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Justg
08-29-2016, 03:41 PM
Introducing: Item Awakening System!

After the defeat of Jadis Gearloose and the Cryostar, Arlorians have begun to prepare for the future. New enemies will one day appear, and Arlor will need never before seen strength to combat these foes. Based on similar concepts that powered the Cryostar and Ashral Heart, Nott Scholars began researching ways to tap into previously unknown powers inside of our weapons. That research led to the development of what is known as the Awakening Elixir, allowing weapons to be enhanced beyond their current capabilities. The stronger the weapon, the more potential these Scholars found lying dormant inside the weapon. After many unsuccessful attempts, the Nott Scholars have stabilized the Awakening Elixir, and can now imbibe weapons of Epic rarity and above with additional powers.


https://www.youtube.com/watch?v=DlqlJvQY7cA

Here is how it works:

EDIT: You must be Level 46 or above to awaken weapons, but any level weapon that is Epic or above can be awakened.

Go to your inventory and select your weapon. At the bottom of your screen you will see a new option: AWAKEN!

154657

Awakening weapons requires an Awakening Elixir. These are available for 5000 gold. If you don;t have any, tapping on the elixir will take you to the store.

154658

You can see the possible enhancements in game:

154665

Tap here for a full list of possible enhancements. (http://www.spacetimestudios.com/showthread.php?371928-Possible-Item-Enhancements&p=2574710#post2574710)

When weapons are Awakened, they will open up a number of slots.

• Epic Weapons have a max of 1 slots
• Legendary Weapons have a max of 2 slots
• Mythic Weapons have a max of 3 slots
• Arcane Weapons have a max of 4 slots

Here is a Legendary Weapon with both slots opened on the first roll:

154660

It is important to note that these things can stack, so in the above example I move 9% faster with this weapon equipped.

If you don't like what you have rolled, you can try again until you are satisfied. There are two ways to re-roll:

• Awakening Gem (craftable from a new type of drop called incense fragments which drop from mobs around Arlor)
• Elite Awakening Gem (tradable kits purchasable for platinum)

All slots are remapped when you reroll. Both gems roll for any of the possible enhancements, the only difference between these two is the Elite Awakening Gem gives you better odds for rolling better things and opening up additional slots (if the item will support it).

Here is the same legendary weapon with a new roll:

154661

Once Awakened, if you tap the (i) on a weapon it will show the enhancements:

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Here is an example of an awakened Arcane weapon. In the initial roll it had 2 of its 4 slots opened:

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A few more rerolls and both additional slots have unlocked:

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You could theoretically continue to reroll on this item until it contained exactly what you wanted.

This system works in conjunction with socketed Jewels.

It will be out this week with the new Client. This weekend we will be running an event that increases the availability of Awakening Gems, more on that soon.

Questions and comments about the new system below, and thanks!

- g

Saud
08-29-2016, 05:05 PM
First
/11char

EDIT:
The new system sound good.
But with these main stats Enhancements(int.str.dex), jewels kinda become useless
I know i won't get 100% Enhancements main stats buffs, but the main class buffs (i mean here dex.str.dex) should be only increased by jewels
I really hope you get what i mean :)
Thanks for the system, excited to try it!

extrapayah
08-29-2016, 05:22 PM
hmmmm... don't you think it is redundant to jewels system? why not release new type of jewel instead?

anyway really wish i can remove/turn off arc deary ring proc and shared pet stable, for less frustrating pet leveling

Demonharphas
08-29-2016, 05:28 PM
Will the stat enhancement scale with level or its all the same like with house buffs?

Daggee
08-29-2016, 05:31 PM
With the event ending sooner, will we get this update sooner? :D

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Horme
08-29-2016, 05:34 PM
It sounds good. 10 to all stat it seems the best one or 3% to all stat? :/

VROOMIGoRealFast
08-29-2016, 05:34 PM
hmmmm... don't you think it is redundant to jewels system? why not release new type of jewel instead?
These enhancements are only available to that specific weapon, unlike jewels which can be carried around from one weapon to another.


Will the stat enhancement scale with level or its all the same like with house buffs?
The stat enhancements will be given exactly as display, they will not increase with the player or weapon level. If you look at the full enhancement list in the post, those are the only available enhancements, but could appear on any awakened item!

MrsAnnoying
08-29-2016, 05:45 PM
Does buffs work in pvp?

VROOMIGoRealFast
08-29-2016, 05:51 PM
Does buffs work in pvp?

Yes they do!

MrsAnnoying
08-29-2016, 05:53 PM
All slots remapped. Does it mean if i get lets say +10 to dex and +1 crit it will gone after i enhance?

MrsAnnoying
08-29-2016, 05:57 PM
Does it also works on helm and armor? Or weapon only?

VROOMIGoRealFast
08-29-2016, 05:57 PM
All slots remapped. Does it mean if i get lets say +10 to dex and +1 crit it will gone after i enhance?

That's correct. You will lose all previous enhancements on the item when you reroll.


Does it also works on helm and armor? Or weapon only?

Weapons only!

Anyona
08-29-2016, 06:01 PM
Can you have 4 of the same enhancements on a weapon?


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MrsAnnoying
08-29-2016, 06:03 PM
I suggest to reroll only slot u want. It gonna help players get their wanted buffs faster. I think chance to get all maxed buffs in one time is low

VROOMIGoRealFast
08-29-2016, 06:07 PM
Can you have 4 of the same enhancements on a weapon?

Yes you can! You can even have the exact same enhancement 4 times.

Anyona
08-29-2016, 06:08 PM
Yes you can! You can even have the exact same enhancement 4 times.

Thanks for the reply, that's nice to know!


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butterspar
08-29-2016, 06:51 PM
Ok, so I noticed there was Jewel slots open on the weapons too. Does that mean we can have enhancements and jewels? (If it was mentioned in the post, sorry. Kinda skimmed through it)

Horme
08-29-2016, 06:53 PM
Ok, so I noticed there was Jewel slots open on the weapons too. Does that mean we can have enhancements and jewels? (If it was mentioned in the post, sorry. Kinda skimmed through it)

Both in our weapon.

butterspar
08-29-2016, 06:57 PM
Both in our weapon.
Ty :D


Gonna be fun experimenting at 16-17 with arc weps now, A bit more variety in gear choices too. All depending on what enhancements you get

Horme
08-29-2016, 07:09 PM
I cant imagine, lvl 16 with 600 more armor added.

Payed
08-29-2016, 07:28 PM
How much do the Elite awakening gem chest cost via plat?

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HulkieBeast
08-29-2016, 07:30 PM
I don't understand. So, after socketing gem, that is permanent or temporary?
Getting some buff for permanent would be cool.

DarrenPR
08-29-2016, 07:54 PM
I would really like to see a per-slot reroll capability instead of just rerolling all slots every time. You'll still get your plat, but it will make us players happier when going for our ideal roll. If you leave it to rerolling the whole weapon, few people are going to spend the time to keep rerolling over and over praying to RNGesus for the ideal slots. At least with per-slot rerolling, we could get a specific buff (maybe the exact amount we want or possibly less) we want then move on to the next slot. Would be a better UX model for us players, while maintaining the profitable aspect on your end.

Angrytyrant
08-29-2016, 08:43 PM
If understand correctly reawaken button just rerolls enhancements, empower rerolls plus opens additional slots, is that correct? What's the difference betweek awaken gem vs empower gem? How many slots open up when you awaken a weapon? is that random or it opens first slot than it costs plat to open additional slots? Are the craftable gems tradeable? Lol, so many questions!

marsu4u
08-29-2016, 09:23 PM
Wait so hypothetically I could get a arcane sword with +48 STR?

will0
08-29-2016, 10:31 PM
i can see more "nerf" thread coming soon after this is release

Potato is me
08-29-2016, 10:44 PM
The main concern is will there be animation which improves as u awaken more ? XD

will0
08-29-2016, 11:04 PM
more animation = lag ... bad for ph users :)

JesuisCharlie
08-29-2016, 11:33 PM
Its a very good idea and the gameplay can only be more rich.
Je suis en plus, trčs impressionné de toutes ces mises a jour.. !

But a futur thing to take care when you buy a weapon now, so i hope its clear like how it look like on the screenshots.
Congrats!

Iockedcrate
08-30-2016, 12:26 AM
jewels not rip wtf..u need them more than ever , full exquisite + 4x 3% primary stat...dam lol
lets say 800 str
u get 9x3 + 4x 24 = 123 str on a single (arcane) item

thekragle
08-30-2016, 12:37 AM
This is friggin awesome, I can literally not see any downside to this system. The sheer mechanics of randomness make it so much more interesting. This just enhances our characters in another unique way and I love it. Sure only rerolling one slot at a time would be easier but when have things ever really been easy when you want to be Op.....Nice work STS!

Potato is me
08-30-2016, 12:37 AM
more animation = lag ... bad for ph users :)

Haha will! U seem to hate animations much, like the kershal effect also must attack! + much love fr ph players XD

Energizeric
08-30-2016, 01:57 AM
A couple of observations:

1) This will be a "grand gem" odds game all over again. I bet this also takes 8 hours to re-roll each time which can be speed up with plat? (Hehe, I know how STS thinks....)

2) Every time one of these systems is put in place that does NOT scale to level, it just helps elite twinks become even more powerful and dominate events. I'm not complaining as my level 10 twink happens to have the most damage of any level 10 player. I can just imagine adding a couple of those +4 damage enhancements and being up around 165+ damage when all is done. I'll be able to kill event bosses with 2 hits now, instead of the 3 it currently takes me LOL

These should really scale to level if you don't want to break the twink game any more than it already is. Add another 300 armor to a level 10 warrior, and GG.

bonjovi3223
08-30-2016, 04:56 AM
Even though the system sounds op in its making, I am thinking of the cons first.
1. Its going to be worse then the grand gems system. Getting the right combos in the slots is going to be near impossible. This is especially since all slots reroll together.
2. Time factor. If this system again requires reroll times which take like 8hrs or so its going to be really frustrating. F2p players have no choice but to put items when they are at work or asleep.
3. Awakening gem is again a story of collecting ingredients, thereby filling up crafting inventory which is already hampering play even at 500 slots & crafting times for the awakening gem in an already limited crafting slots situation.

Not trying to sound negative here but the whole jewels, crafting inventory, crafting costs, crafting slots, other ingredients that take up space & time also, is getting more & more cumbersome by the day.

markseven
08-30-2016, 05:28 AM
What does that empower button means?

Chenmed
08-30-2016, 05:51 AM
Is the incense awaking gem hard to drop? What kind of type of those material? Is that a common rare epic legendary or how? Sorry just confused hahaha

Quew
08-30-2016, 09:53 AM
Well, of course I don't care for the rng for all the slots. Each slot individually, ok, but all of them for each reroll is a bit much.

Question: will luck/lepre affect the rolls?

VROOMIGoRealFast
08-30-2016, 10:24 AM
I bet this also takes 8 hours to re-roll each time which can be speed up with plat? (Hehe, I know how STS thinks....)

These should really scale to level if you don't want to break the twink game any more than it already is. Add another 300 armor to a level 10 warrior, and GG.

Re-rolling takes 0 seconds, though if you really want to I won't stop you from trying to speed that up with plat ;)

We have other ideas in mind for events and power scaling, we're not worried about a level 10 warrior with another 300 armor, and the PvP implications are equal opportunity for all players.


Question: will luck/lepre affect the rolls?
Luck and Lepre will not affect your reroll chances.

Maarkus
08-30-2016, 10:26 AM
Can there be an option to re-roll only the slot that uou do not want?
From what i understand i have 4 slots buffed and i like 2 of the slots but im unhappy with the other two and i use an awakening or elite awakening gem all 4 slots will re-roll.
The chances if getting satisfactory buffs on all slots are slim due to the number of permutations.
Please provide a reroll per slot option.

Thanks

Suentous PO
08-30-2016, 10:33 AM
Sounds interesting!
I'd also like some way of protecting a property that I awakened, if not simply rerolling a single slot.
It almost seems rougher to have more slots open end possibly loose a couple good ones and end up with nada, idk.

Are the awakening gems tradable ?

Justg
08-30-2016, 10:40 AM
Sounds interesting!
I'd also like some way of protecting a property that I awakened, if not simply rerolling a single slot.
It almost seems rougher to have more slots open end possibly loose a couple good ones and end up with nada, idk.

Are the awakening gems tradable ?

We understand why you would like to re-roll a single slot, but the design is for all of them to re-roll.

The Awakening Gems will be available in tradable packs.

Suentous PO
08-30-2016, 10:45 AM
Ok thx G!

It's been a fun few past days - cheers

Avaree
08-30-2016, 10:51 AM
As described in op, we will need an elix to awaken our weapon, how long does this weapon elix last? Are the enhancements permanent? Or do they need to be replaced after the elix has worn off?

Thanks in advance :)

Justg
08-30-2016, 11:02 AM
As described in op, we will need an elix to awaken our weapon, how long does this weapon elix last? Are the enhancements permanent? Or do they need to be replaced after the elix has worn off?

Thanks in advance :)

One elixir awakens one weapon. Enhancements are permanent unless re-rolled.

Niixed
08-30-2016, 11:08 AM
By default, I love game options that add more dimension to items in terms of stats. However, I urge caution to all parties, players and devs alike. This system is an in-game slot machine, which is why no slot can 'kept' or re-rolled individually. The "jackpot" of the most powerful/useful stats will be almost infinitely rare and I hope players in search of the "perfect" stats will take this into account. There are kids playing AL and I worry that young minds are often more susceptible to gambling addiction.

Vvildfire
08-30-2016, 11:10 AM
Looks exciting! But I've always been awful at gambling (chests, luck elixirs, merching... XD)

Vvildfire
08-30-2016, 11:23 AM
This system is an in-game slot machine, which is why no slot can 'kept' or re-rolled individually. The "jackpot" of the most powerful/useful stats will be almost infinitely rare

@.@ su true.
I'm not the best at math, but here should be the odds:
There's 132 total possible enchantments. Say you want 4 different ones in your arcane weapon... It would be (I think) 4/132 x 3/132 x 2/132 x 1/132 = 24/303595776 = 7.9x10^(-8) = 0.0000079% lol please tell me I'm wrong
(That's only if the chance to get a bad enchant is the same as that of a good enchant. Idk if it is)
Even lower if you want 4 of the same enchantment, or 2/2, or 3/1

Zynzyn
08-30-2016, 11:23 AM
Lately the design team has been coming up with lots of fresh ideas. This system seems interesting, cant wait to try it. Thank you dev team, you're all doing great. <3

thekragle
08-30-2016, 11:27 AM
By default, I love game options that add more dimension to items in terms of stats. However, I urge caution to all parties, players and devs alike. This system is an in-game slot machine, which is why no slot can 'kept' or re-rolled individually. The "jackpot" of the most powerful/useful stats will be almost infinitely rare and I hope players in search of the "perfect" stats will take this into account. There are kids playing AL and I worry that young minds are often more susceptible to gambling addiction.

I know your intentions are good, but locked crates and chests are just as much as a gamble as this system. They each cost gold or plat (real money) to open or aquire, you get random items each time you open, and you can get terrible results or if lucky amazing results in the end.

And since you usually get nothing good, it motivates you to open another one hoping for that big win, thus it becomes a gamble/gambling.

Niixed
08-30-2016, 12:45 PM
I know your intentions are good, but locked crates and chests are just as much as a gamble as this system. They each cost gold or plat (real money) to open or aquire, you get random items each time you open, and you can get terrible results or if lucky amazing results in the end.

And since you usually get nothing good, it motivates you to open another one hoping for that big win, thus it becomes a gamble/gambling.

Yeah, AL has become even more casino like lately. It was inevitable and maybe even necessary. My biggest complaint is that Item Awakening is unsatisfying for players like myself because I don't really have control over what stats I get unless I spend zillions on elixirs (tokens). But then again, I'm always one lever pull away from really sucky stats. There's no cumulative benefit. At least with grand gems you knew you'd eventually get what you wanted. This system will take it away.

It's hard to get excited over Item Awakening. I'd be way more excited if I could lock the slot. STS you gotta give players freedom to choose if you want us to be excited about this stuff. Freedom = excitement = profit... and its antithesis.

Justg
08-30-2016, 12:51 PM
My biggest complaint is that Item Awakening is unsatisfying for players like myself because I don't really have control over what stats I get unless I spend zillions on elixirs (tokens). But then again, I'm always one lever pull away from really sucky stats. There's no cumulative benefit. At least with grand gems you knew you'd eventually get what you wanted. This system will take it away.

It's hard to get excited over Item Awakening. I'd be way more excited if I could lock the slot. STS you gotta give players freedom to choose if you want us to be excited about this stuff. Freedom = excitement = profit... and its antithesis.

This is all speculation at this point. We're happy with the initial design of the system, as always we'll get it in, gather feedback, and iterate. Looking forward to your feedback on the actual implementation.

epicrrr
08-30-2016, 12:55 PM
Here is a list of all the possible Enhancements you can unlock through the Weapon Awakening process.
You'll note many familiar stats on this list well as new percentage increases.

There are also several brand new statistics that have been added to the game:
Boss Damage - bonus damage the weapon does to Miniboss and Boss monsters (in any dungeon).
Elite Damage - bonus damage applied to any monster in any Elite dungeon!
Chance to Ignore Mana Cost - anytime you cast an ability, this is a percentage chance that the Mana cost will be ignored!
Bonus Gold - get bonus payout when you loot gold from any monster.
Chance to Taunt on Ability Cast - whenever you cast an ability, this statistic adds the chance that your target will be taunted.

All Weapon Awakening Enhancements:
+3 to STR
+5 to STR
+7 to STR
+9 to STR
+12 to STR
+3 to DEX
+5 to DEX
+7 to DEX
+9 to DEX
+12 to DEX
+3 to INT
+5 to INT
+7 to INT
+9 to INT
+12 to INT
+3 to all stats (STR, DEX, INT)
+4 to all stats (STR, DEX, INT)
+5 to all stats (STR, DEX, INT)
+8 to all stats (STR, DEX, INT)
+10 to all stats (STR, DEX, INT)
+1% to STR
+1.5% to STR
+2% to STR
+2.5% to STR
+3% to STR
+1% to DEX
+1.5% to DEX
+2% to DEX
+2.5% to DEX
+3% to DEX
+1% to INT
+1.5% to INT
+2% to INT
+2.5% to INT
+3% to INT
+1% to all stats (STR, DEX, INT)
+1.5% to all stats (STR, DEX, INT)
+2% to all stats (STR, DEX, INT)
+2.5% to all stats (STR, DEX, INT)
+3% to all stats (STR, DEX, INT)
+1 Dodge Chance
+1.5 Dodge Chance
+2 Dodge Chance
+2.5 Dodge Chance
+1 Crit Chance
+1.5 Crit Chance
+2 Crit Chance
+2.5 Crit Chance
+50 Health
+75 Health
+100 Health
+125 Health
+150 Health
+1% Health
+2% Health
+3% Health
+4% Health
+50 Mana
+75 Mana
+100 Mana
+125 Mana
+150 Mana
+1% Mana
+2% Mana
+3% Mana
+4% Mana
+1 Damage
+2 Damage
+3 Damage
+4 Damage
+0.25% to Damage
+0.5% to Damage
+0.75% to Damage
+1% to Damage
+50 Armor
+75 Armor
+100 Armor
+125 Armor
+150 Armor
+2% Armor
+3% Armor
+4% Armor
+5% Armor
+3% Boss Damage
+4% Boss Damage
+5% Boss Damage
+6% Boss Damage
+7% Boss Damage
+8% Boss Damage
+9% Boss Damage
+10% Boss Damage
+11% Boss Damage
+12% Boss Damage
+3% Elite Damage
+4% Elite Damage
+5% Elite Damage
+6% Elite Damage
+7% Elite Damage
+8% Elite Damage
+9% Elite Damage
+1% Chance to Ignore Mana Cost
+2% Chance to Ignore Mana Cost
+3% Chance to Ignore Mana Cost
+4% Chance to Ignore Mana Cost
+5% Chance to Ignore Mana Cost
+2% Movement Speed
+4% Movement Speed
+5% Movement Speed
+6% Movement Speed
+8% Movement Speed
+10% Movement Speed
+2% Experience Gain
+4% Experience Gain
+5% Experience Gain
+6% Experience Gain
+8% Experience Gain
+10% Experience Gain
+1% Reroll Chance
+2% Reroll Chance
+3% Reroll Chance
+4% Reroll Chance
+5% Reroll Chance
+20% Bonus Gold
+40% Bonus Gold
+60% Bonus Gold
+80% Bonus Gold
+100% Bonus Gold
+1% Chance to Taunt the targets of any Ability
+2% Chance to Taunt the targets of any Ability
+3% Chance to Taunt the targets of any Ability
+4% Chance to Taunt the targets of any Ability
+5% Chance to Taunt the targets of any Ability

Justg so its safe to assume that there will be no scaling per level? The stats we get is fixed based on this list?

Also the higher the stats the lower their chance of it being slotted or all these stats have equal "loot rate"?

resurrected
08-30-2016, 12:56 PM
Justg so its safe to assume that there will be no scaling per level? The stats we get is fixed based on this list?
Yes no scaling. There was answer about it already. You can get 150 armor from lvl 1 to 56

Payed
08-30-2016, 01:04 PM
How much do the Elite awakening gem chest cost via plat?

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Since it was never answered I'll ask again.

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Justg
08-30-2016, 01:08 PM
Since it was never answered I'll ask again.

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5 plat for the Elite Awakening Gem.

Hercules
08-30-2016, 01:21 PM
Hello Gary, I have a question :P.

What is the difference between this?

+10 to all stats (STR, DEX, INT)

+3% to all stats (STR, DEX, INT)

--------------------------------------

1% Damage

4 Damage

--------------------------------------

and.... this

+100% Bonus Gold

so, If I win 200 gold I will receive 400 gold? The bonus gold will apply of gold from chest too?

resurrected
08-30-2016, 01:34 PM
Hello Gary, I have a question :P.

What is the difference between this?

+10 to all stats (STR, DEX, INT)

+3% to all stats (STR, DEX, INT)

--------------------------------------

1% Damage

4 Damage

--------------------------------------

and.... this

+100% Bonus Gold

so, If I win 200 gold I will receive 400 gold? The bonus gold will apply of gold from chest too?

+10 extra points to your stat.
+3% means if you have 100 dex and 3% of 100 is 3 then your dex will be boosted by 3 points.
If your damage is 100 and you get 1% damage buff from this awaken gem your damage will be 101
4 damage means extra 4 damage points are added to your current damage

100% gold means if you drop in map 20 gold from mob you'll recieve 40 instead.

Hercules
08-30-2016, 01:41 PM
Thanks you guys :biggrin:

Lethoiun
08-30-2016, 02:10 PM
5 plat for the Elite Awakening Gem.

Is it tradeable?

Justg
08-30-2016, 02:23 PM
Is it tradeable?

It is tradable!

matiusjohntw
08-30-2016, 02:26 PM
Is it tradeable?

Sounds interesting!<br />
I'd also like some way of protecting a property that I awakened, if not simply rerolling a single slot. <br />
It almost seems rougher to have more slots open end possibly loose a couple good ones and end up with nada, idk. <br />
<br />
Are the awakening gems tradable ?<br />
<br />
We understand why you would like to re-roll a single slot, but the design is for all of them to re-roll.<br />
<br />
The Awakening Gems will be available in tradable packs.

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lissil
08-30-2016, 02:44 PM
Sad to say, it is another release on luck over hard work. My faith on the path this game is heading to just got weaker.

But of course, will still try it out.

Onepiedead
08-30-2016, 02:47 PM
With all these changes the difference between rich and poor players just increases.
It just gets harder and harder for newbies to find a party for elite for example.

Energizeric
08-30-2016, 03:05 PM
I have to say that I agree with JustG regarding the re-rolling. If you are allowed to re-roll individual slots, we are going to end up with a situation where everyone just keeps trying to re-roll endlessly until they get whatever the perceived "best" one is in all slots. The way it is now, there will actually be some variety and players will be forced to make the decision "is this good enough?".

reiewaun
08-30-2016, 04:06 PM
Excuse me I didn't understand,for example I got arcane dagger's and have 3 slots for jewel,now those new << gems>>, are they adds ups or they will replace my existing jewels?

Lyfiia
08-30-2016, 06:55 PM
Would be better if scaled per level i think, twink players will get to much stronger via awakening, that will make equipment get a bit worthless in low lvls

Traosabara
08-30-2016, 08:07 PM
This system is very similar to how upgrading gear works in the game Splatoon.

oneazeli
08-30-2016, 08:44 PM
It would be good if we have selective control over the slots we want to reconfigure...
Consider the scenario for EG with arcane if I have:
4% re-roll
10% elite damage
+10 all stats and
1% movement speed...
I would just like to replace speed and I think its a viable ask...instead of rerolling into : +1 movement speed,+25 mana,+25 health and +1% movement speed.
So If we give selective control on rerool of slots it would be better.Else it would compound frustration.
Either this or we could have a mechanism of some slot that shield some slots whose stats we find good.
I believe looting 4 slots of our choice from the list you mentioned, would otherwise be a task, even more painstaking than anything else in this game.

Thanks,
Oneazeli

nightmaresmoke
08-31-2016, 04:01 AM
Only weapons can be enhanced right?

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resurrected
08-31-2016, 04:06 AM
Only weapons can be enhanced right?

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Yes only weapons from epic type to arcane

nightmaresmoke
08-31-2016, 04:08 AM
Yes only weapons from epic type to arcane
Ohh good i thought its for all gears since the title didn't include weapon in it but only gives weapons as an example.

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resurrected
08-31-2016, 04:10 AM
Ohh good i thought its for all gears since the title didn't include weapon in it but only gives weapons as an example.

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Same haha got scaried abit since i just got better gear and pet combo but if i not wrong Mrsannoying asked and devs confirmed its for weapons only. Let's see what buffs we get :D

nightmaresmoke
08-31-2016, 04:15 AM
Same haha got scaried abit since i just got better gear and pet combo but if i not wrong Mrsannoying asked and devs confirmed its for weapons only. Let's see what buffs we get :D
The 4 awakening slot for arcane weps is kinda unfair slightly specifically for twinks 16 arc weps since those level bracket only have 1 arc weps on them atm.

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resurrected
08-31-2016, 04:29 AM
The 4 awakening slot for arcane weps is kinda unfair slightly specifically for twinks 16 arc weps since those level bracket only have 1 arc weps on them atm.

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True. It just makes twink more unbalanced. I don't really think this system is needed at all but let's see results. Opening slots scaling on lvl would help at least. Like 1-20 one slot 21-30 2 slots 31-40 3 slots and above 41 all 4 slots.

nightmaresmoke
08-31-2016, 04:31 AM
True. It just makes twink more unbalanced. I don't really think this system is needed at all but let's see results. Opening slots scaling on lvl would help at least. Like 1-20 one slot 21-30 2 slots 31-40 3 slots and above 41 all 4 slots.
This new system only creates new gap with rich and poor.

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resurrected
08-31-2016, 04:35 AM
This new system only creates new gap with rich and poor.

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Yeah but STG said there will be ingredients all over arlor to craft these " awakening gems ". We dont know drop rate yet. If it gonna be great as water and nature jewels then I'm in.

nightmaresmoke
08-31-2016, 04:36 AM
Yeah but STG said there will be ingredients all over arlor to craft these " awakening gems ". We dont know drop rate yet. If it gonna be great as water and nature jewels then I'm in.
Hope so like the old gems drop rate or better at least.

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Robhawk
08-31-2016, 04:50 AM
I like it ;)

Breakingbadxx
08-31-2016, 05:00 AM
Hopefully the +12str etc. aren't nonexistent when rerolling with plat. I like the reroll all slots idea and it makes sense as to why its in place but the possible combinations are too much. There are seriously too many possible combinations. Rerolling with plat should lock you at around the e.g. 9-12 str area.

ForgottenWarrior
08-31-2016, 06:27 AM
That enhancement elixir will help to unlock only 2 slots in mythic/ arcane weapon ?
Then how will we get the rest slots ?
If we reawaken it will get a different enhancement bonus or it will reroll and a new slot will open and old enhancement will be gone , am i right?

nightmaresmoke
08-31-2016, 06:37 AM
That enhancement elixir will help to unlock only 2 slots in mythic/ arcane weapon ?
Then how will we get the rest slots ?
If we reawaken it will get a different enhancement bonus or it will reroll and a new slot will open and old enhancement will be gone , am i right?
3 for mythics 4 for arcanes

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thekragle
08-31-2016, 09:06 AM
That enhancement elixir will help to unlock only 2 slots in mythic/ arcane weapon ?
Then how will we get the rest slots ?
If we reawaken it will get a different enhancement bonus or it will reroll and a new slot will open and old enhancement will be gone , am i right?


Each enhancement elixir you use, gives a new enhancement to all open slots and possibility to open a new slot (up to the max for the weapon type). Once a slot is open it stays open.

Elite (plat) enhancement elixers give a better chance at opening your weapons max slots and get better enhancements.

The basic elixers gives a chance to open additional slots but it make take much more uses before one opens compared to the Elite elixers.

Justg
08-31-2016, 10:12 AM
OP Edit:

You must be Level 46 or above to awaken weapons, but any level weapon that is Epic or above can be awakened.

Suddenkiller
08-31-2016, 10:35 AM
can't wait ;D

Psychoism
08-31-2016, 10:43 AM
OP Edit: You must be Level 46 to Awaken weapons.

So level 45 below people can't awaken weapons, What if they had an endgame (56) and they're twinking at Level 16 "with Arcane Weapons ofc" So they can stash or trade it to their end game and awaken the arcane weapons to their end game characters does this work? Or Level 45 below items cant be awaken? Just clarifying ;)

Justg
08-31-2016, 10:46 AM
So level 45 below people can't awaken weapons, What if they had an endgame (56) and they're twinking at Level 16 "with Arcane Weapons ofc" So they can stash or trade it to their end game and awaken the arcane weapons to their end game characters does this work? Or Level 45 below items cant be awaken? Just clarifying ;)

A level 46 player can Awaken a level 16 weapon, yes.

extrapayah
08-31-2016, 12:00 PM
hmmmm, strange restriction... it's as if you're trying to discourage people from focusing too much on their twink, who think low level character is a main

if that's the goal, i think you're doing in the wrong way, and will only angered these people. before doing this, better to fix the core problem that cause this twink as main phenomena, which, for me, the cause is the equal effort needed when making an alts, lacking integration between characters in the same account (the only thing shared between characters are stash)

dinzly
08-31-2016, 12:29 PM
new weapon looks after update

http://uploads.tapatalk-cdn.com/20160831/60fd04ffb38cdbb0265f23d57963a1d5.jpg

resurrected
08-31-2016, 01:17 PM
hmmmm, strange restriction... it's as if you're trying to discourage people from focusing too much on their twink, who think low level character is a main

if that's the goal, i think you're doing in the wrong way, and will only angered these people. before doing this, better to fix the core problem that cause this twink as main phenomena, which, for me, the cause is the equal effort needed when making an alts, lacking integration between characters in the same account (the only thing shared between characters are stash)
Nope. It's more about twinks has no main and most of them use platinum. Watch more toons lvled by plat when update comes to game.

tvtheb
08-31-2016, 02:34 PM
Is that event* coming tomorrow or next week?

VROOMIGoRealFast
08-31-2016, 06:46 PM
this awakening gem is an event specific loot? or will this be available after event?

This is a permanent feature!

Perceval
08-31-2016, 07:04 PM
Hopefully the odds of getting top tier combinations are high enough with elite awakening gems.

DarrenPR
08-31-2016, 07:31 PM
I have to say that I agree with JustG regarding the re-rolling. If you are allowed to re-roll individual slots, we are going to end up with a situation where everyone just keeps trying to re-roll endlessly until they get whatever the perceived "best" one is in all slots. The way it is now, there will actually be some variety and players will be forced to make the decision "is this good enough?".

How is rerolling per slot or all slots each time any different in this case though? You're saying that someone will reroll all slots and have to make a decision if they find 1 roll they like but with 3 other crap rolls. Someone with enough money, either in real life to purchase platinum or in game to buy from other players will endlessly reroll their item until they get that god-tier roll that they deem the "best". This is going to happen whether or not these rolls are per slot or not. I suggested that we allow per-slot reroll because at least then we feel like we have some control over what we get in each slot. Let's say I want crit in all slots. Obviously I'd like the highest amount of crit in each but I can settle for less - but I really want a crit buff in every slot. If it were per-slot reroll like I suggested I could reroll slot 1 until I get a crit buff, then slot 2 until I get a crit buff then 3 and 4. Let's pretend this took 100 rerolls to get. Awesome. 100 rerolls and now I have the crit buffs I want. Next scenario: reroll all slots every time... same situation, I really want crit buff in all slots. I reroll and reroll and reroll. Eventually I get the coveted 4-crit buffs I wanted. Let's say I got that super ultra buff I wanted on my 100th reroll. End result is the same for both cases, but in the first scenario I felt I was in control of what I was spending my money on. The second one felt very much like a slot machine.

Zikovsky
08-31-2016, 08:23 PM
I can't found the explanation of "empower" things. How about that? Just curious, u only talk about awakening but in those pic there are empower button and ingredients. Is that implement separately in the next update?

Potato is me
08-31-2016, 09:09 PM
look into the bright side of this new client and system


it is gonna be like a slot machine i agree but this is a good thing because it will always be in demand


this can also help in generating gold for farmers...



if you can always control the buff then that means since this is permanent then once you have what you wanted you will no longer need it? right


so for me as a pve player this is a good news :)

I'm excited too, but without the possibility to protect the slot of your already awakened desired slots, you might end up spending 10 years reawakening(especially on 4 slots) and still not get the right setup you want.

Then again, there will be less thrill if you can protect the slots... what a dilemma

They can try releasing a lix that grants 50% chance of preserving your desired slots though

Energizeric
09-01-2016, 12:42 AM
Here's some thoughts on the re-roll issue...

Back when we had gems, you had to keep trying to get grand gems, and then finally when you would get them, it would be time to upgrade your gear to newer gear and start all over. So for the 1+ year that we had gems, the price stayed pretty steady.

Now we have jewels, which do not have a re-roll, and which can be transferred to future gear. And we see what has happened to the prices of them. I can remember when a cracked chaos jewel sold for 15k. Even 6 months ago a cracked finesse jewel was 4-5k. Now these jewels are all under 500 gold. If the system is left in place longer, at some point they will be worth less than it costs to list them in the auction -- and already some types of jewels are like this. I just liquidate them since you cannot even sell them.

The system where you re-roll all slots at the same time is better. Yes, some rich players will continue to re-roll and re-roll hundreds of times until they get exactly what they want. And that will keep the cost of these gems high, which means for farmers it will give us something good we can sell. Last season I used to earn 50k per day farming jewels along with my daily quests. This season I'm lucky if I can earn 5k per day from jewels. It would be nice to have something that I can farm in regular non-elite dungeons that drops on a regular basis and has some value. This new gem is it!!

Honeslty, I'd love to reach a point where the only way that is left for me to upgrade my gear is though jewels and this new item awakening. However, I am far away from that place as I imagine most players in AL are. So instead of worrying about re-rolling your weapon for a few extra stat points, instead farm and craft these new gems, and sell them in the auction for profit. The rich players will buy them and the gold will help you to upgrade your gear to the best gear and buy better pets. This will help you to close the gap with the rich players far more than having a single slot re-roll system would.

Shimada
09-01-2016, 04:20 AM
I suggest to reroll only slot u want. It gonna help players get their wanted buffs faster. I think chance to get all maxed buffs in one time is low

Can't. this will make the enhancement boring .


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Spell
09-01-2016, 04:26 AM
Will there be a pet rotation aswell? Sns being removed from locked this go round?

Areze
09-01-2016, 09:06 AM
Will the Awakening elixirs still work after event ends?

Chuuwee
09-01-2016, 12:04 PM
Awaken is for reroll and opening slots. But that what does "empower" means?

Edit: nvm, I got it now. Lol

Carapace
09-01-2016, 02:21 PM
Here's some thoughts on the re-roll issue...

Back when we had gems, you had to keep trying to get grand gems, and then finally when you would get them, it would be time to upgrade your gear to newer gear and start all over. So for the 1+ year that we had gems, the price stayed pretty steady.

Now we have jewels, which do not have a re-roll, and which can be transferred to future gear. And we see what has happened to the prices of them. I can remember when a cracked chaos jewel sold for 15k. Even 6 months ago a cracked finesse jewel was 4-5k. Now these jewels are all under 500 gold. If the system is left in place longer, at some point they will be worth less than it costs to list them in the auction -- and already some types of jewels are like this. I just liquidate them since you cannot even sell them.

The system where you re-roll all slots at the same time is better. Yes, some rich players will continue to re-roll and re-roll hundreds of times until they get exactly what they want. And that will keep the cost of these gems high, which means for farmers it will give us something good we can sell. Last season I used to earn 50k per day farming jewels along with my daily quests. This season I'm lucky if I can earn 5k per day from jewels. It would be nice to have something that I can farm in regular non-elite dungeons that drops on a regular basis and has some value. This new gem is it!!

Honeslty, I'd love to reach a point where the only way that is left for me to upgrade my gear is though jewels and this new item awakening. However, I am far away from that place as I imagine most players in AL are. So instead of worrying about re-rolling your weapon for a few extra stat points, instead farm and craft these new gems, and sell them in the auction for profit. The rich players will buy them and the gold will help you to upgrade your gear to the best gear and buy better pets. This will help you to close the gap with the rich players far more than having a single slot re-roll system would.

This more or less accurately sums up our overall design idea for these gems. If players can lock awakening slots then there is an absolute goal which will be obtainable through the locking of slots. This in turn reduces the value of said items over a long period of time because every Arcane Weapon will only be worth anything if it has all Damage stats, or whatever the most valuable stat combination at the time is. The full blown re-roll reduces the odds of this existing exponentially, and this ensures when you get that ideal or close to ideal roll the secondary market value for that item will always be worth something due to its rarity because you have something special.

The desire to have the stats you want, as cheaply and easily as you want, for your personal weapon works great for a single player experience but ultimately creates a long term problem for farming and rarity in a multiplayer driven secondary market for these items. Once again, this is a supply and demand issue and as everyone can see from the recent Egg Event, a large influx of the thing everyone wants does not make it worth anything to those that farmed it or hoarded it because it was no longer special. Preserving some integrity through these re-rolls is important for this as a new system added to Arcane Legends.

Energizeric
09-01-2016, 04:59 PM
Hey Konafez, perhaps I should be appointed Chief Economist of Arlor? :eagerness:

extrapayah
09-01-2016, 07:11 PM
hmmmm, talking about farming this awakening gem, nobody in the right mind will buy the farmable-only blue gem, since red gem outperformed the blue gem, and reawakening using blue gem has higher risk of giving worse enhancement.

so the talk about money flow from the rich buyer and the poor farmer is flawed.

and anyway, what caused the high chaos jewel price long time ago, is simply because the hype of new things, and its rare availability, and i'm pretty sure at that time, however high the jewel price was, farming crates was better, because it was still where the best things come from.

and what i'm trying to say is, this enhancement feels like we're moving backward, to the era of jewel, with increased component of luck and gambling into the game, which is already overly incorporated in this game. and i don't think it will attract positive attention from new player.

Qevy
09-02-2016, 03:44 AM
Wow
11char

emkochiu
09-02-2016, 04:34 AM
• Awakening Gem (craftable from a new type of drop called incense fragments which drop from mobs around Arlor)
Incense fragment doesnt drop in tomb?

Justg
09-02-2016, 09:56 AM
• Awakening Gem (craftable from a new type of drop called incense fragments which drop from mobs around Arlor)
Incense fragment doesnt drop in tomb?

They don't drop in tombs, crypts, or mines.

DarrenPR
09-02-2016, 02:39 PM
This more or less accurately sums up our overall design idea for these gems. If players can lock awakening slots then there is an absolute goal which will be obtainable through the locking of slots. This in turn reduces the value of said items over a long period of time because every Arcane Weapon will only be worth anything if it has all Damage stats, or whatever the most valuable stat combination at the time is. The full blown re-roll reduces the odds of this existing exponentially, and this ensures when you get that ideal or close to ideal roll the secondary market value for that item will always be worth something due to its rarity because you have something special.

The desire to have the stats you want, as cheaply and easily as you want, for your personal weapon works great for a single player experience but ultimately creates a long term problem for farming and rarity in a multiplayer driven secondary market for these items. Once again, this is a supply and demand issue and as everyone can see from the recent Egg Event, a large influx of the thing everyone wants does not make it worth anything to those that farmed it or hoarded it because it was no longer special. Preserving some integrity through these re-rolls is important for this as a new system added to Arcane Legends.

Sure. But at some point don't you think the current odds are a bit discouraging for players? I mean, seriously... 1 in 300 MILLION chance to get this "perfect combination" you speak of. You don't think that players get discouraged by such ridiculously large numbers like that?

Justg
09-02-2016, 02:43 PM
Sure. But at some point don't you think the current odds are a bit discouraging for players? I mean, seriously... 1 in 300 MILLION chance to get this "perfect combination" you speak of. You don't think that players get discouraged by such ridiculously large numbers like that?

Without getting into the erroneous assumptions about the odds, there are enough awesome things in the possible enhancements list that no matter what you will be able to come up with something that rocks.

In general, we have seen players very happy with what they are rolling up.

DarrenPR
09-02-2016, 02:50 PM
Without getting into the erroneous assumptions about the odds, there are enough awesome things in the possible enhancements list that no matter what you will be able to come up with something that rocks.

In general, we have seen players very happy with what they are rolling up.

There's nothing erroneous about basic statistics. If someone were to want this perfect build, given that there are 132 possible buffs, 4 slots each and every time you roll you reroll all slots, your odds of getting the 1 combination you want are (1/132)^4 which is 1 in 303,595,776 for the 1 perfect buff you want. This is of course assuming equal odds of getting each buff.

Cinco
09-02-2016, 02:51 PM
Ah! Wanting more than 1 combination drastically improves odds, then :-)

Ardbeg
09-03-2016, 12:32 PM
There's nothing erroneous about basic statistics. If someone were to want this perfect build, given that there are 132 possible buffs, 4 slots each and every time you roll you reroll all slots, your odds of getting the 1 combination you want are (1/132)^4 which is 1 in 303,595,776 for the 1 perfect buff you want. This is of course assuming equal odds of getting each buff.

There are tons of very desirable combinations in reach for all classes if you can accept imperfection. Playing elites now is a blast since everyone got something worthy out of it.

Shurikken
09-04-2016, 03:40 AM
Hello, can anyone please tell me whether we can use the awakening elixir and gem after event if we buy them now

siibud
09-04-2016, 05:25 AM
dear devs,
how to get points/score at leaderboard of this event?
i buy from auc and store the elite awaken elixir but not give me points/score?
so is only come from crafting?
so far i get points is when i tried make elite awakening from 20 each material.
thanks devs

Labello
09-04-2016, 08:20 AM
Will the elite awakening gem kits avaiable forever in the plat store? Or will u remove them after the opening event?


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Fearrr
09-05-2016, 04:17 AM
DarrenPR has a great point you can't ignore those staggering statistics .

Food for thought: Introducing a 3rd gem that lets you reroll on a single slot for example that costs anywhere from 20-50 Elite Awaken gems to craft would be ideal. Why? It gives the players this desirable option but still making it hard to craft, and with the amount of possibilities of stat combinations, still protects your original concept + more plat sales which equals more profit for you guys= Everybody Wins!

Edit: sorry misspoke

Serancha
09-05-2016, 11:21 AM
Hey Konafez, perhaps I should be appointed Chief Economist of Arlor? :eagerness:

Been saying this should be the case for the last 3 years ;)

Nimo88
09-05-2016, 06:24 PM
Hey admin I opened to manY and never open the third and fourth slot , what happen I waist to much platinum.

Pukkie
09-14-2016, 08:51 PM
i think this is unbalancing the game... but well... not like it was balanced haha

Victimzz
09-17-2016, 01:16 AM
Heyo! Will awakening gems will still be available on the store?