PDA

View Full Version : The AL economy



Kiritobozz
11-27-2016, 07:11 PM
I agree with the fact that lockeds indeed drop a lot less than they used to. It's logical to assume that the locked price wont rise because of this since there arent many new and overpowering items to be looted from these crates. So removing the lockeds from places like brackenbridge and the kraken mines is in my honest opinion completely illogical. These places offered great variety for locked farming opportunities. Please remember that these places were also very enjoyable and profitable at the same time to run. What truly disrupted most of the financial balance of the AL economy was a combination of multiple factors:

1: With the introduction of the rengol lockeds, the drop rates of mythic and arcane items were significantly improved. This caused a massive drop in prizes of items like the once prestigious arcane shard. For example: a 70 million arcane ring set the impressive standard of an incredibly rare and overpowering item. And it was because of this standard that most players feeled thrilled and motivated to start to farm and merch in order to collect this high amount of gold with or without spending platinum.

2: The removal of locked drops in brackenbridge and the kraken mines. This caused senior and especially new players to be left with much less effective ways of making gold. Because of this, farming in general became much less fun and less rewarding.

3: The sudden change of the financial mentality of STS with the introduction of the rengol expansion. It was because of this mentality that many players could get their hands more easily on a prestigious and really rare item. The emphasis was mostly set on the principal that farming should be much more rewarding.

4: The removal and discontinuation of overpowering items like the paracelsus stone. It was because of these incredibly rare items that the economy kept flourishing, the amount of locked crate openings kept stable and that farming was really awarding during many events.

5: The infamous egg stravaganza event. This caused a massive drop of the general value of all the eggs. This event also negatively affected the sheer and hard work of many event egg horders.

These are all factors for STS to take a very good look at in order to make this game both successful for STS and enjoyable for us players. In my honest opinion, I find that all or most of these mentioned actions should be revoked in the future.

I would very much like to read your ideas and opinions on this matter and perhaps we may be able to catch the attention of the developers with this thread.

Meowtho
11-27-2016, 07:39 PM
i dont care anymore about this game, i just realised that this game is boring, wrong decisions of developers, wrong events, i dont have nothing to say, imo they dunno how to control this game, alot of changes... TO MUCH changes, boring boring n boring... remove this and add this, i miss good old times, atm i dunno how to get gold and please do not start to tell me FARM TEETH FARM GRAVEYARD etc because all of these ways are boring n dont make me happy n i dont have fun farming these items, old players had more fun long time ago, they had more ways to get gold EASIER ways to get gold, they have 500 craftin inventory slots, now... game is turning into PAY TO WIN, thats what i can say, sorry for my hate but i cant say anything good, this game need fixes n more important changes, i want to play Arcane Legends, not Sims, i dont care about my house and furnitures... peace

Wysłane z mojego SM-A500FU przy użyciu Tapatalka

Donquixoth
11-27-2016, 07:46 PM
An item cost over 20m is just non sense if you are not plat users.
A game is supposed to play at free time not enslave peoples in it, and for a worker like me didn't have much time to farm, I like a game that can be played at free time even have to spend a bit dollars on it. (PnP)

Fsuryo
11-27-2016, 08:14 PM
..atm i dunno how to get gold and please do not start to tell me FARM TEETH FARM GRAVEYARD etc because all of these ways are boring n dont make me happy n i dont have fun farming these items, old players had more fun long time ago, they had more ways to get gold EASIER ways to get gold, they have 500 craftin inventory slots, now...

:((
/11


Sent from my LT26ii using Tapatalk

Melthyz
11-27-2016, 09:48 PM
I do not wish to assault your opinions at all but unfortunately it's because of false statements like these that the economy is in a really bad shape at the moment. If you are an experienced senior player then you should know that a few years ago 20m for an item didn't sound strange at all. I myself as a non-plat user managed to make over 30m gold in one year without even playing that much. But by farming lockeds for events, hording eggs, making the right choises during merching etc. reaching an amount of 20m was actually quite realistic.
Well said bro, farming lockeds used to be very lucurative.. 25k-35k lockeds were very common during events. I can always count on a stable flow of gold from farming in km3. Now u see lockeds selling for 4-5k barely enough to cover luck elixirs. People say go farm Mauo, /yawn...need i say more? Ive always preferred an element of surprised, 5k gold runs from graveyard... lol nty...

Sent from my SM-G928V using Tapatalk

boohgey
11-27-2016, 10:08 PM
An item cost over 20m is just non sense if you are not plat users.
A game is supposed to play at free time not enslave peoples in it, and for a worker like me didn't have much time to farm, I like a game that can be played at free time even have to spend a bit dollars on it. (PnP)
Bro I earned 20m in 5 months... in fact I'm also just a 6 month player in arcane....
and some of those plat users...they're just lazy and if you check them..they have very low pve kills...farming locks also helped me a lot but now so sad they're pulled out....
so you just gotta have courage on remapping same area...now I'm always remapping in umbral chasm...pve kills,jewels,inscense fragments to craft awakening..i also merch if I have an opportunity..don't lose hope about winning gold...platinum is just an option to those players who are lazy and unwise :-)

°°°°°B°O°O°H°G°E°Y°M°A°N°°°°°

TheBoon
11-27-2016, 10:45 PM
Well For Me it isnt that hard to earn thousands of gold atm, i will share some of my method, First is , I farm 3 locks then craft to large locks , and then i buy 2 large locks from cs , then craft them to massive ! and sell for 51,000!

Donquixoth
11-27-2016, 11:09 PM
I do not wish to assault your opinions at all but unfortunately it's because of false statements like these that the economy is in a really bad shape at the moment. If you are an experienced senior player then you should know that a few years ago 20m for an item didn't sound strange at all. I myself as a non-plat user managed to make over 30m gold in one year without even playing that much. But by farming lockeds for events, hording eggs, making the right choises during merching etc. reaching an amount of 20m was actually quite realistic.

Yeah but, that's make new players suffering enough because of that. Nowadays, new players can afford the best gear in game without waiting too long like a few years ago. This game was like God being vs Human being when arcane ring and nekro still around 50m+. IMO, the price of arcane item is rational at this moment.

thekragle
11-27-2016, 11:24 PM
Guys, there just isn't the drive or desire that there once was to open locked crates. The egg event and lack of rare equipment items in the crates has made them stale. So, if STS didn't make the changes they did, locked crates would sell for 2k instead of the 5k they are selling for now. They are dropping at a good rate for demand.

This game has evolved. Crates use to be the way STS made their money, now it's with all the little things, crate keys, anhks, awakening on weapons, all the little plat based purchases.

So much of the luck has been removed from the game and that has made the game better overall for most players. There is no more top 2 percent and everyone else is lower class. We now have a upper class, middle class, and lower class which is a good thing.

Is it harder to farm? Yes! Buy everything is so much cheaper now, you don't have to farm that much gold.

Donquixoth
11-28-2016, 01:50 AM
I see where u are coming from. But players weren't really suffering back then. The bigger issue was that many people didn't exactly know how to make the most
amount of gold in a short period since hording items also meant waiting several weeks for the price to go up. And please also take into consideration that if you want
to be very succesful in the game, you have to at least spend some of your time thinking of some merching tactics since making a fortune simply isn't that easy. And right now, getting your hands on most arcane items is just too easy. You claimed that the prices are rational? Like I stated earlier, the prices back then were rational too. The only problem now is that the demand for these items far less than then the supply because like you stated, the items are now easier to achieve. And like we all known this resulted in a massive drop of the value of many items including the locked crates.

Well peoples view always different. Maybe STS think for universe? Who knows.

Kiritobozz
11-28-2016, 10:50 AM
Guys, there just isn't the drive or desire that there once was to open locked crates. The egg event and lack of rare equipment items in the crates has made them stale. So, if STS didn't make the changes they did, locked crates would sell for 2k instead of the 5k they are selling for now. They are dropping at a good rate for demand.

This game has evolved. Crates use to be the way STS made their money, now it's with all the little things, crate keys, anhks, awakening on weapons, all the little plat based purchases.

So much of the luck has been removed from the game and that has made the game better overall for most players. There is no more top 2 percent and everyone else is lower class. We now have a upper class, middle class, and lower class which is a good thing.

Is it harder to farm? Yes! Buy everything is so much cheaper now, you don't have to farm that much gold.

These little changes that STS has been making for the past several months unfortunately won't keep the economy stable. I state this because items like crate keys, awakening gems and the ankhs are also mostly used by the elite percentage of players. So in the end it all comes down to the player with the biggest gold or platinum budget anyway. And still to this day these rich players still have overpowering stats.

You stated earlier that the locks would sell for around 2k if it weren't for the implementation of new items like the crate keys. But to be honest, it wouldn't be odd for the locks to drop down to a 2k price anyway since this 5k price is just as low. As a matter of fact, the last time I checked the auction, the locked price already declined to 4k. And also please also don't forget that a few years back STS were also making profit out of these little items just as now, but the main source of income was and always will be the locked crates since these crates usually hold the most powerful and rare items. With the interest of that main source gone, it's logical to assume that the rest of the prices of these rare items are left with much less value.

But I have to agree on the fact that the game back then was indeed too much based on the small luck chance of the locked crates and that is why I left out the implementation of the crate keys on this matter. And let me point out like I did earlier that no matter what, there will always be a small elite percentage of players in the game with the most amount of gold or platinum. So stating that the 2% of the playerbase negatively affected the game is completely invalid. This game is and always will be a game where the use of microstransactions stands central as the source of income for STS, the only difference was that the financial mentality a few years ago simply was alot more effective since there only were a few arcane items on which players could get their hands on. But now there is another big issue with this: The power of arcane gear in comparison to other gear dropped tremendously to follow the overall new power curve. However this caused for the arcane items to be outdated much sooner while for example a maul of ollerus would last several expansions. But now most players don't feel motivated to achieve this new arcane gear anymore because it will be outdated before they know.

And finally, because everything is much cheaper now, that simply means that the supply is greater than the supply. So please don't falsely claim that the demand is decent in anyway. The economy is in a bad shape compared to a few years ago and that unfortunately is an undeniable fact. So I would like for everyone to think of some effective solutions together instead of making statements like "the economy has evolved" because as it is of now the economy has more likely been devolving.

Kiritobozz
11-28-2016, 11:26 AM
An item cost over 20m is just non sense if you are not plat users.
A game is supposed to play at free time not enslave peoples in it, and for a worker like me didn't have much time to farm, I like a game that can be played at free time even have to spend a bit dollars on it. (PnP)

I do not wish to assault your opinions at all but unfortunately it's because of false statements like these that the economy is in a really bad shape at the moment. If you are an experienced senior player then you should know that a few years ago 20m for an item didn't sound strange at all. I myself as a non-plat user managed to make over 30m gold in one year without even playing that much. But by farming lockeds for events, hording eggs, making the right choises during merching etc. reaching an amount of 20m was actually quite realistic.

Kiritobozz
11-28-2016, 12:23 PM
Yeah but, that's make new players suffering enough because of that. Nowadays, new players can afford the best gear in game without waiting too long like a few years ago. This game was like God being vs Human being when arcane ring and nekro still around 50m+. IMO, the price of arcane item is rational at this moment.

I see where u are coming from. But players weren't really suffering back then. The bigger issue was that many people didn't exactly know how to make the most
amount of gold in a short period of time since hording items also meant waiting several weeks for the price to go up. And please also take into consideration that if you want to be very successful in the game, you have to at least spend some of your time thinking of some merching tactics since making a fortune simply isn't that easy. And right now, getting your hands on most arcane items is just too easy. You claimed that the prices are rational? Like I stated earlier, the prices back then were rational too. The only problem now is that the demand for these items is far less than then the supply because like you stated, the items are now easier to achieve. And like we all known this resulted in a massive drop of the value of many items including the locked crates.

Avaree
11-28-2016, 01:18 PM
.... But players weren't really suffering back then...
... Like I stated earlier, the prices back then were rational too....


Back then plat farmers, who ran maps using scripts to loot locks controlled the market. A 70m+ arcane shard, rational? I think not.

intizamfamily888
11-28-2016, 01:46 PM
It was never intended that an item reaches prices of 100+m if u even look at gold cap per character(99.999m).

Gesendet von meinem ASUS_Z00AD mit Tapatalk

thekragle
11-28-2016, 05:01 PM
These little changes that STS has been making for the past several months unfortunately won't keep the economy stable. I state this because items like crate keys, awakening gems and the ankhs are also mostly used by the elite percentage of players. So in the end it all comes down to the player with the biggest gold or platinum budget anyway. And still to this day these rich players still have overpowering stats.

You stated earlier that the locks would sell for around 2k if it weren't for the implementation of new items like the crate keys. But to be honest, it wouldn't be odd for the locks to drop down to a 2k price anyway since this 5k price is just as low. As a matter of fact, the last time I checked the auction, the locked price already declined to 4k. And also please also don't forget that a few years back STS were also making profit out of these little items just as now, but the main source of income was and always will be the locked crates since these crates usually hold the most powerful and rare items. With the interest of that main source gone, it's logical to assume that the rest of the prices of these rare items are left with much less value.

But I have to agree on the fact that the game back then was indeed too much based on the small luck chance of the locked crates and that is why I left out the implementation of the crate keys on this matter. And let me point out like I did earlier that no matter what, there will always be a small elite percentage of players in the game with the most amount of gold or platinum. So stating that the 2% of the playerbase negatively affected the game is completely invalid. This game is and always will be a game where the use of microstransactions stands central as the source of income for STS, the only difference was that the financial mentality a few years ago simply was alot more effective since there only were a few arcane items on which players could get their hands on. But now there is another big issue with this: The power of arcane gear in comparison to other gear dropped tremendously to follow the overall new power curve. However this caused for the arcane items to be outdated much sooner while for example a maul of ollerus would last several expansions. But now most players don't feel motivated to achieve this new arcane gear anymore because it will be outdated before they know.

And finally, because everything is much cheaper now, that simply means that the supply is greater than the supply. So please don't falsely claim that the demand is decent in anyway. The economy is in a bad shape compared to a few years ago and that unfortunately is an undeniable fact. So I would like for everyone to think of some effective solutions together instead of making statements like "the economy has evolved" because as it is of now the economy has more likely been devolving.

I think the game has evolved into a more balanced system. This is just from my experience of playing in the last three years, and it is only my opinion. STS seems to be trying to make obtaining high end gear more obtainable for the masses rather than the elite few who can afford to buy a lot of plat or just got very lucky.

Also, I was saying locked crates would be 2k if they were still dropping in Km3 because they would flood the market due to low demand.

Terminhater
11-28-2016, 05:04 PM
I can't loot anything decent with just lepre and luck ring :(

I think now you need the full works, lepre, ring, lix, lucky pet, luck location, luck enhancement, lucky socks, lucky pants and don't forget your lucky draws.... And ye shall loot......legendary soiled underwear of lethality worth zilch.

Hehehe...got that off my chest XD

P.S : I'm actually thinking of selling my lepre. I would sell my alleged 'luck' ring but it's account bound.

Zaizor
11-28-2016, 05:14 PM
I can't loot anything decent with just lepre and luck ring :(

I think now you need the full works, lepre, ring, lix, lucky pet, luck location, luck enhancement, lucky socks, lucky pants and don't forget your lucky draws.... And ye shall loot......legendary soiled underwear of lethality worth zilch.

Hehehe...got that off my chest XD

P.S : I'm actually thinking of selling my lepre. I would sell my alleged 'luck' ring but it's account bound.

As funny as this is, I am actually thinking of selling my lepre as well... or maybe leaving it on my twink account since it seems to have better luck than my fully loaded account... The awakening weapons has sort of put lepres out of business with 100+% gold and luck rerolls built into the weapon. And as you said, I'm not sure where to use it to get better gear worth selling, it's easier and more reliable to use the 100+% gold and sell anything you're fortunate to loot for the lowest price possible.

I can't even move the legendary pinks from the graveyard for more than a few Arlorian Food Stamps... and I have twinks to feed!

Kiritobozz
11-28-2016, 05:30 PM
I can't loot anything decent with just lepre and luck ring :(

I think now you need the full works, lepre, ring, lix, lucky pet, luck location, luck enhancement, lucky socks, lucky pants and don't forget your lucky draws.... And ye shall loot......legendary soiled underwear of lethality worth zilch.

Hehehe...got that off my chest XD

P.S : I'm actually thinking of selling my lepre. I would sell my alleged 'luck' ring but it's account bound.

Too funny XD lmao

Kiritobozz
11-28-2016, 07:02 PM
Back then plat farmers, who ran maps using scripts to loot locks controlled the market. A 70m+ arcane shard, rational? I think not.

Yes this indeed was true, however I hope that you understand that these actions didn't make the playerbase suffer financially in any way during events. A small decline in the
overall value of the locked crates was noticable during periods where STS would not release new content for several months. And above all else, please use the post of ''boohgey''(Bro I earned 20m in 5 months...) as a reference to your statement about the rationality of a 70m worth arcane shard for I have refuted this statement multiple times by now.

Kiritobozz
11-28-2016, 07:05 PM
It was never intended that an item reaches prices of 100+m if u even look at gold cap per character(99.999m).

Gesendet von meinem ASUS_Z00AD mit Tapatalk

The goldcap per character does not play an important role on the influence of price differentiations in the economy as a whole.

Legallyblonde
11-28-2016, 07:33 PM
I can't even move the legendary pinks from the graveyard for more than a few Arlorian Food Stamps... and I have twinks to feed!

This is honestly one of if not THE best quote I ever read on the forums. If I could give u a gold star I would.

Donquixoth
11-28-2016, 07:40 PM
Yes this indeed was true, however I hope that you understand that these actions didn't make the playerbase suffer financially in any way during events. A small decline in the
overall value of the locked crates was noticable during periods where STS would not release new content for several months. And above all else, please use the post of ''boohgey''(Bro I earned 20m in 5 months...) as a reference to your statement about the rationality of a 70m worth arcane shard for I have refuted this statement multiple times by now.

20M in 5 months ya, if shard still 70m, it will need 1 years+ to get only an item and nekro next year. And I believe that require heavy grind. 70M is ~4100$ if you purchase gold directly from store, that insane amount. But in fact, now many peoples can play well and afford standard gear for playing the game.

Zulgath
11-29-2016, 12:55 AM
i dont care anymore about this game, i just realised that this game is boring, wrong decisions of developers, wrong events, i dont have nothing to say, imo they dunno how to control this game, alot of changes... TO MUCH changes, boring boring n boring... remove this and add this, i miss good old times, atm i dunno how to get gold and please do not start to tell me FARM TEETH FARM GRAVEYARD etc because all of these ways are boring n dont make me happy n i dont have fun farming these items, old players had more fun long time ago, they had more ways to get gold EASIER ways to get gold, they have 500 craftin inventory slots, now... game is turning into PAY TO WIN, thats what i can say, sorry for my hate but i cant say anything good, this game need fixes n more important changes, i want to play Arcane Legends, not Sims, i dont care about my house and furnitures... peace

Wysłane z mojego SM-A500FU przy użyciu Tapatalka
yes i agree, they cant control their game

Avaree
11-29-2016, 01:00 AM
Yes this indeed was true, however I hope that you understand that these actions didn't make the playerbase suffer financially in any way during events.

Those actions did make the player-base suffer. Plat buys energy. This allowed plat farmers to have an obscene amount of free energy by purchasing the energy with farmed plat. This enabled plat farmers to set the bar very high for top positions. The suffering was real.

Crudedon
11-29-2016, 06:59 AM
There are many ways to earn gold but they work on your luck. Like getting a fossil is just too hard. A good way to earn gold can be mausoleum 3-4 but to reach those maps u need good pt ,and it takes too much time. What you get from those maps is 10k gold hardly? And rare pink drops? Is that worth 20-30 mins of constant running?.. Tbh I'd just say this game almost lost it's control over gold economy, plat users will always be ahead of f2p. Well events are a good way of making gold but this Halloween was really disappointing. Old vanities and poor plat tier reward plus lesser chests were 30 tokens instead of 5. I hope this winter event we all can make a good amount of profit.

P.S. merching is the best way of making gold rn.

Kiritobozz
11-29-2016, 07:16 AM
20M in 5 months ya, if shard still 70m, it will need 1 years+ to get only an item and nekro next year. And I believe that require heavy grind. 70M is ~4100$ if you purchase gold directly from store, that insane amount. But in fact, now many peoples can play well and afford standard gear for playing the game.

Like I stated multiple times earlier, a 70m arcane shard did not sound strange at all a few years ago. And I have to disagree on your vision on the diffculty of acquiring
these rare items since it should at least take a good amount of time and hard work to even come close to an amount of 100m gold or else it would simply be too
easy, less rewarding and above all else less enjoyable. It's because of the fact that people continously and falsely claimed it was too hard to acquire items like an arcane shard that the economy as a whole is in a worse state than before.

Kiritobozz
11-29-2016, 07:29 AM
Those actions did make the player-base suffer. Plat buys energy. This allowed plat farmers to have an obscene amount of free energy by purchasing the energy with farmed plat. This enabled plat farmers to set the bar very high for top positions. The suffering was real.

I understand that these platfarmers indeed negatively influenced the distribution of many items like the energy kits, however this did not affect the majority of players who
only ran the event to acquire special and limited items, merch and have a good time by socializing. I also would like to point out that the concept of platfarming
actually was more of a technical fault that derived from the usage of scripts. So simply removing several farming possibilities to simply make it harder for
platfarmers to be successful will not solve the problem, the platfarmers will simply find other ways to be successful.

Anirudhrox
11-29-2016, 07:55 AM
i dont care anymore about this game, i just realised that this game is boring, wrong decisions of developers, wrong events, i dont have nothing to say, imo they dunno how to control this game, alot of changes... TO MUCH changes, boring boring n boring... remove this and add this, i miss good old times, atm i dunno how to get gold and please do not start to tell me FARM TEETH FARM GRAVEYARD etc because all of these ways are boring n dont make me happy n i dont have fun farming these items, old players had more fun long time ago, they had more ways to get gold EASIER ways to get gold, they have 500 craftin inventory slots, now... game is turning into PAY TO WIN, thats what i can say, sorry for my hate but i cant say anything good, this game need fixes n more important changes, i want to play Arcane Legends, not Sims, i dont care about my house and furnitures... peace

Wysłane z mojego SM-A500FU przy użyciu Tapatalka
Completely agreed lol what i did id sold my gear and made a twink ...i dont farm anymore :/

Sent from my ASUS_Z010D using Tapatalk

Meowtho
11-29-2016, 08:01 AM
Completely agreed lol what i did id sold my gear and made a twink ...i dont farm anymore :/

Sent from my ASUS_Z010D using Tapatalk
yea me too, my friend sold all his gears yesterday n made pvp character, i think ill do that too

Wysłane z mojego SM-A500FU przy użyciu Tapatalka

Anirudhrox
11-29-2016, 08:07 AM
yea me too, my friend sold all his gears yesterday n made pvp character, i think ill do that too

Wysłane z mojego SM-A500FU przy użyciu Tapatalka
Dont go lv13 or below they pretty much dead ...go like 41 or 47 or 57

Sent from my ASUS_Z010D using Tapatalk

Kiritobozz
11-29-2016, 08:41 AM
The surprise factor in the mausoleum maps runs isn't in the gold drops(sure the gold drops are wonderful but it only pays for the ankhs and potions). The real money to be made in the mausoleum drops is in the pinks we got. I hit a really good luck streak of getting 61 brutality items early on in the game and sold 3-4 of the items for about 700k each. Sold a few other items for 150-400k each, this was in the mausoleum 1-2 era. After that insanely good streak I've been dry of the best in slot item at level 61, however due to the increased drop rates for pinks in m3-4 I've still managed to make a decent amount of gold from the drops. The tokens and gold drops are LOCO in the m3-4 maps, and they more than doubled whatever I spent on ankhs and potions.

I would REALLY recommend people who were late to the expansion to get those points and try m3-4 b4 it gets too late. Even if their schedule doesn't allow them to get the points ASAP, they should slowly start working for it. I have my fingers crossed and my luck elixirs ready for the stage 4 part of this expansion. STS creativity will probably make sure the m5-6 maps are even better when it comes to profiting.



ofc it does, the gold cap was put in there for a reason unless the highest number SQL can deal with is 99,999,999 which I highly doubt >_<

Quick mention: I referred to the overall ''price differentiations'' of ingame items, this has little to do with the current gold cap.

zauilet
11-30-2016, 12:20 PM
Hey not to be rude but but non plat like me are VERY VERY VERY! Happy with current state.. I am a pure non plat did nothing but farming for almost 3 yrs and if sm items would have still cost 70m omg!! I would have quit the game long time ago non plat wouldn't stand a chance its because of current state that yes non plat can now even believe(not dream like before) of making 2 characters 1 for pve and 1 for PvP....
People should learn to give time to game to farm rather then merely spending money on game....just think a bout it at time when ur mind is at peace u r spending money on a "game" yes....a "game" wht will u prove by that +.+
I also do know that sts also requires profit ....my point is sts has taken good decisions so far for non plats as they can afford good items now and also for plats who will at least bcom active to farm rather then spending money on game and abusing non plats merely....

leoakre
11-30-2016, 11:43 PM
I can't loot anything decent with just lepre and luck ring :(

I think now you need the full works, lepre, ring, lix, lucky pet, luck location, luck enhancement, lucky socks, lucky pants and don't forget your lucky draws.... And ye shall loot......legendary soiled underwear of lethality worth zilch.

Hehehe...got that off my chest XD

P.S : I'm actually thinking of selling my lepre. I would sell my alleged 'luck' ring but it's account bound.

Well, if you can't loot anything with just lepre plus a luck ring it's a good thing you probably did not play back during the first few seasons before we ever even heard of a Leprechaun Amulet ... let alone a luck ring, luck pet, luck enhancements, luck locations, luck luck luck etc.... whew!!!!

Somehow we still survived! Gosh, aren't the new players so pampered .... so much luck and all still complain.

I'm just wondering, do all these players know how to adjust their own air conditioners or do they have 'alexa' do that for them too!?

Meh

Tootex
12-03-2016, 11:01 PM
Perhaps we should look at the economy from another angle - Is the economy bad at this present time or was the economy previously too strong and now it's where it should be? I'm going to base my comments on the ASSUMPTION that the latter of the two is correct. We're now seeing the value of items plummet considerably compared to a few years back when as you mentioned an arc ring cost 70m+ (I was playing in that era too), the consignment store had more listings of rocking horse poop than an nekro egg, nobody had seen an arc shard because of its rarity, players ran the arena 100+ times and still no recipes looted! The good old days?? Depends on who you ask....me?? For sure, met my best and most trusted friends (including you kiritobozz), running Brackenridge over n over for those lockeds, leveling up and not knowing whether to put those 6 points into dex, str and int lololol generally just having fun (I'm getting off topic now). My point is this- if the economy is where it should be now then there is no need to worry about making crazy amounts of gold or low values of items because literally everything is achievable and affordable. I've bought the chest of plat numerous times so I could pop lockeds and guess what? I never once looted anything above a mythic status then the eggstravaganza event came along and he generously dropped a singe egg for me :) I do disagree with some of the things STS have done which I wont mention because theirs pros far outweigh their cons and they do an absolutely phenomenal job with this game and this economic balance is extremely fine but it's allowing all players the opportunity to achieve their most desired items. I do miss seeing 70m+ arc rings etc but in reality those prices were a little crazy high and we have to agree that the majority of players don't even have a few million and we would all like to see lockeds drop from jarl again and km3. Maybe sts could introduce a small locked twilight in those maps which could be crafted into a locked twilight! I'm not criticizing or having a pop at anyone, I'd like you to see the economy from a different perspective :)

Kiritobozz
12-04-2016, 09:08 AM
Perhaps we should look at the economy from another angle - Is the economy bad at this present time or was the economy previously too strong and now it's where it should be? I'm going to base my comments on the ASSUMPTION that the latter of the two is correct. We're now seeing the value of items plummet considerably compared to a few years back when as you mentioned an arc ring cost 70m+ (I was playing in that era too), the consignment store had more listings of rocking horse poop than an nekro egg, nobody had seen an arc shard because of its rarity, players ran the arena 100+ times and still no recipes looted! The good old days?? Depends on who you ask....me?? For sure, met my best and most trusted friends (including you kiritobozz), running Brackenridge over n over for those lockeds, leveling up and not knowing whether to put those 6 points into dex, str and int lololol generally just having fun (I'm getting off topic now). My point is this- if the economy is where it should be now then there is no need to worry about making crazy amounts of gold or low values of items because literally everything is achievable and affordable. I've bought the chest of plat numerous times so I could pop lockeds and guess what? I never once looted anything above a mythic status then the eggstravaganza event came along and he generously dropped a singe egg for me :) I do disagree with some of the things STS have done which I wont mention because theirs pros far outweigh their cons and they do an absolutely phenomenal job with this game and this economic balance is extremely fine but it's allowing all players the opportunity to achieve their most desired items. I do miss seeing 70m+ arc rings etc but in reality those prices were a little crazy high and we have to agree that the majority of players don't even have a few million and we would all like to see lockeds drop from jarl again and km3. Maybe sts could introduce a small locked twilight in those maps which could be crafted into a locked twilight! I'm not criticizing or having a pop at anyone, I'd like you to see the economy from a different perspective :)

To be honest, I do like the sound of a "small locked crate" that could drop from maps like brackenbridge and the kraken mines. Ofcourse it would seem a bit tedious to farm 27 small locked crate to eventually craft a massive locked crate, but it's a very good idea nonetheless since these maps won't be deemed useless in the future. Very good thinking!

Tootex
12-04-2016, 09:39 AM
It also helps with that 'reminiscing factor' in these maps as these are where we the older generation of players learned to farm lockeds. Also it would encourage people to buy 10 luck elixir kits to trade which in turn generates more revenue for sts as people would love to run brackenridge and km3 again but here again the balance between buying and looting would have to be considered assuming that '1 small locked' would be worth 1.5k and a luck elixir 10k. It wouldn't be simple to implement into the game as there are many factors to consider therefore for now it's simply a suggestion.
Btw kiri your english is awesome considering it isn't your first language, well done brother :)