Rogues shouldn't be able to crit 1-2K higher than the max health for another class

resurrected
08-23-2016, 08:04 AM
Rogues shouldn't be able to crit 1-2K higher than the max health for another class
Ask STG about that :)
Have no idea

Plqgue
08-23-2016, 08:06 AM
Ask STG about that :)
Have no idea

That what this thread is for lol

resurrected
08-23-2016, 08:08 AM
I guess right answer will be here something like rogue is cannon also :D

Psychoism
08-23-2016, 08:09 AM
So many thread about rogues and sorcs lol

Zulgath
08-23-2016, 08:10 AM
rog when no shield is dead too, and yes aimed should hit that hard, they nerfed the highest crit from it, and the 7k is so rare..

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Breakingbadxx
08-23-2016, 08:14 AM
After this let's ask sts to refund all rogues so they can make mages.

Sheentaro
08-23-2016, 08:19 AM
6k-9k?? Of course they would hit that hard if you're unbuffed(no shield/jugg)...anddd that 6k-9k rarely happens.....

what would you expect on rogue with op damage and crit when they hit you? an insect bite?

Even though there's a 50% global nerf on dmg , crit still matters...duh

Zulgath
08-23-2016, 08:23 AM
And why so much experience from non pvp mage? U dont even pvp so how u know how pvp goes?

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Plqgue
08-23-2016, 08:48 AM
And why so much experience from non pvp mage? U dont even pvp so how u know how pvp goes?

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Who said I don't pvp?

Zulgath
08-23-2016, 08:49 AM
Who said I don't pvp?
Ign plqgue? If then, I never saw u in pvp, and i used to play it 24/7.

Plqgue
08-23-2016, 08:53 AM
Ign plqgue? If then, I never saw u in pvp, and i used to play it 24/7.

I have multiple igns go take your rage elsewhere this thread isn't for your drama

Zulgath
08-23-2016, 08:55 AM
I have multiple igns go take your rage elsewhere this thread isn't for your drama
Igns : plague, jlst, enzpoy.

Plqgue
08-23-2016, 08:57 AM
Igns : plague, jlst, enzpoy.

Loganrules, ebolachan, shlthead, ibangmums to name a few more lol
So what? Take your drama elsewhere

Breakingbadxx
08-23-2016, 08:58 AM
I have multiple igns go take your rage elsewhere this thread isn't for your drama
Sorry but I haven't seen any of your IGN's in endgame PvP and sometimes I PvP all day. Do you have any recent PvP experience?

Zulgath
08-23-2016, 08:58 AM
Loganrules, ebolachan, shlthead, ibangmums to name a few more lol
So what? Take your drama elsewhere
None of them pvps, atleast in endgame :)

Plqgue
08-23-2016, 09:02 AM
Sorry but I haven't seen any of your IGN's in endgame PvP and sometimes I PvP all day. Do you have any recent PvP experience?

Been busy capping toons but every few days I'm pvping for a HR or so just because I don't live in pvp doesn't mean I don't pvp

justhell
08-23-2016, 09:11 AM
LOL 24/7... so far I know no one can't play while they doin maintenance or update...

24/7 sound like no bath,no school/work,no real life social interaction,no eat,no family time and the other "no"...

Just "WOW" what a over statement...

24 hours minus 1 sec is not 24 hours !!!

Breakingbadxx
08-23-2016, 09:13 AM
LOL 24/7... so far I know no one can't play while they doin maintenance or update...

24/7 sound like no bath,no school/work,no real life social interaction,no eat,no family time and the other "no"...

Just "WOW" what a over statement...

24 hours minus 1 sec is not 24 hours !!!
That one person that takes it literally.

Breakingbadxx
08-23-2016, 09:16 AM
Been busy capping toons but every few days I'm pvping for a HR or so just because I don't live in pvp doesn't mean I don't pvp
Fair enough but you should understand that the high single target damage of the rogue class is the only reason the class currently exists.

Plqgue
08-23-2016, 09:20 AM
Fair enough but you should understand that the high single target damage of the rogue class is the only reason the class currently exists.

I understand that perfectly but they're still critting too hard they crit double the damage a mage crit can reach I can understand 1-2K more per crit shot but double is ridiculous

justhell
08-23-2016, 09:30 AM
That one person that takes it literally.
I know.

Just try to remind him/her that this forum is not allowing u to insult other ppl for whatever reason.

- lol...no one stupid enough to buy cryo lock for 500k. (This one can't called insult words).

- u are so damn stupid (this clearly he/she try insulting someone).

Daggee
08-23-2016, 09:38 AM
*eats popcorn*
This is gonna be interesting


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Ssneakykills
08-23-2016, 10:15 AM
A TRIPLE BABY!

But really please can a mod remove these 10/10 threads I can't handle dem.

Daggee
08-23-2016, 10:37 AM
A TRIPLE BABY!

But really please can a mod remove these 10/10 threads I can't handle dem.
Do you mean "Oh baby a tripple" lol

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Plqgue
08-23-2016, 11:14 AM
A TRIPLE BABY!

But really please can a mod remove these 10/10 threads I can't handle dem.

This is an issue that needs to be looked at nobody asked you to read or reply and TBH you don't have to

Darkquantum
08-23-2016, 11:26 AM
The crit wont be changed as a result of one person's request. You dont seem to have to much support it seems. I for one if the change did happen would simply go back to mage and still probably one hit some players who pvp but not often it seems

Allows.
08-23-2016, 12:23 PM
Lmao people are already quitting rogues and going mage because rogue is so damn useless in pvp, and you want to nerf rogues even more?
you clearly dont understand anything about this game.

Plqgue
08-23-2016, 12:53 PM
Lmao people are already quitting rogues and going mage because rogue is so damn useless in pvp, and you want to nerf rogues even more?
you clearly dont understand anything about this game.

I understand more than you the issues rogues are having are survival issues it has nothing to do with the op aimed shot that has a crazy amount of debuffs and crits which may render it too op as no other class cries anywhere near that and most mates and rogues are at about 6K HP with maxed gears meaning rogues crib higher than 2/3 of the game has hp

Plqgue
08-23-2016, 12:57 PM
I understand more than you the issues rogues are having are survival issues it has nothing to do with the op aimed shot that has a crazy amount of debuffs and crits which may render it too op as no other class crits anywhere near that and most mages and rogues are at about 6K HP with maxed gears meaning rogues crit higher than 2/3 of the game has hp

Edited here because edit is broken

Allows.
08-23-2016, 01:10 PM
I have a solution.

Give mages a damage buff around 120%.
So no mages will complain about "rogues hit so hard".
Furthermore, i would suggest to increase the duration of warrior's horn shield upgrade to 50 seconds.
So warriors don't cry we break their jugg etc etc etc.

Last but not least, i would suggest to lower rogue's armor about 50%.
900 armor is enouh at endgame since we already "hit so hard".
To solve this issue, i would buff mage & warrior crit around 200% and lower rogue crit about 80%.

And to be sure mages and warriors have a chance against rogues in duel, i suggest new arcane weapons, but please, of course, ONLY for mage & warrior, which grant +200 All stats.

Lemme know what u think.

resurrected
08-23-2016, 01:16 PM
I have a solution.

Give mages a damage buff around 120%.
So no mages will complain about "rogues hit so hard".
Furthermore, i would suggest to increase the duration of warrior's horn shield upgrade to 50 seconds.
So warriors don't cry we break their jugg etc etc etc.

Last but not least, i would suggest to lower rogue's armor about 50%.
900 armor is enouh at endgame since we already "hit so hard".
To solve this issue, i would buff mage & warrior crit around 200% and lower rogue crit about 80%.

And to be sure mages and warriors have a chance against rogues in duel, i suggest new arcane weapons, but please, of course, ONLY for mage & warrior, which grant +200 All stats.

Lemme know what u think.
I think we should buff fireball so it can stun through nekro and razor shield.
Oh and yes pls make jugg duration to 40 sec and reduce CD to 30 sec. Buff Second wind upgrade so it selfheal at 90%.
Upgrade challenge buff 100% of your total str ty.

Alwarez
08-23-2016, 01:35 PM
I would like to see fresh flowcharts of kills between all classes. Before global dmg nerf sts released infos about how much every class kills in pvp. I guess numbers are all the same and rogue is still number 1 target for other rogue after dmg nerf. Idk why mages complain more, with nekro on cd they can at least throw some skills, if rogs nekro is on cd, its just insta gameover.

Plqgue
08-23-2016, 02:36 PM
I have a solution.

Give mages a damage buff around 120%.
So no mages will complain about "rogues hit so hard".
Furthermore, i would suggest to increase the duration of warrior's horn shield upgrade to 50 seconds.
So warriors don't cry we break their jugg etc etc etc.

Last but not least, i would suggest to lower rogue's armor about 50%.
900 armor is enouh at endgame since we already "hit so hard".
To solve this issue, i would buff mage & warrior crit around 200% and lower rogue crit about 80%.

And to be sure mages and warriors have a chance against rogues in duel, i suggest new arcane weapons, but please, of course, ONLY for mage & warrior, which grant +200 All stats.

Lemme know what u think.

Hilarious but doesn't help us with actual issues in game

Plqgue
08-23-2016, 02:39 PM
I would like to see fresh flowcharts of kills between all classes. Before global dmg nerf sts released infos about how much every class kills in pvp. I guess numbers are all the same and rogue is still number 1 target for other rogue after dmg nerf. Idk why mages complain more, with nekro on cd they can at least throw some skills, if rogs nekro is on cd, its just insta gameover.

I would love to see that info as well

Roninmoro
08-23-2016, 03:26 PM
We appreciate your constructive comments and exchanging ideas- you are not to insult other players for any reason.

Plqgue
08-23-2016, 03:37 PM
We appreciate your constructive comments and exchanging ideas- you are not to insult other players for any reason.

Hey Roni can u guise post a flowchart of the kills by class since the last of the big updates pleaseee

Allows.
08-23-2016, 03:49 PM
So to be clear, you want to nerf the only thing that keeps rogues at least a bit alive?
Nerf rogue aimed shot and the class is dead 100%, i promise.
We are meant to deal the highest damage & crit as well.
Mages have 2 shields, nekro and their own shield.
They literally have shield 100% of the time, if their shield ends they'll just nekro.
Rogue needs a buff, not a nerf.

Plqgue
08-23-2016, 04:07 PM
So to be clear, you want to nerf the only thing that keeps rogues at least a bit alive?
Nerf rogue aimed shot and the class is dead 100%, i promise.
We are meant to deal the highest damage & crit as well.
Mages have 2 shields, nekro and their own shield.
They literally have shield 100% of the time, if their shield ends they'll just nekro.
Rogue needs a buff, not a nerf.

How exactly does aim help survive?
And when you crit more than 2/3 of the game has HP yes it needs to be looked at
Rogues need a survivability buff aim shot has very little to do with surviving

Zynzyn
08-23-2016, 06:18 PM
aim shot has very little to do with surviving

Aim shot aids a rogue to kill quick before dying (so it does have a lot to do with surviving), but it is only when those max crits happen and they dont happen often enough.

That being said, it becomes an issue when rogues are often replaced by mages/tanks in a clash because a good deal of damage is dished out by mages and also warriors and at the same time they are more durable than the rogue in a teamfight setting. In other games, the assassin does best in quick fights. In AL too, the aimedshot, when and if it crits, helps the rogue to kill quicker. But in other games, an assassin cannot be replaced by a support class, like in AL lol.

In other games, support classes like Mage and Tank are so well-defined that the amount of dmg these support classes can deal does not even come close to that of the assassin. Let us be grateful to STS devs that they allowed the support classes in AL to deal great damage to please almost everyone. In doing this, the normal trend was somewhat bent but atleast it allows for greater participation and everyone has the enjoyment of "getting kills" and appeals to almost everyone. Almost everyone because there will still be a few who are forever whiny.

So how things are currently, I do like the fact that AL moulded the support classes to be supportive and yet be damage dealers. But let us think how can rogues be irreplaceable in teamfights? Maybe enhance their range as somebody has already suggested in a thread?

An enhanced range will keep rogues as glassy cannons as they are but only help them to look for a window to snipe quick before getting pulled and killed in an extended clash.

Imback Al
08-23-2016, 06:44 PM
Loganrules, ebolachan, shlthead, ibangmums to name a few more lol
So what? Take your drama elsewhere

Dude, you made the thread calling out rogues, we are giving you feed back. It's ridiculous that you think rogues are too op. You and all other mages cried and cried to make rogues worthless. Why don't you make a petition to remove them from the game?

Zulgath
08-23-2016, 07:06 PM
https://youtu.be/aMWZCXprd0U

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Breakingbadxx
08-23-2016, 07:30 PM
https://youtu.be/aMWZCXprd0U

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But the developers said [Rogue > Mage].

So the reality is:
[Mage > Rogue]
[Mage > Warrior]
[Warrior <> Rogue]

Zeus
08-23-2016, 07:58 PM
Give me just about any rogue, I will beat him or her. Rogues are weak. People just cannot play the sorcerer class.

I made a post 3-4 days ago stating that I would make a mage and I would teach mages. Well, here I am doing just that.

The only rogue I cannot beat overall ATM is Imbaaaack and that is mainly because he has far better jewels than I do right now. Once I go full nobles, there is no stopping this sorcerer.

The bottom line is just sorcerers are too OP - people are just unaware how to utilize this level of OPness.

P.S: This is with the disadvantage that sorcerers face against rogues. :)

Fsuryo
08-24-2016, 05:30 AM
Another negativity.
So so so productive.
Goodjob dude ;)

Allows.
08-26-2016, 06:37 AM
Another negativity.
So so so productive.
Goodjob dude ;)

Your posts aren't constructive either.