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View Full Version : A brilliant event, yes but....



Fightbeast
09-09-2016, 01:56 PM
I usually dont make my posts with that kind of heading but just had to get the attention of readers hehe!
So on the event; i bet most will agree that this, like the Eggzavier and Awakening Gem event is a treat for all players looking out to become 'better geared players' and earn some gold too in the process. While i wasnt as lucky in the first two, this one seems pretty decent till now and I would like to thank you sts for bringing out an event where we can hunt down the very elusive AG set.
But, there is a but, while most of us seem pretty happy about it, a few others arent feeling the same. A few people i know have suffered massive losses through the three events that have crossed us recently. For merchers it was originally seen that the more you wait the more the chance is of your stashed items doubling-tripling in amount. But now we see a different sight; the more you wait the more the chances are of your items becoming available to everyone, thus losing its value. I dont exactly know Ardbeg's reaction to this, i dont talk with him, but he seems like a jolly fellow who might just slide this over, or he might not. I know of a few people in this game who had invested quite a lot of gold and time in eggs and the AG set, just to see it give them an amount they desired for it. But as we know those were shattered. What i would like to know is that is this the end of the merching and farming era? Farming, where one actually worked to get something. I mean i would still love to farm a dragonite bar if it was worth something, still get a breeze if i got the confirmation that i wouldnt lose at the end of it, still do countless lock runs knowing that end of the day i ll have a few gold in stash.
We as players always try to reason out why you do what you do, and even this time we are expecting a motive behind these events. If there is actually so, would like to get a glimpse of it. Might be unreasonable to ask for it right now but its hope for players who have lost quite a lot these events and maybe make them continue what they did best all these years. For them the game is ending and losing the shine it had in the past. They might have a point in it. Events which made people go crazy for runs just to get that special Vanity lost its value when you removed the concept of vanities itself. Instead you reveal Jewels and an egg which is not at all worth it and try to run lb's through it. I can guarantee you that making vanities available again will make lb's more fun and competitive for sure. You reveal farmable items into the game, while farming is a word, luck and elusiveness is another that go synonymous here. Someone runs decades without looting anything, another gets it at the first run. I understand the mechanics of running so much is really hard and content vice you guys show really excellent work as a mobile MMORPG, but in the managing of large data you miss out minor details. Then comes the constant nerfing-buffing of items classses and gears. I think 80% of the posts in forums nowadays is the clash of classes where three classes with little idea about their own class let alone other class fight like angry lions trying to make a point with no logical sense just with the catch-phrase 'nerf them'. All these things makes everyone apprehensive of what's next? Is it for our betterment or is it for the worse?

Dont mistake me here, i still like the game, just unsure where it is heading towards.

mssweety
09-09-2016, 02:24 PM
I agree 100 %fighty and i made a comment somewhere wrong i think so ill just put it here.

I was wondering what happend in such a short time to AL?
I was away just for 2 weeks and when i came back i saw there was an egg event-item awakening event- then underhul map got scaled- and now a antignom event?
first of all i was wondering and asking my self why?

Yeah Arcane got boring for many ppl and we wanted something new.. something exiting..
with the egg event many ppl lost a bunch of gold all merchers were so upset but i dont wana talk about it.
second thing.. item awakening event a great idea nice thing u guys did. But why immediatly after the egg event?
Third thing.. the antignom event...
Some of us who had the antignom set befor this event had spend more then 30-40mil on that set.
and it was a good thing to be a bit better then others maybe.. it made a difference to have something which not everyone has.
Aswell to scale the underhul map... if we would want to go and farm easy maps we wouldnt get our head out of glinstone maps..
most players did find underhul maps very nice coz it was challenging not easy and u had to put an efford in to do it which was the fun part. But you guys just really had to take aswell this away from us.
My suggestion would be instead of all the work .. just gifting everyone 10000plat and 50m gold would have done it aswell.

Do i think about quitting ?
no i dont, but why i mentioned it, was because i thought about it yeah.

I dont think that was a good way of trying to balance the players.
u want good stuff? Go farm or merch just like everyone else thats the key, not a bunch of free stuff which noone has to do seriously anything for it.

intrepd
09-09-2016, 02:26 PM
If i were to suggest a event next then one for pvp maybe? but has to be a legit one that can not be dummied. Still pve events the best but it kind of get boring a little since pvp is completely dead

Melthyz
09-09-2016, 02:32 PM
I think this event is a push by STS to get everyone in game to the next thing which is the Banished set. I also read this as maybe a step closer to another expansion. I might be wrong about the expansion but I feel like these 3 maps have been the most under utilized when compared to the previous expansions.

Alwarez
09-09-2016, 03:19 PM
good thing to be a bit better then others maybe.. it made a difference to have something which not everyone has.




Go farm or merch just like everyone else thats the key


If you want to merch and have something which not everyone has, why not merch expensive vanities?

Set prices crashed but its only first set before banished and this event finally made underhul elite maps alive. Lots of people play other two maps even with lower loot prices. There are always merchers who complain, oh my...

Energizeric
09-09-2016, 03:25 PM
The reason the game keeps shifting is that STS continues to look for new ways to monetize the game. Early on it was from plat to gold conversations. Once that died down, they introduced locked crates. Then players began to scream that it was "pay to win", so they shifted to energy based events. Then players began to complain about that, so they added many tradable plat items, including the housing system -- essentially a new way of converting plat to gold.

And now recently they have shifted to these Egg-Zavier/Antignome Thief events where they make plat from the plat vendors that constantly spawn. These events seem to give the non-plat players lots of free stuff, so they are popular, but they also wreak havoc on the economy, and IMO the long term health of the game.

In the end, someone has to pay the bills at STS, and so they continue to look for new ways to monetize the game. Unfortunately, no matter how you slice it, players who spend real money in the game are going to be at an advantage. If there was no advantage, then very few players would spend any money.

Avaree
09-09-2016, 04:39 PM
I usually dont make my posts with that kind of heading but just had to get the attention of readers hehe!
So on the event; i bet most will agree that this, like the Eggzavier and Awakening Gem event is a treat for all players looking out to become 'better geared players' and earn some gold too in the process. While i wasnt as lucky in the first two, this one seems pretty decent till now and I would like to thank you sts for bringing out an event where we can hunt down the very elusive AG set.
But, there is a but, while most of us seem pretty happy about it, a few others arent feeling the same. A few people i know have suffered massive losses through the three events that have crossed us recently. For merchers it was originally seen that the more you wait the more the chance is of your stashed items doubling-tripling in amount. But now we see a different sight; the more you wait the more the chances are of your items becoming available to everyone, thus losing its value. I dont exactly know Ardbeg's reaction to this, i dont talk with him, but he seems like a jolly fellow who might just slide this over, or he might not. I know of a few people in this game who had invested quite a lot of gold and time in eggs and the AG set, just to see it give them an amount they desired for it. But as we know those were shattered. What i would like to know is that is this the end of the merching and farming era? Farming, where one actually worked to get something. I mean i would still love to farm a dragonite bar if it was worth something, still get a breeze if i got the confirmation that i wouldnt lose at the end of it, still do countless lock runs knowing that end of the day i ll have a few gold in stash.
We as players always try to reason out why you do what you do, and even this time we are expecting a motive behind these events. If there is actually so, would like to get a glimpse of it. Might be unreasonable to ask for it right now but its hope for players who have lost quite a lot these events and maybe make them continue what they did best all these years. For them the game is ending and losing the shine it had in the past. They might have a point in it. Events which made people go crazy for runs just to get that special Vanity lost its value when you removed the concept of vanities itself. Instead you reveal Jewels and an egg which is not at all worth it and try to run lb's through it. I can guarantee you that making vanities available again will make lb's more fun and competitive for sure. You reveal farmable items into the game, while farming is a word, luck and elusiveness is another that go synonymous here. Someone runs decades without looting anything, another gets it at the first run. I understand the mechanics of running so much is really hard and content vice you guys show really excellent work as a mobile MMORPG, but in the managing of large data you miss out minor details. Then comes the constant nerfing-buffing of items classses and gears. I think 80% of the posts in forums nowadays is the clash of classes where three classes with little idea about their own class let alone other class fight like angry lions trying to make a point with no logical sense just with the catch-phrase 'nerf them'. All these things makes everyone apprehensive of what's next? Is it for our betterment or is it for the worse?

Dont mistake me here, i still like the game, just unsure where it is heading towards.

Only thing I can say, what's wrong with just bumping the drop rates and adding the set to the store?

Maybe if the company thinks to add a banished vendor, remember this happening, bump the rates, and add the items to the store.

Ardbeg
09-09-2016, 05:04 PM
Since i was mentioned above:
I wonder what we will farm next if our efforts get trashed so fast here. Why buy the next Hisha for 6-8M if it is available for 500k shortly after. Why spend plat for mythic pets if they are free the next week?
Almost every thread asked for a gentle bump for the Antignome pieces to keep the maps alive. Now the set dropped from 30m to 300k in two days so why run the maps after event with the shiny new set? The price drop is the smallest of my concerns, i just can't see a healthy pve game after these events. And this is not a problem for me, but for the whole community, even if the set makes some people happy for a few days. If the game steers in direction casuals, so be it, but why the absurd drop rate in the first place? If not, honor the effort people make, be it money or time. I don t see any consistency with rarity or item shelflive this season, with all the good things sts did lately.

Avaree
09-09-2016, 05:47 PM
Lastly I hope the banished set has a use in the next expansion or it might end up becoming a veterans collectors item, and noone wants to see a veteran retire because of the lack of forethought put into content.

P.S.: I have a lot more to add and I've been meaning to post about how investing in gear isn't paying off but the past fortnight has been hectic for me and I've never honestly been able to find the time to compile my thoughts into a proper post.:/
^^
#11 chars needed

Fightbeast
09-09-2016, 06:40 PM
I'm too tired to read through all of your post :p

But ik I'll probably agree with most of your post. (Most)

P.S.: belated happy birthday nab i can never find you ingame these days...

Damn! I was hoping you would agree with my full post cauz i was writing 'Nottmagical is a noob' somewhere in the middle :P
Thanks a lot bro :)

Fightbeast
09-09-2016, 06:55 PM
Only thing I can say, what's wrong with just bumping the drop rates and adding the set to the store?

Maybe if the company thinks to add a banished vendor, remember this happening, bump the rates, and add the items to the store.

Idm items being added to the store, but if you do that, do it after such a period that someone who has worked really hard for it doesnt feel dejected for working so hard for it while others get it at a price a million times less then his/her work and time. Otherwise give the option at the beginning itself, those who can use plat can buy the items straight off while farmers can farm for it. At least everyone works towards something.

Fightbeast
09-09-2016, 07:00 PM
Since i was mentioned above:
I wonder what we will farm next if our efforts get trashed so fast here. Why buy the next Hisha for 6-8M if it is available for 500k shortly after. Why spend plat for mythic pets if they are free the next week?
Almost every thread asked for a gentle bump for the Antignome pieces to keep the maps alive. Now the set dropped from 30m to 300k in two days so why run the maps after event with the shiny new set? The price drop is the smallest of my concerns, i just can't see a healthy pve game after these events. And this is not a problem for me, but for the whole community, even if the set makes some people happy for a few days. If the game steers in direction casuals, so be it, but why the absurd drop rate in the first place? If not, honor the effort people make, be it money or time. I don t see any consistency with rarity or item shelflive this season, with all the good things sts did lately.

One of the points i was trying to make.
Thing is i have seen you over the months posting on forums your progress on the set. For us it was like a good story unraveling part by part. And i know you worked really hard for it all this time. So after the season ended, even if you were the only person left with the set i wouldn't have minded since you deserved it. But now everyone is getting everything.
As a player all i ask is that hard work shouldn't be replaced ever with something easy to do. I dont know the future plans of STS and i think they have a plan after all these events. Just hoping that everyone treads carefully

Tetter
09-09-2016, 07:11 PM
I like many watched the banished thread with admiration for Ard and his quest for perfection, forward to this event, like it or not they stuffed up. Yes people will say it's just a game enjoy, but let's put that into perspective:
Egg event, vendor for plat, early adopters lose, laters don't bother spending the plat as eggs easily loot able.

Antignome event, vendor for plat, early adopters lose, laters don't bother spending the plat as set easily lootable.

A pattern u say?

Well, plat spenders will u be early adopters next time?

Food for thought

Recipe
09-09-2016, 08:28 PM
Sts I hope they come up with something else besides this , if they keep on doing this then you know what will happen . Poor players are going to be happy and agree it's good and rich players are going to be like well forget this I'm quitting . Sts gotta do something that is really difficult to get and dont make it easy after a few weeks. now I love there games and all but now idk I'm not feeling it .

Sent from my XT1528 using Tapatalk

Ydra
09-09-2016, 10:14 PM
The problem is not only STS but also the players. If after the eggstravaganza event almost everyone is extremely happy, STS will do a similar thing again, and again, and again...

The problem is that there's a point where the game loses its meaning. If everyone has everything, that means everyone has nothing (at least nothing of value). Items lose value, and in my opinion, so does the game.

What many players are not realizing, is the direction all this is going. They might be all happy with all this great gear and eggs, but that is only because they were once rare and exclusive.

If STS wants to have a solid after game, they might wanna change directions. And as I know developers read these threads, I am very interested in hearing from them what they will do in the face of all this, as I still care about this game, and would like for it to continue to be great.

Iliketolol
09-10-2016, 12:57 AM
Idk about you guys but ive never seen so many people on my frndlist, i think what they're trying to do is make everything accessible to everyone to please the bigger audience..

I do understand how people lost 30-80m on these sets,and it sucks alot.. But i think there wont be anything of absurd rarity in future.

Right now The only difference between a rich and normal player is vanity, which is good imo. All the major competitive mmo's use this strategy and are super successful.

xxalivexx
09-10-2016, 01:02 AM
Ya this event took a toll on the people like me who spent 8-10m for the armor and helm and now this comes, scared to even keep all my items cause no one knows whats next, maybe an immortal event where any mob kill spawns a creature and drops an immortal weapon, come on sts think smart on how much a downfall this game is taking, I'm sick of this, next time I spend a large amount of gold on an item and something like this comes out say goodbye to a good player, cause this is just getting out of hand now.

Ardbeg
09-10-2016, 01:57 AM
Idk
Right now The only difference between a rich and normal player is vanity, which is good imo. All the major competitive mmo's use this strategy and are super successful.


There are players who spent everything they achieved so far on the set parts and now are back to square one. They were better off now if they would have played another game and just came back for the event exploit. Don't you see a problem with that?

Iliketolol
09-10-2016, 04:01 AM
There are players who spent everything they achieved so far on the set parts and now are back to square one. They were better off now if they would have played another game and just came back for the event exploit. Don't you see a problem with that?
Yep pretty huge problem, one of my closest frnd lost over 80m himself.. Its not the first time they have done this ardy, remember nekro recipe thing? Where you bought singe for 60?

But what can we do about it, sts always comes up stuff like this... Best we can do is hope it doesn't happens again which i dont think will happen again.

With the recent egg zavier and antignome event it is very clear that this game heading away from absurd rarity types of things..

Universalpro
09-10-2016, 11:05 AM
Merching is already pretty much dead now. I m sure there were many ppl like me who played this game for the sole purpose of merching but it is meaningless now. 80% of the merchers suffered huge losses from the egg event, after all since the starting of al eggs have always been the best to merch but that is over now. And merching anything else is too risky now so merching is pretty much dead.
Coming to the farmers, since the egg event ppl have been like : yes this is what we farmers wanted! And now sts is giving it to us so merchers shouldn't complain. Okay fine, so what do farmers want to farm now? And for what purpose honestly? Banished sets are already low af, everybody has nekro so what is the motive behind playing al anyway?
I can only see these events as a stepping stone to something big and if it is not then god bless al..

And i completely agree with fight's suggestion of introducing lb vanities as a prize again. It will really help

Sent from my Nexus 5 using Tapatalk

Jayne Tsuki
09-14-2016, 11:59 AM
Actually the most unfair things were, when i have spent platinum to get the tri-force pets and other pets(arcane and mystic), because of the event, my pets look cheap... since everyone has them now. The game should not introduced the new pets(store) and then held an event to give them out for free few days later. Being a platinum user is nothing special anymore.

Sent from my SM-N910F using Tapatalk

Azerothraven
09-14-2016, 12:29 PM
Someone get these guys some salt.

Just enjoy the game!

No one forces you to buy when the price were like 30m. But now price is 500k and no one is forcing u to buy it.

Price changes get over it and appreciate.

Also the guys who spent years playing are in the minority of the groups ( I used to play in 2011) compared to now where lots of new people. Games evolve over time. If u wanna quit, go ahead. It won't actually make a significant difference.

Motherless_Child
09-14-2016, 12:41 PM
LOL..... Lots of stuff going on in arlor..... Don't know where 2 begin.... I still play here and there in-between playing other games but, I came across this awakening ability for weapons and started playing around with it and got this......

155251

Not a bad addition of stats....... :excitement:..... No elixirs included, too..... :adoration:

Fightbeast
09-14-2016, 04:08 PM
Someone get these guys some salt.

Just enjoy the game!

No one forces you to buy when the price were like 30m. But now price is 500k and no one is forcing u to buy it.

Price changes get over it and appreciate.

Also the guys who spent years playing are in the minority of the groups ( I used to play in 2011) compared to now where lots of new people. Games evolve over time. If u wanna quit, go ahead. It won't actually make a significant difference.
No one here spoke of quitting game. Just mentioning a small problem here.
Someone mentioned the triforce pets. One week they were released, buy them for plat; next week loot them for free. Yes I know items lose value over time but not that quick. At the current pace you ll just have to buy items and sell them as quick because just at the blink of an eye they lose value.

And may I ask why you bought up the veteran players topic here? A gamer no matter how old or how new to the game will always like working towards something instead of being handed everything out in a dish.

And on quitting again, Mr. 2011 player, no one misses you, thank you, bye bye.

Fightbeast
09-14-2016, 04:12 PM
LOL..... Lots of stuff going on in arlor..... Don't know where 2 begin.... I still play here and there in-between playing other games but, I came across this awakening ability for weapons and started playing around with it and got this......

155251

Not a bad addition of stats....... :excitement:..... No elixirs included, too..... :adoration:
Cool. Nice enhancements for a start :)
Well this recent addition I actually liked by sts. The randomness of getting your desired enhancements on your weps is really exciting.
Plus there are so many different varieties to choose from *_*

Korabiv
09-14-2016, 04:27 PM
Merching used to be not only fun for me but also my main source of income. I've recently dropped out due to the recent events. There is just way to much risk with such little reward. I dread the future: another birthday event where massive inflation kicks in again, eggzavier that drops any vanity (or maybe any weapon). Idk for now I just try to enjoy game while I can.

Ardbeg
09-14-2016, 04:32 PM
Someone get these guys some salt.

Just enjoy the game!

No one forces you to buy when the price were like 30m. But now price is 500k and no one is forcing u to buy it.

Price changes get over it and appreciate.

Also the guys who spent years playing are in the minority of the groups ( I used to play in 2011) compared to now where lots of new people. Games evolve over time. If u wanna quit, go ahead. It won't actually make a significant difference.

A lot of great players left the game and it indeed made a very significant difference to the state of pve guilds and the quality of forum contributions. And the complexer the mechanics get, the more guidance from experienced players is needed. Also, how does your non-argument add to the discussion of the valid concerns of some very experienced players? Should all just quit instead of giving Feedback in a very civilised way?

Perceval
09-14-2016, 06:37 PM
Let's face it, they could probably see from their data that barely anyone was going after antignome items + only one person had completed (let alone started) the banished set after both were released how long ago?

New players needed the eggzavier event because from the perspective of what they earn, the egg prices were really too much.

I trust the developers know what they have been doing and continue to do.

We don't all sit and play AL 24/7. There are important things we need to do daily that stop us from spending countless hours farming ridiculously elusive items.

Sorayai
09-14-2016, 06:50 PM
We don't all sit and play AL 24/7. There are important things we need to do daily that stop us from spending countless hours farming ridiculously elusive items.

I dont play AL 24 hrs, today I've runned about 5-6 hours only elite underhull, trying to catch thief and loot something worth from him....
After near 100 runs, there is no thief...
6 hours dropped in the watching little phone, and got nothing...
Btw, my friend play AL every day 1-2 hrs, just started game, runned twice in Underhull, got thief twice (read-Twice!) In 30 mins...
Looted antignome amulet and one thief escaped from him....

Justg said: "thief spawn is fine".
Did Justg run elite Underhull like crazy?
No he dont run.
He just said what he thought, and we need to agree with it.
Same, but true.

Perceval
09-14-2016, 06:55 PM
I dont play AL 24 hrs, today I've runned about 5-6 hours only elite underhull, trying to catch thief and loot something worth from him....
After near 100 runs, there is no thief...
6 hours dropped in the watching little phone, and got nothing...
Btw, my friend play AL every day 1-2 hrs, just started game, runned twice in Underhull, got thief twice (read-Twice!) In 30 mins...
Looted antignome amulet and one thief escaped from him....

Justg said: "thief spawn is fine".
Did Justg run elite Underhull like crazy?
No he dont run.
He just said what he thought, and we need to agree with it.
Same, but true.
We are fortunate to have the antignome thief existing.

I presume you wouldn't try to go for the antignome pieces if the thief were not present. You can probably find a reason for that.

loyti
09-14-2016, 07:26 PM
after 3 days of not seeing thief, i finally meet him (twice in 3 runs) and it was great. Got the belt of power on the first drop & a rogue hood on the second drop. Since i was so tired i just bought an amulet from a seller in expedition with 500k which is a good deal & now i have the complete antignome set. Thanks STS.

Zeus
09-14-2016, 07:39 PM
No one here spoke of quitting game. Just mentioning a small problem here.
Someone mentioned the triforce pets. One week they were released, buy them for plat; next week loot them for free. Yes I know items lose value over time but not that quick. At the current pace you ll just have to buy items and sell them as quick because just at the blink of an eye they lose value.

And may I ask why you bought up the veteran players topic here? A gamer no matter how old or how new to the game will always like working towards something instead of being handed everything out in a dish.

And on quitting again, Mr. 2011 player, no one misses you, thank you, bye bye.

The game didn't exist in 2011...

BabVna
09-14-2016, 07:45 PM
The game sustained on both platinum and hard farming players. Not by hit and run type players.

STS team is awesome and bring better experience to players and spending time efforts. It's not an easy effort mainitainin such great network and good game experience. I tried some other games but not interesting as AL.

I agree certain points by initiator of this post. It's an awesome game. Keeping game experience good will help to sustain the game. What player look in game is certain amount of balancing and feel good. Sorry again I don't intend to make negative comments. All I intend is to support the thread and sts with comments where there is good room to improve.

1 gears : people spent millions to get a gears pets because it's seen too rare. Arcane ring, planar pendant recipe, some eggs, glintstone gear and Antignome set. Non reachable to many but suddenly become no value. I think lvl 56 arcane weapons loots seems to be well controlled. Just some control on crate price would be more better. For gear certain level of availability over time will help to maintain market reasonably.

2 luck based drops : the random luck shift is discouraging to play specially when some players spend weeks, ankhs and gold but loot none and a random guy just enter very 1 st time get a awesome loot. I propose luck and items loots in following way which I think good for platinum and non platinum player

For farming based drops the luck has to be accumulated based on kills on specific maps. I think it's possible to do as the way I see APS been tracked. Luck based gears can accelerate loot rate.

For locked crate opening also luck is to be accumulated based on number of crates opened. Crate tokens give some level of compensate back but with level of price of massive crate during event many times player don't get back 20% of value that has been spent on platinum and gold.

Thanks for taking time to read and consider.

Fightbeast
09-14-2016, 08:33 PM
The game didn't exist in 2011...
How can that be possible?! He clearly states playing it in 2011. There has got to be some mistake [emoji14] :D

BabVna
09-15-2016, 01:40 AM
While people offer salt, there is some thing called fairness. Some players runs 300 +, 200+ 100+ Count get nothing but cryostar tokens and another player get 9 mil loot in less than 10 runs, what can be offered to those players. I have seen this 2 times in last 3 days. Please allow people to express the concerns. It's STS decision to consider feedback and act after the assessment. Thanks

Perceval
09-15-2016, 04:40 AM
Maybe you'd all have something better to do than being fixated on antignome/banished sets if names of people that don't even play anymore weren't carved in stone.

A non-seasonally-resetting leaderboard clearly means that you all feel these releases are all there is to achieve in game.

Greoatef
09-15-2016, 08:12 PM
merching is an artform .. it shifts like the wind ... and the pro merch adapts accordingly. There is always gold to be made, just gotta "see' and second guess it. The real pro merchant sees the patterns and works the system accordingly, never static?
I feel for those that worked so hard on bloodgrub to obtain hisha and mishi only to see them drop so far in value a week later. Not sure what sts doing ... the market is totally totally trashed. These current events may seem good for the non plat player, but are they? All prices on farmable items are now destroyed?
Without the plat player sts would not exist.
no salaries paid.
If free to play players can obtain cheaply and easily what your high end player has spent so much time and energy, and real world cost, to achieve ... then your high end players, your plat players, your salary payers, will frag out.
sts in my opinion is dancing a fine line now
Its devalued the hard sort after items. Thus snubbing its pay to play members.....and i apologise free to play members, but if sts has no income they will shut down ... what ... you think they do this for free????
balls
wake up
sts also have families to feed
ugg
its ok to look after your free to play members ...but you are tipping the balance