Naetheanimal
02-01-2017, 04:54 PM
Yo! im Nae, I been playing L10-80 rhino since the rhino/fox update, I can call myself a rhino veteran haha. Rhino has always been an unpopular class because of his skill pool, with this thread I want to suggest a few changes to rhino skills, because at low lvls its all about redem/tempest, doesnt matter the other damage skills, they are weak.
Here are my skill rework suggestions.
1. Holy Tempest: -15 damage nerf of base damage at the skill lvl 1-6, damage buff from 7-9 by +20 with the original base damage per lvl.
(Will reduce power of rhinos at lower lvls where they are strong 20-40 & and buff rhinos where they are weak 66-80)
2. Redemtion: Nerf redem damage at L1 by -15 damage, L2 original base damage from L1, L3 +5 damage from original L1 base damage, L4-6 buff damage by 8 every level. L7-9 buff damage scale by 6% every lvl.
Will nerf L20 rhinos( I'm one of then)
3. Charge: Nerf damage by -10 just at L1,Buff damage by 8% per lvl.(This skill scale damage is so bad at higher lvls wich rhinos hace negativa damage and are unplayable)
4. Brute force doesnt replace vital force (this is a must)
5. Rhino might: This skill is one of the weakest on all the game, need a rework.
Increase damage by 20% and stun chance abit buffed at lower lvls. Make it have a combo with mages ice and ice weapons like bears stomp(better team work)
6. Vital force: better damage buff from L7-9 by +10 every lvl and crit by 3 7-9 lvl over the original crit buff.
7. Guardian: dodge buff +5 at L9 and +5 armor at L6-9 skill lvl. Buff on time from 8s to 10s.
8. Iron skin: +20 armor buff at L.6 (rhinos get easily nuked at L56-66 even if they are full tank, this will help abit). Armor buff of +7 every lvl from 7 to 9.
9. Heal: Nerf heal by 10 every lvl and increase regen by 4 every lvl.
10. Taunt: make this skill have a damage dot. Steal 10 hp from enemy per dot,and heal yourself half of that per dot. At L9 -50hp per dot and +25 heal steal per dot. It should scale every lvl.
11. Mana regen skill: remove this skill and make rhinos have a new skill that summon a doll(or just a buff lol) that mitigates damage in 2.5% every lvl from 1 to 9. (This skill will cost 20% of mana pool). This skill will last for 3-4 seconds.
I hope this are good changes, rhinos are weak at endgame and I hope this buff them, and nerf them at low twink lvls where they are pretty good.
Sorry for the long thread and thanks for reading. I wish any dev would read this and buff/rework rhinos :)
With Love -Nae <3
Here are my skill rework suggestions.
1. Holy Tempest: -15 damage nerf of base damage at the skill lvl 1-6, damage buff from 7-9 by +20 with the original base damage per lvl.
(Will reduce power of rhinos at lower lvls where they are strong 20-40 & and buff rhinos where they are weak 66-80)
2. Redemtion: Nerf redem damage at L1 by -15 damage, L2 original base damage from L1, L3 +5 damage from original L1 base damage, L4-6 buff damage by 8 every level. L7-9 buff damage scale by 6% every lvl.
Will nerf L20 rhinos( I'm one of then)
3. Charge: Nerf damage by -10 just at L1,Buff damage by 8% per lvl.(This skill scale damage is so bad at higher lvls wich rhinos hace negativa damage and are unplayable)
4. Brute force doesnt replace vital force (this is a must)
5. Rhino might: This skill is one of the weakest on all the game, need a rework.
Increase damage by 20% and stun chance abit buffed at lower lvls. Make it have a combo with mages ice and ice weapons like bears stomp(better team work)
6. Vital force: better damage buff from L7-9 by +10 every lvl and crit by 3 7-9 lvl over the original crit buff.
7. Guardian: dodge buff +5 at L9 and +5 armor at L6-9 skill lvl. Buff on time from 8s to 10s.
8. Iron skin: +20 armor buff at L.6 (rhinos get easily nuked at L56-66 even if they are full tank, this will help abit). Armor buff of +7 every lvl from 7 to 9.
9. Heal: Nerf heal by 10 every lvl and increase regen by 4 every lvl.
10. Taunt: make this skill have a damage dot. Steal 10 hp from enemy per dot,and heal yourself half of that per dot. At L9 -50hp per dot and +25 heal steal per dot. It should scale every lvl.
11. Mana regen skill: remove this skill and make rhinos have a new skill that summon a doll(or just a buff lol) that mitigates damage in 2.5% every lvl from 1 to 9. (This skill will cost 20% of mana pool). This skill will last for 3-4 seconds.
I hope this are good changes, rhinos are weak at endgame and I hope this buff them, and nerf them at low twink lvls where they are pretty good.
Sorry for the long thread and thanks for reading. I wish any dev would read this and buff/rework rhinos :)
With Love -Nae <3