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View Full Version : Item saturation and liquidate to inventory



Oakmaiden
08-31-2016, 09:38 AM
Dear STS,
Recent events have cluttered the game with an over abundence of looted items. A viable solution to the problem is to give ALL items a liquidate value and increase the current liquidate value on other items.
Cracked and damaged jewels ( especially water n nature ) could sell back at 5 & 10 gold,also effigy components and cryogem craft as well. Legendary weapons, helms & armors should have higher values to discourage hoarding in hopes of better resale value.
Eggs r another issue,low lvl rare, epic and even some legendary eggs r a hard sell and just sit around stinking up my stash. Give them a liquidate value, rare 300 gold, epic 500 gold and legendary 1000 gold.
By doing this more items will be liquidated by those who dislike merching, and those who do merch will have a better chance at selling.
On an unrelated topic, i would like an auto feed option for health n mana potions, seperate to choose one or both. Also switching pets in maps takes far too long, should be insant.

Thank you,faithfully
Oakmaiden
P. S.
I dont know if pet animacy effects item saturation but reducing the fee to open the slots and removing fee to remove eggs would go a long way to encourage ppl to use this system.

Zirconio
08-31-2016, 09:47 AM
Yes pls is really anoying delete 100+ water jewels and at least it could be great if we could have some gold also add an option same as the delete option for armors weapons and that items, take me many time delete 100+ jewels and 50+ furnishing items :(

resurrected
08-31-2016, 10:03 AM
Hmmmm i can take all nature and diamond jewels if u dont want! :D

Otahaanak
08-31-2016, 10:51 AM
Along the lines of the OP's suggestion, I was thinking STS should consider removing common, rare and epics, including water and nature jewels from the drop tables and adding a vendor to purchase said items. They could be purchased for their current liquidation value. Cracked water and nature could be purchased for 200 gold or some other nominal value. The same could be done for all the common, rate and epic furniture items that flooded the game with the new housing system.

It would reduce inventory clutter for the players, and an untold number of items the system must track. Plus ease the burden on those players with only 25 crafting inventory.



IGN: Cryformana, Drizzitty