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View Full Version : put back 100% spawn



dexievia
09-09-2016, 11:29 PM
its better than nothing to kill at all!!!!!!!!

Circy
09-09-2016, 11:37 PM
I don't understand.?

Teasajah
09-10-2016, 02:25 AM
I don't understand.?

Just do what he says!!!!! There is no time to explain!!!!

Hail
09-10-2016, 02:32 AM
Stop being lazy and work for your reward rather than expecting guaranteed odds.

Shanerry
09-10-2016, 03:08 AM
Pls dont .-. enough already for the bug

bonjovi3223
09-10-2016, 04:55 AM
We do not need a 100% spawn rate but we need a farmable rate where farmers do not give up in frustration.

EbenevTheMage
09-10-2016, 06:32 AM
yes, 100% spawn rate + slowered thief movement + easy kill + 100% drop rate which is contains full 5 pieces of antignome set (helm,armor,belt,ring,amulet)


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Teasajah
09-10-2016, 07:00 AM
yes, 100% spawn rate + slowered thief movement + easy kill + 100% drop rate which is contains full 5 pieces of antignome set (helm,armor,belt,ring,amulet)


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Mehh... Who cares about that? They should put full banished set and a random Immo weapon. With full exq jewels on them. Maybe a random arcane egg too.

EbenevTheMage
09-10-2016, 07:01 AM
Hahaha[emoji1]

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Justg
09-10-2016, 12:22 PM
Our goal is to make it worthwhile to farm, but not flood the market so the value is somewhat protected.

We're comfortable with the thief spawn rate, and as always will evaluate on Monday.

Closing this one down, to make sure we see responses continue the discussion here: http://www.spacetimestudios.com/showthread.php?373243-Hotfix-9-9-16-Event-Tweaks

Have a great weekend!

- g